#if defined _print_color_included
	#endinput
#endif
#define _print_color_included

#include <amxmodx>

stock print_color(const id, const input[], any:...)
{
	new count = 1, players[32]
	static msg[191]
	vformat(msg, 190, input, 3)
       
	replace_all(msg, 190, "!g", "^4")
	replace_all(msg, 190, "!y", "^1")
	replace_all(msg, 190, "!t", "^3")
	replace_all(msg, 190, "á", "Ăˇ")
	replace_all(msg, 190, "é", "Ă©")
	replace_all(msg, 190, "í", "Ă­")
	replace_all(msg, 190, "ó", "Ăł")
	replace_all(msg, 190, "ö", "Ă¶")
	replace_all(msg, 190, "ő", "Ĺ‘")
	replace_all(msg, 190, "ú", "Ăş")
	replace_all(msg, 190, "ü", "ĂĽ")
	replace_all(msg, 190, "ű", "Ĺ±")
	replace_all(msg, 190, "Á", "Ă")
	replace_all(msg, 190, "É", "Ă‰")
	replace_all(msg, 190, "Í", "ĂŤ")
	replace_all(msg, 190, "Ó", "Ă“")
	replace_all(msg, 190, "Ö", "Ă–")
	replace_all(msg, 190, "Ő", "Ĺ")
	replace_all(msg, 190, "Ú", "Ăš")
	replace_all(msg, 190, "Ü", "Ăś")
	replace_all(msg, 190, "Ű", "Ĺ°")      
       
	if (id) players[0] = id; else get_players(players, count, "ch")
	{
		for (new i = 0; i < count; i++)
		{
			if (is_user_connected(players[i]))
			{
				message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
                write_byte(players[i])
                write_string(msg)
                message_end()
            }
        }
    }
    return PLUGIN_HANDLED
}