/* Plugin generated by AMXX-Studio */
 
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <engine>
#include <cstrike>
#include <nvault>
 
#define PLUGIN "New Plug-In"
#define VERSION "1.0"
#define AUTHOR "Rendszergazda"
 
#define PARACHUTE_LEVEL ADMIN_ALL
 
#define FL_WATERJUMP    (1<<11)
#define FL_ONGROUND     (1<<9)
 
new points[33];
 
new pBunny, pMulti, pParac, pVIP
 
new gBunny[33], gMulti[33], gVIP[33];
 
new g_vault
new jumpnum[33] = 0
new bool:dojump[33] = false
 
 
new has_parachute[33]
new para_ent[33]
new gCStrike = 0
new pDetach, pFallSpeed, pEnabled;
 
public client_connect(id)
{
        LoadInformation(id);
        if(gVIP[id])
        {
                gBunny[id] = true; gMulti[id] = true; has_parachute[id] = true;
        }
}
 
public client_disconnect(id)
{
        SaveInformation(id);
}
public client_PreThink(id)
{
        bunny(id);
        multi(id);
        parac(id);
}
 
public parac(id)
{
        if (!get_pcvar_num(pEnabled)) return
        if (!is_user_alive(id) || !has_parachute[id]) return
 
        new Float:fallspeed = get_pcvar_float(pFallSpeed) * -1.0
        new Float:frame
 
        new button = get_user_button(id)
        new oldbutton = get_user_oldbutton(id)
        new flags = get_entity_flags(id)
 
        if (para_ent[id] > 0 && (flags & FL_ONGROUND)) {
 
                if (get_pcvar_num(pDetach)) {
 
                        if (get_user_gravity(id) == 0.1) set_user_gravity(id, 1.0)
 
                        if (entity_get_int(para_ent[id],EV_INT_sequence) != 2) {
                                entity_set_int(para_ent[id], EV_INT_sequence, 2)
                                entity_set_int(para_ent[id], EV_INT_gaitsequence, 1)
                                entity_set_float(para_ent[id], EV_FL_frame, 0.0)
                                entity_set_float(para_ent[id], EV_FL_fuser1, 0.0)
                                entity_set_float(para_ent[id], EV_FL_animtime, 0.0)
                                entity_set_float(para_ent[id], EV_FL_framerate, 0.0)
                                return
                        }
 
                        frame = entity_get_float(para_ent[id],EV_FL_fuser1) + 2.0
                        entity_set_float(para_ent[id],EV_FL_fuser1,frame)
                        entity_set_float(para_ent[id],EV_FL_frame,frame)
 
                        if (frame > 254.0) {
                                remove_entity(para_ent[id])
                                para_ent[id] = 0
                        }
                }
                else {
                        remove_entity(para_ent[id])
                        set_user_gravity(id, 1.0)
                        para_ent[id] = 0
                }
 
                return
        }
 
        if (button & IN_USE) {
 
                new Float:velocity[3]
                entity_get_vector(id, EV_VEC_velocity, velocity)
 
                if (velocity[2] < 0.0) {
 
                        if(para_ent[id] <= 0) {
                                para_ent[id] = create_entity("info_target")
                                if(para_ent[id] > 0) {
                                        entity_set_string(para_ent[id],EV_SZ_classname,"parachute")
                                        entity_set_edict(para_ent[id], EV_ENT_aiment, id)
                                        entity_set_edict(para_ent[id], EV_ENT_owner, id)
                                        entity_set_int(para_ent[id], EV_INT_movetype, MOVETYPE_FOLLOW)
                                        entity_set_model(para_ent[id], "models/parachute.mdl")
                                        entity_set_int(para_ent[id], EV_INT_sequence, 0)
                                        entity_set_int(para_ent[id], EV_INT_gaitsequence, 1)
                                        entity_set_float(para_ent[id], EV_FL_frame, 0.0)
                                        entity_set_float(para_ent[id], EV_FL_fuser1, 0.0)
                                }
                        }
 
                        if (para_ent[id] > 0) {
 
                                entity_set_int(id, EV_INT_sequence, 3)
                                entity_set_int(id, EV_INT_gaitsequence, 1)
                                entity_set_float(id, EV_FL_frame, 1.0)
                                entity_set_float(id, EV_FL_framerate, 1.0)
                                set_user_gravity(id, 0.1)
 
                                velocity[2] = (velocity[2] + 40.0 < fallspeed) ? velocity[2] + 40.0 : fallspeed
                                entity_set_vector(id, EV_VEC_velocity, velocity)
 
                                if (entity_get_int(para_ent[id],EV_INT_sequence) == 0) {
 
                                        frame = entity_get_float(para_ent[id],EV_FL_fuser1) + 1.0
                                        entity_set_float(para_ent[id],EV_FL_fuser1,frame)
                                        entity_set_float(para_ent[id],EV_FL_frame,frame)
 
                                        if (frame > 100.0) {
                                                entity_set_float(para_ent[id], EV_FL_animtime, 0.0)
                                                entity_set_float(para_ent[id], EV_FL_framerate, 0.4)
                                                entity_set_int(para_ent[id], EV_INT_sequence, 1)
                                                entity_set_int(para_ent[id], EV_INT_gaitsequence, 1)
                                                entity_set_float(para_ent[id], EV_FL_frame, 0.0)
                                                entity_set_float(para_ent[id], EV_FL_fuser1, 0.0)
                                        }
                                }
                        }
                }
                else if (para_ent[id] > 0) {
                        remove_entity(para_ent[id])
                        set_user_gravity(id, 1.0)
                        para_ent[id] = 0
                }
        }
        else if ((oldbutton & IN_USE) && para_ent[id] > 0 ) {
                remove_entity(para_ent[id])
                set_user_gravity(id, 1.0)
                para_ent[id] = 0
        }
}
 
public multi(id)
{
        if(!is_user_alive(id) && !gMulti[id]) return PLUGIN_CONTINUE
        new nbut = get_user_button(id)
        new obut = get_user_oldbutton(id)
        if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))
        {
                if(jumpnum[id] < 1)
                {
                        dojump[id] = true
                        jumpnum[id]++
                        return PLUGIN_CONTINUE
                }
        }
        if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
        {
                jumpnum[id] = 0
                return PLUGIN_CONTINUE
        }
        return PLUGIN_CONTINUE
}
 
public client_PostThink(id)
{
        if(!is_user_alive(id) && !gMulti[id]) return PLUGIN_CONTINUE
        if(dojump[id] == true)
        {
                new Float:velocity[3]  
                entity_get_vector(id,EV_VEC_velocity,velocity)
                velocity[2] = random_float(265.0,285.0)
                entity_set_vector(id,EV_VEC_velocity,velocity)
                dojump[id] = false
                return PLUGIN_CONTINUE
        }
        return PLUGIN_CONTINUE
}      
 
 
public bunny(id)
{
        if (!gBunny[id])
                return PLUGIN_CONTINUE
 
        entity_set_float(id, EV_FL_fuser2, 0.0)
 
        if (!gBunny[id])
                return PLUGIN_CONTINUE
        if (entity_get_int(id, EV_INT_button) & 2)
        {
                new flags = entity_get_int(id, EV_INT_flags)
 
                if (flags & FL_WATERJUMP)
                        return PLUGIN_CONTINUE
                if ( entity_get_int(id, EV_INT_waterlevel) >= 2 )
                        return PLUGIN_CONTINUE
                if ( !(flags & FL_ONGROUND) )
                        return PLUGIN_CONTINUE
 
                new Float:velocity[3]
                entity_get_vector(id, EV_VEC_velocity, velocity)
                velocity[2] += 250.0
                entity_set_vector(id, EV_VEC_velocity, velocity)
 
                entity_set_int(id, EV_INT_gaitsequence, 6)
        }
        return PLUGIN_CONTINUE
}
 
public plugin_natives()
{
        set_module_filter("module_filter")
        set_native_filter("native_filter")
}
 
public module_filter(const module[])
{
        if (!cstrike_running() && equali(module, "cstrike")) {
                return PLUGIN_HANDLED
        }
 
        return PLUGIN_CONTINUE
}
 
public native_filter(const name[], index, trap)
{
        if (!trap) return PLUGIN_HANDLED
 
        return PLUGIN_CONTINUE
}
 
public plugin_precache()
{
        precache_model("models/parachute.mdl")
}
 
 
public plugin_init() {
        register_plugin(PLUGIN, VERSION, AUTHOR);
        register_event("DeathMsg", "onDeath", "a", "1>0");
        register_clcmd("say /menu", "menu");
        register_clcmd("say_team /menu", "menu");
        register_clcmd("/menu", "menu");
        register_clcmd("menu", "menu");
 
        pBunny = register_cvar("ps_bunny_cost", "300");
        pMulti = register_cvar("ps_multi_cost", "10");
        pParac = register_cvar("ps_parac_cost", "10");
        pVIP = register_cvar("ps_vip_cost", "2000");
 
 
        pEnabled = register_cvar("sv_parachute", "1" )
        pFallSpeed = register_cvar("parachute_fallspeed", "100")
        pDetach = register_cvar("parachute_detach", "1")
 
        if (gCStrike)
        {
 
                register_concmd("amx_parachute", "admin_give_parachute", PARACHUTE_LEVEL, "<nick, #userid or @team>" )
        }
 
 
}
 
public onDeath()
{
        new killer = read_data(1);
        new victim = read_data(2);
        if(killer != victim)
        {
                points[killer]++
                set_hudmessage(0, 255, 0, 0.05, 0.88, 2, 6.0, 12.0)
                show_hudmessage(killer, "Kaptal 1 pontot! Menuhoz ird be, hogy /menu.")
        }
}
 
public menu(id)
{
        new menu = menu_create("Valassz targyat!", "handler");
        menu_additem(menu, "Bunnyhop", "0", 0);
        menu_additem(menu, "Dupla ugras", "1", 0);
        menu_additem(menu, "Ejtoernyo", "2", 0);
        menu_additem(menu, "*V.I.P.*", "3", 0);
        menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
        menu_display(id, menu);
}
 
public handler(id, menu, item)
{
        if(item == MENU_EXIT)
        {
                menu_destroy(menu);
        }
        new szCommand[6] , szName[64]; new access , callback;
        menu_item_getinfo(menu , item , access , szCommand , 5 , szName , 63 , callback);
        new i = str_to_num(szCommand)
        switch(i)
        {
                case 0:
                {
                        if(points[id] >= get_pcvar_num(pBunny))
                        {
                                gBunny[id] = true;
                                cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(pBunny));
                        }
                        else
                        {
                                set_hudmessage(255, 0, 0, 0.30, 0.41, 1, 6.0, 4.0)
                                show_hudmessage(id, "Nincs eleg penzed a vasarlashoz!")
                        }
 
                }
                case 1:
                {
                        if(points[id] >= get_pcvar_num(pMulti))
                        {
                                gMulti[id] = true;
                                cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(pMulti));
                        }
                        else
                        {
                                set_hudmessage(255, 0, 0, 0.30, 0.41, 1, 6.0, 4.0)
                                show_hudmessage(id, "Nincs eleg penzed a vasarlashoz!")
                        }
 
                }
                case 2:
                {
                        if(points[id] >= get_pcvar_num(pParac))
                        {
                                has_parachute[id] = true;
                                cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(pParac));
                        }
                        else
                        {
                                set_hudmessage(255, 0, 0, 0.30, 0.41, 1, 6.0, 4.0)
                                show_hudmessage(id, "Nincs eleg penzed a vasarlashoz!")
                        }
 
                }
                case 3:
                {
                        if(points[id] >= get_pcvar_num(pVIP))
                        {
                                gVIP[id] = true;
                                gBunny[id] = true; gMulti[id] = true; has_parachute[id] = true;
                                cs_set_user_money(id, cs_get_user_money(id) - get_pcvar_num(pVIP));
                        }
                        else
                        {
                                set_hudmessage(255, 0, 0, 0.30, 0.41, 1, 6.0, 4.0)
                                show_hudmessage(id, "Nincs eleg penzed a vasarlashoz!")
                        }
                }
        }
}
public LoadInformation(id)
{
    new name[32]
 
    get_user_name(id, name, 31)
 
    new vaultkey[64],vaultdata[256]
 
 
    format(vaultkey,63,"%sPONTSYSTEM", name)
 
    format(vaultdata,255,"%i#%i#%i#%i#", gBunny[id], gMulti[id], gVIP[id], has_parachute[id])
 
 
    nvault_get(g_vault,vaultkey,vaultdata,255)
 
    replace_all(vaultdata, 255, "#", " ")
 
    new nbunny[33], nmulti[33], nvip[33], nparac[33];
 
    parse(vaultdata, nbunny, 32, nmulti, 32, nvip, 32, nparac, 32)
 
    gBunny[id] = str_to_num(nbunny)
 
    gMulti[id] = str_to_num(nmulti)
 
    gVIP[id] = str_to_num(nvip)
 
    has_parachute[id] = str_to_num(nparac)
 
    return PLUGIN_CONTINUE
 
}
 
public SaveInformation(id)
{
    new name[32]
    get_user_name(id, name, 31)
 
    new vaultkey[64],vaultdata[256]
 
    format(vaultkey,63,"%sPONTSYSTEM", name)
 
    format(vaultdata,255,"%i#%i#%i#%i#", gBunny[id], gMulti[id], gVIP[id], has_parachute[id])
 
 
 
    nvault_set(g_vault,vaultkey,vaultdata)
    return PLUGIN_CONTINUE
}