HLMOD.HU Forrás Megtekintés
- www.hlmod.hu#include <amxmodx>
#define PLUGIN "Bullet Damage"
#define AUTHOR "ConnorMcLeod"
#define VERSION "1.0"
#define MAX_PLAYERS 32
new const Float:g_flCoords[][] =
{
{0.30, 0.55},
{0.35, 0.52},
{0.40, 0.48},
{0.45, 0.45},
{0.50, 0.42},
{0.55, 0.45},
{0.60, 0.49},
{0.65, 0.54}
}
new g_iPlayerPos[MAX_PLAYERS+1]
new g_iMaxPlayers
new g_pCvarEnabled
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_pCvarEnabled = register_cvar("bullet_damage", "1")
register_event("Damage", "Event_Damage", "b", "2>0", "3=0")
g_iMaxPlayers = get_maxplayers()
}
public Event_Damage( iVictim )
{
if( get_pcvar_num(g_pCvarEnabled) && (read_data(4) || read_data(5) || read_data(6)) )
{
new id = get_user_attacker(iVictim)
if( (1 <= id <= g_iMaxPlayers) && is_user_connected(id) )
{
new iPos = ++g_iPlayerPos[id]
if( iPos == sizeof(g_flCoords) )
{
iPos = g_iPlayerPos[id] = 0
}
set_hudmessage(0, 40, 80, Float:g_flCoords[iPos][0], Float:g_flCoords[iPos][1], 0, 0.1, 2.5, 0.02, 0.02, -1)
show_hudmessage(id, "|-%d HP|", read_data(2))
}
}
}