/*================================================================================

	[[ZP] Addon: Display the Current Mode
	Copyright (C) 2009 by meTaLiCroSS, Vińa del Mar, Chile
	
	This program is free software: you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.
	
	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.
	
	You should have received a copy of the GNU General Public License
	along with this program.  If not, see <http://www.gnu.org/licenses/>.
	
	In addition, as a special exception, the author gives permission to
	link the code of this program with the Half-Life Game Engine ("HL
	Engine") and Modified Game Libraries ("MODs") developed by Valve,
	L.L.C ("Valve"). You must obey the GNU General Public License in all
	respects for all of the code used other than the HL Engine and MODs
	from Valve. If you modify this file, you may extend this exception
	to your version of the file, but you are not obligated to do so. If
	you do not wish to do so, delete this exception statement from your
	version.
	
	** Credits:
		
	- Exolent[jNr]: Big plugin optimization

=================================================================================*/

#include <amxmodx>
#include <zombieplague>

/*================================================================================
 [Customizations]
=================================================================================*/

// Hudmessage tag

// Name for each Hudmessage Mode
new const mode_names[][] =
{
	"",	// No mode Started
	"Normal mod",		// Normal Infection, single round
	"Nemesis mod",			// Nemesis Mode (zombie boss)
	"Assassin mod",		// Survivor Mode (human boss)
	"Tulelo mod",			// Swarm round (no infections)
	"Sniper mod",		// Multiple Infection (like single round, but, more than 1 zombie)
	"Raj mod",			// Plague round (nemesis & zombies vs. survivors & humans)
	"Tobbszoros fertozes",		// An unofficial mode (edited/created/modified by user)
	"Pestis mod",
	"Armageddon",
	"Assassin vs Sniper"
}

// RGB Colors for each Hudmessage Mode
// See here some RGB Colors: http://web.njit.edu/~kevin/rgb.txt.html

// X Hudmessage Position ( --- )
const Float:HUD_MODE_X = 0.01

// Y Hudmessage Position ( ||| )
const Float:HUD_MODE_Y = 0.2

// Time at which the Hudmessage is displayed. (when user is puted into the Server)
const Float:START_TIME = 1.0

/*================================================================================
 Customization ends here! Yes, that's it. Editing anything beyond
 here is not officially supported. Proceed at your own risk...
=================================================================================*/

// Variables
new g_SyncHud, g_Mode


// Cvar pointers
new cvar_enable, cvar_central

public plugin_init() 
{
	// Plugin Info
	register_plugin("[ZP] Addon: Display the Current Mode", "0.1.6", "meTaLiCroSS")
	
	// Round Start Event
	register_event("HLTV", "event_RoundStart", "a", "1=0", "2=0")
	
	// Enable Cvar
	cvar_enable = register_cvar("zp_display_mode", "1")
	
	// Server Cvar
	register_cvar("zp_addon_dtcm", "v0.1.6 by meTaLiCroSS", FCVAR_SERVER|FCVAR_SPONLY)
	
	// Variables
	g_SyncHud = CreateHudSyncObj()
	
	// Getting "zp_on" cvar
	if(cvar_exists("zp_on"))
		cvar_central = get_cvar_pointer("zp_on")
	
	// If Zombie Plague is not running (bugfix)
	if(!get_pcvar_num(cvar_central))
		pause("a") 
}

public client_putinserver(id)
{
	// Setting Hud
	set_task(START_TIME, "mode_hud", id, _, _, "b")
}

public event_RoundStart()
{
	// Update var (no mode started / in delay)
	g_Mode = 0
}

public mode_hud(id)
{
	new nextmap[32]
	new a = get_timeleft()
	new Time[15]
	
	get_time("%H:%M:%S",Time,14)		
	get_cvar_string("amx_nextmap", nextmap, 31)
	// If the Cvar isn't enabled
	if(!get_pcvar_num(cvar_enable))
		return;
	
	// Hud Options
	set_hudmessage(244, 152, 53, HUD_MODE_X, HUD_MODE_Y, 0, 1.0, 1.0, 0.1, 0.2, -1)
	
	// Now the hud appears
	ShowSyncHudMsg(id, g_SyncHud, "%s^n^nPontos ido:%s^nTimeleft:%d:%02d^nKovetkezo palya:%s^n", mode_names[g_Mode], Time, (a / 60), (a % 60), nextmap )
}

public zp_round_started(mode, id)
{
	// Update var with Mode num
	g_Mode = mode
	
	// An unofficial mode
	if(!(1 <= mode < (sizeof(mode_names) - 1)))
		g_Mode = sizeof(mode_names) - 1
} 

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1034\\ f0\\ fs16 \n\\ par }
*/
