HLMOD.HU Forrás Megtekintés
- www.hlmod.hu#include <amxmodx>
#include <engine>
#define PLUGIN "AWP Shake"
#define VERSION "1.02"
#define AUTHOR "v3x"
new g_iMsgScreenShake
public plugin_init()
{
register_plugin(PLUGIN,VERSION,AUTHOR)
register_event("CurWeapon","Current_Weapon","be","1=1")
register_cvar("awp_shake","1")
g_iMsgScreenShake = get_user_msgid("ScreenShake")
}
public plugin_modules() require_module("Engine")
public Current_Weapon(id)
{
if(!get_cvar_num("awp_shake"))
return PLUGIN_CONTINUE
new clip, ammo
new weapon = get_user_weapon(id,clip,ammo)
if(weapon == CSW_AWP)
{
if((get_user_button(id)&IN_ATTACK) || (get_user_button(id)&IN_ATTACK2))
{
message_begin(MSG_ONE,g_iMsgScreenShake,{0,0,0},id)
write_short( 1<<14 )
write_short( 1<<14 )
write_short( 1<<14 )
message_end()
}
}
return PLUGIN_CONTINUE
}