/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your AMX Mod X install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after AMXX's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
 */

"Games"
{
	"#default"
	{
		"Signatures"
		{
			"SV_DropClient" // void SV_DropClient(client_t *cl, qboolean crash, const char *fmt, ...);
			{
				"library"   "engine"
				"windows"   "\x55\x8B\xEC\x81\xEC\x2A\x2A\x00\x00\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x53\x8B\x5D\x08\x56"
				"linux"     "@_Z22SV_DropClient_internalP8client_siPKc"
				"mac"       ""
			}
			"Cvar_DirectSet" // void Cvar_DirectSet(struct cvar_s *var, char *value);
			{
				"library"   "engine"
				"windows"   "\x55\x8B\xEC\x81\xEC\x2A\x2A\x00\x00\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x53\x56\x8B\xF1\x8B\xDA\x57\x85\xF6"
				"linux"     "@_Z14Cvar_DirectSetP6cvar_sPKc"
				"mac"       ""
			}
		}
	}
}
