#include <amxmodx>
#include <amxmisc>
#include <engine>
#define PLUGIN "Kes menu"
#define VERSION "1.0"
#define AUTHOR "Bence98007"
new bool:used[33];
new current_mdl[33];
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("CurWeapon","jelenlegi","be","1=1")
}
public client_putinserver(id)
{
used[id] = false;
set_task(3.0, "menu", id);
}
public client_disconnect(id)
{
used[id] = false;
}
public plugin_precache()
{
precache_model("models/kes/kes1.mdl")
precache_model("models/kes/kes2.mdl")
precache_model("models/kes/kes3.mdl")
precache_model("models/kes/kes4.mdl")
precache_model("models/kes/kes5.mdl")
precache_model("models/kes/kes6.mdl")
}
public menu(id)
{
if(is_user_alive(id))
{
if(used[id] == false)
{
new menu = menu_create("\yValassz kest:", "menu_handler");
menu_additem(menu, "Kes1", "1", 0);
menu_additem(menu, "Kes2", "2", 0);
menu_additem(menu, "Kes3", "3", 0);
menu_additem(menu, "Kes4", "4", 0);
menu_additem(menu, "Kes5", "5", 0);
menu_additem(menu, "Kes6", "6", 0);
menu_additem(menu, "Kes7", "7", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
used[id] = true;
}
else remove_task(id)
}
else set_task(3.0, "menu", id);
}
public menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
kesek(id, 0)
}
case 2:
{
kesek(id, 1)
}
case 3:
{
kesek(id, 2)
}
case 4:
{
kesek(id, 3)
}
case 5:
{
kesek(id, 4)
}
case 6:
{
kesek(id, 5)
}
case 7:
{
kesek(id, 6)
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
public kesek(id, kesid)
{
current_mdl[id] = kesid
if(used[id]) client_cmd(id, "weapon_knife");
switch(kesid)
{
case 0:
{
entity_set_string(id, EV_SZ_viewmodel, "models/kes/kes1.mdl")
}
case 1:
{
entity_set_string(id, EV_SZ_viewmodel, "models/kes/kes1.md2")
}
case 2:
{
entity_set_string(id, EV_SZ_viewmodel, "models/kes/kes3.mdl")
}
case 3:
{
entity_set_string(id, EV_SZ_viewmodel, "models/kes/kes4.mdl")
}
case 4:
{
entity_set_string(id, EV_SZ_viewmodel, "models/kes/kes5.mdl")
}
case 5:
{
entity_set_string(id, EV_SZ_viewmodel, "models/kes/kes6.mdl")
}
case 6:
{
entity_set_string(id, EV_SZ_viewmodel, "models/kes/kes7.mdl")
}
}
return 1
}
public jelenlegi(id)
{
new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo)
if ( Weapon != CSW_KNIFE )
return PLUGIN_HANDLED
else
{
used[id] = false;
kesek(id, current_mdl[id])
}
return 0;
}