/*
[ZP] Extra Item: Golden XM1014
Team: Humans
Description: This plugin adds a new weapon for Human Teams.
Weapon Cost: 20
Features:
- This weapon do more damage
- This weapon has zoom
- Launch Lasers
- This weapon has unlimited bullets
Cvars:
- zp_goldenxm_dmg_multiplier <5> - Damage Multiplier for Golden XM1014
- zp_goldenxm_gold_bullets <1|0> - Golden bullets effect ?
- zp_goldenxm_custom_model <1|0> - Golden XM1014 Custom Model
- zp_goldenxm_unlimited_clip <1|0> - Golden XM1014 Unlimited Clip
- zp_goldenxm_enabled <1|0> - Golden XM1014 enable buy
*/
#include <amxmodx>
#include <engine> // Added by Shidla
#include <fakemeta>
#include <fakemeta_util>
#include <fun>
#include <hamsandwich>
#include <cstrike>
#include <zombieplague>
#define PLUGIN "[ZP] Weapon: Golden XM1014"
#define VERSION "1.1"
#define AUTHOR "Wisam187 / Shidla / Furion"
#define is_valid_player(%1) (1 <= %1 <= 32)
#define ENG_NULLENT -1 // Added by Shidla
#define EV_INT_WEAPONKEY EV_INT_impulse // Added by Shidla
#define GXM1014_WEAPONKEY 5222 // Added by Shidla
new const g_GXM1014Ent[] = "weapon_xm1014"
new xm1014_V_MODEL[64] = "models/weapons_gold/v_xm1014.mdl"
new xm1014_P_MODEL[64] = "models/weapons_gold/p_xm1014.mdl"
new xm1014_W_MODEL[64] = "models/weapons_gold/w_xm1014.mdl"
/* Pcvars */
new cvar_dmgmultiplier, cvar_goldbullets, cvar_custommodel, cvar_uclip, cvar_enabled
new g_cvar_dmgmultiplier, g_cvar_goldbullets, g_cvar_custommodel, g_cvar_uclip, g_cvar_enabled
// Item ID
new g_itemid
new bool:g_Hasxm1014[33]
new g_hasZoom[ 33 ]
new bullets[ 33 ]
// Sprite
new m_spriteTexture
//new SayText
const Wep_xm1014 = ((1<<CSW_XM1014))
const m_pPlayer = 41
public plugin_precache()
{
precache_model(xm1014_V_MODEL)
precache_model(xm1014_P_MODEL)
precache_model(xm1014_W_MODEL)
m_spriteTexture = precache_model("sprites/dot.spr")
precache_sound("weapons/zoom.wav")
/* CVARS */
cvar_dmgmultiplier = register_cvar("zp_goldenxm_dmg_multiplier", "3")
cvar_custommodel = register_cvar("zp_goldenxm_custom_model", "1")
cvar_goldbullets = register_cvar("zp_goldenxm_gold_bullets", "0")
cvar_uclip = register_cvar("zp_goldenxm_unlimited_clip", "0")
cvar_enabled = register_cvar("zp_goldenxm_enabled", "1")
}
public plugin_init()
{
// Register The Plugin
register_plugin(PLUGIN, VERSION, AUTHOR)
//register_cvar("Shidla", "[ZP] Golden XM1014 [w_ model added]", FCVAR_SERVER|FCVAR_SPONLY)
g_cvar_dmgmultiplier = get_pcvar_num(cvar_dmgmultiplier)
g_cvar_goldbullets = get_pcvar_num(cvar_goldbullets)
g_cvar_custommodel = get_pcvar_num(cvar_custommodel)
g_cvar_uclip = get_pcvar_num(cvar_uclip)
g_cvar_enabled = get_pcvar_num(cvar_enabled)
// Death Msg
register_event("DeathMsg", "Death", "a")
// Weapon Pick Up
register_event("WeapPickup","checkModel","b","1=19")
// Current Weapon Event
register_event("CurWeapon","checkWeapon","be","1=1")
register_event("CurWeapon", "make_tracer", "be", "1=1", "3>0")
// Ham TakeDamage
RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage")
register_forward( FM_CmdStart, "fw_CmdStart" )
RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1)
RegisterHam(Ham_Item_AddToPlayer, g_GXM1014Ent, "fw_GXM1014AddToPlayer") // Added by Shidla
//SayText = get_user_msgid("SayText")
//register_dictionary("zp_xm1014_w_model.txt")
RegisterHam(Ham_Item_Holster,g_GXM1014Ent, "fw_Holster_Post", 1)
RegisterHam(Ham_Item_Deploy, g_GXM1014Ent, "fw_Item_Deploy_Post", 1)
register_forward(FM_SetModel, "fw_SetModel") // Added by Shidla
// Register Zombie Plague extra item
g_itemid = zp_register_extra_item("Golden XM1014", 100, ZP_TEAM_HUMAN)
}
public zp_extra_item_selected(player, itemid)
{
if ( itemid == g_itemid )
{
if (!g_cvar_enabled) return ZP_PLUGIN_HANDLED
else
{
if ( user_has_weapon(player, CSW_XM1014 ) )
{
drop_prim(player)
}
give_item(player, "weapon_xm1014")
cs_set_user_bpammo(player, CSW_XM1014, 35);
//print_col_chat( player, "^4[ZP] ^1%L ^3[%L]", LANG_PLAYER, "BUY_XM1014", LANG_PLAYER, "GXM-1014")
g_Hasxm1014[player] = true;
}
}
return PLUGIN_HANDLED
}
/*
CSW_P228 || CSW_GLOCK18 || CSW_ELITE || CSW_FIVESEVEN || CSW_USP || CSW_DEAGLE
CSW_MAC10 || CSW_UMP45 || CSW_MP5NAVY || CSW_TMP || CSW_P90
CSW_XM1014 || CSW_M3
CSW_GALIL || CSW_FAMAS || CSW_M4A1 || CSW_AK47
CSW_AWP ||CSW_SCOUT || CSW_AUG || CSW_SG550 || CSW_G3SG1 || CSW_SG552 || CSW_M249
CSW_KNIFE
CSW_HEGRENADE || CSW_C4 || CSW_SMOKEGRENADE || CSW_FLASHBANG
*/
public client_connect(id)
{
g_Hasxm1014[id] = false
}
public client_disconnected(id)
{
g_Hasxm1014[id] = false
}
public Death()
{
g_Hasxm1014[read_data(2)] = false
}
public fwHamPlayerSpawnPost(id)
{
g_Hasxm1014[id] = false
remove_removexm1014(id)
}
// remove gun and save all guns
public remove_removexm1014(id) {
new wpnList[32]
new number
get_user_weapons(id,wpnList,number)
for (new i = 0;i < number ;i++) {
if (wpnList[i] == CSW_XM1014) {
fm_strip_user_gun(id, wpnList[i])
}
}
}
public zp_user_infected_post(id)
{
if (zp_get_user_zombie(id))
{
g_Hasxm1014[id] = false
}
}
public checkModel(id)
{
if ( zp_get_user_zombie(id) )
return PLUGIN_HANDLED
new szWeapID = read_data(2)
if ( szWeapID == CSW_XM1014 && g_Hasxm1014[id] == true && g_cvar_custommodel )
{
set_pev(id, pev_viewmodel2, xm1014_V_MODEL)
set_pev(id, pev_weaponmodel2, xm1014_P_MODEL)
}
return PLUGIN_HANDLED
}
public checkWeapon(id)
{
new plrClip, plrAmmo, plrWeap[32]
new plrWeapId
plrWeapId = get_user_weapon(id, plrClip , plrAmmo)
if (plrWeapId == CSW_XM1014 && g_Hasxm1014[id])
{
checkModel(id)
}
else
{
return PLUGIN_CONTINUE
}
if (plrClip == 0 && g_cvar_uclip)
{
// If the user is out of ammo..
get_weaponname(plrWeapId, plrWeap, 31)
// Get the name of their weapon
give_item(id, plrWeap)
engclient_cmd(id, plrWeap)
engclient_cmd(id, plrWeap)
engclient_cmd(id, plrWeap)
}
return PLUGIN_HANDLED
}
public fw_Holster_Post(wpn)
{
static id
id = get_pdata_cbase(wpn, m_pPlayer, 4)
if(is_valid_player( id ) && is_user_alive(id) && get_user_weapon(id) == CSW_XM1014 && g_Hasxm1014[id] )
{
g_hasZoom[ id ] = false
cs_set_user_zoom( id, CS_RESET_ZOOM, 0 )
}
return HAM_IGNORED
}
public fw_Item_Deploy_Post(weapon_ent)
{
new owner
owner = pev(weapon_ent,pev_owner)
if(is_valid_player( owner ) && is_user_alive(owner) && get_user_weapon(owner) == CSW_XM1014 && g_Hasxm1014[owner] && g_cvar_custommodel )
{
set_pev(owner, pev_viewmodel2, xm1014_V_MODEL)
set_pev(owner, pev_weaponmodel2, xm1014_P_MODEL)
}
}
public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
if ( is_valid_player( attacker ) && get_user_weapon(attacker) == CSW_XM1014 && g_Hasxm1014[attacker] )
{
SetHamParamFloat(4, damage * float( g_cvar_dmgmultiplier ) )
}
return HAM_IGNORED
}
public fw_CmdStart( id, uc_handle, seed )
{
if( !is_user_alive( id ) )
return FMRES_IGNORED
new szClip, szAmmo
new szWeapID = get_user_weapon( id, szClip, szAmmo )
if( szWeapID != CSW_XM1014|| g_Hasxm1014[id] == false)
return FMRES_IGNORED
if( ( get_uc( uc_handle, UC_Buttons ) & IN_ATTACK2 ) && !( pev( id, pev_oldbuttons ) & IN_ATTACK2 ) )
{
if( szWeapID == CSW_XM1014 && g_Hasxm1014[id] == true && !g_hasZoom[id] == true)
{
g_hasZoom[id] = true
cs_set_user_zoom( id, CS_SET_AUGSG552_ZOOM, 0 )
emit_sound( id, CHAN_ITEM, "weapons/zoom.wav", 0.20, 2.40, 0, 100 )
}
else if ( szWeapID == CSW_XM1014 && g_Hasxm1014[id] == true && g_hasZoom[id])
{
g_hasZoom[ id ] = false
cs_set_user_zoom( id, CS_RESET_ZOOM, 0 )
}
}
return FMRES_IGNORED
}
public make_tracer(id)
{
if (g_cvar_goldbullets)
{
new clip,ammo
new wpnid = get_user_weapon(id,clip,ammo)
new pteam[16]
get_user_team(id, pteam, 15)
if ((bullets[id] > clip) && (wpnid == CSW_XM1014) && g_Hasxm1014[id])
{
new vec1[3], vec2[3]
get_user_origin(id, vec1, 1) // origin; your camera point.
get_user_origin(id, vec2, 4) // termina; where your bullet goes (4 is cs-only)
//BEAMENTPOINTS
message_begin( MSG_BROADCAST,SVC_TEMPENTITY)
write_byte (0) //TE_BEAMENTPOINTS 0
write_coord(vec1[0])
write_coord(vec1[1])
write_coord(vec1[2])
write_coord(vec2[0])
write_coord(vec2[1])
write_coord(vec2[2])
write_short( m_spriteTexture )
write_byte(1) // framestart
write_byte(5) // framerate
write_byte(2) // life
write_byte(10) // width
write_byte(0) // noise
write_byte( 255 ) // r, g, b
write_byte( 215 ) // r, g, b
write_byte( 0 ) // r, g, b
write_byte(200) // brightness
write_byte(150) // speed
message_end()
}
bullets[id] = clip
}
}
// Added by Shidla
public fw_SetModel(entity, model[])
{
// Entity is not valid
if(!is_valid_ent(entity))
return FMRES_IGNORED;
// Entity model is not w_xm1014
if(!equal(model, "models/w_xm1014.mdl"))
return FMRES_IGNORED;
// Get classname
static szClassName[33]
entity_get_string(entity, EV_SZ_classname, szClassName, charsmax(szClassName))
// Not a Weapon box
if(!equal(szClassName, "weaponbox"))
return FMRES_IGNORED
// Some vars
static iOwner, iStoredxM1014ID
// Get owner
iOwner = entity_get_edict(entity, EV_ENT_owner)
// Get drop weapon index (galil) to use in fw_Galil_AddToPlayer forward
iStoredxM1014ID = find_ent_by_owner(ENG_NULLENT, "weapon_xm1014", entity)
// Entity classname is weaponbox, and galil has founded
if(g_Hasxm1014[iOwner] && is_valid_ent(iStoredxM1014ID))
{
// Setting weapon options
entity_set_int(iStoredxM1014ID, EV_INT_WEAPONKEY, GXM1014_WEAPONKEY)
// Reset user vars
g_Hasxm1014[iOwner] = false
// Set weaponbox new model
entity_set_model(entity, xm1014_W_MODEL)
return FMRES_SUPERCEDE
}
return FMRES_IGNORED
}
// Added by Shidla
public fw_GXM1014AddToPlayer (GXM1014, id)
{
// Make sure that this is M79
if( is_valid_ent(GXM1014) && is_user_connected(id) && entity_get_int(GXM1014, EV_INT_WEAPONKEY) == GXM1014_WEAPONKEY)
{
// Update
g_Hasxm1014[id] = true
// Reset weapon options
entity_set_int(GXM1014, EV_INT_WEAPONKEY, 0)
return HAM_HANDLED
}
return HAM_IGNORED
}
stock drop_prim(id)
{
new weapons[32], num
get_user_weapons(id, weapons, num)
for (new i = 0; i < num; i++) {
if (Wep_xm1014 & (1<<weapons[i]))
{
static wname[32]
get_weaponname(weapons[i], wname, sizeof wname - 1)
engclient_cmd(id, "drop", wname)
}
}
}
/*
stock print_col_chat(const id, const input[], any:...)
{
new count = 1, players[32];
static msg[191];
vformat(msg, 190, input, 3);
replace_all(msg, 190, "!g", "^4"); // Green Color
replace_all(msg, 190, "!y", "^1"); // Default Color
replace_all(msg, 190, "!t", "^3"); // Team Color
if (id) players[0] = id; else get_players(players, count, "ch");
{
for ( new i = 0; i < count; i++ )
{
if ( is_user_connected(players[i]) )
{
message_begin(MSG_ONE_UNRELIABLE, SayText, _, players[i]);
write_byte(players[i]);
write_string(msg);
message_end();
}
}
}
} */
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ fbidis\\ ansi\\ ansicpg1252\\ deff0{\\ fonttbl{\\ f0\\ fnil\\ fcharset0 Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ ltrpar\\ lang1034\\ f0\\ fs16 \n\\ par }
*/