#include <amxmod> new const sound[] = "ambience/fallscream.wav" public plugin_init() { register_plugin("HeadShot Scream", "0.1", "KRoT@L") register_event("DeathMsg","death_event","a","3=1") } public plugin_precache() { precache_sound(sound) } public death_event() { new id = read_data(2) emit_sound(id, CHAN_BODY, sound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM) }