HLMOD.HU Forrás Megtekintés - www.hlmod.hu
  1. /*
  2. "Elit Magyar Rendorseg" Mod By kiki !
  3. Helló, ez az elsõ általam készített mód!
  4. ------------------------------------------------------------------------------------------------------------------------------
  5. Elérehtõség: Steam: kkiki33
  6. ------------------------------------------------------------------------------------------------------------------------------
  7. Parancsok: /bolt (Extra dolgok vásárlása amelly még élvezetesebbé teszi a játékmódot!)
  8.   /vips (Online Vipek Mutatása)
  9. /vip (Vip Információk mutatása)
  10. /help (Alapvetõ segítség)
  11. /pont (Pontjaid kiírás a chatbe és a hudon)
  12. /jetpack (Csak kommandósnak)
  13. /knife (Csak bérgyilkos)
  14. /bomba (Csak tûzszerésznek)
  15. /le & /rob (Csak merénylõnek)
  16. /drog (Csak drogfutarnak)
  17. ------------------------------------------------------------------------------------------------------------------------------
  18. VIP Lista: vips.ini
  19. ------------------------------------------------------------------------------------------------------------------------------
  20. Changelog: 1.0: A mód elsõ kiadott verziója!
  21.   1.5:- Új terrorista class: Rambo ( M249 + Elite + Összes gárnát! )
  22. - A "Merénylõ" terrorista class javítása!
  23. 1.6 - Skin Bug Fix : Mostmár a cliens elsõ körében megváltozik a modelle!
  24. - Láthatatlanság helyet életet lehet venni.
  25.  
  26.   2.0 - Vip rendszer! Több Osztály, Alosztályok!
  27.   - Extra Dlogok minden osztálynak!(Bomba,Tnt,Térkép,Drog,Kések..stb)
  28. - Pont Rendszer! /pont <- Pontjaid mutatása | /bolt <- Extra dolgok vásárlása pontért!
  29. - Fegyver Skinek cseréje!
  30. ------------------------------------------------------------------------------------------------------------------------------
  31. A módhóz ötleteket várok amelyeket a fórumon leírhattok! www.amxx.try.hu & www.amxmodx.crys.hu
  32. ------------------------------------------------------------------------------------------------------------------------------
  33. Készítõ: kiki | http://www.hlmod.hu
  34. IrOn |
  35. Segítettek: Metal | http://www.facebook.com/diwat26clan
  36.   CheeseDave | http://dav3.crys.hu/ & http://amxx.crys.hu
  37. */
  38.  
  39. #include <amxmodx>
  40. #include <amxmisc>
  41. #include <cstrike>
  42. #include <fun>
  43. #include <fakemeta>
  44. #include <engine>
  45. #include <hamsandwich>
  46. #include <fakemeta_util>
  47. #include <colorchat>
  48. #include <VIPSystem>
  49. #include <nvault>
  50. #include <csx>
  51. #include <dhudmessage>
  52.  
  53. #define PLUGINNEV "EMR Mod"
  54. #define VERZIO "2.0"
  55. #define KESZITO "kiki & IrOn"
  56. #define ELOJEL "EMR"
  57. #define VIP_STEAM (1<<0)
  58. #define VIP_IP (1<<1)
  59. #define VIP_NAME (1<<2)
  60. #define is_user(%1) (1 <= %1 <= 32)
  61. #define ACCESS_FLAG VIP_FLAG_A
  62. #define MAX_PLAYERS 32
  63.  
  64. #define TASK_COUNTER 8096
  65. #define TASK_BOMB 7096
  66. #define X_POS 0.3
  67. #define Y_POS 0.00
  68.  
  69. new g_iMaxPlayers;
  70. new emr_jateknev;
  71. new Array:vipAuthArray;
  72. new Array:vipPasswordArray;
  73. new Array:vipFlagsArray;
  74. new Array:vipAccessArray;
  75. new Array:vipItemNameArray;
  76. new Array:vipItemFlagArray;
  77.  
  78. new cvarPasswordField;
  79.  
  80. new forwardVipConnect, result;
  81.  
  82. new bool:vip[33], vipFlags[33];
  83.  
  84. new letter[26] = {'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l'};
  85.  
  86. new maxplayers
  87. static const COLOR[] = "^x04"
  88. new gmsgSayText
  89.  
  90. new vipGravity;
  91. new cvarArmor;
  92. new cvarHP;
  93. new cvarAmountSlots;
  94.  
  95. new HasTNT[ 33 ];
  96. new tntarray[32][3]
  97. new tnts[32]
  98. new SpriteExplosion
  99. new Float:maxhealth = 2000.0
  100.  
  101. new const MAXBPAMMO[] = {-1, 52, -1, 90, 1, 32, 1, 100, 90, 1, 120, 100, 100, 90, 90, 90, 100, 120,
  102. 30, 120, 200, 32, 90, 120, 90, 2, 35, 90, 90, -1, 100};
  103.  
  104. new const AMMOTYPE[][] = {"", "357sig", "", "762nato", "", "buckshot", "", "45acp", "556nato", "", "9mm",
  105. "57mm", "45acp", "556nato", "556nato", "556nato", "45acp", "9mm", "338magnum", "9mm", "556natobox",
  106. "buckshot", "556nato", "9mm", "762nato", "", "50ae", "556nato", "762nato", "", "57mm"};
  107.  
  108. new channels[8][] =
  109. {
  110. "#Cstrike_Chat_CT",
  111. "#Cstrike_Chat_T",
  112. "#Cstrike_Chat_CT_Dead",
  113. "#Cstrike_Chat_T_Dead",
  114. "#Cstrike_Chat_Spec",
  115. "#Cstrike_Chat_All",
  116. "#Cstrike_Chat_AllDead",
  117. "#Cstrike_Chat_AllSpec"
  118. }
  119.  
  120. new newChannels[8][] =
  121. {
  122. "(Counter-Terrorist) [VIP] %s1 : %s2",
  123. "(Terrorist) [VIP] %s1 : %s2",
  124. "*DEAD*(Counter-Terrorist) [VIP] %s1 : %s2",
  125. "*DEAD*(Terrorist) [VIP] %s1 : %s2",
  126. "(Spectator) [VIP] %s1 : %s2",
  127. "[VIP] %s1 : %s2",
  128. "*DEAD* [VIP] %s1 : %s2",
  129. "*SPEC* [VIP] %s1 : %s2"
  130. }
  131.  
  132. new Trie:vipChannels
  133.  
  134. new vipkill, vipbomb
  135.  
  136. new g_PenzBlock
  137. new g_iMsgMoney
  138.  
  139. new gEMRbolt;
  140. new gpontvesztes;
  141. new gpontszerzes;
  142. new gbombarobbanas;
  143. new gbombahatastalanitas;
  144. new gSavePlayerPoints;
  145. new gVault;
  146. new gGlowAr;
  147. new gHalkjarasAr;
  148. new gEletAr;
  149. new gEletPont;
  150. new gArmorAr;
  151. new gArmorPont;
  152. new gSpeedAr;
  153. new gSpeedSebesseg;
  154. new gGravityAr;
  155. new gGravityCvar;
  156. new gLathatatlanAr;
  157. new gLathatatlanCvar;
  158.  
  159. new gpontjaid[ 33 ];
  160. new gName[ 32 char ];
  161. new gSteamID[ 32 ];
  162. new vKey[ 64 ];
  163. new vData[ 64 ];
  164.  
  165. new gCocain;
  166. new gKati;
  167. new gLsd;
  168. new HasDrog[ 33 ];
  169. new HasDrogFutar[ 33 ];
  170.  
  171. new Minigunsebzes
  172. new bool:hasminigun[ 33 ]
  173. new HasRambo[ 33 ]
  174.  
  175. new gJetSprite;
  176. new gJetIdo
  177. new HasJet[ 33 ];
  178. new HasKommandos[ 33 ];
  179.  
  180. new nyomozoradar[ 33 ];
  181. new g_msgHostageAdd, g_msgHostageDel;
  182.  
  183. new g_bomb_counter[513];
  184. new const g_number[11][]={"fuzz","one","two","three","four","five","six","seven","eight","nine","ten"};
  185. new g_sprite_smoke;
  186. new g_sprite_shockwave;
  187. new g_sprite_streak;
  188. new g_sprite_fire;
  189. new g_sprite_mushroom;
  190. new g_msg_death_msg;
  191. new g_msg_screen_fade;
  192. new g_msg_screen_shake;
  193. new HasBomba[ 33 ];
  194. new HasTuzszeresz[ 33 ];
  195.  
  196. new HasKnifeGrav[ 33 ];
  197. new HasKnifeHP[ 33 ];
  198. new HasKnifeSpeed[ 33 ];
  199. new HasKnifeNotrap[ 33 ];
  200. new HasBergyilkos[ 33 ];
  201. new HasKnife[ 33 ];
  202. new KnifeGrav;
  203. new KnifeHP;
  204. new KnifeSpeed;
  205.  
  206. new sniper_elet
  207. new Ujraeledes[ 33 ];
  208. new Snipernincsmenu[ 33 ];
  209. new Float:g_flOrigin[33][3];
  210. new bool:Sniper[ 33 ];
  211.  
  212. /* Itemek */
  213. new HasGlow[ 33 ];
  214. new HasHalkjaras[ 33 ];
  215. new HasElet[ 33 ];
  216. new HasArmor[ 33 ];
  217. new HasSpeed[ 33 ];
  218. new HasGravity[ 33 ];
  219. new HasLathatatlan[ 33 ];
  220.  
  221. new const RandomColors[][] = {
  222. {255, 0, 0},
  223. {0, 255, 0},
  224. {0, 0, 255}
  225. }
  226.  
  227. public plugin_init()
  228. {
  229. register_plugin(PLUGINNEV, VERZIO, KESZITO)
  230. register_event("CurWeapon","handle_gun","be","1=1");
  231. register_event("ResetHUD","logevent_round_start","be")
  232. register_clcmd("buy", "BuyUzenet");
  233. register_clcmd("drop", "DropUzenet");
  234. register_clcmd( "say /help","Help12");
  235. register_clcmd( "say_team /help","Help12");
  236. register_clcmd( "say /le","TNTLe");
  237. register_clcmd( "say /rob","TNTRob");
  238. register_clcmd( "say /drog","DrogMenu");
  239. register_clcmd( "say /knife","KnifeMenu");
  240. register_clcmd( "say /jetpack","Jetpack");
  241. register_clcmd("say /vip","admin_motd",0,"- VIP MOTD.");
  242. register_clcmd("say", "handle_say");
  243. register_logevent("round_end", 2, "1=Round_End");
  244. register_logevent( "start", 2, "1=Round_Start" );
  245. register_forward( FM_GetGameDescription, "Jatekneve" );
  246. register_message( get_user_msgid( "ScoreAttrib" ), "VipStatus" );
  247. register_event( "Money", "EventMoney", "b" );
  248.  
  249. RegisterHam( Ham_Spawn, "player", "FwdHamPlayerSpawn", 1 );
  250. RegisterHam(Ham_TakeDamage, "player", "player_TakeDamage")
  251. RegisterHam( Ham_Player_Jump, "player", "bacon_playerJumping" );
  252. RegisterHam( Ham_Killed, "player", "fwDeath" );
  253. g_iMaxPlayers = get_maxplayers();
  254. forwardVipConnect = CreateMultiForward("VSVipConnect", ET_CONTINUE, FP_CELL);
  255. LoadVipList("vips.ini");
  256. maxplayers = get_maxplayers()
  257. gmsgSayText = get_user_msgid("SayText")
  258. g_iMsgMoney = get_user_msgid( "Money" );
  259.  
  260. emr_jateknev = register_cvar( "emr_jateknev", "EMR Mod" );
  261. cvarPasswordField = register_cvar("vs_vippassword_field", "_vippw");
  262. vipkill = register_cvar("emrvip_kill","2");
  263. vipbomb = register_cvar("emrvip_bomb","5");
  264. vipGravity = register_cvar("emrvip_gravity", "0.70");
  265. cvarArmor = register_cvar("emrvip_armor", "150");
  266. cvarHP = register_cvar("emrvip_hp", "150");
  267. cvarAmountSlots = register_cvar("emrvip_slot", "1");
  268. g_PenzBlock = register_cvar( "emr_penzblock", "1" );
  269.  
  270. register_dictionary( "EMRMOD.txt" );
  271. set_task(180.0, "hirdetes", 0, _, _, "b")
  272.  
  273. register_event( "DeathMsg", "Hook_Deathmessage", "a" );
  274. register_forward( FM_ClientKill, "kill" );
  275. register_clcmd( "say /pont", "Pontmutatas" );
  276. register_clcmd( "say_team /pont", "Pontmutatas" );
  277. register_clcmd( "say /bolt", "Bolt" );
  278. register_clcmd( "say_team /bolt", "Bolt" );
  279. register_concmd( "emr_pontadas", "pontadas", ADMIN_KICK );
  280. register_concmd( "emr_pontreset", "pontreset", ADMIN_KICK );
  281.  
  282. gSavePlayerPoints = register_cvar( "emrbolt-pontmentes", "1" );
  283. gEMRbolt = register_cvar( "emr_shop", "1" );
  284. gpontvesztes = register_cvar( "emr_pontvesztes", "1" );
  285. gpontszerzes = register_cvar( "emr_pontszerzes", "1" );
  286. gbombarobbanas = register_cvar( "emr_bombarobbanas", "3" );
  287. gbombahatastalanitas = register_cvar( "emr_bombahatastalanitas", "3" );
  288.  
  289. gGlowAr = register_cvar( "emr_glow", "1" );
  290. gHalkjarasAr = register_cvar( "emr_halkjaras", "3" );
  291. gEletAr = register_cvar( "emr_eletar", "5" );
  292. gEletPont = register_cvar( "emr_eletpont", "50" );
  293. gArmorAr = register_cvar( "emr_armorar", "4" );
  294. gArmorPont = register_cvar( "emr_armorpont", "500" );
  295. gSpeedAr = register_cvar( "emr_speedar", "5" );
  296. gSpeedSebesseg = register_cvar( "emr_speedsebesseg", "400" );
  297. gGravityAr = register_cvar( "emr_gravityar", "4" );
  298. gGravityCvar = register_cvar( "emr_gravitycvar", "0.5" );
  299. gLathatatlanAr = register_cvar( "emr_lathatatlanar", "6" );
  300. gLathatatlanCvar = register_cvar( "emr_lathatatlancvar", "50" );
  301.  
  302. gCocain = register_cvar( "emr_cocain", "0.8" );
  303. gKati = register_cvar( "emr_kati", "50" );
  304. gLsd = register_cvar( "emr_lsd", "300" );
  305.  
  306. KnifeGrav = register_cvar( "emr_knife-gravity", "0.8" );
  307. KnifeHP = register_cvar( "emr_knife-hp", "50" );
  308. KnifeSpeed = register_cvar( "emr_knife-speed", "300" );
  309.  
  310. Minigunsebzes = register_cvar("rambo_minigun","1.3")
  311. gJetIdo = register_cvar( "emr_kommandos_jetpack_ido", "25" );
  312. register_clcmd( "say /bomba","bomba_lerakas");
  313. g_msg_death_msg = get_user_msgid("DeathMsg");
  314. g_msg_screen_fade = get_user_msgid("ScreenFade");
  315. g_msg_screen_shake = get_user_msgid("ScreenShake");
  316.  
  317. sniper_elet = register_cvar("emr_sniper_elet", "50");
  318.  
  319. for (new i = 1; i<=maxplayers;i++) nyomozoradar[i] = false;
  320. set_task (2.0,"radar_scan",_,_,_,"b");
  321. g_msgHostageAdd = get_user_msgid("HostagePos")
  322. g_msgHostageDel = get_user_msgid("HostageK")
  323. set_task( 10.0, "centerhud", 0, "", 0, "b" );
  324.  
  325. vipChannels = TrieCreate();
  326. for (new i = 0; i < 8; i++)
  327. {
  328. TrieSetString(vipChannels, channels[i], newChannels[i]);
  329. }
  330. }
  331.  
  332. public plugin_cfg()
  333. {
  334. register_message(get_user_msgid("StatusIcon"), "Message_StatusIcon");
  335.  
  336. new iCfgDir[ 32 ], iFile[ 192 ];
  337.  
  338. get_configsdir( iCfgDir, charsmax( iCfgDir ) );
  339. formatex( iFile, charsmax( iFile ), "%s/EMRMOD.cfg", iCfgDir );
  340.  
  341. if( !file_exists( iFile ) )
  342. {
  343. server_print( "[EMR] Fajl %s nem letezik!", iFile );
  344. write_file( iFile, " ", -1 );
  345. }
  346.  
  347. else
  348. {
  349. server_print( "[EMR] Fajl %s sikeresen betoltve.", iFile );
  350. server_cmd( "exec %s", iFile );
  351. }
  352.  
  353. server_cmd( "sv_maxspeed 99999999.0" );
  354. }
  355.  
  356. public fwDeath( id, idattacker )
  357. {
  358. if( Ujraeledes[ id ] )
  359. {
  360. pev( id, pev_origin, g_flOrigin[ id ] );
  361.  
  362. set_task( 6.0, "ujraelesztes", id );
  363. }
  364. }
  365.  
  366. public ujraelesztes( id )
  367. {
  368. if( is_user_alive( id ) )
  369. return;
  370.  
  371. Sniper[ id ] = true;
  372. Ujraeledes[ id ]--;
  373. Snipernincsmenu[ id ] = true;
  374.  
  375. ExecuteHamB( Ham_CS_RoundRespawn, id );
  376.  
  377. g_flOrigin[ id ][ 2 ] += 20.0;
  378. engfunc( EngFunc_SetOrigin, id, g_flOrigin[ id ] );
  379.  
  380. fm_set_rendering( id, kRenderFxNone, 16, 16, 16, kRenderTransAlpha, 16 );
  381.  
  382. set_pev( id, pev_health, float( get_pcvar_num( sniper_elet ) ) );
  383. }
  384. public centerhud(id)
  385. {
  386. new iRandom = random( sizeof(RandomColors) )
  387. set_dhudmessage(RandomColors[0][iRandom],RandomColors[1][iRandom],RandomColors[2][iRandom], X_POS, Y_POS, 0, 1.0, 11.0, 0.1, 2.0)
  388. show_dhudmessage(0, "Elit Magyar Rendorseg Mod");
  389. }
  390.  
  391. public bomba_lerakas(id)
  392. {
  393. if(is_user_alive(id) && (!HasBomba[ id ]) && (HasTuzszeresz[ id ]))
  394. {
  395. new Float:vector[3];
  396. static Float:colors[3],timer;
  397. timer = 10
  398.  
  399. entity_get_vector(id,EV_VEC_origin,vector);
  400.  
  401. new ent = create_entity("info_target");
  402.  
  403. entity_set_string(ent,EV_SZ_classname,"item_nuke");
  404. entity_set_model(ent,"models/w_weaponbox.mdl");
  405.  
  406. vector[2] += 10.0;
  407. entity_set_origin(ent,vector);
  408.  
  409. entity_set_int(ent,EV_INT_rendermode,kRenderTransColor);
  410. entity_set_int(ent,EV_INT_renderfx,kRenderFxGlowShell);
  411.  
  412. entity_set_int(ent,EV_INT_movetype,MOVETYPE_TOSS);
  413. entity_set_int(ent,EV_INT_solid,SOLID_TRIGGER);
  414.  
  415. colors[0] = 0.0;
  416. colors[1] = 255.0;
  417. colors[2] = 0.0;
  418.  
  419. entity_set_vector(ent,EV_VEC_rendercolor,colors);
  420. entity_set_float(ent,EV_FL_renderamt,255.0);
  421.  
  422. drop_to_floor(ent);
  423.  
  424. new parm[3];
  425. parm[0] = ent;
  426. parm[1] = id;
  427. parm[2] = timer;
  428.  
  429. g_bomb_counter[ent] = timer;
  430.  
  431. set_task(1.0,"bomb_counter",TASK_COUNTER + ent,parm,3,"a",timer + 1);
  432. set_task(float(timer + 1),"bomb_nuke",TASK_BOMB + ent,parm,3);
  433. HasBomba[ id ] = true
  434. ColorChat(id, RED,"[EMR] ^x04%L", id, "EMRMOD_BOMBA10MP");
  435. }
  436. else
  437. {
  438. ColorChat(id, RED,"[EMR] ^x04%L", id, "EMRMOD_NEMTUZSZERESZ");
  439. }
  440. return PLUGIN_CONTINUE;
  441. }
  442.  
  443. public bomb_counter(parm[3])
  444. {
  445. if(!is_valid_ent(parm[0])) return PLUGIN_CONTINUE;
  446.  
  447. new sound[16];
  448. format(sound,15,"emr/%s.wav",g_number[g_bomb_counter[parm[0]]]);
  449. emit_sound(parm[0],CHAN_STATIC,sound,VOL_NORM,ATTN_NORM,0,PITCH_NORM);
  450.  
  451. if(g_bomb_counter[parm[0]] == 0)
  452. {
  453. new origin[3];
  454. static Float:vector[3];
  455.  
  456. entity_get_vector(parm[0],EV_VEC_origin,vector);
  457. origin[0] = floatround(vector[0]);
  458. origin[1] = floatround(vector[1]);
  459. origin[2] = floatround(vector[2]);
  460.  
  461. create_te_explosion(origin,g_sprite_mushroom,100,9);
  462. }
  463.  
  464. g_bomb_counter[parm[0]] -= 1;
  465.  
  466. return PLUGIN_CONTINUE;
  467. }
  468.  
  469. public bomb_nuke(parm[3])
  470. {
  471. if(!is_valid_ent(parm[0])) return PLUGIN_CONTINUE;
  472.  
  473. new origin[3],center[3],axis[3],middle[3],radius,i;
  474. static Float:vector[3];
  475.  
  476. radius = 500;
  477.  
  478. entity_get_vector(parm[0],EV_VEC_origin,vector);
  479. origin[0] = floatround(vector[0]);
  480. origin[1] = floatround(vector[1]);
  481. origin[2] = floatround(vector[2]) + 50;
  482.  
  483. center[0]=origin[0];
  484. center[1]=origin[1];
  485. center[2]=origin[2]-16;
  486.  
  487. axis[0]=origin[0]+radius/3;
  488. axis[1]=origin[1]+radius/3;
  489. axis[2]=origin[2]+300;
  490.  
  491. create_te_beamcylinder(origin,center,axis,g_sprite_shockwave,0,0,10,60,5,255,255,255,255,0);
  492. create_te_beamcylinder(origin,center,axis,g_sprite_streak,0,0,12,40,10,255,255,100,255,0);
  493. create_te_dlight(origin,radius,255,255,100,30,60);
  494.  
  495. center[2] += 20;
  496.  
  497. middle[0] = origin[0]+radius/8;
  498. middle[1] = origin[1]+radius/8;
  499. middle[2] = origin[2]+100;
  500.  
  501. for(i = 0;i < 30;i++)
  502. {
  503. if(i > 15)
  504. {
  505. create_te_beamtorus(origin,center,middle,g_sprite_streak,0,0,3,70,1,255,255,255,150,0);
  506. }
  507. else
  508. {
  509. create_te_beamtorus(origin,center,middle,g_sprite_streak,0,0,3,40,0,255,255,255,150,0);
  510. }
  511.  
  512. center[2]+=3;
  513.  
  514. if(i > 5)
  515. {
  516. create_te_explosion(center,g_sprite_fire,30,10);
  517. }
  518. }
  519.  
  520. axis[0] += 400;
  521. axis[1] += 400;
  522.  
  523. for(i = 0;i < 20;i++)
  524. {
  525. if(i > 18)
  526. {
  527. create_te_beamtorus(origin,center,axis,g_sprite_shockwave,0,0,4,80,1,255,10,0,150,0);
  528. }
  529. else if(i > 14)
  530. {
  531. create_te_beamtorus(origin,center,axis,g_sprite_shockwave,0,0,4,80,1,255,50,0,150,0);
  532. }
  533. else if(i > 8)
  534. {
  535. create_te_beamtorus(origin,center,axis,g_sprite_shockwave,0,0,4,70,1,255,130,0,150,0);
  536. }
  537. else if(i > 3)
  538. {
  539. create_te_beamtorus(origin,center,axis,g_sprite_shockwave,0,0,4,50,1,255,130,0,150,0);
  540. }
  541. else
  542. {
  543. create_te_beamtorus(origin,center,axis,g_sprite_shockwave,0,0,4,40,1,255,130,0,150,0);
  544. }
  545.  
  546. if(i == 5)
  547. {
  548. create_te_explosion(center,g_sprite_fire,60,10);
  549. }
  550. else
  551. {
  552. create_te_smoke(center,g_sprite_smoke,50,4);
  553. }
  554.  
  555. center[2]+=5;
  556. }
  557.  
  558. create_te_tarexplosion(middle);
  559.  
  560. radius = 700;
  561. new players[MAX_PLAYERS],victim,origin_victim[3],distance,frags,Float:damage;
  562. new bool:score_set = false;
  563. static num;
  564.  
  565. get_players(players,num,"ah");
  566. for(new i = 0; i < num; i++)
  567. {
  568. victim = players[i];
  569.  
  570. get_user_origin(victim,origin_victim);
  571. distance = get_distance(origin,origin_victim);
  572.  
  573. if(distance < (radius + 130))
  574. {
  575. create_screen_fade(victim,(1<<10)*2,(1<<10),(1<<12),255,255,255,200);
  576. create_screen_shake(victim,(255<<14),(4<<10),(255<<14));
  577. }
  578.  
  579. if(distance < radius)
  580. {
  581. damage = radius_calucation(origin,origin_victim,radius,10.0,150.0);
  582.  
  583. create_te_elight(victim,origin_victim,radius,100,255,100,50,10);
  584.  
  585. set_msg_block(g_msg_death_msg,BLOCK_ONCE);
  586. fakedamage(victim,"skill",damage,8);
  587. if(is_user_alive(victim))
  588. {
  589. set_msg_block(g_msg_death_msg,BLOCK_NOT);
  590. }
  591. else
  592. {
  593. score_set = true;
  594. if(get_user_team(parm[1]) != get_user_team(victim)) frags += 1;
  595. else frags -= 1;
  596.  
  597. create_death_msg(parm[1],victim,0,"nuke");
  598. }
  599. }
  600. }
  601.  
  602. if(score_set)
  603. {
  604. set_user_frags(parm[1],get_user_frags(parm[1]) + frags);
  605. }
  606.  
  607.  
  608. radius = 130;
  609. create_te_dlight(origin,radius,0,255,0,40,10);
  610.  
  611. remove_entity(parm[0]);
  612.  
  613. return PLUGIN_CONTINUE;
  614. }
  615.  
  616. public Float:radius_calucation(center_origin[3],origin[3],radius,Float:min_value,Float:max_value)
  617. {
  618. static Float:percent,distance;
  619.  
  620. distance = get_distance(center_origin,origin);
  621.  
  622. if(distance < 60.0)
  623. {
  624. return max_value;
  625. }
  626. else
  627. {
  628. percent = 1.0 - (distance / radius);
  629. }
  630.  
  631. return min_value + (percent * (max_value - min_value));
  632. }
  633.  
  634. stock create_death_msg(id,victim,headshot,weapon_name[])
  635. {
  636. message_begin(MSG_ALL,g_msg_death_msg,{0,0,0},0);
  637. write_byte(id);
  638. write_byte(victim);
  639. write_byte(headshot);
  640. write_string(weapon_name);
  641. message_end();
  642. }
  643.  
  644. stock create_te_elight(entity,origin[3],radius,red,green,blue,life,decay_rate)
  645. {
  646. message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
  647. write_byte(TE_ELIGHT);
  648. write_short(entity);
  649. write_coord(origin[0]);
  650. write_coord(origin[1]);
  651. write_coord(origin[2]);
  652. write_coord(radius);
  653. write_byte(red);
  654. write_byte(green);
  655. write_byte(blue);
  656. write_byte(life);
  657. write_coord(decay_rate);
  658. message_end();
  659. }
  660.  
  661.  
  662. stock create_screen_shake(id,amount,duration,frequency)
  663. {
  664. message_begin(MSG_ONE_UNRELIABLE,g_msg_screen_shake,{0,0,0},id);
  665. write_short(amount);
  666. write_short(duration);
  667. write_short(frequency);
  668. message_end();
  669. }
  670.  
  671. stock create_screen_fade(id,duration,holdtime,fadetype,red,green,blue,alpha)
  672. {
  673. message_begin(MSG_ONE_UNRELIABLE,g_msg_screen_fade,{0,0,0},id);
  674. write_short(duration);
  675. write_short(holdtime);
  676. write_short(fadetype);
  677. write_byte(red);
  678. write_byte(green);
  679. write_byte(blue);
  680. write_byte(alpha);
  681. message_end();
  682. }
  683.  
  684. stock create_te_tarexplosion(origin[3])
  685. {
  686. message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
  687. write_byte(TE_TAREXPLOSION);
  688. write_coord(origin[0]);
  689. write_coord(origin[1]);
  690. write_coord(origin[2]);
  691. message_end();
  692. }
  693.  
  694. stock create_te_smoke(origin[3],sprite,scale,frame_rate)
  695. {
  696. message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
  697. write_byte(TE_SMOKE);
  698. write_coord(origin[0]);
  699. write_coord(origin[1]);
  700. write_coord(origin[2]);
  701. write_short(sprite);
  702. write_byte(scale);
  703. write_byte(frame_rate);
  704. message_end();
  705. }
  706.  
  707. stock create_te_beamtorus(origin[3],center[3],axis[3],sprite,frame_start,frame_rate,life,width,amplitude,red,green,blue,brightness,speed)
  708. {
  709. message_begin(MSG_PVS,SVC_TEMPENTITY,origin);
  710. write_byte(TE_BEAMTORUS);
  711. write_coord(center[0]);
  712. write_coord(center[1]);
  713. write_coord(center[2]);
  714. write_coord(axis[0]);
  715. write_coord(axis[1]);
  716. write_coord(axis[2]);
  717. write_short(sprite);
  718. write_byte(frame_start);
  719. write_byte(frame_rate);
  720. write_byte(life);
  721. write_byte(width);
  722. write_byte(amplitude);
  723. write_byte(red);
  724. write_byte(green);
  725. write_byte(blue);
  726. write_byte(brightness);
  727. write_byte(speed);
  728. message_end();
  729. }
  730.  
  731. stock create_te_explosion(origin[3],sprite,life,frame)
  732. {
  733. message_begin(MSG_BROADCAST,SVC_TEMPENTITY,origin);
  734. write_byte(3);
  735. write_coord(origin[0]);
  736. write_coord(origin[1]);
  737. write_coord(origin[2]);
  738. write_short(sprite);
  739. write_byte(life);
  740. write_byte(frame);
  741. write_byte(0);
  742. message_end();
  743. }
  744.  
  745. stock create_te_beamcylinder(origin[3],center[3],axis[3],sprite,frame_start,frame_rate,life,width,amplitude,red,green,blue,brightness,speed)
  746. {
  747. message_begin(MSG_PVS,SVC_TEMPENTITY,origin);
  748. write_byte(TE_BEAMCYLINDER);
  749. write_coord(center[0]);
  750. write_coord(center[1]);
  751. write_coord(center[2]);
  752. write_coord(axis[0]);
  753. write_coord(axis[1]);
  754. write_coord(axis[2]);
  755. write_short(sprite);
  756. write_byte(frame_start);
  757. write_byte(frame_rate);
  758. write_byte(life);
  759. write_byte(width);
  760. write_byte(amplitude);
  761. write_byte(red);
  762. write_byte(green);
  763. write_byte(blue);
  764. write_byte(brightness);
  765. write_byte(speed);
  766. message_end();
  767. }
  768.  
  769. stock create_te_dlight(origin[3],radius,red,green,blue,life,decay_rate)
  770. {
  771. message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
  772. write_byte(TE_DLIGHT);
  773. write_coord(origin[0]);
  774. write_coord(origin[1]);
  775. write_coord(origin[2]);
  776. write_byte(radius);
  777. write_byte(red);
  778. write_byte(green);
  779. write_byte(blue);
  780. write_byte(life);
  781. write_byte(decay_rate);
  782. message_end();
  783. }
  784.  
  785. public radar_scan()
  786. {
  787. new te_count = 0;
  788. new te_list[32];
  789. new TeCoords[3];
  790. new id, i;
  791.  
  792. for (new id=1; id<=maxplayers; id++)
  793. if ((is_user_alive(id)))
  794. {
  795. te_count++;
  796. te_list[te_count]=id;
  797. }
  798.  
  799. for (id=1; id<=maxplayers; id++)
  800. {
  801. if ((!is_user_alive(id))||(!nyomozoradar[id])) continue;
  802.  
  803. for (i=1;i<=te_count;i++)
  804. {
  805.  
  806. get_user_origin(te_list[i], TeCoords)
  807.  
  808. message_begin(MSG_ONE_UNRELIABLE, g_msgHostageAdd, {0,0,0}, id)
  809. write_byte(id)
  810. write_byte(i)
  811. write_coord(TeCoords[0])
  812. write_coord(TeCoords[1])
  813. write_coord(TeCoords[2])
  814. message_end()
  815.  
  816. message_begin(MSG_ONE_UNRELIABLE, g_msgHostageDel, {0,0,0}, id)
  817. write_byte(i)
  818. message_end()
  819. }
  820. }
  821.  
  822. new ct_count = 0;
  823. new ct_list[32];
  824. new CTCoords[3];
  825.  
  826. for (new id=1; id<=maxplayers; id++)
  827. {
  828. if ((is_user_alive(id)))
  829. {
  830. ct_count++;
  831. ct_list[ct_count]=id;
  832. }
  833. }
  834.  
  835. for (id=1; id<=maxplayers; id++)
  836. {
  837. if ((!is_user_alive(id))||(!nyomozoradar[id])) continue;
  838.  
  839. for (i=1;i<=ct_count;i++)
  840. {
  841. get_user_origin(ct_list[i], CTCoords)
  842.  
  843. message_begin(MSG_ONE_UNRELIABLE, g_msgHostageAdd, {0,0,0}, id)
  844. write_byte(id)
  845. write_byte(i)
  846. write_coord(CTCoords[0])
  847. write_coord(CTCoords[1])
  848. write_coord(CTCoords[2])
  849. message_end()
  850.  
  851. message_begin(MSG_ONE_UNRELIABLE, g_msgHostageDel, {0,0,0}, id)
  852. write_byte(i)
  853. message_end()
  854. }
  855. }
  856. }
  857.  
  858. public start(id)
  859. {
  860. if( get_pcvar_num( gEMRbolt ) == 1 )
  861. {
  862. new iPlayers[ 32 ], iNum, i, id;
  863. get_players( iPlayers, iNum, "c" );
  864.  
  865. for( i = 0; i < iNum; i++ )
  866. {
  867. id = iPlayers[ i ];
  868.  
  869. if (VSGetVipFlag(id, VIP_FLAG_A))
  870. {
  871. set_user_rendering( id );
  872. set_user_footsteps( id, 0 );
  873. set_user_maxspeed( id, 0.0 );
  874. }
  875.  
  876. else
  877. {
  878. set_user_gravity( id, 1.0 );
  879. set_user_rendering( id );
  880. set_user_footsteps( id, 0 );
  881. set_user_maxspeed( id, 0.0 );
  882. }
  883.  
  884. Snipernincsmenu[ id ] = false;
  885. }
  886. }
  887. }
  888.  
  889. public Hook_Deathmessage(id)
  890. {
  891. if( get_pcvar_num( gEMRbolt ) == 1 )
  892. {
  893. new killer = read_data( 1 );
  894. new victim = read_data( 2 );
  895.  
  896. if( killer == victim )
  897. {
  898. return PLUGIN_HANDLED;
  899. }
  900.  
  901. if (VSGetVipFlag(id, VIP_FLAG_A))
  902. {
  903. gpontjaid[ killer ] += get_pcvar_num( vipkill );
  904. }
  905. else
  906. {
  907. gpontjaid[ killer ] += get_pcvar_num( gpontszerzes );
  908. }
  909.  
  910. HasGlow[ victim ] = false;
  911. HasHalkjaras[ victim ] = false;
  912. HasElet[ victim ] = false;
  913. HasArmor[ victim ] = false;
  914. HasSpeed[ victim ] = false;
  915. HasGravity[ victim ] = false;
  916. HasLathatatlan[ victim ] = false;
  917. HasDrog[ victim ] = false;
  918. HasDrogFutar[ victim ] = true;
  919. hasminigun[ victim ] = false;
  920. HasRambo[ victim ] = false;
  921. HasJet[ victim ] = false;
  922. HasKommandos[ victim ] = false
  923. nyomozoradar[ victim ] = false
  924. HasTuzszeresz[ victim ] = false
  925. HasBomba[ victim ] = false
  926. HasBergyilkos[ victim ] = false
  927. HasKnife[ victim ] = false
  928. HasKnifeGrav[ victim ] = false
  929. HasKnifeSpeed[ victim ] = false
  930. HasKnifeHP[ victim ] = false
  931. HasKnifeNotrap[ victim ] = false
  932. Sniper[ victim ] = false;
  933. Snipernincsmenu[ victim ] = false;
  934.  
  935. if (VSGetVipFlag(id, VIP_FLAG_A))
  936. {
  937. set_user_rendering( victim );
  938. set_user_footsteps( victim, 0 );
  939. set_user_maxspeed( victim, 0.0 );
  940. }
  941.  
  942. else
  943. {
  944. set_user_rendering( victim );
  945. set_user_footsteps( victim, 0 );
  946. set_user_maxspeed( victim, 0.0 );
  947. set_user_gravity( victim, 1.0 );
  948. }
  949. }
  950.  
  951. return PLUGIN_CONTINUE;
  952. }
  953.  
  954. public Pontmutatas( id )
  955. {
  956. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_JELENLEGIPONT", gpontjaid[ id ] );
  957. return PLUGIN_CONTINUE;
  958. }
  959.  
  960. public kill( id )
  961. {
  962. if( get_pcvar_num( gEMRbolt ) == 1 && is_user_alive( id ) )
  963. {
  964. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_PONTVESZTES", get_pcvar_num( gpontvesztes ) );
  965. gpontjaid[ id ] -= get_pcvar_num( gpontvesztes );
  966. }
  967. }
  968.  
  969. public pontadas( id, level, cid )
  970. {
  971. if( !cmd_access( id, level, cid, 2 ) || !get_pcvar_num( gEMRbolt ) )
  972. {
  973. return PLUGIN_HANDLED;
  974. }
  975.  
  976. new argument[ 32 ];
  977. read_argv( 1, argument, charsmax( argument ) );
  978.  
  979. new give_points[ 5 ];
  980. read_argv( 2, give_points, charsmax( give_points ) );
  981.  
  982. new gift = str_to_num( give_points );
  983.  
  984. new iPlayer[ 32 ], iNum, all;
  985. get_players( iPlayer, iNum, "c" );
  986.  
  987. if( equal( argument, "@all" ) )
  988. {
  989. for( new i; i < iNum; i++ )
  990. {
  991. all = iPlayer[ i ];
  992.  
  993. gpontjaid[ all ] = gpontjaid[ all ] + gift;
  994.  
  995. get_user_name( id, gName, charsmax( gName ) );
  996. ColorChat(id, RED, "[EMR] ^x04%L",id, "EMRMOD_PONTADASALL", gName, gift );
  997. }
  998. }
  999.  
  1000. else
  1001. {
  1002. new player = cmd_target( id, argument, 10 );
  1003.  
  1004. if( !player )
  1005. {
  1006. return PLUGIN_HANDLED;
  1007. }
  1008.  
  1009.  
  1010. new TargetName[ 32 char ];
  1011. get_user_name( player, TargetName, charsmax( TargetName ) );
  1012. get_user_name( id, gName, charsmax( gName ) );
  1013.  
  1014. gpontjaid[ player ] = gpontjaid[ player ] + gift;
  1015. ColorChat(id, RED, "[EMR] ^x04%L",id, "EMRMOD_PONTADASEGY", gName, gift, TargetName );
  1016. }
  1017.  
  1018. return PLUGIN_HANDLED;
  1019. }
  1020.  
  1021. public pontreset( id, level, cid )
  1022. {
  1023. if( !cmd_access( id, level, cid, 2 ) || !get_pcvar_num( gEMRbolt) )
  1024. {
  1025. return PLUGIN_HANDLED;
  1026. }
  1027.  
  1028. new argument[ 32 ];
  1029. read_argv( 1, argument, charsmax( argument ) );
  1030.  
  1031. new iPlayer[ 32 ], iNum, all;
  1032. get_players( iPlayer, iNum, "c" );
  1033.  
  1034. if( equal( argument, "@all" ) )
  1035. {
  1036. for( new i; i < iNum; i++ )
  1037. {
  1038. all = iPlayer[ i ];
  1039.  
  1040. gpontjaid[ all ] = 0;
  1041.  
  1042. get_user_name( id, gName, charsmax( gName ) );
  1043. ColorChat(id, RED, "[EMR] ^x04%L",id, "EMRMOD_PONTVISSZAALL", gName );
  1044. }
  1045. }
  1046.  
  1047. else
  1048. {
  1049. new player = cmd_target( id, argument, 10 );
  1050.  
  1051. if( !player )
  1052. {
  1053. return PLUGIN_HANDLED;
  1054. }
  1055.  
  1056.  
  1057. new TargetName[ 32 char ];
  1058. get_user_name( player, TargetName, charsmax( TargetName ) );
  1059. get_user_name( id, gName, charsmax( gName ) );
  1060.  
  1061. gpontjaid[ player ] = 0;
  1062. ColorChat(id, RED, "[EMR] ^x04%L",id, "EMRMOD_PONTVISSZAEGY", gName, TargetName );
  1063. }
  1064.  
  1065. return PLUGIN_HANDLED;
  1066. }
  1067.  
  1068. public client_connect( id )
  1069. {
  1070. pont_betoltes( id );
  1071. }
  1072.  
  1073. public client_disconnect( id )
  1074. {
  1075. if( get_pcvar_num( gSavePlayerPoints ) != 0 && !is_user_bot( id ) )
  1076. {
  1077. pont_mentes( id );
  1078. }
  1079.  
  1080. RemoveAccess(id);
  1081. }
  1082.  
  1083. stock pont_mentes( index )
  1084. {
  1085. gVault = nvault_open( "EMRboltpontmentes" );
  1086.  
  1087. if( gVault == INVALID_HANDLE )
  1088. {
  1089. set_fail_state( "[EMR] nValut ERROR: =-> Invalid-Handle" );
  1090. }
  1091.  
  1092. get_user_authid( index, gSteamID, charsmax( gSteamID ) );
  1093. formatex( vKey, charsmax( vKey ), "%sPOINTS", gSteamID );
  1094. formatex( vData, charsmax( vData ), "%d", gpontjaid[ index ] );
  1095. nvault_set( gVault, vKey, vData );
  1096. nvault_close( gVault );
  1097. }
  1098.  
  1099. stock pont_betoltes( index )
  1100. {
  1101. gVault = nvault_open( "EMRboltpontmentes" );
  1102.  
  1103. if( gVault == INVALID_HANDLE )
  1104. {
  1105. set_fail_state( "[EMR] nValut ERROR: =-> Invalid-Handle" );
  1106. }
  1107.  
  1108.  
  1109. get_user_authid( index, gSteamID, charsmax( gSteamID ) );
  1110. formatex( vKey, charsmax( vKey ), "%sPOINTS", gSteamID );
  1111. gpontjaid[ index ] = nvault_get( gVault, vKey );
  1112. nvault_close( gVault );
  1113. }
  1114.  
  1115.  
  1116. public Bolt( id )
  1117. {
  1118. if( get_pcvar_num( gEMRbolt ) != 1 )
  1119. {
  1120. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_BOLTKIKAPCSOLVA" );
  1121. return PLUGIN_HANDLED;
  1122. }
  1123.  
  1124. if( !is_user_alive( id ) )
  1125. {
  1126. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_HALOTT");
  1127. return PLUGIN_HANDLED;
  1128. }
  1129.  
  1130. new szText[ 555 char ];
  1131. formatex( szText, charsmax( szText ), "%L",id ,"EMRMOD_BOLT", gpontjaid[ id ] );
  1132.  
  1133. new menu = menu_create( szText, "bolt_handler" );
  1134.  
  1135. formatex( szText, charsmax( szText ), "%L",id ,"EMRMOD_BOLTITEMGLOW", get_pcvar_num( gGlowAr ) );
  1136. menu_additem( menu, szText, "1", 0 );
  1137.  
  1138. formatex( szText, charsmax( szText ), "%L",id ,"EMRMOD_BOLTITEMHALKJARAS", get_pcvar_num( gHalkjarasAr ) );
  1139. menu_additem( menu, szText, "2", 0 );
  1140.  
  1141. formatex( szText, charsmax( szText ), "%L",id ,"EMRMOD_BOLTITEMELET", get_pcvar_num( gEletPont ), get_pcvar_num( gEletAr ) );
  1142. menu_additem( menu, szText, "3", 0 );
  1143.  
  1144. formatex( szText, charsmax( szText ), "%L",id ,"EMRMOD_BOLTITEMARMOR", get_pcvar_num( gArmorPont ), get_pcvar_num( gArmorAr ) );
  1145. menu_additem( menu, szText, "4", 0 );
  1146.  
  1147. formatex( szText, charsmax( szText ), "%L",id ,"EMRMOD_BOLTITEMSPEED", get_pcvar_num( gSpeedSebesseg ), get_pcvar_num( gSpeedAr ) );
  1148. menu_additem( menu, szText, "5", 0 );
  1149.  
  1150. formatex( szText, charsmax( szText ), "%L",id ,"EMRMOD_BOLTITEMGRAV", get_pcvar_num( gGravityAr ) );
  1151. menu_additem( menu, szText, "6", 0 );
  1152.  
  1153. formatex( szText, charsmax( szText ), "%L",id ,"EMRMOD_BOLTITEMLATHATATLAN", get_pcvar_num( gLathatatlanAr ) );
  1154. menu_additem( menu, szText, "7", 0 );
  1155.  
  1156. menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );
  1157.  
  1158. menu_display( id, menu, 0 );
  1159.  
  1160. return PLUGIN_CONTINUE;
  1161. }
  1162.  
  1163. public bolt_handler( id, menu, item )
  1164. {
  1165. if( item == MENU_EXIT )
  1166. {
  1167. menu_destroy( menu );
  1168. return PLUGIN_HANDLED;
  1169. }
  1170.  
  1171. new data[ 6 ], iName[ 64 ], access, callback;
  1172. menu_item_getinfo( menu, item, access, data, charsmax( data ), iName, charsmax( iName ), callback );
  1173.  
  1174. new key = str_to_num( data );
  1175. new points = gpontjaid[ id ];
  1176.  
  1177. switch( key )
  1178. {
  1179. case 1:
  1180. {
  1181. if( HasGlow[ id ] )
  1182. {
  1183. marvan( id );
  1184. return PLUGIN_HANDLED;
  1185. }
  1186.  
  1187. if( points < get_pcvar_num( gGlowAr ) )
  1188. {
  1189. nincspont( id );
  1190. return PLUGIN_HANDLED;
  1191. }
  1192.  
  1193. new colorred = random_num(50,255)
  1194. new colorgreen = random_num(50,255)
  1195. new colorblue = random_num(50,255)
  1196. set_user_rendering(id,kRenderFxGlowShell,colorred,colorgreen,colorblue,kRenderNormal,25)
  1197.  
  1198. ColorChat(id, RED, "[EMR] ^x04%L",id, "EMRMOD_TARGYGLOW" );
  1199. HasGlow[ id ] = true;
  1200.  
  1201. gpontjaid[ id ] -= get_pcvar_num( gGlowAr );
  1202. menu_display( id, menu, 0 );
  1203. }
  1204.  
  1205. case 2:
  1206. {
  1207. if( HasHalkjaras[ id ] )
  1208. {
  1209. marvan( id );
  1210. return PLUGIN_HANDLED;
  1211. }
  1212.  
  1213. if( points < get_pcvar_num( gHalkjarasAr ) )
  1214. {
  1215. nincspont( id );
  1216. return PLUGIN_HANDLED;
  1217. }
  1218.  
  1219. set_user_footsteps( id, 1 );
  1220.  
  1221. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_TARGYHALKJARAS");
  1222. HasHalkjaras[ id ] = true;
  1223.  
  1224. gpontjaid[ id ] -= get_pcvar_num( gHalkjarasAr );
  1225. menu_display( id, menu, 0 );
  1226. }
  1227.  
  1228. case 3:
  1229. {
  1230. if( HasElet[ id ] )
  1231. {
  1232. marvan( id );
  1233. return PLUGIN_HANDLED;
  1234. }
  1235.  
  1236. if( points < get_pcvar_num( gEletAr ) )
  1237. {
  1238. nincspont( id );
  1239. return PLUGIN_HANDLED;
  1240. }
  1241.  
  1242. set_user_health( id, get_user_health( id ) + get_pcvar_num( gEletPont ) );
  1243.  
  1244. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_TARGYHP", get_pcvar_num( gEletPont ) );
  1245. HasElet[ id ] = true;
  1246.  
  1247. gpontjaid[ id ] -= get_pcvar_num( gEletAr );
  1248. menu_display( id, menu, 0 );
  1249. }
  1250.  
  1251. case 4:
  1252. {
  1253. if( HasArmor[ id ] )
  1254. {
  1255. marvan( id );
  1256. return PLUGIN_HANDLED;
  1257. }
  1258.  
  1259. if( points < get_pcvar_num( gArmorAr ) )
  1260. {
  1261. nincspont( id );
  1262. return PLUGIN_HANDLED;
  1263. }
  1264.  
  1265. set_user_armor( id, get_user_armor( id ) + get_pcvar_num( gArmorPont ) );
  1266.  
  1267. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_TARGYARMOR", get_pcvar_num( gArmorPont ) );
  1268. HasArmor[ id ] = true;
  1269.  
  1270. gpontjaid[ id ] -= get_pcvar_num( gArmorAr );
  1271. menu_display( id, menu, 0 );
  1272. }
  1273.  
  1274. case 5:
  1275. {
  1276. if( HasSpeed[ id ] )
  1277. {
  1278. marvan( id );
  1279. return PLUGIN_HANDLED;
  1280. }
  1281.  
  1282. if( points < get_pcvar_num( gSpeedAr ) )
  1283. {
  1284. nincspont( id );
  1285. return PLUGIN_HANDLED;
  1286. }
  1287.  
  1288. set_user_maxspeed( id, get_pcvar_float( gSpeedSebesseg ) );
  1289.  
  1290. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_TARGYSPEED", get_pcvar_num( gSpeedSebesseg ) );
  1291. HasSpeed[ id ] = true;
  1292.  
  1293. gpontjaid[ id ] -= get_pcvar_num( gSpeedAr );
  1294. menu_display( id, menu, 0 );
  1295. }
  1296.  
  1297. case 6:
  1298. {
  1299. if( HasGravity[ id ] )
  1300. {
  1301. marvan( id );
  1302. return PLUGIN_HANDLED;
  1303. }
  1304.  
  1305. if( points < get_pcvar_num( gGravityAr ) )
  1306. {
  1307. nincspont( id );
  1308. return PLUGIN_HANDLED;
  1309. }
  1310.  
  1311. set_user_gravity( id, get_pcvar_float( gGravityCvar ) );
  1312.  
  1313. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_TARGYGRAVITY" );
  1314. HasGravity[ id ] = true;
  1315.  
  1316. gpontjaid[ id ] -= get_pcvar_num( gGravityAr );
  1317. menu_display( id, menu, 0 );
  1318. }
  1319.  
  1320. case 7:
  1321. {
  1322. if( HasLathatatlan[ id ] )
  1323. {
  1324. marvan( id );
  1325. return PLUGIN_HANDLED;
  1326. }
  1327.  
  1328. if( points < get_pcvar_num( gLathatatlanAr ) )
  1329. {
  1330. nincspont( id );
  1331. return PLUGIN_HANDLED;
  1332. }
  1333.  
  1334. set_user_rendering( id, kRenderFxNone, 0, 0, 0, kRenderTransAlpha, get_pcvar_num( gLathatatlanCvar ) );
  1335.  
  1336. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_TARGYLATHATATLANSAG" );
  1337. HasLathatatlan[ id ] = true;
  1338.  
  1339. gpontjaid[ id ] -= get_pcvar_num( gLathatatlanAr );
  1340. menu_display( id, menu, 0 );
  1341. }
  1342.  
  1343. }
  1344.  
  1345. return PLUGIN_HANDLED;
  1346. }
  1347.  
  1348.  
  1349. stock marvan( id )
  1350. {
  1351. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_TARGYMARVAN");
  1352. }
  1353.  
  1354. stock nincspont( id )
  1355. {
  1356. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_NINCSPONT");
  1357. }
  1358.  
  1359. public KnifeMenu( id )
  1360. {
  1361. if( HasKnife[ id ] )
  1362. {
  1363. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_MARVANKES" );
  1364. return PLUGIN_HANDLED;
  1365. }
  1366.  
  1367. if( !is_user_alive( id ) )
  1368. {
  1369. ColorChat(id, RED, "[EMR] ^x04%L!", id, "EMRMOD_HALOTT");
  1370. return PLUGIN_HANDLED;
  1371. }
  1372.  
  1373.  
  1374. if( HasBergyilkos[ id ] )
  1375. {
  1376. new szText[ 555 char ];
  1377. formatex( szText, charsmax( szText ), "%L", id, "EMRMOD_KNIFEMENU");
  1378.  
  1379. new menu = menu_create( szText, "KnifeMenu_handler" );
  1380.  
  1381. formatex( szText, charsmax( szText ), "%L", id, "EMRMOD_KNIFEITEMGRAV" );
  1382. menu_additem( menu, szText, "1", 0 );
  1383.  
  1384. formatex( szText, charsmax( szText ), "%L", id, "EMRMOD_KNIFEITEMHP" );
  1385. menu_additem( menu, szText, "2", 0 );
  1386.  
  1387. formatex( szText, charsmax( szText ), "%L", id, "EMRMOD_KNIFEITEMSPEED" );
  1388. menu_additem( menu, szText, "3", 0 );
  1389.  
  1390. formatex( szText, charsmax( szText ), "%L", id, "EMRMOD_KNIFEITEMHALKJARAS" );
  1391. menu_additem( menu, szText, "4", 0 );
  1392.  
  1393. menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );
  1394.  
  1395. menu_display( id, menu, 0 );
  1396. }
  1397. else
  1398. {
  1399. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_NEMBERGYILKOS" );
  1400. return PLUGIN_HANDLED;
  1401. }
  1402.  
  1403. return PLUGIN_CONTINUE;
  1404. }
  1405.  
  1406. public KnifeMenu_handler( id, menu, item )
  1407. {
  1408. if( item == MENU_EXIT )
  1409. {
  1410. menu_destroy( menu );
  1411. return PLUGIN_HANDLED;
  1412. }
  1413.  
  1414. new data[ 6 ], iName[ 64 ], access, callback;
  1415. menu_item_getinfo( menu, item, access, data, charsmax( data ), iName, charsmax( iName ), callback );
  1416.  
  1417. new key = str_to_num( data );
  1418.  
  1419. switch( key )
  1420. {
  1421. case 1:
  1422. {
  1423. if( HasKnife[ id ] )
  1424. {
  1425. marvankes( id );
  1426. return PLUGIN_HANDLED;
  1427. }
  1428.  
  1429. set_user_gravity( id, get_pcvar_float( KnifeGrav ) );
  1430.  
  1431. ColorChat(id, RED, "[EMR] ^x04%L",id, "EMRMOD_GRAVITYKES");
  1432. HasKnife[ id ] = true;
  1433. HasKnifeGrav[ id ] = true;
  1434. menu_display( id, menu, 0 );
  1435. }
  1436.  
  1437. case 2:
  1438. {
  1439. if( HasKnife[ id ] )
  1440. {
  1441. marvankes( id );
  1442. return PLUGIN_HANDLED;
  1443. }
  1444.  
  1445. set_user_health( id, get_user_health( id ) + get_pcvar_num( KnifeHP ) );
  1446.  
  1447. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_HPKES");
  1448. HasKnife[ id ] = true;
  1449. HasKnifeHP[ id ] = true;
  1450. menu_display( id, menu, 0 );
  1451. }
  1452.  
  1453. case 3:
  1454. {
  1455. if( HasKnife[ id ] )
  1456. {
  1457. marvankes( id );
  1458. return PLUGIN_HANDLED;
  1459. }
  1460.  
  1461. set_user_maxspeed( id, get_pcvar_float( KnifeSpeed ) );
  1462.  
  1463. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_SPEEDKES");
  1464. HasKnife[ id ] = true;
  1465. HasKnifeSpeed[ id ] = true;
  1466. menu_display( id, menu, 0 );
  1467. }
  1468.  
  1469. case 4:
  1470. {
  1471. if( HasKnife[ id ] )
  1472. {
  1473. marvankes( id );
  1474. return PLUGIN_HANDLED;
  1475. }
  1476.  
  1477. set_user_footsteps( id, 1 );
  1478.  
  1479. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_NOTRAPKES");
  1480. HasKnife[ id ] = true;
  1481. HasKnifeNotrap[ id ] = true;
  1482. menu_display( id, menu, 0 );
  1483. }
  1484. }
  1485.  
  1486. return PLUGIN_HANDLED;
  1487. }
  1488.  
  1489. stock marvankes( id )
  1490. {
  1491. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_MARVANKES");
  1492. }
  1493.  
  1494. public DrogMenu( id )
  1495. {
  1496. if( HasDrog[ id ] )
  1497. {
  1498. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_MARVANDROG" );
  1499. return PLUGIN_HANDLED;
  1500. }
  1501.  
  1502. if( HasDrogFutar[ id ] )
  1503. {
  1504. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_NEMDROGFUTAR" );
  1505. return PLUGIN_HANDLED;
  1506. }
  1507.  
  1508. if( !is_user_alive( id ) )
  1509. {
  1510. ColorChat(id, RED, "[EMR] ^x04%L!", id, "EMRMOD_HALOTT");
  1511. return PLUGIN_HANDLED;
  1512. }
  1513.  
  1514. new szText[ 555 char ];
  1515. formatex( szText, charsmax( szText ), "%L", id, "EMRMOD_DROGMENU");
  1516.  
  1517. new menu = menu_create( szText, "DrogMenu_handler" );
  1518.  
  1519. formatex( szText, charsmax( szText ), "%L", id, "EMRMOD_DROGCOCAIN" );
  1520. menu_additem( menu, szText, "1", 0 );
  1521.  
  1522. formatex( szText, charsmax( szText ), "%L", id, "EMRMOD_DROGKATI" );
  1523. menu_additem( menu, szText, "2", 0 );
  1524.  
  1525. formatex( szText, charsmax( szText ), "%L", id, "EMRMOD_DROGLSD" );
  1526. menu_additem( menu, szText, "3", 0 );
  1527.  
  1528. menu_setprop( menu, MPROP_EXIT, MEXIT_ALL );
  1529.  
  1530. menu_display( id, menu, 0 );
  1531.  
  1532. return PLUGIN_CONTINUE;
  1533. }
  1534.  
  1535. public DrogMenu_handler( id, menu, item )
  1536. {
  1537. if( item == MENU_EXIT )
  1538. {
  1539. menu_destroy( menu );
  1540. return PLUGIN_HANDLED;
  1541. }
  1542.  
  1543. new data[ 6 ], iName[ 64 ], access, callback;
  1544. menu_item_getinfo( menu, item, access, data, charsmax( data ), iName, charsmax( iName ), callback );
  1545.  
  1546. new key = str_to_num( data );
  1547.  
  1548. switch( key )
  1549. {
  1550. case 1:
  1551. {
  1552. if( HasDrog[ id ] )
  1553. {
  1554. marvandrog( id );
  1555. return PLUGIN_HANDLED;
  1556. }
  1557.  
  1558. set_user_gravity( id, get_pcvar_float( gCocain ) );
  1559.  
  1560. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_COCAIN");
  1561. HasDrog[ id ] = true;
  1562. menu_display( id, menu, 0 );
  1563. }
  1564.  
  1565. case 2:
  1566. {
  1567. if( HasDrog[ id ] )
  1568. {
  1569. marvandrog( id );
  1570. return PLUGIN_HANDLED;
  1571. }
  1572.  
  1573. set_user_health( id, get_user_health( id ) + get_pcvar_num( gKati ) );
  1574.  
  1575. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_KATI");
  1576. HasDrog[ id ] = true;
  1577. menu_display( id, menu, 0 );
  1578. }
  1579.  
  1580. case 3:
  1581. {
  1582. if( HasDrog[ id ] )
  1583. {
  1584. marvandrog( id );
  1585. return PLUGIN_HANDLED;
  1586. }
  1587.  
  1588. set_user_maxspeed( id, get_pcvar_float( gLsd ) );
  1589.  
  1590. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_LSD");
  1591. HasDrog[ id ] = true;
  1592. menu_display( id, menu, 0 );
  1593. }
  1594. }
  1595.  
  1596. return PLUGIN_HANDLED;
  1597. }
  1598.  
  1599. stock marvandrog( id )
  1600. {
  1601. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_MARVANDROG");
  1602. }
  1603.  
  1604.  
  1605. public TNTLe(id, level, cid)
  1606. {
  1607.  
  1608. if( HasTNT[ id ] )
  1609. {
  1610. new location[3]
  1611. get_user_origin(id,location)
  1612.  
  1613. if (tntarray[id][0] != 0)
  1614. {
  1615. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_MARVANTNT")
  1616. return PLUGIN_HANDLED
  1617. }
  1618. else
  1619. {
  1620. tntarray[id][0] = location[0]
  1621. tntarray[id][1] = location[1]
  1622. tntarray[id][2] = location[2]
  1623.  
  1624. tnts[id] = create_entity("env_sprite")
  1625. if (!tnts[id])
  1626. return PLUGIN_HANDLED
  1627.  
  1628. location[2] = location[2] - 30
  1629.  
  1630. new Float:LocVec[3]
  1631. IVecFVec(location, LocVec)
  1632.  
  1633. entity_set_string(tnts[id], EV_SZ_classname, "TNT Model")
  1634. entity_set_edict(tnts[id], EV_ENT_owner, id)
  1635. entity_set_int(tnts[id], EV_INT_solid, 1)
  1636. entity_set_int(tnts[id], EV_INT_movetype, 0)
  1637. entity_set_model(tnts[id], "models/amxtnt.mdl")
  1638. entity_set_origin(tnts[id], LocVec)
  1639. DispatchSpawn(tnts[id])
  1640.  
  1641. return PLUGIN_HANDLED
  1642. }
  1643.  
  1644. return PLUGIN_HANDLED
  1645. }
  1646. else
  1647. {
  1648. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_NEMMERENYLO")
  1649. return PLUGIN_HANDLED
  1650. }
  1651.  
  1652. return PLUGIN_HANDLED
  1653. }
  1654.  
  1655. public TNTRob(id, level, cid)
  1656. {
  1657. if (tntarray[id][0] == 0)
  1658. {
  1659. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_NINCSTNT")
  1660. return PLUGIN_HANDLED
  1661. }
  1662. else
  1663. {
  1664. new location[3]
  1665. new players[32]
  1666. new playercount
  1667.  
  1668. location[0] = tntarray[id][0]
  1669. location[1] = tntarray[id][1]
  1670. location[2] = tntarray[id][2]
  1671.  
  1672. explode(location, SpriteExplosion, 30, 10, 0)
  1673.  
  1674. get_players(players,playercount,"a")
  1675.  
  1676. for (new i=0; i<playercount; i++)
  1677. {
  1678. new playerlocation[3]
  1679. new resultdistance
  1680.  
  1681. get_user_origin(players[i], playerlocation)
  1682.  
  1683. resultdistance = get_distance(playerlocation,location)
  1684.  
  1685. if(resultdistance < 300)
  1686. {
  1687. fakedamage(players[i],"TNT",maxhealth,DMG_BLAST)
  1688. }
  1689. }
  1690.  
  1691. removetnt(id)
  1692.  
  1693. return PLUGIN_HANDLED
  1694. }
  1695.  
  1696. return PLUGIN_HANDLED
  1697. }
  1698.  
  1699. public explode(startloc[3], spritename, scale, framerate, flags)
  1700. {
  1701. message_begin( MSG_BROADCAST, SVC_TEMPENTITY)
  1702. write_byte(3)
  1703. write_coord(startloc[0])
  1704. write_coord(startloc[1])
  1705. write_coord(startloc[2])
  1706. write_short(spritename)
  1707. write_byte(scale)
  1708. write_byte(framerate)
  1709. write_byte(flags)
  1710. message_end()
  1711. }
  1712.  
  1713. public removetnt(id)
  1714. {
  1715. remove_entity(tnts[id])
  1716.  
  1717. tntarray[id][0] = 0
  1718. tntarray[id][1] = 0
  1719. tntarray[id][2] = 0
  1720.  
  1721. return PLUGIN_CONTINUE
  1722. }
  1723.  
  1724. public EventMoney( id ) {
  1725. if( get_pcvar_num( g_PenzBlock ) )
  1726. {
  1727. set_pdata_int( id, 115, 0 );
  1728.  
  1729. message_begin( MSG_ONE_UNRELIABLE, g_iMsgMoney, _, id );
  1730. write_long ( 0 );
  1731. write_byte ( 1 );
  1732. message_end( );
  1733. }
  1734. }
  1735.  
  1736.  
  1737. public round_end()
  1738. {
  1739. static id;
  1740. for(id = 1 ; id <= g_iMaxPlayers ; id++)
  1741. {
  1742. if(!is_user_alive(id))
  1743. continue;
  1744.  
  1745. set_user_maxspeed(id, 0.00001);
  1746. strip_user_weapons(id);
  1747. give_item(id, "weapon_knife");
  1748. HasTNT[ id ] = false;
  1749. removetnt(id)
  1750. HasGlow[ id ] = false;
  1751. HasHalkjaras[ id ] = false;
  1752. HasElet[ id ] = false;
  1753. HasArmor[ id ] = false;
  1754. HasSpeed[ id ] = false;
  1755. HasGravity[ id ] = false;
  1756. HasLathatatlan[ id ] = false;
  1757. HasDrog[ id ] = false;
  1758. HasDrogFutar[ id ] = true;
  1759. hasminigun[ id ] = false;
  1760. HasRambo[ id ] = false;
  1761. HasJet[ id ] = false;
  1762. HasKommandos[ id ] = false;
  1763. nyomozoradar[ id ] = false;
  1764. HasTuzszeresz[ id ] = false;
  1765. HasBomba[ id ] = false;
  1766. HasBergyilkos[ id ] = false;
  1767. HasKnife[ id ] = false;
  1768. HasKnifeGrav[ id ] = false;
  1769. HasKnifeHP[ id ] = false;
  1770. HasKnifeSpeed[ id ] = false;
  1771. HasKnifeNotrap[ id ] = false;
  1772. Sniper[ id ] = false;
  1773. Snipernincsmenu[ id ] = false;
  1774. }
  1775. }
  1776.  
  1777. public Fegyvermenuct(id)
  1778. {
  1779. new menu = menu_create("\rValassz Rendort:", "menu_handler");
  1780.  
  1781. menu_additem(menu, "\wKommandos", "1", 0);
  1782. menu_additem(menu, "\wNyomozo", "2", 0);
  1783. menu_additem(menu, "\wMesterlovesz", "3", 0);
  1784. menu_additem(menu, "\wTuzszeresz", "4", 0);
  1785.  
  1786. menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
  1787.  
  1788. menu_display(id, menu, 0);
  1789. }
  1790.  
  1791. public menu_handler(id, menu, item)
  1792. {
  1793. if( item == MENU_EXIT )
  1794. {
  1795. menu_destroy(menu);
  1796. return PLUGIN_HANDLED;
  1797. }
  1798. new data[6], iName[64];
  1799. new access, callback;
  1800. menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
  1801. new key = str_to_num(data);
  1802.  
  1803. switch(key)
  1804. {
  1805. case 1:
  1806. {
  1807. fm_give_item(id, "weapon_m4a1")
  1808. fm_give_item(id, "weapon_deagle")
  1809. fm_give_item(id, "weapon_hegrenade")
  1810. fm_give_item(id, "weapon_flashbang")
  1811. fm_give_item(id, "ammo_556nato");
  1812. fm_give_item(id, "ammo_556nato");
  1813. fm_give_item(id, "ammo_556nato");
  1814. fm_give_item(id, "ammo_556nato");
  1815. fm_give_item(id, "ammo_50ae");
  1816. fm_give_item(id, "ammo_50ae");
  1817. fm_give_item(id, "ammo_50ae");
  1818. fm_give_item(id, "ammo_50ae");
  1819. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_JETPACK", get_pcvar_num( gJetIdo ));
  1820. HasKommandos[ id ] = true
  1821. set_dhudmessage(0,0,255, 0.2, 0.9, 0, 1.0, 37000.0, 0.1, 2.0)
  1822. show_dhudmessage(id, "^%L", id, "EMRMOD_KOMMANDOSHUD", gpontjaid[ id ] );
  1823.  
  1824. }
  1825. case 2:
  1826. {
  1827. fm_give_item(id, "weapon_shield")
  1828. fm_give_item(id, "weapon_usp")
  1829. fm_give_item(id, "weapon_hegrenade")
  1830. fm_give_item(id, "weapon_flashbang")
  1831. fm_give_item(id, "weapon_flashbang")
  1832. fm_give_item(id, "item_assaultsuit")
  1833. fm_give_item(id, "ammo_45acp");
  1834. fm_give_item(id, "ammo_45acp");
  1835. fm_give_item(id, "ammo_45acp");
  1836. fm_give_item(id, "ammo_45acp");
  1837. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_RADAR");
  1838. nyomozoradar[ id ] = true
  1839. set_dhudmessage(0,0,255, 0.2, 0.9, 0, 1.0, 37000.0, 0.1, 2.0)
  1840. show_dhudmessage(id, "^%L", id, "EMRMOD_NYOMOZOHUD", gpontjaid[ id ] )
  1841. }
  1842. case 3:
  1843. {
  1844. Sniperct(id)
  1845. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_SNIPER");
  1846. Snipernincsmenu[ id ] = false;
  1847. }
  1848. case 4:
  1849. {
  1850. fm_give_item(id, "weapon_m3")
  1851. fm_give_item(id, "weapon_usp")
  1852. fm_give_item(id, "weapon_smokegrenade")
  1853. fm_give_item(id, "item_thighpack")
  1854. fm_give_item(id, "item_assaultsuit");
  1855. fm_give_item(id, "item_nvgs");
  1856. fm_give_item(id, "ammo_45acp");
  1857. fm_give_item(id, "ammo_45acp");
  1858. fm_give_item(id, "ammo_45acp");
  1859. fm_give_item(id, "ammo_45acp");
  1860. fm_give_item(id, "ammo_buckshot");
  1861. fm_give_item(id, "ammo_buckshot");
  1862. fm_give_item(id, "ammo_buckshot");
  1863. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_BOMBALE");
  1864. HasTuzszeresz[ id ] = true;
  1865. set_dhudmessage(0,0,255, 0.2, 0.9, 0, 1.0, 37000.0, 0.1, 2.0)
  1866. show_dhudmessage(id, "^%L", id, "EMRMOD_TUZSZERESZHUD", gpontjaid[ id ] )
  1867. }
  1868. }
  1869.  
  1870. menu_destroy(menu);
  1871. return PLUGIN_HANDLED;
  1872. }
  1873.  
  1874. public Jetpack (id)
  1875. {
  1876. if( HasKommandos[ id ] )
  1877. {
  1878. HasJet[ id ] = true
  1879. set_task( float( get_pcvar_num( gJetIdo ) ), "remove_jetpack", id );
  1880. }
  1881. else
  1882. {
  1883. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_NEMKOMMANDOS")
  1884. return PLUGIN_HANDLED
  1885. }
  1886. return PLUGIN_HANDLED
  1887. }
  1888.  
  1889. public remove_jetpack( id )
  1890. {
  1891. HasJet[ id ] = false;
  1892. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_JETPACKKI", get_pcvar_num( gJetIdo ) );
  1893. }
  1894.  
  1895. public bacon_playerJumping( id )
  1896. {
  1897. if( HasJet[ id ] )
  1898. {
  1899. new iOrigin[ 3 ];
  1900. get_user_origin( id, iOrigin, 0 );
  1901. iOrigin[ 2 ] -= 20;
  1902. new Float:fVelocity[ 3 ];
  1903. pev( id, pev_velocity, fVelocity );
  1904. fVelocity[ 2 ] += 93;
  1905. set_pev( id, pev_velocity, fVelocity );
  1906. create_flame( iOrigin );
  1907. }
  1908. }
  1909.  
  1910. stock create_flame( origin[ 3 ] )
  1911. {
  1912. message_begin( MSG_PVS, SVC_TEMPENTITY, origin );
  1913. write_byte( TE_SPRITE );
  1914. write_coord( origin[ 0 ] );
  1915. write_coord( origin[ 1 ] );
  1916. write_coord( origin[ 2 ] );
  1917. write_short( gJetSprite );
  1918. write_byte( 3 );
  1919. write_byte( 99 );
  1920. message_end();
  1921. }
  1922.  
  1923. public Fegyvermenute(id)
  1924. {
  1925. new menu = menu_create("\rValassz Bunozot:", "menu_handler2");
  1926.  
  1927. menu_additem(menu, "\wDrogfutar", "1", 0);
  1928. menu_additem(menu, "\wBergyilkos", "2", 0);
  1929. menu_additem(menu, "\wMerenylo", "3", 0);
  1930. menu_additem(menu, "\wRambo", "4", 0);
  1931.  
  1932. menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
  1933.  
  1934. menu_display(id, menu, 0);
  1935. }
  1936.  
  1937. public menu_handler2(id, menu, item)
  1938. {
  1939. if( item == MENU_EXIT )
  1940. {
  1941. menu_destroy(menu);
  1942. return PLUGIN_HANDLED;
  1943. }
  1944. new data[6], iName[64];
  1945. new access, callback;
  1946. menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
  1947. new key = str_to_num(data);
  1948.  
  1949. switch(key)
  1950. {
  1951. case 1:
  1952. {
  1953. fm_give_item(id, "weapon_ak47");
  1954. fm_give_item(id, "weapon_elite");
  1955. fm_give_item(id, "weapon_hegrenade");
  1956. fm_give_item(id, "weapon_flashbang");
  1957. fm_give_item(id, "weapon_flashbang");
  1958. fm_give_item(id, "weapon_smokegrenade");
  1959. fm_give_item(id, "ammo_762nato");
  1960. fm_give_item(id, "ammo_762nato");
  1961. fm_give_item(id, "ammo_762nato");
  1962. fm_give_item(id, "ammo_9mm")
  1963. fm_give_item(id, "ammo_9mm")
  1964. fm_give_item(id, "ammo_9mm")
  1965. fm_give_item(id, "ammo_9mm")
  1966. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_DROGVASARLAS");
  1967. HasDrogFutar[ id ] = false;
  1968. set_dhudmessage(0,0,255, 0.2, 0.9, 0, 1.0, 37000.0, 0.1, 2.0)
  1969. show_dhudmessage(id, "^%L", id, "EMRMOD_DROGFUTARHUD", gpontjaid[ id ] )
  1970. }
  1971. case 2:
  1972. {
  1973. fm_give_item(id, "weapon_scout")
  1974. fm_give_item(id, "weapon_galil")
  1975. fm_give_item(id, "weapon_glock18")
  1976. fm_give_item(id, "ammo_9mm") //glock loszer
  1977. fm_give_item(id, "ammo_9mm")
  1978. fm_give_item(id, "ammo_9mm")
  1979. fm_give_item(id, "ammo_9mm")
  1980. fm_give_item(id, "ammo_762nato"); //Scout loszer
  1981. fm_give_item(id, "ammo_762nato");
  1982. fm_give_item(id, "ammo_762nato");
  1983. fm_give_item(id, "ammo_556nato"); //Famas Loszer
  1984. fm_give_item(id, "ammo_556nato");
  1985. fm_give_item(id, "weapon_flashbang");
  1986. fm_give_item(id, "weapon_flashbang");
  1987. fm_give_item(id, "item_kevlar")
  1988. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_KESVALASZTAS");
  1989. HasBergyilkos[ id ] = true;
  1990. set_dhudmessage(0,0,255, 0.2, 0.9, 0, 1.0, 37000.0, 0.1, 2.0)
  1991. show_dhudmessage(id, "^%L", id, "EMRMOD_BERGYILKOSHUD", gpontjaid[ id ] )
  1992. }
  1993. case 3:
  1994. {
  1995. give_item(id, "weapon_hegrenade")
  1996. cs_set_user_bpammo(id, CSW_HEGRENADE, 4)
  1997. fm_give_item(id, "weapon_mp5navy");
  1998. fm_give_item(id, "ammo_9mm")
  1999. fm_give_item(id, "ammo_9mm")
  2000. fm_give_item(id, "ammo_9mm")
  2001. fm_give_item(id, "ammo_9mm")
  2002. fm_give_item(id, "weapon_deagle")
  2003. fm_give_item(id, "ammo_50ae");
  2004. fm_give_item(id, "ammo_50ae");
  2005. fm_give_item(id, "ammo_50ae");
  2006. fm_give_item(id, "ammo_50ae")
  2007. fm_give_item(id, "item_kevlar")
  2008. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_TNTLEROB");
  2009. HasTNT[ id ] = true;
  2010. set_dhudmessage(0,0,255, 0.2, 0.9, 0, 1.0, 37000.0, 0.1, 2.0)
  2011. show_dhudmessage(id, "^%L", id, "EMRMOD_MERENYLOHUD", gpontjaid[ id ] )
  2012. }
  2013. case 4:
  2014. {
  2015. fm_give_item(id, "weapon_m249")
  2016. fm_give_item(id, "ammo_556natobox");
  2017. fm_give_item(id, "ammo_556natobox");
  2018. fm_give_item(id, "weapon_hegrenade");
  2019. fm_give_item(id, "weapon_flashbang");
  2020. fm_give_item(id, "weapon_smokegrenade");
  2021. fm_give_item(id, "weapon_elite");
  2022. fm_give_item(id, "ammo_9mm")
  2023. fm_give_item(id, "ammo_9mm")
  2024. fm_give_item(id, "ammo_9mm")
  2025. fm_give_item(id, "ammo_9mm")
  2026. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_MINIGUN");
  2027. hasminigun[ id ] = true;
  2028. HasRambo[ id ] = true;
  2029. set_dhudmessage(0,0,255, 0.2, 0.9, 0, 1.0, 3700.0, 0.1, 2.0)
  2030. show_dhudmessage(id, "^%L", id, "EMRMOD_RAMBOHUD", gpontjaid[ id ] )
  2031. }
  2032. }
  2033.  
  2034. menu_destroy(menu);
  2035. return PLUGIN_HANDLED;
  2036. }
  2037.  
  2038. public BuyUzenet(id)
  2039. {
  2040. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_NINCSVASARLAS");
  2041.  
  2042. return PLUGIN_HANDLED;
  2043. }
  2044.  
  2045. public DropUzenet(id)
  2046. {
  2047. ColorChat(id, RED, "[EMR] ^x04%L", id, "EMRMOD_NINCSDROP");
  2048.  
  2049. return PLUGIN_HANDLED;
  2050. }
  2051.  
  2052. public Jatekneve( )
  2053. {
  2054. static gamename[32];
  2055. get_pcvar_string( emr_jateknev, gamename, 31 );
  2056. forward_return( FMV_STRING, gamename );
  2057. return FMRES_SUPERCEDE;
  2058. }
  2059.  
  2060. public Message_StatusIcon(iMsgId, iMsgDest, id)
  2061. {
  2062. static szIcon[8];
  2063. get_msg_arg_string(2, szIcon, charsmax(szIcon));
  2064. if( equal(szIcon, "buyzone") )
  2065. {
  2066. if( get_msg_arg_int(1) )
  2067. {
  2068. set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0));
  2069. return PLUGIN_HANDLED;
  2070. }
  2071. }
  2072.  
  2073. return PLUGIN_CONTINUE;
  2074. }
  2075.  
  2076. public plugin_precache()
  2077. {
  2078. vipAuthArray = ArrayCreate(44, 1);
  2079. vipPasswordArray = ArrayCreate(32, 1);
  2080. vipFlagsArray = ArrayCreate(1, 1);
  2081. vipAccessArray = ArrayCreate(1, 1);
  2082. vipItemNameArray = ArrayCreate(32, 1);
  2083. vipItemFlagArray = ArrayCreate(1, 1);
  2084. precache_model("models/player/emrvipct/emrvipct.mdl")
  2085. precache_model("models/player/emrvipte/emrvipte.mdl")
  2086. precache_model("models/emrvip/mp5.mdl")
  2087. precache_model("models/amxtnt.mdl")
  2088. SpriteExplosion = precache_model("sprites/bexplo.spr")
  2089. precache_model("models/emr/v_minigun.mdl")
  2090. precache_model("models/emr/p_minigun.mdl")
  2091. gJetSprite = precache_model( "sprites/explode1.spr" );
  2092. g_sprite_smoke = precache_model("sprites/steam1.spr");
  2093. g_sprite_shockwave = precache_model("sprites/shockwave.spr");
  2094. g_sprite_streak = precache_model("sprites/streak.spr");
  2095. g_sprite_fire = precache_model("sprites/hexplo.spr");
  2096. g_sprite_mushroom = precache_model("sprites/mushroom.spr");
  2097. precache_model("models/w_weaponbox.mdl");
  2098. precache_model("models/emr/v_knife-grav.mdl");
  2099. precache_model("models/emr/v_knife-hp.mdl");
  2100. precache_model("models/emr/v_knife-speed.mdl");
  2101. precache_model("models/emr/v_knife-notrap.mdl");
  2102.  
  2103. new fvox[32];
  2104. for(new i = 0;i < 11;i++)
  2105. {
  2106. format(fvox,31,"emr/%s.wav",g_number[i]);
  2107. precache_sound(fvox);
  2108. }
  2109. }
  2110. public Help12( id )
  2111. {
  2112. show_motd( id,"emrhelp.txt");
  2113. }
  2114.  
  2115. public FwdHamPlayerSpawn( id )
  2116. {
  2117. if( is_user_alive( id ) )
  2118. {
  2119. strip_user_weapons( id );
  2120. give_item( id, "weapon_knife" );
  2121. }
  2122. }
  2123.  
  2124. public hirdetes(id)
  2125. {
  2126. ColorChat(id, RED, "[EMR]^x04 %L", id, "EMRMOD_HIRDETES");
  2127. }
  2128. public Sniperct(id)
  2129. {
  2130. new menu = menu_create("Valassz snipert:", "menu_sniper");
  2131.  
  2132. menu_additem(menu, "AWP", "1", 0);
  2133. menu_additem(menu, "Scout", "2", 0);
  2134. menu_additem(menu, "SG550", "3", 0);
  2135.  
  2136. menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
  2137.  
  2138. menu_display(id, menu, 0);
  2139. }
  2140. public menu_sniper(id, menu, item)
  2141. {
  2142. if( item == MENU_EXIT )
  2143. {
  2144. menu_destroy(menu);
  2145. return PLUGIN_HANDLED;
  2146. }
  2147. new data[6], iName[64];
  2148. new access, callback;
  2149. menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
  2150. new key = str_to_num(data);
  2151.  
  2152. switch(key)
  2153. {
  2154. case 1:
  2155. {
  2156. fm_give_item(id, "weapon_awp")
  2157. fm_give_item(id, "weapon_deagle")
  2158. fm_give_item(id, "weapon_flashbang")
  2159. fm_give_item(id, "weapon_flashbang")
  2160. fm_give_item(id, "item_kevlar")
  2161. fm_give_item(id, "item_nvgs")
  2162. fm_give_item(id, "ammo_338magnum");
  2163. fm_give_item(id, "ammo_338magnum");
  2164. fm_give_item(id, "ammo_338magnum");
  2165. fm_give_item(id, "ammo_50ae");
  2166. fm_give_item(id, "ammo_50ae");
  2167. fm_give_item(id, "ammo_50ae");
  2168. fm_give_item(id, "ammo_50ae");
  2169. Ujraeledes[ id ]++;
  2170. set_dhudmessage(0,0,255, 0.2, 0.9, 0, 1.0, 37000.0, 0.1, 2.0)
  2171. show_dhudmessage(id, "^%L", id, "EMRMOD_AWPHUD", gpontjaid[ id ] )
  2172. }
  2173. case 2:
  2174. {
  2175. fm_give_item(id, "weapon_scout")
  2176. fm_give_item(id, "weapon_glock18")
  2177. fm_give_item(id, "ammo_9mm")
  2178. fm_give_item(id, "ammo_9mm")
  2179. fm_give_item(id, "ammo_9mm")
  2180. fm_give_item(id, "ammo_9mm")
  2181. fm_give_item(id, "ammo_762nato");
  2182. fm_give_item(id, "ammo_762nato");
  2183. fm_give_item(id, "ammo_762nato");
  2184. fm_give_item(id, "weapon_flashbang");
  2185. fm_give_item(id, "weapon_flashbang");
  2186. fm_give_item(id, "item_kevlar")
  2187. Ujraeledes[ id ]++;
  2188. set_dhudmessage(0,0,255, 0.2, 0.9, 0, 1.0, 3700.0, 0.1, 2.0)
  2189. show_dhudmessage(id, "^%L", id, "EMRMOD_SCOUTHUD", gpontjaid[ id ] )
  2190. }
  2191. case 3:
  2192. {
  2193. fm_give_item(id, "weapon_sg550");
  2194. fm_give_item(id, "ammo_556nato")
  2195. fm_give_item(id, "ammo_556nato")
  2196. fm_give_item(id, "ammo_556nato")
  2197. fm_give_item(id, "ammo_556nato")
  2198. fm_give_item(id, "weapon_deagle")
  2199. fm_give_item(id, "ammo_50ae");
  2200. fm_give_item(id, "ammo_50ae");
  2201. fm_give_item(id, "ammo_50ae");
  2202. fm_give_item(id, "ammo_50ae")
  2203. fm_give_item(id, "item_kevlar")
  2204. Ujraeledes[ id ]++;
  2205. set_dhudmessage(0,0,255, 0.2, 0.9, 0, 1.0, 3700.0, 0.1, 2.0)
  2206. show_dhudmessage(id, "^%L", id, "EMRMOD_SG550HUD", gpontjaid[ id ] )
  2207. }
  2208. }
  2209.  
  2210. menu_destroy(menu);
  2211. return PLUGIN_HANDLED;
  2212. }
  2213. LoadVipList(const fileName[])
  2214. {
  2215. new path[64];
  2216. get_localinfo("amxx_configsdir", path, charsmax(path));
  2217. format(path, charsmax(path), "%s/%s", path, fileName);
  2218.  
  2219. new file = fopen(path, "r");
  2220.  
  2221. if (file)
  2222. {
  2223. new text[121], auth[44], pass[32], flags[26], acc[3];
  2224.  
  2225. while (!feof(file))
  2226. {
  2227. fgets(file, text, charsmax(text));
  2228. trim(text);
  2229.  
  2230. if (text[0] == ';')
  2231. {
  2232. continue;
  2233. }
  2234.  
  2235. if (parse(text, auth, charsmax(auth), pass, charsmax(pass), flags, charsmax(flags), acc, charsmax(acc)) != 4)
  2236. {
  2237. continue;
  2238. }
  2239.  
  2240. LoadVip(auth, pass, flags, acc);
  2241. }
  2242.  
  2243. fclose(file);
  2244. }
  2245. }
  2246.  
  2247. FindFlag(const arr[], const ch)
  2248. {
  2249. new size = strlen(arr);
  2250. for (new i = 0; i < size; i++)
  2251. {
  2252. if (arr[i] == ch)
  2253. {
  2254. return true;
  2255. }
  2256. }
  2257.  
  2258. return false;
  2259. }
  2260.  
  2261. ReadFlags(const str[])
  2262. {
  2263. new flagsBin = 0;
  2264. for (new i = 0; i < 26; i++)
  2265. {
  2266. if (FindFlag(str, letter[i]))
  2267. {
  2268. flagsBin |= (1<<i);
  2269. }
  2270. }
  2271.  
  2272. return flagsBin;
  2273. }
  2274.  
  2275. ReadAccess(const str[])
  2276. {
  2277. new accBin = 0;
  2278. for (new i = 0; i < 3; i++)
  2279. {
  2280. if (FindFlag(str, letter[i]))
  2281. {
  2282. accBin |= (1<<i);
  2283. }
  2284. }
  2285.  
  2286. return accBin;
  2287. }
  2288.  
  2289. LoadVip(const auth[], const pass[], const flags[], const acc[])
  2290. {
  2291. ArrayPushString(vipAuthArray, auth);
  2292. ArrayPushString(vipPasswordArray, pass);
  2293. ArrayPushCell(vipFlagsArray, ReadFlags(flags));
  2294. ArrayPushCell(vipAccessArray, ReadAccess(acc));
  2295. }
  2296.  
  2297. GetAccess(const id)
  2298. {
  2299. new userName[32], passField[32], userPass[32], userAuth[32], userIp[44];
  2300. get_user_info(id, "name", userName, charsmax(userName));
  2301. get_pcvar_string(cvarPasswordField, passField, charsmax(passField));
  2302. get_user_info(id, passField, userPass, charsmax(userPass));
  2303. get_user_authid(id, userAuth, charsmax(userAuth));
  2304. get_user_ip(id, userIp, charsmax(userIp), 1);
  2305.  
  2306. RemoveAccess(id);
  2307.  
  2308. new auth[44], pass[32], acc, flags;
  2309. new size = ArraySize(vipAuthArray);
  2310.  
  2311. for (new i = 0; i < size; i++)
  2312. {
  2313. ArrayGetString(vipAuthArray, i, auth, charsmax(auth));
  2314. ArrayGetString(vipPasswordArray, i, pass, charsmax(pass));
  2315. flags = ArrayGetCell(vipFlagsArray, i);
  2316. acc = ArrayGetCell(vipAccessArray, i);
  2317.  
  2318. if (((acc & VIP_STEAM) && equal(auth, userAuth)) || ((acc & VIP_IP) && equal(auth, userIp)) || ((acc & VIP_NAME) && equal(auth, userName) && equal(pass, userPass)))
  2319. {
  2320. vip[id] = true;
  2321. vipFlags[id] = flags;
  2322. break;
  2323. }
  2324. }
  2325. }
  2326.  
  2327. ConnectGetAccess(const id)
  2328. {
  2329. GetAccess(id);
  2330.  
  2331. if (vip[id])
  2332. {
  2333. ExecuteForward(forwardVipConnect, result, id);
  2334. }
  2335. }
  2336.  
  2337. RemoveAccess(const id)
  2338. {
  2339. vip[id] = false;
  2340. vipFlags[id] = 0;
  2341. }
  2342.  
  2343. // Events
  2344. public handle_gun(id)
  2345. {
  2346. new clip, ammo
  2347. new weap = get_user_weapon(id,clip,ammo)
  2348.  
  2349. if(VSGetVipFlag(id, VIP_FLAG_L))
  2350. {
  2351. if(weap == CSW_MP5NAVY)
  2352. {
  2353. entity_set_string(id, EV_SZ_viewmodel, "models/emrvip/mp5.mdl")
  2354. entity_set_string(id, EV_SZ_weaponmodel, "models/p_mp5.mdl")
  2355. }
  2356. }
  2357.  
  2358. if( HasRambo[ id ] )
  2359. {
  2360. if(weap == CSW_M249)
  2361. {
  2362. entity_set_string(id, EV_SZ_viewmodel, "models/emr/v_minigun.mdl")
  2363. entity_set_string(id, EV_SZ_weaponmodel, "models/emr/p_minigun.mdl")
  2364. }
  2365. }
  2366.  
  2367. if( HasKnifeGrav[ id ] )
  2368. {
  2369. if(weap == CSW_KNIFE)
  2370. {
  2371. entity_set_string(id, EV_SZ_viewmodel, "models/emr/v_knife-grav.mdl")
  2372. }
  2373. }
  2374. if( HasKnifeHP[ id ] )
  2375. {
  2376. if(weap == CSW_KNIFE)
  2377. {
  2378. entity_set_string(id, EV_SZ_viewmodel, "models/emr/v_knife-hp.mdl")
  2379. }
  2380. }
  2381. if( HasKnifeSpeed[ id ] )
  2382. {
  2383. if(weap == CSW_KNIFE)
  2384. {
  2385. entity_set_string(id, EV_SZ_viewmodel, "models/emr/v_knife-speed.mdl")
  2386. }
  2387. }
  2388. if( HasKnifeNotrap[ id ] )
  2389. {
  2390. if(weap == CSW_KNIFE)
  2391. {
  2392. entity_set_string(id, EV_SZ_viewmodel, "models/emr/v_knife-notrap.mdl")
  2393. }
  2394. }
  2395. }
  2396.  
  2397. public VSVipConnect(id)
  2398. {
  2399. if (get_pcvar_num(cvarAmountSlots) > 0)
  2400. {
  2401. CheckAccess(id);
  2402. }
  2403. }
  2404.  
  2405. public CheckAccess(id)
  2406. {
  2407. new maxplayers = get_maxplayers();
  2408. new players = get_playersnum(1);
  2409. new limit = maxplayers - get_pcvar_num(cvarAmountSlots);
  2410.  
  2411. if (VSGetVipFlag(id, VIP_FLAG_I) || (players <= limit))
  2412. {
  2413. return PLUGIN_CONTINUE;
  2414. }
  2415.  
  2416. server_cmd("kick #%d ^"Kirugva, mert VIP-nek nem volt hely.^"", get_user_userid(id))
  2417. return PLUGIN_HANDLED;
  2418. }
  2419.  
  2420. public messageSayText(msgid, msgdest, id)
  2421. {
  2422. new channel[64];
  2423. get_msg_arg_string(2, channel, charsmax(channel));
  2424.  
  2425. if(!TrieGetString(vipChannels, channel, channel, charsmax(channel)))
  2426. {
  2427. return;
  2428. }
  2429.  
  2430. new sender = get_msg_arg_int(1);
  2431.  
  2432. if(sender)
  2433. {
  2434. if (VSGetVipFlag(sender, VIP_FLAG_J))
  2435. {
  2436. set_msg_arg_string(2, channel);
  2437. }
  2438. }
  2439. }
  2440.  
  2441.  
  2442.  
  2443. public logevent_round_start(id) {
  2444. {
  2445. if(!is_user_connected(id))
  2446. return PLUGIN_CONTINUE;
  2447.  
  2448. if(Snipernincsmenu[ id ])
  2449. {
  2450. ColorChat(id, RED,"[EMR] ^x04%L", id, "EMRMOD_NINCSMENU");
  2451. }
  2452. else
  2453. {
  2454. if (cs_get_user_team(id) == CS_TEAM_CT)
  2455. {
  2456. Fegyvermenuct(id)
  2457. }
  2458.  
  2459. if (cs_get_user_team(id) == CS_TEAM_T)
  2460. {
  2461. Fegyvermenute(id)
  2462. }
  2463. }
  2464.  
  2465. HasTNT[ id ] = false;
  2466. removetnt(id)
  2467. HasGlow[ id ] = false;
  2468. HasHalkjaras[ id ] = false;
  2469. HasElet[ id ] = false;
  2470. HasArmor[ id ] = false;
  2471. HasSpeed[ id ] = false;
  2472. HasGravity[ id ] = false;
  2473. HasLathatatlan[ id ] = false;
  2474. HasDrog[ id ] = false;
  2475. HasDrogFutar[ id ] = true;
  2476. hasminigun[ id ] = false;
  2477. HasRambo[ id ] = false;
  2478. HasJet[ id ] = false;
  2479. HasKommandos[ id ] = false;
  2480. HasTuzszeresz[ id ] = false;
  2481. HasBomba[ id ] = false;
  2482. HasBergyilkos[ id ] = false;
  2483. HasKnife[ id ] = false;
  2484. HasKnifeGrav[ id ] = false;
  2485. HasKnifeHP[ id ] = false;
  2486. HasKnifeSpeed[ id ] = false;
  2487. HasKnifeNotrap[ id ] = false;
  2488. Sniper[ id ] = false;
  2489.  
  2490. ColorChat(id, RED, "[EMR]^x04 %L", id, "EMRMOD_VIPHIRDETES");
  2491.  
  2492. if (VSGetVipFlag(id, ACCESS_FLAG))
  2493. {
  2494. set_task(3.0,"gravity",id);
  2495. set_task(1.0,"mp5",id);
  2496. set_task(1.0,"hparmor",id);
  2497. set_task(1.0,"grenade",id);
  2498. set_task(2.0,"ammo",id);
  2499. set_task(1.0,"mp5",id);
  2500. }
  2501.  
  2502. if (VSGetVipFlag(id, VIP_FLAG_G))
  2503. {
  2504. new CsTeams:userTeam = cs_get_user_team(id)
  2505. if (userTeam == CS_TEAM_T)
  2506. {
  2507. cs_set_user_model(id, "emrvipte")
  2508. }
  2509. else if(userTeam == CS_TEAM_CT)
  2510. {
  2511. cs_set_user_model(id, "emrvipct")
  2512. }
  2513. else
  2514. {
  2515. cs_reset_user_model(id)
  2516. }
  2517. }
  2518. return PLUGIN_CONTINUE
  2519.  
  2520. }
  2521. }
  2522. public gravity(id)
  2523. {
  2524. if (VSGetVipFlag(id, VIP_FLAG_B) && is_user_alive(id))
  2525. {
  2526. set_user_gravity (id, get_pcvar_float( vipGravity ));
  2527. }
  2528. }
  2529.  
  2530. public mp5(id)
  2531. {
  2532. if (VSGetVipFlag(id, VIP_FLAG_C) && is_user_alive(id))
  2533. {
  2534. fm_give_item(id, "weapon_mp5navy");
  2535. }
  2536. }
  2537.  
  2538.  
  2539. public hparmor(id)
  2540. {
  2541. if (VSGetVipFlag(id, VIP_FLAG_D) && is_user_alive(id))
  2542. {
  2543. fm_set_user_armor(id, get_pcvar_num(cvarArmor));
  2544. set_user_health (id, get_pcvar_num(cvarHP));
  2545. }
  2546. }
  2547.  
  2548. public grenade(id)
  2549. {
  2550. if (VSGetVipFlag(id, VIP_FLAG_E) && is_user_alive(id))
  2551. {
  2552. fm_give_item(id, "weapon_hegrenade");
  2553. fm_give_item(id, "weapon_flashbang");
  2554. fm_give_item(id, "weapon_flashbang");
  2555. fm_give_item(id, "weapon_smokegrenade");
  2556. }
  2557. }
  2558.  
  2559. public ammo(id)
  2560. {
  2561. if (VSGetVipFlag(id, VIP_FLAG_F) && is_user_alive(id))
  2562. {
  2563. new weapons[32], num;
  2564. get_user_weapons(id, weapons, num);
  2565.  
  2566. for (new i = 0; i < num; i++)
  2567. {
  2568. ExecuteHam(Ham_GiveAmmo, id, MAXBPAMMO[weapons[i]], AMMOTYPE[weapons[i]], MAXBPAMMO[weapons[i]]);
  2569. }
  2570. }
  2571. }
  2572.  
  2573. public VipStatus(const MsgId, const MsgType, const MsgDest)
  2574. {
  2575. static id;
  2576. id = get_msg_arg_int(1);
  2577.  
  2578. if((VSGetVipFlag(id, VIP_FLAG_H)) && !get_msg_arg_int(2))
  2579. {
  2580. set_msg_arg_int(2, ARG_BYTE, (1 << 2 ));
  2581. }
  2582. }
  2583.  
  2584. public admin_motd(id,level,cid) {
  2585.  
  2586. if (!cmd_access(id,level,cid,1))
  2587. return PLUGIN_CONTINUE
  2588.  
  2589. show_motd(id,"vip.txt","VIP")
  2590. return PLUGIN_CONTINUE
  2591. }
  2592.  
  2593. public client_putinserver(id)
  2594. {
  2595. ConnectGetAccess(id);
  2596. }
  2597.  
  2598. public client_infochanged(id)
  2599. {
  2600. new newname[32], oldname[32];
  2601. get_user_name(id, oldname, charsmax(oldname));
  2602. get_user_info(id, "name", newname, charsmax(newname));
  2603.  
  2604. if (!equal(newname, oldname))
  2605. {
  2606. GetAccess(id);
  2607. }
  2608. }
  2609.  
  2610.  
  2611. public handle_say(id)
  2612. {
  2613. new said[192]
  2614. read_args(said,192)
  2615. if(( containi(said, "/emrvips") != -1 && containi(said, "vips") != -1) || contain(said, "/vips") != -1)
  2616. set_task(0.1,"print_viplist", id)
  2617. return PLUGIN_CONTINUE
  2618. }
  2619. public print_viplist(user)
  2620. {
  2621. new adminnames[33][32]
  2622. new message[256]
  2623. new id, count, x, len
  2624.  
  2625. for(id = 1 ; id <= maxplayers ; id++)
  2626. if(is_user_connected(id))
  2627. if (VSGetVipFlag(id, VIP_FLAG_A))
  2628. get_user_name(id, adminnames[count++], 31)
  2629.  
  2630. len = format(message, 255, "%s Online VIP: ",COLOR)
  2631. if(count > 0) {
  2632. for(x = 0 ; x < count ; x++) {
  2633. len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
  2634. if(len > 96 ) {
  2635. print_message(user, message)
  2636. len = format(message, 255, "%s ",COLOR)
  2637. }
  2638. }
  2639. print_message(user, message)
  2640. }
  2641. else {
  2642. len += format(message[len], 255-len, "Nincs online vip.")
  2643. print_message(user, message)
  2644. }
  2645. }
  2646.  
  2647. print_message(id, msg[])
  2648. {
  2649. message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
  2650. write_byte(id)
  2651. write_string(msg)
  2652. message_end()
  2653. }
  2654.  
  2655. public bomb_explode(planter, defuser)
  2656. {
  2657. if(is_running("cstrike") && VSGetVipFlag(planter, VIP_FLAG_A))
  2658. {
  2659. gpontjaid[ planter ] += get_pcvar_num( vipbomb );
  2660. }
  2661. else if (is_running("cstrike"))
  2662. {
  2663. gpontjaid[ planter ] += get_pcvar_num( gbombarobbanas );
  2664. }
  2665. return PLUGIN_CONTINUE;
  2666. }
  2667.  
  2668. public bomb_defused(defuser)
  2669. {
  2670. if(is_running("cstrike") && VSGetVipFlag(defuser, VIP_FLAG_A))
  2671. {
  2672. gpontjaid[ defuser ] += get_pcvar_num( vipbomb );
  2673. }
  2674. else if (is_running("cstrike"))
  2675. {
  2676. gpontjaid[ defuser ] += get_pcvar_num( gbombahatastalanitas );
  2677. }
  2678. return PLUGIN_CONTINUE;
  2679. }
  2680.  
  2681. public player_TakeDamage(victim, inflictor, attacker, Float:damage, damagetype, id) {
  2682. if(damagetype & DMG_BULLET && hasminigun[attacker] == true && attacker!=victim)
  2683. {
  2684. damage = damage*get_pcvar_float(Minigunsebzes)
  2685. SetHamParamFloat(4, damage)
  2686. return HAM_IGNORED
  2687. }
  2688. return HAM_IGNORED
  2689. }
  2690. stock log_kill(killer, victim, weapon[],headshot) {
  2691. user_silentkill( victim );
  2692.  
  2693. message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 );
  2694. write_byte( killer );
  2695. write_byte( victim );
  2696. write_byte( headshot );
  2697. write_string( weapon );
  2698. message_end();
  2699.  
  2700. new kfrags = get_user_frags( killer );
  2701. set_user_frags( killer, kfrags++ );
  2702. new vfrags = get_user_frags( victim );
  2703. set_user_frags( victim, vfrags++ );
  2704.  
  2705. return PLUGIN_CONTINUE
  2706. }
  2707.  
  2708. // Natives
  2709.  
  2710. public plugin_natives()
  2711. {
  2712. register_native("VSGetUserVip", "NativeGetUserVip", 1);
  2713. register_native("VSGetVipFlag", "NativeGetVipFlag", 1);
  2714. register_native("VSGetVipFlags", "NativeGetVipFlags", 1);
  2715. register_native("VSRegisterItem", "NativeRegisterItem", 1);
  2716. }
  2717.  
  2718. public NativeGetUserVip(id)
  2719. {
  2720. if (!is_user(id))
  2721. {
  2722. return false;
  2723. }
  2724.  
  2725. return vip[id];
  2726. }
  2727.  
  2728. public NativeGetVipFlag(id, flag)
  2729. {
  2730. if (!is_user(id) || !vip[id])
  2731. {
  2732. return false;
  2733. }
  2734.  
  2735. if (flag && !(vipFlags[id] & flag))
  2736. {
  2737. return false;
  2738. }
  2739.  
  2740. return true;
  2741. }
  2742.  
  2743. public NativeGetVipFlags(id)
  2744. {
  2745. if (!is_user(id))
  2746. {
  2747. return 0;
  2748. }
  2749.  
  2750. return vipFlags[id];
  2751. }
  2752.  
  2753. public NativeRegisterItem(name[], flag)
  2754. {
  2755. param_convert(1);
  2756.  
  2757. ArrayPushString(vipItemNameArray, name);
  2758. ArrayPushCell(vipItemFlagArray, flag);
  2759.  
  2760. return ArraySize(vipItemNameArray) - 1;
  2761. }
  2762.  
  2763.  
  2764. public plugin_end()
  2765. {
  2766. ArrayDestroy(vipAuthArray);
  2767. ArrayDestroy(vipPasswordArray);
  2768. ArrayDestroy(vipFlagsArray);
  2769. ArrayDestroy(vipAccessArray);
  2770. ArrayDestroy(vipItemNameArray);
  2771. ArrayDestroy(vipItemFlagArray);
  2772. TrieDestroy(vipChannels);
  2773. }
  2774. /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
  2775. *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par }
  2776. */
  2777.