#include <amxmodx> 
#include <hamsandwich> 
#include <cstrike>
#include <fun>
#include <colorchat>
 
#define PLUGIN "
#define VERSION "3.0"
#define AUTHOR ""
 
new gWPCT;
new gWPTE;
new players[32]
new numct
new numt
 
new const priwpns[][] = {
"weapon_shield",
"weapon_scout",
"weapon_xm1014",
"weapon_mac10",
"weapon_aug",
"weapon_ump45",
"weapon_sg550",
"weapon_galil",
"weapon_famas",
"weapon_awp",
"weapon_mp5navy",
"weapon_m249",
"weapon_m3",
"weapon_m4a1",
"weapon_tmp",
"weapon_g3sg1",
"weapon_sg552",
"weapon_ak47",
"weapon_p90"
}
 
new const secwpns[][] = {
"weapon_p228",
"weapon_elite",
"weapon_fiveseven",
"weapon_usp",
"weapon_glock18",
"weapon_deagle"
}
 
 
public plugin_init() 
{ 
register_plugin(PLUGIN, VERSION, AUTHOR)
RegisterHam(Ham_Spawn, "player", "JatekosEledes", true);
//register_clcmd("say /guns", "parancsok");
//register_clcmd("say guns", "parancsok");
register_logevent("logevent_end", 2, "1=Round_End");
} 
 
public logevent_end()
{
gWPCT = 0;
gWPTE = 0;
}
 
//public parancsok(id) 
//{ 
//	set_user_health(id, get_user_health(id)-30)
//	
//	ColorChat(id, RED, "[] ^x04Levettem ^x03[30hp]-t /guns vagy guns ^x04parancs miatt!")
//	{ 
//	Fegyvermenu(id); 
//	} 
//}
 
public JatekosEledes(id) 
{ 
if( is_user_alive(id) ) 
{ 
Fegyvermenu(id); 
} 
} 
 
 
public Fegyvermenu(id) 
{
get_players(players, numct, "ae", "CT")
get_players(players, numt, "ae", "TERRORIST")
cs_set_user_money(id, 0); // Penz nullazasa
strip_user_weapons(id);
new iMenu = menu_create("\rFegyomenu", "MainMenu_Handle"); 
 
menu_additem(iMenu, "\rM4A1 \wCsomag.", "1");
menu_additem(iMenu, "\rAK47 \wCsomag.", "2");
menu_additem(iMenu, "\rAWP \wCsomag \d[\relső \y2 \rembernek\d]", "3");
menu_additem(iMenu, "\rScout \wCsomag.", "4");
menu_additem(iMenu, "\rFAMAS \wCsomag.", "5");
menu_additem(iMenu, "\rShoti \wCsomag.", "6");
menu_additem(iMenu, "\rAug \wCsomag.", "7");
menu_additem(iMenu, "\rSMG \wCsomag.", "8");
menu_additem(iMenu, "\rGalil \wCsomag.", "9");
menu_additem(iMenu, "\rM249 \wCsomag.", "10");
 
menu_display(id, iMenu);
} 
 
public MainMenu_Handle(id, iMenu, iItem) 
{ 
if( iItem == MENU_EXIT ) 
{ 
menu_destroy(iMenu); 
return PLUGIN_HANDLED; 
} 
 
new iAccess, iCallback, szData[5]; 
menu_item_getinfo(iMenu, iItem, iAccess, szData, charsmax(szData), _, _, iCallback); 
drop_pri(id)
drop_sec(id)
switch( str_to_num(szData) ) 
{ 
 
case 1:
{
 
 
give_item(id, "weapon_knife")
give_item(id, "weapon_m4a1")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_M4A1,90) 
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
 
ColorChat(id, RED, "[INFO] ^4M4A1 csomagot kaptál!")
}
 
case 2: 
{
give_item(id, "weapon_knife")
give_item(id, "weapon_ak47")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_AK47,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
 
ColorChat(id, RED, "[INFO] ^4AK47 csomagot kaptál!");
 
}
 
case 3:
{
new CsTeams:userTeam = cs_get_user_team(id);
if(numct >= 4 && numt >= 4)
{
if(userTeam == CS_TEAM_CT)
{
if(gWPCT < 2)
{
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_AWP,30)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
ColorChat(id, RED, "[INFO] ^4AWP csomagot kaptál!");
gWPCT++
}
else
{
client_print(id, print_center, "Csak 2 ember wpzhet csapatonként!");
Fegyvermenu(id);
}
}
if(userTeam == CS_TEAM_T)
{
if(gWPTE < 2)
{
give_item(id, "weapon_awp")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_AWP,30)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
ColorChat(id, RED, "[INFO] ^4AWP csomagot kaptál!");
gWPTE++
}
else
{
client_print(id, print_center, "Csak 2 ember wpzhet csapatonként!");
}
}
}
else 
{
client_print(id, print_center, "Nincs meg a 4v4 Ăgy nem használhatod az AWP-t!")
Fegyvermenu(id)
}
 
}
 
case 4: 
{
give_item(id, "weapon_knife")
give_item(id, "weapon_scout")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_SCOUT,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
 
 
ColorChat(id, RED, "[INFO] ^4Scout csomagot kaptál!");
}
 
case 5: 
{
give_item(id, "weapon_knife")
give_item(id, "weapon_famas")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_FAMAS,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
 
 
ColorChat(id, RED, "[INFO] ^4Famas csomagot kaptál!");
}
 
case 6: 
{
give_item(id, "weapon_knife")
give_item(id, "weapon_m3")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_M3,32)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
 
 
ColorChat(id, RED, "[INFO] ^4Shoti csomagot kaptál!");
}
 
case 7: 
{
give_item(id, "weapon_knife")
give_item(id, "weapon_aug")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_AUG,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
ColorChat(id, RED, "[INFO] ^4Aug csomagot kaptál!");
}
 
case 8: 
{
give_item(id, "weapon_knife")
give_item(id, "weapon_mp5navy")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_MP5NAVY,120)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
 
ColorChat(id, RED, "[INFO] ^4SMG csomagot kaptál!");
}
 
case 9: 
{
give_item(id, "weapon_knife")
give_item(id, "weapon_galil")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_GALIL,90)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
 
 
ColorChat(id, RED, "[INFO] ^4Galil csomagot kaptál!");
}
 
case 10: 
{
give_item(id, "weapon_knife")
give_item(id, "weapon_m249")
give_item(id, "weapon_deagle")
give_item(id, "weapon_usp")
give_player_grenades(id);
cs_set_user_bpammo(id,CSW_M249,200)
cs_set_user_bpammo(id,CSW_DEAGLE,35)
cs_set_user_bpammo(id,CSW_USP,100);
 
 
ColorChat(id, RED, "[INFO] ^4MachineGun csomagot kaptál!");
}
} 
 
return PLUGIN_HANDLED; 
}
 
 
stock give_player_grenades(index)
{
give_item(index, "weapon_hegrenade");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_flashbang");
give_item(index, "item_thighpack");
give_item(index, "item_assaultsuit");
} 
 
stock drop_pri(id)
{
for(new j = 0; j < sizeof priwpns; j++)
{
engclient_cmd(id,"drop", priwpns[j])
}
}
 
stock drop_sec(id)
{
for(new j = 0; j < sizeof secwpns; j++)
{
engclient_cmd(id,"drop", secwpns[j])
}
}
 
stock print_color(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
 
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!t", "^3")
replace_all(msg, 190, "á", "á")
replace_all(msg, 190, "é", "Ă©")
replace_all(msg, 190, "í", "Ă")
replace_all(msg, 190, "ó", "Ăł")
replace_all(msg, 190, "ö", "ö")
replace_all(msg, 190, "ő", "Ĺ‘")
replace_all(msg, 190, "ú", "Ăş")
replace_all(msg, 190, "ü", "ĂĽ")
replace_all(msg, 190, "ű", "ű")
replace_all(msg, 190, "Á", "Ă")
replace_all(msg, 190, "É", "É")
replace_all(msg, 190, "Í", "ĂŤ")
replace_all(msg, 190, "Ó", "Ă“")
replace_all(msg, 190, "Ö", "Ă–")
replace_all(msg, 190, "Ő", "Ĺ")
replace_all(msg, 190, "Ú", "Ăš")
replace_all(msg, 190, "Ü", "Ăś")
replace_all(msg, 190, "Ű", "Ű") 
 
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
}
return PLUGIN_HANDLED
}