#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
new g_maxplayers, cvar_plaguenemhpmulti, cvar_plaguesurvhpmulti
public plugin_init()
{
// This addon makes Plague rounds be 50% nemesis and 50% survivors
// REQUIRES ZP version 4.3-beta1 or later
register_plugin("[ZP] 50-50 Plague Mode", "0.2", "MeRcyLeZZ")
g_maxplayers = get_maxplayers()
}
public plugin_cfg()
{
cvar_plaguenemhpmulti = get_cvar_pointer("zp_plague_nem_hp_multi")
cvar_plaguesurvhpmulti = get_cvar_pointer("zp_plague_surv_hp_multi")
}
public zp_round_started(gamemode)
{
// Plague mode only
if (gamemode != MODE_PLAGUE)
return;
static id
for (id = 1; id <= g_maxplayers; id++)
{
// Dead or already a nemesis/survivor
if (!is_user_alive(id) || zp_get_user_nemesis(id) || zp_get_user_survivor(id))
continue;
if (zp_get_user_zombie(id))
{
// Turn zombies into Nemesis
zp_make_user_nemesis(id)
// Apply nemesis health multiplier
set_pev(id, pev_health, float(pev(id, pev_health))*get_pcvar_float(cvar_plaguenemhpmulti))
}
else
{
// Turn humans into Survivors
zp_make_user_survivor(id)
// Apply survivor health multiplier
set_pev(id, pev_health, float(pev(id, pev_health))*get_pcvar_float(cvar_plaguesurvhpmulti))
}
}
}