-   
- #include <sourcemod> 
- #include <sdktools> 
-   
- #pragma semicolon 1 
-   
- // Declare offsets 
-   
- new VelocityOffset_0; 
- new VelocityOffset_1; 
- new BaseVelocityOffset; 
-   
- // Declare convar handles 
-   
- new Handle:hPush; 
- new Handle:hHeight; 
-   
- public Plugin:myinfo =  
- { 
-   name = "BunnyHop", 
-   author = "Soccerdude", 
-   description = "BunnyHoppolás", 
-   version = "1.0.1", 
-   url = "http://sourcemod.net/" 
- }; 
-   
- public OnPluginStart() 
- { 
-   PrintToServer("----------------|         A BHOP Betöltve.        |---------------"); 
-   // Hook Events 
-   HookEvent("player_jump",PlayerJumpEvent); 
-   // Find offsets 
-   VelocityOffset_0=FindSendPropOffs("CBasePlayer","m_vecVelocity[0]"); 
-   if(VelocityOffset_0==-1) 
-     SetFailState("[BunnyHop] Hiba: Nem Sikerult megtalani Velocity[0] t."); 
-   VelocityOffset_1=FindSendPropOffs("CBasePlayer","m_vecVelocity[1]"); 
-   if(VelocityOffset_1==-1) 
-     SetFailState("[BunnyHop] Hiba: Nem Sikerult megtalani Velocity[1] t."); 
-   BaseVelocityOffset=FindSendPropOffs("CBasePlayer","m_vecBaseVelocity"); 
-   if(BaseVelocityOffset==-1) 
-     SetFailState("[BunnyHop] Hiba: Nem Sikerult megtalani BaseVelocity-t."); 
-   // Create cvars 
-   hPush=CreateConVar("bunnyhop_push","1.0","bhop lokes"); 
-   hHeight=CreateConVar("bunnyhop_height","1.0","bhop magassag"); 
-   // Create config 
-   AutoExecConfig(); 
-   // Public cvar 
-   CreateConVar("bunnyhop_version","1.0.1","[BunnyHop] Jelenlegi verziója a pluginnak",FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_UNLOGGED|FCVAR_DONTRECORD|FCVAR_REPLICATED|FCVAR_NOTIFY); 
-   PrintToServer("----------------|         A BHOP Betöltve.        |---------------"); 
- } 
-   
- public PlayerJumpEvent(Handle:event,const String:name[],bool:dontBroadcast) 
- { 
-   new index=GetClientOfUserId(GetEventInt(event,"userid")); 
-   new Float:finalvec[3]; 
-   finalvec[0]=GetEntDataFloat(index,VelocityOffset_0)*GetConVarFloat(hPush)/2.0; 
-   finalvec[1]=GetEntDataFloat(index,VelocityOffset_1)*GetConVarFloat(hPush)/2.0; 
-   finalvec[2]=GetConVarFloat(hHeight)*50.0; 
-   SetEntDataVector(index,BaseVelocityOffset,finalvec,true); 
- }