HLMOD.HU Forrás Megtekintés - www.hlmod.hu
  1. #include <amxmodx>
  2. #include <engine>
  3. #include <fakemeta>
  4. #include <fun>
  5. #include <hamsandwich>
  6. #include <xs>
  7. #include <cstrike>
  8. #include <zombieplague>
  9.  
  10. #define ENG_NULLENT -1
  11. #define EV_INT_WEAPONKEY EV_INT_impulse
  12. #define dualkriss_WEAPONKEY 46573
  13. #define MAX_PLAYERS 32
  14. const USE_STOPPED = 0
  15. const OFFSET_ACTIVE_ITEM = 373
  16. const OFFSET_WEAPONOWNER = 41
  17. const OFFSET_LINUX = 5
  18. const OFFSET_LINUX_WEAPONS = 4
  19. #define WEAP_LINUX_XTRA_OFF 4
  20. #define m_fKnown 44
  21. #define m_flNextPrimaryAttack 46
  22. #define m_flTimeWeaponIdle 48
  23. #define m_iClip 51
  24. #define m_fInReload 54
  25. #define PLAYER_LINUX_XTRA_OFF 5
  26. #define m_flNextAttack 83
  27. #define dualkriss_RELOAD_TIME 3.6
  28. const PRIMARY_WEAPONS_BIT_SUM =
  29. (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<
  30. CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
  31. new const WEAPONENTNAMES[][] = { "", "weapon_p228", "", "weapon_scout", "weapon_hegrenade", "weapon_xm1014", "weapon_c4", "weapon_mac10",
  32. "weapon_aug", "weapon_smokegrenade", "weapon_elite", "weapon_fiveseven", "weapon_ump45", "weapon_sg550",
  33. "weapon_ump45", "weapon_famas", "weapon_usp", "weapon_glock18", "weapon_awp", "weapon_mp5navy", "weapon_m249",
  34. "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_flashbang", "weapon_deagle", "weapon_sg552",
  35. "weapon_ak47", "weapon_knife", "weapon_p90" }
  36.  
  37. new const Sound_Fire[][] = { "weapons/dualkriss-1.wav" }
  38. new const GUNSHOT_DECALS[] = { 41, 42, 43, 44, 45 }
  39. new dualkriss_V_MODEL[64] = "models/v_dualkriss.mdl"
  40. new dualkriss_P_MODEL[64] = "models/p_dualkriss.mdl"
  41. new dualkriss_W_MODEL[64] = "models/w_dualkriss.mdl"
  42. new cvar_dmg_dualkriss, cvar_recoil_dualkriss, g_itemid_dualkriss, cvar_clip_dualkriss, cvar_spd_dualkriss, cvar_dualkriss_ammo
  43. new g_has_dualkriss[33], g_MaxPlayers, Float:cl_pushangle[MAX_PLAYERS + 1][3], m_iBlood[2],
  44. g_orig_event_dualkriss, g_IsInPrimaryAttack, g_clip_ammo[33], g_dualkriss_TmpClip[33]
  45.  
  46. public plugin_init()
  47. {
  48. register_plugin("Dual Kriss Super Vector", "1.0", "Overkill")
  49. register_message(get_user_msgid("DeathMsg"), "message_DeathMsg")
  50. register_event("CurWeapon","CurrentWeapon","be","1=1")
  51. RegisterHam(Ham_Item_AddToPlayer, "weapon_ump45", "fw_Aug_AddToPlayer")
  52. RegisterHam(Ham_Use, "func_tank", "fw_UseStationary_Post", 1)
  53. RegisterHam(Ham_Use, "func_tankmortar", "fw_UseStationary_Post", 1)
  54. RegisterHam(Ham_Use, "func_tankrocket", "fw_UseStationary_Post", 1)
  55. RegisterHam(Ham_Use, "func_tanklaser", "fw_UseStationary_Post", 1)
  56. for (new i = 1; i < sizeof WEAPONENTNAMES; i++)
  57. if (WEAPONENTNAMES[i][0]) RegisterHam(Ham_Item_Deploy, WEAPONENTNAMES[i], "fw_Item_Deploy_Post", 1)
  58. RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_ump45", "fw_Aug_PrimaryAttack")
  59. RegisterHam(Ham_Weapon_PrimaryAttack, "weapon_ump45", "fw_Aug_PrimaryAttack_Post", 1)
  60. RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
  61. RegisterHam(Ham_Item_PostFrame, "weapon_ump45", "dualkriss__ItemPostFrame");
  62. RegisterHam(Ham_Weapon_Reload, "weapon_ump45", "dualkriss__Reload");
  63. RegisterHam(Ham_Weapon_Reload, "weapon_ump45", "dualkriss__Reload_Post", 1);
  64. register_forward(FM_SetModel, "fw_SetModel")
  65. register_forward(FM_UpdateClientData, "fw_UpdateClientData_Post", 1)
  66. register_forward(FM_PlaybackEvent, "fwPlaybackEvent")
  67. register_forward(FM_CmdStart, "fw_CmdStart")
  68.  
  69. cvar_dmg_dualkriss = register_cvar("zp_dualkriss_dmg", "1.75")
  70. cvar_recoil_dualkriss = register_cvar("zp_dualkriss_recoil", "0.6")
  71. cvar_clip_dualkriss = register_cvar("zp_dualkriss_clip", "60")
  72. cvar_spd_dualkriss = register_cvar("zp_dualkriss_spd", "0.9")
  73. cvar_dualkriss_ammo = register_cvar("zp_dualkriss_ammo", "240")
  74.  
  75. g_itemid_dualkriss = zp_register_extra_item("DualKriss", 14, ZP_TEAM_HUMAN)
  76. g_MaxPlayers = get_maxplayers()
  77. }
  78.  
  79. public plugin_precache()
  80. {
  81. precache_model(dualkriss_V_MODEL)
  82. precache_model(dualkriss_P_MODEL)
  83. precache_model(dualkriss_W_MODEL)
  84. for(new i = 0; i < sizeof Sound_Fire; i++)
  85. precache_sound(Sound_Fire[i])
  86. m_iBlood[0] = precache_model("sprites/blood.spr")
  87. m_iBlood[1] = precache_model("sprites/bloodspray.spr")
  88.  
  89. register_forward(FM_PrecacheEvent, "fwPrecacheEvent_Post", 1)
  90. }
  91.  
  92. public zp_user_humanized_post(id)
  93. {
  94. g_has_dualkriss[id] = false
  95. }
  96.  
  97. public fwPrecacheEvent_Post(type, const name[])
  98. {
  99. if (equal("events/ump45.sc", name))
  100. {
  101. g_orig_event_dualkriss = get_orig_retval()
  102. return FMRES_HANDLED
  103. }
  104.  
  105. return FMRES_IGNORED
  106. }
  107.  
  108. public client_connect(id)
  109. {
  110. g_has_dualkriss[id] = false
  111. }
  112.  
  113. public client_disconnect(id)
  114. {
  115. g_has_dualkriss[id] = false
  116. }
  117.  
  118. public zp_user_infected_post(id)
  119. {
  120. if (zp_get_user_zombie(id))
  121. {
  122. g_has_dualkriss[id] = false
  123. }
  124. }
  125.  
  126. public fw_SetModel(entity, model[])
  127. {
  128. if(!is_valid_ent(entity))
  129. return FMRES_IGNORED;
  130.  
  131. static szClassName[33]
  132. entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName))
  133.  
  134. if(!equal(szClassName, "weaponbox"))
  135. return FMRES_IGNORED;
  136.  
  137. static iOwner
  138.  
  139. iOwner = entity_get_edict(entity, EV_ENT_owner)
  140.  
  141. if(equal(model, "models/w_ump45.mdl"))
  142. {
  143. static iStoredAugID
  144.  
  145. iStoredAugID = find_ent_by_owner(ENG_NULLENT, "weapon_ump45", entity)
  146.  
  147. if(!is_valid_ent(iStoredAugID))
  148. return FMRES_IGNORED;
  149.  
  150. if(g_has_dualkriss[iOwner])
  151. {
  152. entity_set_int(iStoredAugID, EV_INT_WEAPONKEY, dualkriss_WEAPONKEY)
  153.  
  154. g_has_dualkriss[iOwner] = false
  155.  
  156. entity_set_model(entity, dualkriss_W_MODEL)
  157.  
  158. return FMRES_SUPERCEDE;
  159. }
  160. }
  161.  
  162. return FMRES_IGNORED;
  163. }
  164.  
  165. public zp_extra_item_selected(id, itemid)
  166. {
  167. if(itemid == g_itemid_dualkriss)
  168. {
  169. drop_weapons(id, 1);
  170. new iWep2 = give_item(id,"weapon_ump45")
  171. if( iWep2 > 0 )
  172. {
  173. cs_set_weapon_ammo( iWep2, get_pcvar_num(cvar_clip_dualkriss) )
  174. cs_set_user_bpammo (id, CSW_UMP45, get_pcvar_num(cvar_dualkriss_ammo))
  175. UTIL_PlayWeaponAnimation(id, 2)
  176. }
  177. g_has_dualkriss[id] = true;
  178. }
  179. }
  180.  
  181. public fw_Aug_AddToPlayer(Aug, id)
  182. {
  183. if(!is_valid_ent(Aug) || !is_user_connected(id))
  184. return HAM_IGNORED;
  185.  
  186. if(entity_get_int(Aug, EV_INT_WEAPONKEY) == dualkriss_WEAPONKEY)
  187. {
  188. g_has_dualkriss[id] = true
  189.  
  190. entity_set_int(Aug, EV_INT_WEAPONKEY, 0)
  191.  
  192. return HAM_HANDLED;
  193. }
  194.  
  195. return HAM_IGNORED;
  196. }
  197.  
  198. public fw_UseStationary_Post(entity, caller, activator, use_type)
  199. {
  200. if (use_type == USE_STOPPED && is_user_connected(caller))
  201. replace_weapon_models(caller, get_user_weapon(caller))
  202. }
  203.  
  204. public fw_Item_Deploy_Post(weapon_ent)
  205. {
  206. static owner
  207. owner = fm_cs_get_weapon_ent_owner(weapon_ent)
  208.  
  209. static weaponid
  210. weaponid = cs_get_weapon_id(weapon_ent)
  211.  
  212. replace_weapon_models(owner, weaponid)
  213. }
  214.  
  215. public CurrentWeapon(id)
  216. {
  217. replace_weapon_models(id, read_data(2))
  218.  
  219. if(read_data(2) != CSW_UMP45 || !g_has_dualkriss[id])
  220. return
  221.  
  222. static Float:iSpeed
  223. if(g_has_dualkriss[id])
  224. iSpeed = get_pcvar_float(cvar_spd_dualkriss)
  225.  
  226. static weapon[32],Ent
  227. get_weaponname(read_data(2),weapon,31)
  228. Ent = find_ent_by_owner(-1,weapon,id)
  229. if(Ent)
  230. {
  231. static Float:Delay
  232. Delay = get_pdata_float( Ent, 46, 4) * iSpeed
  233. if (Delay > 0.0)
  234. {
  235. set_pdata_float(Ent, 46, Delay, 4)
  236. }
  237. }
  238. }
  239.  
  240. replace_weapon_models(id, weaponid)
  241. {
  242. switch (weaponid)
  243. {
  244. case CSW_UMP45:
  245. {
  246. if (zp_get_user_zombie(id) || zp_get_user_survivor(id))
  247. return;
  248.  
  249. if(g_has_dualkriss[id])
  250. {
  251. set_pev(id, pev_viewmodel2, dualkriss_V_MODEL)
  252. set_pev(id, pev_weaponmodel2, dualkriss_P_MODEL)
  253. }
  254. }
  255. }
  256. }
  257.  
  258. public fw_UpdateClientData_Post(Player, SendWeapons, CD_Handle)
  259. {
  260. if(!is_user_alive(Player) || (get_user_weapon(Player) != CSW_UMP45 || !g_has_dualkriss[Player]))
  261.  
  262. return FMRES_IGNORED
  263.  
  264. set_cd(CD_Handle, CD_flNextAttack, halflife_time () + 0.001)
  265. return FMRES_HANDLED
  266. }
  267.  
  268. public fw_Aug_PrimaryAttack(Weapon)
  269. {
  270. new Player = get_pdata_cbase(Weapon, 41, 4)
  271.  
  272. if (!g_has_dualkriss[Player])
  273. return;
  274.  
  275. g_IsInPrimaryAttack = 1
  276. pev(Player,pev_punchangle,cl_pushangle[Player])
  277.  
  278. g_clip_ammo[Player] = cs_get_weapon_ammo(Weapon)
  279. }
  280.  
  281. public fwPlaybackEvent(flags, invoker, eventid, Float:delay, Float:origin[3], Float:angles[3], Float:fparam1, Float:fparam2, iParam1, iParam2, bParam1, bParam2)
  282. {
  283. if ((eventid != g_orig_event_dualkriss) || !g_IsInPrimaryAttack)
  284. return FMRES_IGNORED
  285. if (!(1 <= invoker <= g_MaxPlayers))
  286. return FMRES_IGNORED
  287.  
  288. playback_event(flags | FEV_HOSTONLY, invoker, eventid, delay, origin, angles, fparam1, fparam2, iParam1, iParam2, bParam1, bParam2)
  289. return FMRES_SUPERCEDE
  290. }
  291.  
  292. public fw_Aug_PrimaryAttack_Post(Weapon)
  293. {
  294. g_IsInPrimaryAttack = 0
  295. new Player = get_pdata_cbase(Weapon, 41, 4)
  296.  
  297. if(g_has_dualkriss[Player])
  298. {
  299. new Float:push[3]
  300. pev(Player,pev_punchangle,push)
  301. xs_vec_sub(push,cl_pushangle[Player],push)
  302.  
  303. xs_vec_mul_scalar(push,get_pcvar_float(cvar_recoil_dualkriss),push)
  304. xs_vec_add(push,cl_pushangle[Player],push)
  305. set_pev(Player,pev_punchangle,push)
  306.  
  307. if (!g_clip_ammo[Player])
  308. return
  309.  
  310. emit_sound(Player, CHAN_WEAPON, Sound_Fire[0], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
  311. UTIL_PlayWeaponAnimation(Player, random_num(3, 4))
  312.  
  313. make_blood_and_bulletholes(Player)
  314. }
  315. }
  316.  
  317. public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
  318. {
  319. if (victim != attacker && is_user_connected(attacker))
  320. {
  321. if(get_user_weapon(attacker) == CSW_UMP45)
  322. {
  323. if(g_has_dualkriss[attacker])
  324. SetHamParamFloat(4, damage * get_pcvar_float(cvar_dmg_dualkriss))
  325. }
  326. }
  327. }
  328.  
  329. public message_DeathMsg(msg_id, msg_dest, id)
  330. {
  331. static szTruncatedWeapon[33], iAttacker, iVictim
  332.  
  333. get_msg_arg_string(4, szTruncatedWeapon, charsmax(szTruncatedWeapon))
  334.  
  335. iAttacker = get_msg_arg_int(1)
  336. iVictim = get_msg_arg_int(2)
  337.  
  338. if(!is_user_connected(iAttacker) || iAttacker == iVictim)
  339. return PLUGIN_CONTINUE
  340.  
  341. if(equal(szTruncatedWeapon, "ump45") && get_user_weapon(iAttacker) == CSW_UMP45)
  342. {
  343. if(g_has_dualkriss[iAttacker])
  344. set_msg_arg_string(4, "dualkriss")
  345. }
  346.  
  347. return PLUGIN_CONTINUE
  348. }
  349.  
  350. stock fm_cs_get_current_weapon_ent(id)
  351. {
  352. return get_pdata_cbase(id, OFFSET_ACTIVE_ITEM, OFFSET_LINUX);
  353. }
  354.  
  355. stock fm_cs_get_weapon_ent_owner(ent)
  356. {
  357. return get_pdata_cbase(ent, OFFSET_WEAPONOWNER, OFFSET_LINUX_WEAPONS);
  358. }
  359.  
  360. stock UTIL_PlayWeaponAnimation(const Player, const Sequence)
  361. {
  362. set_pev(Player, pev_weaponanim, Sequence)
  363.  
  364. message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player)
  365. write_byte(Sequence)
  366. write_byte(pev(Player, pev_body))
  367. message_end()
  368. }
  369.  
  370. stock make_blood_and_bulletholes(id)
  371. {
  372. new aimOrigin[3], target, body
  373. get_user_origin(id, aimOrigin, 3)
  374. get_user_aiming(id, target, body)
  375.  
  376. if(target > 0 && target <= g_MaxPlayers && zp_get_user_zombie(target))
  377. {
  378. new Float:fStart[3], Float:fEnd[3], Float:fRes[3], Float:fVel[3]
  379. pev(id, pev_origin, fStart)
  380.  
  381. velocity_by_aim(id, 64, fVel)
  382.  
  383. fStart[0] = float(aimOrigin[0])
  384. fStart[1] = float(aimOrigin[1])
  385. fStart[2] = float(aimOrigin[2])
  386. fEnd[0] = fStart[0]+fVel[0]
  387. fEnd[1] = fStart[1]+fVel[1]
  388. fEnd[2] = fStart[2]+fVel[2]
  389.  
  390. new res
  391. engfunc(EngFunc_TraceLine, fStart, fEnd, 0, target, res)
  392. get_tr2(res, TR_vecEndPos, fRes)
  393.  
  394. message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
  395. write_byte(TE_BLOODSPRITE)
  396. write_coord(floatround(fStart[0]))
  397. write_coord(floatround(fStart[1]))
  398. write_coord(floatround(fStart[2]))
  399. write_short( m_iBlood [ 1 ])
  400. write_short( m_iBlood [ 0 ] )
  401. write_byte(70)
  402. write_byte(random_num(1,2))
  403. message_end()
  404.  
  405.  
  406. }
  407. else if(!is_user_connected(target))
  408. {
  409. if(target)
  410. {
  411. message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
  412. write_byte(TE_DECAL)
  413. write_coord(aimOrigin[0])
  414. write_coord(aimOrigin[1])
  415. write_coord(aimOrigin[2])
  416. write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] )
  417. write_short(target)
  418. message_end()
  419. }
  420. else
  421. {
  422. message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
  423. write_byte(TE_WORLDDECAL)
  424. write_coord(aimOrigin[0])
  425. write_coord(aimOrigin[1])
  426. write_coord(aimOrigin[2])
  427. write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] )
  428. message_end()
  429. }
  430.  
  431. message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
  432. write_byte(TE_GUNSHOTDECAL)
  433. write_coord(aimOrigin[0])
  434. write_coord(aimOrigin[1])
  435. write_coord(aimOrigin[2])
  436. write_short(id)
  437. write_byte(GUNSHOT_DECALS[random_num ( 0, sizeof GUNSHOT_DECALS -1 ) ] )
  438. message_end()
  439. }
  440. }
  441.  
  442. public dualkriss__ItemPostFrame(weapon_entity)
  443. {
  444. new id = pev(weapon_entity, pev_owner)
  445. if (!is_user_connected(id))
  446. return HAM_IGNORED;
  447.  
  448. if (!g_has_dualkriss[id])
  449. return HAM_IGNORED;
  450.  
  451. static iClipExtra
  452.  
  453. if(g_has_dualkriss[id])
  454. iClipExtra = get_pcvar_num(cvar_clip_dualkriss)
  455.  
  456. new Float:flNextAttack = get_pdata_float(id, m_flNextAttack, PLAYER_LINUX_XTRA_OFF)
  457.  
  458. new iBpAmmo = cs_get_user_bpammo(id, CSW_UMP45);
  459. new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)
  460.  
  461. new fInReload = get_pdata_int(weapon_entity, m_fInReload, WEAP_LINUX_XTRA_OFF)
  462.  
  463. if( fInReload && flNextAttack <= 0.0 )
  464. {
  465. new j = min(iClipExtra - iClip, iBpAmmo)
  466.  
  467. set_pdata_int(weapon_entity, m_iClip, iClip + j, WEAP_LINUX_XTRA_OFF)
  468. cs_set_user_bpammo(id, CSW_UMP45, iBpAmmo-j);
  469.  
  470. set_pdata_int(weapon_entity, m_fInReload, 0, WEAP_LINUX_XTRA_OFF)
  471. fInReload = 0
  472. }
  473.  
  474. return HAM_IGNORED;
  475. }
  476.  
  477. public dualkriss__Reload(weapon_entity)
  478. {
  479. new id = pev(weapon_entity, pev_owner)
  480. if (!is_user_connected(id))
  481. return HAM_IGNORED;
  482.  
  483. if (!g_has_dualkriss[id])
  484. return HAM_IGNORED;
  485.  
  486. static iClipExtra
  487.  
  488. if(g_has_dualkriss[id])
  489. iClipExtra = get_pcvar_num(cvar_clip_dualkriss)
  490.  
  491. g_dualkriss_TmpClip[id] = -1;
  492.  
  493. new iBpAmmo = cs_get_user_bpammo(id, CSW_UMP45);
  494. new iClip = get_pdata_int(weapon_entity, m_iClip, WEAP_LINUX_XTRA_OFF)
  495.  
  496. if (iBpAmmo <= 0)
  497. return HAM_SUPERCEDE;
  498.  
  499. if (iClip >= iClipExtra)
  500. return HAM_SUPERCEDE;
  501.  
  502.  
  503. g_dualkriss_TmpClip[id] = iClip;
  504.  
  505. return HAM_IGNORED;
  506. }
  507.  
  508. public dualkriss__Reload_Post(weapon_entity)
  509. {
  510. new id = pev(weapon_entity, pev_owner)
  511. if (!is_user_connected(id))
  512. return HAM_IGNORED;
  513.  
  514. if (!g_has_dualkriss[id])
  515. return HAM_IGNORED;
  516.  
  517. if (g_dualkriss_TmpClip[id] == -1)
  518. return HAM_IGNORED;
  519.  
  520. static Float:iReloadTime
  521. if(g_has_dualkriss[id])
  522. iReloadTime = dualkriss_RELOAD_TIME
  523.  
  524. set_pdata_int(weapon_entity, m_iClip, g_dualkriss_TmpClip[id], WEAP_LINUX_XTRA_OFF)
  525.  
  526. set_pdata_float(weapon_entity, m_flTimeWeaponIdle, iReloadTime, WEAP_LINUX_XTRA_OFF)
  527.  
  528. set_pdata_float(id, m_flNextAttack, iReloadTime, PLAYER_LINUX_XTRA_OFF)
  529.  
  530. set_pdata_int(weapon_entity, m_fInReload, 1, WEAP_LINUX_XTRA_OFF)
  531.  
  532. UTIL_PlayWeaponAnimation(id, 1)
  533.  
  534. return HAM_IGNORED;
  535.  
  536. }
  537.  
  538. stock drop_weapons(id, dropwhat)
  539. {
  540. static weapons[32], num, i, weaponid
  541. num = 0
  542. get_user_weapons(id, weapons, num)
  543.  
  544. for (i = 0; i < num; i++)
  545. {
  546. weaponid = weapons[i]
  547.  
  548. if (dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM))
  549. {
  550. static wname[32]
  551. get_weaponname(weaponid, wname, sizeof wname - 1)
  552. engclient_cmd(id, "drop", wname)
  553. }
  554. }
  555. }
  556. //// Ыᤨ롧妫᩠misna 嬿 ò¡ª²íž¹í¿°ower-cs.ru