#include <amxmisc>
    #include <amxmodx>    
    #include <colorchat>
    #include <fun>
    #include <cstrike>
    #include <hamsandwich>
 
    #define PLUGIN "Weapon Menu"
    #define VERSION "1.0"
    #define AUTHOR "Silent"
 
    #define Next_Button		"Következő"
    #define Back_Button		"Vissza"
    #define Exit_Button		"Kilépés"
 
    new gWPCT;
    new gWPTE;
 
    public plugin_init() {
    register_plugin(PLUGIN, VERSION, AUTHOR)
    register_clcmd("say /guns", "fegyvermenu");
    RegisterHam(Ham_Spawn, "player", "fegyvermenu", 1)
    register_logevent("logevent_end", 2, "1=Round_End");
    }
 
    public logevent_end()
    {
    gWPCT = 0;
    gWPTE = 0;
    }
 
 
    public fegyvermenu(id)
    {
    if(cs_get_user_team(id) == CS_TEAM_CT)
    {
    give_item(id, "weapon_knife");
    give_item(id, "weapon_ak47");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    return PLUGIN_HANDLED;
 
    }
    // cs_set_user_money(id, 0); // Penz nullazasa
    if(!user_has_weapon(id, CSW_C4))
    {
    strip_user_weapons(id);
    new menu = menu_create("\rValassz packot!", "handler");
    menu_additem(menu, "M4A1 PACK.", "1", 0);
    menu_additem(menu, "AK47 PACK.", "2", 0);
    menu_additem(menu, "AWP PACK.\y (elso 4 embernek)", "3", 0);
    menu_additem(menu, "MachineGun PACK.", "4", 0);
    menu_additem(menu, "AUG PACK.", "5", 0);
    menu_additem(menu, "FAMAS PACK.", "6", 0);
    menu_additem(menu, "Galil PACK.", "7", 0);
    menu_additem(menu, "SMG PACK.", "8", 0);
    menu_additem(menu, "Autoshotgun PACK. \d (xm1014)", "9", 0);
    menu_additem(menu, "Shotgun PACK.\d (m3)", "10", 0);
    menu_additem(menu, "Scout PACK.", "11", 0);
    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
    menu_setprop( menu, MPROP_BACKNAME, Back_Button );
    menu_setprop( menu, MPROP_NEXTNAME, Next_Button );
    menu_setprop( menu, MPROP_EXITNAME, Exit_Button );
    menu_display(id, menu);
    }
    else
    {
    new menu = menu_create("\rValassz packot!", "handler");
    menu_additem(menu, "M4A1 PACK.", "1", 0);
    menu_additem(menu, "AK47 PACK.", "2", 0);
    menu_additem(menu, "AWP PACK.\y (elso 4 embernek)", "3", 0);
    menu_additem(menu, "MachineGun PACK.", "4", 0);
    menu_additem(menu, "AUG PACK.", "5", 0);
    menu_additem(menu, "FAMAS PACK.", "6", 0);
    menu_additem(menu, "Galil PACK.", "7", 0);
    menu_additem(menu, "SMG PACK.", "8", 0);
    menu_additem(menu, "Autoshotgun PACK. \d (xm1014)", "9", 0);
    menu_additem(menu, "Shotgun PACK.\d (m3)", "10", 0);
    menu_additem(menu, "Scout PACK.", "11", 0);
    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
    menu_setprop( menu, MPROP_BACKNAME, Back_Button );
    menu_setprop( menu, MPROP_NEXTNAME, Next_Button );
    menu_setprop( menu, MPROP_EXITNAME, Exit_Button );
    menu_display(id, menu);
    }
    }
    public handler(id, menu, item)
    {
    if( item == MENU_EXIT )
    {
    menu_destroy(menu);
    return PLUGIN_HANDLED;
    }
    new data[6], szName[64];
    new access, callback;
    menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
    new key = str_to_num(data);
    switch(key)
    {
 
    case 1:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_m4a1");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy M4A1 packot!");
    }
    case 2:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_ak47");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy AK47 packot!");
    }
    case 3:
    {
    new CsTeams:userTeam = cs_get_user_team(id);
    if(userTeam == CS_TEAM_CT)
    {
    if(gWPCT < 2)
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_awp");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy AWP packot!");
    gWPCT++
    }
    else
    {
    client_print(id, print_center, "Csak 2 ember wpzhet csapatonkent!");
    fegyvermenu(id);
    }
    }
      if(userTeam == CS_TEAM_T)
{
if(gWPCT < 2)
{
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_awp");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    give_item(id, "ammo_338magnum");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy AWP packot!");
    gWPCT++
    }
    else
    {
    client_print(id, print_center, "Csak 2 ember wpzhet csapatonkent!");
    fegyvermenu(id);
    }
    }
 
    }
    case 4:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "weapon_m249");
    give_item(id, "ammo_556natobox");
    give_item(id, "ammo_556natobox");
    give_item(id, "ammo_556natobox");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy MachineGun packot!");
    }
    case 5:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_aug");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy AUG packot!");
    }
    case 6:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_famas");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy Famas packot!");
    }
    case 7:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_galil");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    give_item(id, "ammo_556nato");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy Galil packot!");
    }
    case 8:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_mp5navy");
    give_item(id, "ammo_9mm");
    give_item(id, "ammo_9mm");
    give_item(id, "ammo_9mm");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy Smg packot!");
    }
    case 9:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_xm1014");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy AutoShotgun packot!");
    }
    case 10:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_m3");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    give_item(id, "ammo_buckshot");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy Shotgun packot!");
    }
    case 11:
    {
 
    give_player_grenades(id);
    give_item(id, "weapon_knife");
    give_item(id, "weapon_deagle");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae");
    give_item(id, "ammo_50ae")
    give_item(id, "weapon_scout");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    give_item(id, "ammo_762nato");
    ColorChat(id, BLUE, "[INFO]^x04 Kaptal egy Scout packot!");
    }
    }
    return PLUGIN_HANDLED;
    }
 
    stock give_player_grenades(index)
    {
    give_item(index, "weapon_hegrenade");
    give_item(index, "item_thighpack");
    give_item(index, "item_assaultsuit"); 
    }