HLMOD.HU Forrás Megtekintés
- www.hlmod.hu#include <amxmodx>
#include <csx>
#define PLUGIN "Death HitPlace Details"
#define VERSION "1.0"
#define AUTHOR "Alka"
new
head_hit[32],
chest_hit[32],
leftarm_hit[32],
rightarm_hit[32],
leftleg_hit[32],
rightleg_hit[32],
stomach_hit[32],
total_hits[32];
new toggle_plugin;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_logevent("round_start", 2, "1=Round_Start")
toggle_plugin = register_cvar("amx_showhitplace","1")
}
public client_damage(attacker,victim,damage,weapon,hitplace,ta)
{
if(!get_pcvar_num(toggle_plugin))
return 1;
if(hitplace == HIT_HEAD || hitplace == HIT_CHEST || hitplace == HIT_STOMACH || hitplace == HIT_LEFTARM || hitplace == HIT_RIGHTARM || hitplace == HIT_LEFTLEG || hitplace == HIT_RIGHTLEG)
total_hits[victim] ++
if(hitplace == HIT_HEAD)
head_hit[victim] ++
else if(hitplace == HIT_CHEST)
chest_hit[victim] ++
else if(hitplace == HIT_STOMACH)
stomach_hit[victim] ++
else if(hitplace == HIT_LEFTARM)
leftarm_hit[victim] ++
else if(hitplace == HIT_RIGHTARM)
rightarm_hit[victim] ++
else if(hitplace == HIT_LEFTLEG)
leftleg_hit[victim] ++
else if(hitplace == HIT_RIGHTLEG)
rightleg_hit[victim] ++
return 0;
}
public client_death(killer,victim,weapon,hitplace,tk)
{
if(!get_pcvar_num(toggle_plugin))
return 1;
set_hudmessage(0, 255, 255, -1.0, -0.49, 0, 2.0, 5.0, 0.1, 0.1, -1)
show_hudmessage(victim, "(%d)^n--%d--[%d]--%d--^n[%d]^n%d %d^n_/ \_",head_hit[victim],leftarm_hit[victim],chest_hit[victim],rightarm_hit[victim],stomach_hit[victim],leftleg_hit[victim],rightleg_hit[victim])
set_hudmessage(255, 25, 0, 0.45, 0.51, 0, 2.0, 5.0, 0.1, 0.1, -1)
show_hudmessage(victim,"Osszes Talalat: %d",total_hits[victim])
return 1;
}
public round_start()
{
if(!get_pcvar_num(toggle_plugin))
return 1;
new players[32], num
get_players(players, num)
new player
for(new i = 0; i < num; i++)
{
player = players[i]
head_hit[player] = 0
chest_hit[player] = 0
stomach_hit[player] = 0
leftarm_hit[player] = 0
rightarm_hit[player] = 0
leftleg_hit[player] = 0
rightleg_hit[player] = 0
total_hits[player] = 0
}
return 1;
}