#include <amxmodx>
#include <amxmisc>
#include <ColorChat>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#define PLUGIN "Weapon Menu"
#define VERSION "1.0"
#define AUTHOR "Silent"
new gWPCT;
new gWPTE;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /guns", "fegyvermenu");
RegisterHam(Ham_Spawn, "player", "fegyvermenu", 1)
register_logevent("logevent_end", 2, "1=Round_End");
}
public logevent_end()
{
gWPCT = 0;
gWPTE = 0;
}
public fegyvermenu(id)
{
cs_set_user_money(id, 1); // Penz nullazasa
if(!user_has_weapon(id, CSW_C4))
{
strip_user_weapons(id);
new menu = menu_create("\rValassz Valamien Fegyvert <!-- s:) --><img src=\"{SMILIES_PATH}/icon_e_smile.gif\" alt=\":)\" title=\"mosoly\" /><!-- s:) -->!", "handler");
menu_additem(menu, "M4A1 csomag.", "1", 0);
menu_additem(menu, "AK47 csomag.", "2", 0);
menu_additem(menu, "AWP csomag.\y (csak 4v4 tol)", "3", 0);
menu_additem(menu, "MachineGun csomag.", "4", 0);
menu_additem(menu, "AUG csomag.", "5", 0);
menu_additem(menu, "FAMAS csomag.", "6", 0);
menu_additem(menu, "Galil csomag.", "7", 0);
menu_additem(menu, "SMG csomag.", "8", 0);
menu_additem(menu, "Autoshotgun csomag. \d (xm1014)", "9", 0);
menu_additem(menu, "Shotgun csomag.\d (m3)", "10", 0);
menu_additem(menu, "Scout csomag.", "11", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu);
}
else
{
new menu = menu_create("\rValassz valamien csomagott!", "handler");
menu_additem(menu, "M4A1 csomag.", "1", 0);
menu_additem(menu, "AK47 csomag.", "2", 0);
menu_additem(menu, "AWP csomag.\y (csak 4v4 tol)", "3", 0);
menu_additem(menu, "MachineGun csomag.", "4", 0);
menu_additem(menu, "AUG csomag.", "5", 0);
menu_additem(menu, "FAMAS csomag.", "6", 0);
menu_additem(menu, "Galil csomag.", "7", 0);
menu_additem(menu, "SMG csomag.", "8", 0);
menu_additem(menu, "Autoshotgun csomag. \d (xm1014)", "9", 0);
menu_additem(menu, "Shotgun csomag.\d (m3)", "10", 0);
menu_additem(menu, "Scout csomag.", "11", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu);
}
}
public handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy M4A1 packot!");
}
case 2:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy AK47 packot!");
}
case 3:
{
new CsTeams:userTeam = cs_get_user_team(id);
if(userTeam == CS_TEAM_CT)
{
if(gWPCT < 2)
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy AWP packot!");
gWPCT++
}
else
{
client_print(id, print_center, "Csak 4v4 tol lehet AWP-zni!!");
fegyvermenu(id);
}
}
if(userTeam == CS_TEAM_T)
{
if(gWPTE < 2)
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy AWP packot!");
gWPTE++
}
else
{
client_print(id, print_center, "Csak 2 ember wpzhet csapatonkent!");
fegyvermenu(id);
}
}
}
case 4:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m249");
give_item(id, "ammo_556natobox");
give_item(id, "ammo_556natobox");
give_item(id, "ammo_556natobox");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy MachineGun packot!");
}
case 5:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_aug");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy AUG packot!");
}
case 6:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_famas");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy Famas packot!");
}
case 7:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_galil");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy Galil packot!");
}
case 8:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_mp5navy");
give_item(id, "ammo_9mm");
give_item(id, "ammo_9mm");
give_item(id, "ammo_9mm");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy Smg packot!");
}
case 9:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_xm1014");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy AutoShotgun packot!");
}
case 10:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_m3");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy Shotgun packot!");
}
case 11:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_scout");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
ColorChat(id, BLUE, "--> Dirty~Game <--^x04 Kaptal egy Scout packot!");
}
}
return PLUGIN_HANDLED;
}
stock give_player_grenades(index)
{
give_item(index, "weapon_hegrenade");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_smokegrenade");
give_item(index, "item_thighpack");
give_item(index, "item_assaultsuit");
}