#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#include <fun>
#include <cstrike>
#include <hamsandwich>
 
#define PLUGIN "fegyvermenu"
#define VERSION "1.0"
#define AUTHOR "Silent"
 
new gWPCT;
new gWPTE;
 
public plugin_init() {
   register_plugin(PLUGIN, VERSION, AUTHOR)
   register_clcmd("say /guns", "fegyvermenu");
   RegisterHam(Ham_Spawn,  "player", "fegyvermenu", 1)
   register_logevent("logevent_end", 2, "1=Round_End");
}
 
public logevent_end()
{
   gWPCT = 0;
   gWPTE = 0;
}
 
 
public fegyvermenu(id)
{
   cs_set_user_money(id, 0);   // Penz nullazasa
   if(!user_has_weapon(id, CSW_C4))
   {
   strip_user_weapons(id);
   new menu = menu_create("\r.:[~W!NNeR ~ *OnlyDust2* # Fegyvermenü\r]:.", "handler");
   menu_additem(menu, "\d[\rM4A1 \yCsomag\d]", "1", 0);
   menu_additem(menu, "\d[\rAK47 \yCsomag\d]", "2", 0);
   menu_additem(menu, "\d[\rAWP \yCsomag]\d]", "3", 0);
   menu_additem(menu, "\d[\rMachineGun \yCsomag\d]", "4", 0);
   menu_additem(menu, "\d[\rAUG \yCsomag\d]", "5", 0);
   menu_additem(menu, "\d[\rFAMAS \yCsomag\d]", "6", 0);
   menu_additem(menu, "\d[\rGalil \yCsomag\d]", "7", 0);
   menu_additem(menu, "\d[\rSMG \yCsomag\d]", "8", 0);
   menu_additem(menu, "\d[\rAutoshotgun \yCsomag\d]", "9", 0);
   menu_additem(menu, "\d[\rShotgun \yCsomag\d]", "10", 0);
   menu_additem(menu, "\d[\rScout \yCsomag\d]", "11", 0);
   menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
   menu_display(id, menu);
   }
    else
        {
   new menu = menu_create("\r[~W!NNeR ~ *OnlyDust2* # Fegyvermenü\r]:.", "handler");
   menu_additem(menu, "\d[\rM4A1 \yCsomag\d]", "1", 0);
   menu_additem(menu, "\d[\rAK47 \yCsomag\d]", "2", 0);
   menu_additem(menu, "\d[\rAWP \yCsomag\d]", "3", 0);
   menu_additem(menu, "\d[\rMachineGun \yCsomag\d]", "4", 0);
   menu_additem(menu, "\d[\rAUG \yCsomag\d]", "5", 0);
   menu_additem(menu, "\d[\rFAMAS \yCsomag\d]", "6", 0);
   menu_additem(menu, "\d[\rGalil \yCsomag\d]", "7", 0);
   menu_additem(menu, "\d[\rSMG \yCsomag\d]", "8", 0);
   menu_additem(menu, "\d[\rAutoshotgun \yCsomag\d]", "9", 0);
   menu_additem(menu, "\d[\rShotgun \yCsomag\d]", "10", 0);
   menu_additem(menu, "\d[\rScout \yCsomag\d]", "11", 0);
   menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
   menu_display(id, menu);
    }
}
 
public handler(id, menu, item)
{
    if( item == MENU_EXIT )
    {
        menu_destroy(menu);
        return PLUGIN_HANDLED;
    }
    new data[6], szName[64];
    new access, callback;
    menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
    new key = str_to_num(data);
    switch(key)
    {
 
   case 1:
   {
 
      give_player_grenades(id);
      give_item(id, "weapon_knife");
      give_item(id, "weapon_deagle");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "weapon_m4a1");
      give_item(id, "ammo_556nato");
      give_item(id, "ammo_556nato");
      give_item(id, "ammo_556nato");
      ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy M4A1 packot!");
   }
   case 2:
   {
 
      give_player_grenades(id);
      give_item(id, "weapon_knife");
      give_item(id, "weapon_deagle");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "weapon_ak47");
      give_item(id, "ammo_762nato");
      give_item(id, "ammo_762nato");
      give_item(id, "ammo_762nato");
      ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy AK47 packot!");
   }
   case 3:
   {
        new CsTeams:userTeam = cs_get_user_team(id);
        if(userTeam == CS_TEAM_CT)
        {
              if(gWPCT < 2)
              {
 
                 give_player_grenades(id);
                 give_item(id, "weapon_knife");
                 give_item(id, "weapon_awp");
                 give_item(id, "weapon_deagle");
                 give_item(id, "ammo_50ae");
                 give_item(id, "ammo_50ae");
                 give_item(id, "ammo_50ae");
                 give_item(id, "ammo_338magnum");
                 give_item(id, "ammo_338magnum");
                 give_item(id, "ammo_338magnum");
                 ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy AWP packot!");
                 gWPCT++
              }
                            else
              {
                 client_print(id, print_center, "Csak 2 ember Wépézhet csapatonként!");
                 fegyvermenu(id);
              }
        }
        if(userTeam == CS_TEAM_T)
        {
             if(gWPTE < 2)
              {
 
                 give_player_grenades(id);
                 give_item(id, "weapon_knife");
                 give_item(id, "weapon_awp");
                 give_item(id, "weapon_deagle");
                 give_item(id, "ammo_50ae");
                 give_item(id, "ammo_50ae");
                 give_item(id, "ammo_50ae");
                 give_item(id, "ammo_338magnum");
                 give_item(id, "ammo_338magnum");
                 give_item(id, "ammo_338magnum");
                 ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy AWP packot!");
                 gWPTE++
              }
                            else
              {
                 client_print(id, print_center, "Csak 2 ember Wépézhet csapatonként!");
                 fegyvermenu(id);
              }
         }
 
   }
   case 4:
   {
 
      give_player_grenades(id);
      give_item(id, "weapon_knife");
      give_item(id, "weapon_deagle");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "weapon_m249");
      give_item(id, "ammo_556natobox");
      give_item(id, "ammo_556natobox");
      give_item(id, "ammo_556natobox");
      ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy MachineGun packot!");
   }  
   case 5:
   {
 
      give_player_grenades(id);
      give_item(id, "weapon_knife");
      give_item(id, "weapon_deagle");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae")
      give_item(id, "weapon_aug");
      give_item(id, "ammo_556nato");
      give_item(id, "ammo_556nato");
      give_item(id, "ammo_556nato");
      ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy AUG packot!");
   }
   case 6:
   {
 
      give_player_grenades(id);
      give_item(id, "weapon_knife");
      give_item(id, "weapon_deagle");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae")
      give_item(id, "weapon_famas");
      give_item(id, "ammo_556nato");
      give_item(id, "ammo_556nato");
      give_item(id, "ammo_556nato");
      ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy Famas packot!");
   }
   case 7:
   {
 
      give_player_grenades(id);
      give_item(id, "weapon_knife");
      give_item(id, "weapon_deagle");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae")
      give_item(id, "weapon_galil");
      give_item(id, "ammo_556nato");
      give_item(id, "ammo_556nato");
      give_item(id, "ammo_556nato");
      ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy Galil packot!");
   }
   case 8:
   {
 
      give_player_grenades(id);
      give_item(id, "weapon_knife");
      give_item(id, "weapon_deagle");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae")
      give_item(id, "weapon_mp5navy");
      give_item(id, "ammo_9mm");
      give_item(id, "ammo_9mm");
      give_item(id, "ammo_9mm");
      ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy Smg packot!");
   }
   case 9:
   {
 
      give_player_grenades(id);
      give_item(id, "weapon_knife");
      give_item(id, "weapon_deagle");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae")
      give_item(id, "weapon_xm1014");
      give_item(id, "ammo_buckshot");
      give_item(id, "ammo_buckshot");
      give_item(id, "ammo_buckshot");
      ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy AutoShotgun packot!");
   }
   case 10:
   {
 
      give_player_grenades(id);
      give_item(id, "weapon_knife");
      give_item(id, "weapon_deagle");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae")
      give_item(id, "weapon_m3");
      give_item(id, "ammo_buckshot");
      give_item(id, "ammo_buckshot");
      give_item(id, "ammo_buckshot");
      ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy Shotgun packot!");
   }
   case 11:
   {
 
      give_player_grenades(id);
      give_item(id, "weapon_knife");
      give_item(id, "weapon_deagle");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae");
      give_item(id, "ammo_50ae")
      give_item(id, "weapon_scout");
      give_item(id, "ammo_762nato");
      give_item(id, "ammo_762nato");
      give_item(id, "ammo_762nato");
      ColorChat(id, BLUE, "^x03[~W!NNeR ~ *OnlyDust2*]^x04 # Kaptál egy Scout packot!!!");
   }
    }
    return PLUGIN_HANDLED;
}
 
stock give_player_grenades(index)
{
   give_item(index, "weapon_hegrenade");
   give_item(index, "weapon_flashbang");
   give_item(index, "weapon_flashbang");
   give_item(index, "weapon_smokegrenade");
   give_item(index, "item_thighpack");
   give_item(index, "item_assaultsuit");
}