- #include <amxmodx> 
- #include <amxmisc> 
- #include <cstrike> 
- #if defined _dhudmessage_included 
-     #endinput 
- #endif 
-   
- #define _dhudmessage_included 
-   
- #include <amxmodx> 
-   
- stock __dhud_color; 
- stock __dhud_x; 
- stock __dhud_y; 
- stock __dhud_effect; 
- stock __dhud_fxtime; 
- stock __dhud_holdtime; 
- stock __dhud_fadeintime; 
- stock __dhud_fadeouttime; 
- stock __dhud_reliable; 
-   
- stock set_dhudmessage( red = 0, green = 160, blue = 0, Float:x = -1.0, Float:y = 0.65, effects = 2, Float:fxtime = 6.0, Float:holdtime = 3.0, Float:fadeintime = 0.1, Float:fadeouttime = 1.5, bool:reliable = false ) 
- { 
-     #define clamp_byte(%1)       ( clamp( %1, 0, 255 ) ) 
-     #define pack_color(%1,%2,%3) ( %3 + ( %2 << 8 ) + ( %1 << 16 ) ) 
-   
-     __dhud_color       = pack_color( clamp_byte( red ), clamp_byte( green ), clamp_byte( blue ) ); 
-     __dhud_x           = _:x; 
-     __dhud_y           = _:y; 
-     __dhud_effect      = effects; 
-     __dhud_fxtime      = _:fxtime; 
-     __dhud_holdtime    = _:holdtime; 
-     __dhud_fadeintime  = _:fadeintime; 
-     __dhud_fadeouttime = _:fadeouttime; 
-     __dhud_reliable    = _:reliable; 
-   
-     return 1; 
- } 
-   
- stock show_dhudmessage( index, const message[], any:... ) 
- { 
-     new buffer[ 128 ]; 
-     new numArguments = numargs(); 
-   
-     if( numArguments == 2 ) 
-     { 
-         send_dhudMessage( index, message ); 
-     } 
-     else if( index || numArguments == 3 ) 
-     { 
-         vformat( buffer, charsmax( buffer ), message, 3 ); 
-         send_dhudMessage( index, buffer ); 
-     } 
-     else 
-     { 
-         new playersList[ 32 ], numPlayers; 
-         get_players( playersList, numPlayers, "ch" ); 
-   
-         if( !numPlayers ) 
-         { 
-             return 0; 
-         } 
-   
-         new Array:handleArrayML = ArrayCreate(); 
-   
-         for( new i = 2, j; i < numArguments; i++ ) 
-         { 
-             if( getarg( i ) == LANG_PLAYER ) 
-             { 
-                 while( ( buffer[ j ] = getarg( i + 1, j++ ) ) ) {} 
-                 j = 0; 
-   
-                 if( GetLangTransKey( buffer ) != TransKey_Bad ) 
-                 { 
-                     ArrayPushCell( handleArrayML, i++ ); 
-                 } 
-             } 
-         } 
-   
-         new size = ArraySize( handleArrayML ); 
-   
-         if( !size ) 
-         { 
-             vformat( buffer, charsmax( buffer ), message, 3 ); 
-             send_dhudMessage( index, buffer ); 
-         } 
-         else 
-         { 
-             for( new i = 0, j; i < numPlayers; i++ ) 
-             { 
-                 index = playersList[ i ]; 
-   
-                 for( j = 0; j < size; j++ ) 
-                 { 
-                     setarg( ArrayGetCell( handleArrayML, j ), 0, index ); 
-                 } 
-   
-                 vformat( buffer, charsmax( buffer ), message, 3 ); 
-                 send_dhudMessage( index, buffer ); 
-             } 
-         } 
-   
-         ArrayDestroy( handleArrayML ); 
-     } 
-   
-     return 1; 
- } 
-   
- stock send_dhudMessage( const index, const message[] ) 
- { 
-     message_begin( __dhud_reliable ? ( index ? MSG_ONE : MSG_ALL ) : ( index ? MSG_ONE_UNRELIABLE : MSG_BROADCAST ), SVC_DIRECTOR, _, index ); 
-     { 
-         write_byte( strlen( message ) + 31 ); 
-         write_byte( DRC_CMD_MESSAGE ); 
-         write_byte( __dhud_effect ); 
-         write_long( __dhud_color ); 
-         write_long( __dhud_x ); 
-         write_long( __dhud_y ); 
-         write_long( __dhud_fadeintime ); 
-         write_long( __dhud_fadeouttime ); 
-         write_long( __dhud_holdtime ); 
-         write_long( __dhud_fxtime ); 
-         write_string( message ); 
-     } 
-     message_end(); 
- } 
-   
-   
- #define PLUGIN "HUD Info" 
- #define VERSION "1.0" 
- #define AUTHOR "N/A" 
-   
- #define MAXROUNDS 40 
-   
- new Rounds 
-   
- new iCTKills 
- new iTTKills 
-   
- public plugin_init() { 
- 	register_plugin(PLUGIN, VERSION, AUTHOR) 
- 	register_event( "DeathMsg", "DeathEvent", "a" ); 
- 	register_event("TextMsg","ResetAll","a","2&#Game_C","2&#Game_w") 
- 	register_logevent("NewRounds", 2, "0=World triggered", "1=Round_Start") 
- 	set_task(1.0,"HUDInfo" , _ , _ , _ , "b") 
- } 
-   
- public ResetAll() { 
- 	Rounds = 0 
- 	iCTKills = 0 
- 	iTTKills = 0 
- } 
-   
- public DeathEvent(){ 
- 	new Killer = read_data( 1 ); 
- 	new CsTeams:Team 
- 	Team = cs_get_user_team( Killer ); 
- 	if (Team == CS_TEAM_T) 
- 	{ 
- 		iTTKills++ 
- 	} 
- 	if (Team == CS_TEAM_CT) 
- 	{ 
- 		iCTKills++ 
- 	} 
- } 
-   
- public NewRounds(){ 
- 	Rounds++	 
- } 
-   
- public HUDInfo(){ 
- 	new Time[9]  
- 	get_time("%H:%M",Time,8)  
-   
- 	new CurrentPlayers = get_playersnum(); 
- 	new MaxPlayers = get_maxplayers(); 
-   
- 	set_dhudmessage(random(255),random(255),random(255), 0.0, 0.19, 0, 6.0, 12.0) 
- 	show_dhudmessage(0, "Frags of T: %d^nFrags of CT: %d^nJátékosok: %d/%d",  iTTKills, iCTKills,  CurrentPlayers, MaxPlayers) 
-   
- } 
-   
- stock print_color(const id, const input[], any:...) 
- { 
-         new count = 1, players[32] 
-         static msg[191] 
-         vformat(msg, 190, input, 3) 
-   
-         replace_all(msg, 190, "!g", "^4") 
-         replace_all(msg, 190, "!y", "^1") 
-         replace_all(msg, 190, "!t", "^3") 
-         replace_all(msg, 190, "�", "á") 
-         replace_all(msg, 190, "�", "é") 
-         replace_all(msg, 190, "�", "í") 
-         replace_all(msg, 190, "�", "ó") 
-         replace_all(msg, 190, "�", "ö") 
-         replace_all(msg, 190, "�", "ő") 
-         replace_all(msg, 190, "�", "ú") 
-         replace_all(msg, 190, "�", "ü") 
-         replace_all(msg, 190, "�", "ű") 
-         replace_all(msg, 190, "�", "Á") 
-         replace_all(msg, 190, "�", "É") 
-         replace_all(msg, 190, "�", "Í") 
-         replace_all(msg, 190, "�", "Ó") 
-         replace_all(msg, 190, "�", "Ö") 
-         replace_all(msg, 190, "�", "Ő") 
-         replace_all(msg, 190, "�", "Ú") 
-         replace_all(msg, 190, "�", "Ü") 
-         replace_all(msg, 190, "�", "Ű")         
-   
-         if (id) players[0] = id; else get_players(players, count, "ch") 
-         { 
-                 for (new i = 0; i < count; i++) 
-                 { 
-                         if (is_user_connected(players[i])) 
-                         { 
-                                 message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) 
-                                 write_byte(players[i]) 
-                                 write_string(msg) 
-                                 message_end() 
-                         } 
-                 } 
-         } 
-         return PLUGIN_HANDLED 
- } 
-