#include < amxmodx > #include < engine > public plugin_init( ) { register_plugin( "Reset Buttons", "1.2", "xPaw" ); register_event( "HLTV", "EventNewRound", "a", "1=0", "2=0" ); } public EventNewRound( ) { new iEntity; while( ( iEntity = find_ent_by_class( iEntity, "func_button" ) ) > 0 ) call_think( iEntity ); }