[en]
CANNOT_DELETE_PLAYER = [ER] You cannot delete a player!
MENU_REMOVE_ENTITY = Remove this entity
MENU_YES_INFO = Use er_undo to cancel deletion
AIM_AT_ENTITY = [ER] You must aim at an entity first!
ENTITY_REMOVED = [ER] Entity removed!
NO_UNDO_ENTITIES = [ER] You have no entities to undo deletion!
UNDO_INVALID_ENTITY = [ER] Could not undo deletion of an invalid entity!
UNDO_SUCCESS = [ER] You cancelled deletion of a %s!
RESET_1 = [ER] All removed entities have been reset!
RESET_2 = [ER] Restart the map for the entities to appear.

[hu]
CANNOT_DELETE_PLAYER = [ER] Nem törölhetsz játékost!
MENU_REMOVE_ENTITY = Entity eltávolítása
MENU_YES_INFO = Használd az er_undo parancsot a törlés visszavonásához
AIM_AT_ENTITY = [ER] Célozd be az eltávolítani kívánt entity-t!
ENTITY_REMOVED = [ER] Entity eltávolítva!
NO_UNDO_ENTITIES = [ER] Nincs entity amiről visszavonhatnád a törlést!
UNDO_INVALID_ENTITY = [ER] Sikertelen törlés, érvénytelen entity!
UNDO_SUCCESS = [ER] Visszavontad a törlést az alábbi entityről: %s!
RESET_1 = [ER] Az összes eltávolított entity visszaállításra került!
RESET_2 = [ER] Indítsd újra a pályát az entity-k újbóli megjelenéséhez.

[sv]
CANNOT_DELETE_PLAYER = [ER] Du kan inte ta bort en spelare!
MENU_REMOVE_ENTITY = Ta bort den h'a'r entityn
MENU_YES_INFO = anv'a'nd er_undo f'o'r att st'a'lla in borttagning.
AIM_AT_ENTITY = [ER] Du maste sikta pa en entity f'o'rst!
ENTITY_REMOVED = [ER] Entity Borttagen!
NO_UNDO_ENTITIES = [ER] Du har inga entities att g'o'ra ogjorda!
UNDO_INVALID_ENTITY = [ER] kunde inte og'o'ra borttagning  av en ogiltig entity!
UNDO_SUCCESS = [ER] Du st'a'llde in borttagning pa grund av en %s!
RESET_1 = [ER] Alla borttagna entities har blivit ogjorda.
RESET_2 = [ER] Starta om banan f'o'r entitiesen ska visas.

[es]
CANNOT_DELETE_PLAYER = [ER] No se puede eliminar un jugador!
MENU_REMOVE_ENTITY = Eliminar esta entidad
MENU_YES_INFO = Usa er_undo para cancelar la eliminacion
AIM_AT_ENTITY = [ER] Primero tenes que tener como objetivo una entidad!
ENTITY_REMOVED = [ER] Entidad eliminada!
NO_UNDO_ENTITIES = [ER] No tenes las entidades para deshacer la eliminacion!
UNDO_INVALID_ENTITY = [ER] No es posible deshacer la eliminacion de una entidad no valida!
UNDO_SUCCESS = [ER] Cancelaste la eliminacion de un %s!
RESET_1 = [ER] Todas las entidades eliminadas se resetearon!
RESET_2 = [ER] Cambia el mapa para que aparescan las entidades!

[lv]
CANNOT_DELETE_PLAYER = [ER] Tu nevari izdzest speletaju!
MENU_REMOVE_ENTITY = Aizvakt so objektu!
MENU_YES_INFO = Lieto er_undo lai atceltu izdzesanu.
AIM_AT_ENTITY = [ER] Tev vajag notemet uz objektu no sakuma!
ENTITY_REMOVED = [ER] Objekts idzests!
NO_UNDO_ENTITIES = [ER] Tev nav objektu lai atsauktu izdzesanu!
UNDO_INVALID_ENTITY = [ER] Neizdevas atsaukt izdzesanu del nederiga objekta!
UNDO_SUCCESS = [ER] Tu atsauci izdzesanu no %s!
RESET_1 = [ER] Visi izdzestie objekti ir salikti no jauna!
RESET_2 = [ER] Restarte mapi prieks objektiem lai tie paraditos.

[lt]
CANNOT_DELETE_PLAYER = [ER] Tu negali istrinti zaidejo!
MENU_REMOVE_ENTITY = Pasalinti si objekta
MENU_YES_INFO = Naudok er_undo istrynimo atsaukimui
AIM_AT_ENTITY = [ER] Pirma turi nusitaikyti i objekta!
ENTITY_REMOVED = [ER] Objektas pasalintas!
NO_UNDO_ENTITIES = [ER] Tu neturi objektu, kuriu istrynima galetum atsaukti!
UNDO_INVALID_ENTITY = [ER] Negalima atsaukti istrynimo neteisingam objektui!
UNDO_SUCCESS = [ER] Tu atsaukei %s istrynima!
RESET_1 = [ER] Visi pasalinti objektai buvo atstatyti!
RESET_2 = [ER] Perkraukite zemelapi, kad objektai atsirastu.

[nl]
CANNOT_DELETE_PLAYER = [ER] Je kan geen spelers weghalen!
MENU_REMOVE_ENTITY = Verwijder dit object
MENU_YES_INFO = Gebruik er_undo om het verwijderen ongedaan te maken
AIM_AT_ENTITY = [ER] Je moet eerst op een object richten!
ENTITY_REMOVED = [ER] Object verwijderd!
NO_UNDO_ENTITIES = [ER] er zijn geen objecten verwijderd die ongedaan gemaakt kunnen worden.
UNDO_INVALID_ENTITY = [ER] Kan een verwijdering van een ongelding object niet ongedaan maken.
UNDO_SUCCESS = [ER] Verwijdering van %s succesvol ongedaan gemaakt!
RESET_1 = [ER] Alle verwijderde objecten zijn gereset!
RESET_2 = [ER] Restart de map om de objecten weer zichtbaar te laten worden.

[no]
CANNOT_DELETE_PLAYER = [ER] Du kan ikke fjerne en spiller!
MENU_REMOVE_ENTITY = Ta bort dette objektet
MENU_YES_INFO = Bruk er_undo for ĂĄ fĂĄ tilbake det du slettet.
AIM_AT_ENTITY = [ER] Du mĂĄ sikte pĂĄ objektet fĂ¸rst!
ENTITY_REMOVED = [ER] Objekt fjernet!
NO_UNDO_ENTITIES = [ER] Du har ikke noe objekt ĂĄ angre pĂĄ!
UNDO_INVALID_ENTITY = [ER] Kunne ikke angre pĂĄ fjerning av objekt!
UNDO_SUCCESS = [ER] Du tilbakestilte pĂĄ grunn av en %s!
RESET_1 = [ER] De objektene som du slettet er nĂĄ tilbakestilt.
RESET_2 = [ER] Start banen pĂĄ nytt for at objektene skal vises.

[bp]
CANNOT_DELETE_PLAYER = [ER] Voce nao pode remover um jogador!
MENU_REMOVE_ENTITY = Remover esta entidade
MENU_YES_INFO = Use er_undo para cancelar a remocao
AIM_AT_ENTITY = [ER] Voce deve mirar em uma entidade primeiro!
ENTITY_REMOVED = [ER] Entidade removida!
NO_UNDO_ENTITIES = [ER] Nao ha entidades para restituir!
UNDO_INVALID_ENTITY = [ER] Voce nao pode restituir uma entidade invalida!
UNDO_SUCCESS = [ER] Voce restituiu a %s!
RESET_1 = [ER] Todas as entidades foram restituidas!
RESET_2 = [ER] Reinicie o mapa para que as entidades aparecam.

[da]
CANNOT_DELETE_PLAYER = [ER] Du kan ikke slette en spiller!
MENU_REMOVE_ENTITY = Slet denne enhed
MENU_YES_INFO = Brug er_undo for at annullere sletning
AIM_AT_ENTITY = [ER] Du skal sigte pĂĄ en enhed fQrst!
ENTITY_REMOVED = [ER] Enheden er slettet!
NO_UNDO_ENTITIES = [ER] Du har ingen enheder at annullere!
UNDO_INVALID_ENTITY = [ER] Kunne ikke annullere sletning ukendt enhed!
UNDO_SUCCESS = [ER] Du annullerede en sletning pga af %s!
RESET_1 = [ER] Alle slettede enheder er blevet gendannet!
RESET_2 = [ER] Genstart mappet for at se enhederne igen.

[pl]
CANNOT_DELETE_PLAYER = [ER] Nie mozesz usunac gracza!
MENU_REMOVE_ENTITY = Usun ten obiekt
MENU_YES_INFO = Uzyj er_undo by anulowac usuniecie
AIM_AT_ENTITY = [ER] Musisz najpierw wycelowac w obiekt!
ENTITY_REMOVED = [ER] Obiekt usuniety!
NO_UNDO_ENTITIES = [ER] Nie masz zadnych obiektow zeby odwolac usuniecie!
UNDO_INVALID_ENTITY = [ER] Obiekt ktory chcesz odwolac nie istnieje lub jest uszkodzony!
UNDO_SUCCESS = [ER] Odwolales usuniecie %s!
RESET_1 = [ER] Wszystkie usuniete obiekty zostaly zresetowane!
RESET_2 = [ER] Zrestartuj mape aby pojawily sie obiekty.

[fr]
CANNOT_DELETE_PLAYER = [ER] Tu ne peux pas supprimer un joueur !
MENU_REMOVE_ENTITY = Supprimer cette entitĂ©e
MENU_YES_INFO = Utilise er_undo pour annuler une suppression
AIM_AT_ENTITY = [ER] Tu dois d'abord viser une entitĂ©e !
ENTITY_REMOVED = [ER] EntitĂ©e supprimĂ©e !
NO_UNDO_ENTITIES = [ER] Il n'y aucune entitĂ©es dont la suppression peut ĂŞtre annulĂ©e !
UNDO_INVALID_ENTITY = [ER] Impossible d'annuler une suppression d'une entitĂ©e invalide !
UNDO_SUCCESS = [ER] Tu as annulĂ© la suppression de %s !
RESET_1 = [ER] Toutes les entitĂ©es supprimĂ©es ont Ă©tĂ© rĂ©tablies !
RESET_2 = [ER] RedĂ©marre la map pour que les entitĂ©es rĂ©apparaissent.

[RU]
CANNOT_DELETE_PLAYER = [ER] Đ’Ń‹ Đ˝Đµ ĐĽĐľĐ¶ĐµŃ‚Đµ ŃĐ´Đ°Đ»Đ¸Ń‚ŃŚ Đ¸ĐłŃ€ĐľĐşĐ°!
MENU_REMOVE_ENTITY = ĐŁĐ´Đ°Đ»Đ¸Ń‚ŃŚ ŃŤŃ‚ĐľŃ‚ ĐľĐ±ŃŠĐµĐşŃ‚.
MENU_YES_INFO = ĐŃĐżĐľĐ»ŃŚĐ·ŃĐąŃ‚Đµ er_undo Đ´Đ»ŃŹ ĐľŃ‚ĐĽĐµĐ˝Ń‹ ŃĐ´Đ°Đ»ĐµĐ˝Đ¸ŃŹ.
AIM_AT_ENTITY = [ER] Đ’Ń‹ Đ´ĐľĐ»Đ¶Đ˝Ń‹ Đ˝Đ°Ń†ĐµĐ»Đ¸Ń‚ŃŚŃŃŹ Đ˝Đ° ĐľĐ±ŃŠĐµĐşŃ‚!
ENTITY_REMOVED = [ER] ĐžĐ±ŃŠĐµĐşŃ‚ ŃĐ´Đ°Đ»Ń‘Đ˝!
NO_UNDO_ENTITIES = [ER] ĐťĐµŃ‚ ĐľĐ±ŃŠĐµĐşŃ‚ĐľĐ˛ Đ´Đ»ŃŹ ŃĐ´Đ°Đ»ĐµĐ˝Đ¸ŃŹ!
UNDO_INVALID_ENTITY = [ER] ĐťĐµĐ˛ĐľĐ·ĐĽĐľĐ¶Đ˝Đľ ŃĐ´Đ°Đ»Đ¸Ń‚ŃŚ ĐľĐ±ŃŠĐµĐşŃ‚!
UNDO_SUCCESS = [ER] Đ’Ń‹ ĐľŃ‚ĐĽĐµĐ˝Đ¸Đ»Đ¸ ŃĐ´Đ°Đ»ĐµĐ˝Đ¸Đµ %s!
RESET_1 = [ER] Đ’ŃĐµ ŃĐ´Đ°Đ»ĐµĐ˝Đ¸ŃŹ Đ±Ń‹Đ»Đ¸ ŃĐ±Ń€ĐľŃĐµĐ˝Ń‹!
RESET_2 = [ER] ĐźĐµŃ€ĐµĐ·Đ°ĐłŃ€ŃĐ·Đ¸Ń‚Đµ ĐşĐ°Ń€Ń‚Ń Đ¸ Đ¸Đ·ĐĽĐµĐ˝ĐµĐ˝Đ¸ŃŹ Đ˛ŃŃ‚ŃĐżŃŹŃ‚ Đ˛ ŃĐ¸Đ»Ń.

[de]
CANNOT_DELETE_PLAYER = [ER] Du kannst keinen Spieler loeschen!
MENU_REMOVE_ENTITY = Entferne dieses Objekt
MENU_YES_INFO = Nutze er_undo um das Loeschen abzubrechen.
AIM_AT_ENTITY = [ER] Du musst zuerst auf ein Objekt zielen!
ENTITY_REMOVED = [ER] Objekt entfernt!
NO_UNDO_ENTITIES = [ER] Du hast keine Objekte zum wiederherstellen!
UNDO_INVALID_ENTITY = [ER] Konnte kein ungueltiges Objekt wiederherstellen!
UNDO_SUCCESS = [ER] Du hast ein(e) %s wiederhergestellt!
RESET_1 = [ER] Alle entfernten Objekte wurden wiederhergestellt!
RESET_2 = [ER] Starte die Map neu damit entfernte Objekte wieder erscheinen.

[cz]
CANNOT_DELETE_PLAYER = [ER] Nemuzes smazat hrace!
MENU_REMOVE_ENTITY = Smazat tento objekt.
MENU_YES_INFO = Pouzij er_undo prikaz pro zruseni smazani.
AIM_AT_ENTITY = [ER] Musis nejdrive zamirit na objekt!
ENTITY_REMOVED = [ER] Obejkt smazan!
NO_UNDO_ENTITIES = [ER] Nemas zadne objekty pro zruseni smazani!
UNDO_INVALID_ENTITY = [ER] Nemuzes navratit smazani neplatneho objektu!
UNDO_SUCCESS = [ER] Zrusil jsi smazani objektu %s!
RESET_1 = [ER] Vsechny smazane objekty byly zresetovane!
RESET_2 = [ER] Restartuj mapu, aby se objekty objevily.

[mk]
CANNOT_DELETE_PLAYER = [ER] Nemozes da izbrises igrac!
MENU_REMOVE_ENTITY = Izbrisi go ova
MENU_YES_INFO = Koristi er_undo da go prekines brisenjeto
AIM_AT_ENTITY = [ER] Mora da nisanis kaj ovjektot prvo
ENTITY_REMOVED = [ER] Objektot e izbrisan
NO_UNDO_ENTITIES = [ER] Nemas izbrisani objekti za da gi vratis
UNDO_INVALID_ENTITY = [ER] Nemozes da vratis koga ne e izbrisano
UNDO_SUCCESS = [ER] Go prekina brisenjeto na %s!
RESET_1 = [ER] Sve izbrisano e resetirano.
RESET_2 = [ER] Restartiraj ja mapata za da se vratat objektite.

[ro]
CANNOT_DELETE_PLAYER = [ER] Nu poti sterge un Jucator!
MENU_REMOVE_ENTITY = Stergi acest obiect
MENU_YES_INFO = Foloseste 'er_undo' pentru a renunta la stergere
AIM_AT_ENTITY = [ER] Trebuie sa pui tinta pe un boiect intai!
ENTITY_REMOVED = [ER] Obiect sters!
NO_UNDO_ENTITIES = [ER] Nu exista obiecte sterse care sa fie readuse!
UNDO_INVALID_ENTITY = [ER] Nu pot fi aduse inapoi obiecte inexistente!
UNDO_SUCCESS = [ER] Ai anulat stergerea obiectului %s!
RESET_1 = [ER] Toate obiectele sterse au fost resetate!
RESET_2 = [ER] Restarteaza harta pentru ca obiectele sa reapara.