#include <amxmodx>
    #include <amxmisc>
    #include <colorchat>
    #include <fun>
    #include <cstrike>
    #include <hamsandwich>
 
    #define PLUGIN "Weapon Menu"
    #define VERSION "1.0"
    #define AUTHOR "Silent"
 
    new gWPCT,gWPTE;
    new g_showsec[33];
    new bool:already[33];
 
    public plugin_init() {
    register_plugin(PLUGIN, VERSION, AUTHOR)
    register_clcmd("", "playerspawn");
    RegisterHam(Ham_Spawn, "player", "playerspawn", 1)
    register_clcmd("say /guns", "parancsok");
    register_clcmd("say guns", "parancsok");
    register_logevent("logevent_end", 2, "1=Round_End");
    register_logevent("logevent_end", 2, "1&Restart_Round");
    register_logevent("logevent_end", 2, "1=Game_Commencing");
    }
 
    public logevent_end()
    {
    gWPCT = 0;
    gWPTE = 0;
 
    new players[32], pnum
    get_players(players, pnum)
    for(new i=0; i<pnum; i++)
    {
    already[i] = false;
    }
    }
 
    public playerspawn(id)
    {
    g_showsec[id] = 15;
    already[id] = false;
    fegyvermenu(id);
    }
 
    public fegyvermenu(id)
    {
    if(!is_user_alive(id)) return PLUGIN_HANDLED;
 
    cs_set_user_money(id, 0);
    new string[200];
 
    if(g_showsec[id] <= 15)
    {
    if(g_showsec[id] != 0)
    {
    if(already[id]) return PLUGIN_HANDLED;
    set_task(1.0, "fegyvermenu",id);
    g_showsec[id]--;
    }
    else
    {
    show_menu(id, 0, "^n", 1);
    return PLUGIN_HANDLED;
    }
    }
 
    if(!user_has_weapon(id, CSW_C4))
    {
 
    strip_user_weapons(id);
    format(string, charsmax(string), "\wFegyver csomagok\y[\r%d \wmp\y]\w:", g_showsec[id]);
    new menu = menu_create(string, "handler")
    menu_additem(menu, "\rM4A1 \yCsomag", "1", 0);
    menu_additem(menu, "\rAK47 \yCsomag", "2", 0);
    menu_additem(menu, "\rAWP \yCsomag \d[\rElso \y3 \rembernek!\d]", "3", 0);
    menu_additem(menu, "\rMachineGun \yCsomag", "4", 0);
    menu_additem(menu, "\rAUG \yCsomag", "5", 0);
    menu_additem(menu, "\rFAMAS \yCsomag", "6", 0);
    menu_additem(menu, "\rGalil \yCsomag", "7", 0);
    menu_additem(menu, "\rSMG \yCsomag", "8", 0);
    menu_additem(menu, "\rAutoshotgun \yCsomag", "9", 0);
    menu_additem(menu, "\rShotgun \yCsomag", "10", 0);
    menu_additem(menu, "\rScout \yCsomag", "11", 0);
    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
    menu_display(id, menu);
    }
    else
    {
    formatex(string, charsmax(string), "\wFegyver csomagok\y[\r%d \wmp\y]\w:", g_showsec[id]);
    new menu = menu_create(string, "handler")
    menu_additem(menu, "\rM4A1 \yCsomag", "1", 0);
    menu_additem(menu, "\rAK47 \yCsomag", "2", 0);
    menu_additem(menu, "\rAWP \yCsomag \d[\rElso \y2 \rembernek!\d]", "3", 0);
    menu_additem(menu, "\rMachineGun \yCsomag", "4", 0);
    menu_additem(menu, "\rAUG \yCsomag", "5", 0);
    menu_additem(menu, "\rFAMAS \yCsomag", "6", 0);
    menu_additem(menu, "\rGalil \yCsomag", "7", 0);
    menu_additem(menu, "\rSMG \yCsomag", "8", 0);
    menu_additem(menu, "\rAutoshotgun \yCsomag", "9", 0);
    menu_additem(menu, "\rShotgun \yCsomag", "10", 0);
    menu_additem(menu, "\rScout \yCsomag", "11", 0);
    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
    menu_display(id, menu);
    }
 
    return PLUGIN_HANDLED;
    }
 
    public handler(id, menu, item)
    {
    if( item == MENU_EXIT )
    {
    menu_destroy(menu);
    return PLUGIN_HANDLED;
    }
    already[id] = true;
    new data[6], szName[64];
    new access, callback;
    menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
    new key = str_to_num(data);
    switch(key)
    {
 
    case 1:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_m4a1");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 M4A1^x03 csomagot!");
    }
    case 2:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_ak47");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 AK47^x03 csomagot!");
    }
    case 3:
    {
    new CsTeams:userTeam = cs_get_user_team(id);
    if(userTeam == CS_TEAM_CT)
    {
    if(gWPCT < 2)
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_awp");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 AWP^x03 csomagot!");
    gWPCT++
    }
    else
    {
    client_print(id, print_center, "Csak 2 ember AWP-zhet csapatonkent!");
    fegyvermenu(id);
    }
    }
    if(userTeam == CS_TEAM_T)
    {
    if(gWPTE < 2)
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_awp");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 AWP^x03 csomagot!");
    gWPTE++
    }
    else
    {
    client_print(id, print_center, "Csak 2 ember AWP-zhet csapatonkent!");
    fegyvermenu(id);
    }
    }
 
    }
    case 4:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_m249");
    give_item(id, "ammo_556natobox");
    give_item(id, "ammo_556natobox");
    give_item(id, "ammo_556natobox");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 MachineGun^x03 csomagot!");
    }
    case 5:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_aug");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 AUG^x03 csomagot!");
    }
    case 6:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_famas");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 FAMAS^x03 csomagot!");
    }
    case 7:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_galil");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 Galil^x03 csomagot!");
    }
    case 8:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_mp5navy");
    give_item(id, "ammo_9mm");
    give_item(id, "ammo_9mm");
    give_item(id, "ammo_9mm");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 SMG^x03 csomagot!");
    }
    case 9:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_xm1014");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 AutoShotgun^x03 csomagot!");
    }
    case 10:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_m3");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 Shotgun^x03 csomagot!");
    }
    case 11:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_scout");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    ColorChat(id, BLUE, "^x01[INFO]^x04 - ^x03Kaptal egy^x04 Scout^x03 csomagot!");
    }
    }
    return PLUGIN_HANDLED;
    }
 
    stock give_player_grenades(index)
    {
    give_item(index, "weapon_hegrenade");
    give_item(index, "weapon_flashbang");
    give_item(index, "weapon_smokegrenade");
    give_item(index, "item_thighpack");
    give_item(index, "item_assaultsuit");
    }