Sziasztok lenne egy nagyon nagy keresem .
Van 1 plugin a neve ut_killstreak_adv.amxx szerintem mindenki ismeri (vegsohangok) 
Valaki nem tudna atirni a plugint ugy hogy amikor beirom hogy /soundoff akkor nem fognak menni a hangok (de csak nalam) es meikor beirom hogy /soundon akkor pedig megy .
elore is nagyon szepen koszonom .
itt az sma:
Idézet:
/* Ultimate KillStreak Advanced
  ! Available Sounds for enemy kills, headshot kills, knife kills , first blood kills , double kill , round counter.
1) 10 sounds for enemy kills :
- At 3 kills -> play TripleKill sound
- 4 -> play MultiKill sound (it's not basically multikill sound)
- 6 -> play UltraKill sound (it's not basically ultrakill sound)
- 8  -> play KillingSpree sound (it's not basically killingspree sound)
- 10 -> play MegaKill sound
- 12 -> play Holy Shit sound
- 14 -> play Ludicrouskill sound
- 15 -> play rampage sound 
- 16 -> play Unstoppable Sound (it's not basically unstoppable sound)
- 18 -> play Monster Kill sound (it's not basically monster kill sound)
2) 2 Sounds for Headshot (random play)
3) 2 Sounds for Knife Kill (random play)
4) 2 Sounds for First Blood (random play)
5) 3 Sounds for Round Counter Events (random play)
6) 1 Sound for Grenade Kill Events
7) 4 Sounds for Suicide Events
8) 2 Sounds for Double Kill Events
* CVARs:
- ut_killstreak_advanced (default 3) - enable/disable kill report, hudmessages
1 = Only HudMessages
2 = Only Sounds
3 = Sounds and HudMessages
Another number disable this event
- ut_killstreak_hs (default 1) -> enable/disable headshot events
   Includes 2 sounds, hudmessages
   
- ut_killstreak_knife (default 1) -> enable/disable knife kill events
    Includes 2 sounds, hudmessages
    
- ut_firstblood (default 1) -> enable/disable first blood events
    Includes 2 sounds, hudmessages
    
- ut_nade_events (default 1) -> enable/disable Grenade kill events
    Includes 1 sounds, hudmessages
    
- ut_suicide_events (default 1) -> enable/disable Suicide Events
    Includes 4 sounds, hudmessages
    
- ut_doublekill_events (default 1) -> enable/disable Double Kill Events
    Includes 2 sounds, hudmessage
- ut_roundcout_sounds (default 1) -> enable/disable Round Counter Sounds 
    Includes 3 sounds, hudmessage
    
* [UPDATE] 0.6 - > 0.7 (10/02/2007)
- Changed the ul_killstreak_advanced cvar (read on head plugin at "CVARS"
- Chaged the cord of hudmessages, to be to center
- Now on killstreak announce, messages will be with random colors
    
    
* [UPDATE] 0.5 -> 0.6
- Fixed bugs
- Added Round Counter Cvar:
ut_roundcout_sounds
* [UPDATE] 0.4 -> 0.5
- Added Double Kill Events
Cvar : ut_doublekill_events (default 1)
Sounds : 2 sounds (random play)
Messages : 1 Hud Message
This is only if you kill 2 players with a bullet
* [UPDATE] 0.3 -> 0.4
- Added Grenade Kill Events -> 
Cvar : ut_nade_events (default 1)
Sounds : 1 sound
Messages : 4 hud messages (random display)
- Added Suicide Events 
Cvar : ut_suicide_events (default 1)
Sounds : 4 (random play)
Messages : 2 hud messages (random display)
* [UPDATE] 0.2 -> 0.3
- Added First Blood Events:
Cvar : ut_firstblood (default 1)
Sounds : 2 sounds (random play)
Messages : 3 hud messages (random display)
- Added Round Counter Events:
Sounds : 3 sounds (random play)
Messages : 1 hud message
* [UPDATE] 0.1 -> 0.2
- Added new 4 headshot kill messages
- Added new 3 knife kill messages
    This messages will displayed at random
    
* Install:
1) Enable Plugin
2) Copy "ultimate_sounds" folder in to your "cstrikesound" folder
3) Restart server
* Credits:
- xxAvalancheXx for double kill codes
- jim_yang for some sugestion and grenade events codes
- bo0m! for help me with an register event function 
- Duca for Streak Mode Example
* Have a nice day now
*/
#include <amxmodx>
#include <amxmisc>
#define PLUGIN_NAME "Ultimate KillStreak Advanced"
#define PLUGIN_VERSION "0.7"
#define PLUGIN_AUTHOR "NupX" 
new kills[33] = {0,...};
new deaths[33] = {0,...};
new firstblood
new kill[33][24];
#define LEVELS 10
#define hsounds 0
#define knsounds 0
#define fbsounds 1
#define prpsounds 1
#define suicidesounds 0
#define maxdbsounds 0
#define TASK_CLEAR_KILL    100
new hsenable
new knifeenable
new firstbloodenable
new nadecvar
new suicidecvar
new cvardouble
new rnstartcvar
new killstreaktype
new levels[10] = {3, 4, 6, 8, 10, 11,12,13,14,15};
new sounds[10][] = 
{
"ultimate_sounds/triplekill_ultimate", 
"ultimate_sounds/multikill_ultimate", 
"ultimate_sounds/ultrakill_ultimate",
"ultimate_sounds/killingspree_ultimate", 
"ultimate_sounds/megakill_ultimate", 
"ultimate_sounds/holyshit_ultimate",
"ultimate_sounds/ludicrouskill_ultimate",
"ultimate_sounds/rampage_ultimate",
"ultimate_sounds/unstoppable_ultimate",
"ultimate_sounds/monsterkill_ultimate"
};
new messages[10][] = 
{
"- Triple KILL -^n  %s", 
"- Multi KILL -^n  %s",
"- Ultra KILL -^n  %s", 
"- KILLing Spree -^n  %s",
"- Mega KILL -^n  %s",
"- Holy SHIT -^n  %s",
"- Ludicrous KILL -^n  %s", 
"- RaMpAgE -^n  %s",
"- UNSTOPPABLE -^n  %s", 
"-- M o n s t e R  K i L L --^n    %s"
};
new hslist[hsounds][] = 
{
"ultimate_sounds/headshot1_ultimate"
}
new fblist[fbsounds][]=
{
"ultimate_sounds/firstblood1_ultimate"
}
new preplist[prpsounds][]=
{
"ultimate_sounds/prepare1_ultimate"
}
new fbmessages[3][]=
{
"",
"", 
""
}
new hsmessages[4][]=
{
"",
"",
"",
""
}
new knlist[knsounds][]=
{
"ultimate_sounds/knife1_ultimate"
}
new knmessages[3][]=
{
"",
"",   
""
}
new nademessages[3][]=
{
"",
"",
""
}
new suicidemess[2][]=
{
"",
""
}
new suicidelist[suicidesounds][]=
{
"ultimate_sounds/suicide4_ultimate"
}
new doublelist[maxdbsounds][]=
{
"ultimate_sounds/doublekill1_ultimate"
}
is_mode_set(bits) {
    new mode[9];
    get_cvar_string("ut_killstreak_advanced", mode, 8);
    return read_flags(mode) & bits;
}
public plugin_init() {
    register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR);
    killstreaktype = register_cvar("ut_killstreak_advanced", "3");
    register_event("ResetHUD", "reset_hud", "b");
    register_event("HLTV","rnstart","a", "1=0", "2=0");
    register_event("DeathMsg", "event_death", "a");
    hsenable = register_cvar("ut_killstreak_hs","1");
    knifeenable = register_cvar("ut_killstreak_knife","1");
    firstbloodenable = register_cvar("ut_firstblood","1");
    nadecvar = register_cvar("ut_nade_events","1");
    suicidecvar = register_cvar("ut_suicide_events","1");
    cvardouble = register_cvar("ut_doublekill_events","1");
    rnstartcvar = register_cvar("ut_roundcout_sounds","1");
    return PLUGIN_CONTINUE;
}
public event_death(id) {
    new killer = read_data(1);
    new victim = read_data(2);
    new headshot = read_data(3);
    new weapon[24], vicname[32], killname[32]
    read_data(4,weapon,23)
    get_user_name(victim,vicname,31)
    get_user_name(killer,killname,31)
    
   
    if(headshot == 1 && get_pcvar_num(hsenable) ==1) 
    { 
   set_hudmessage(0, 0, 255, -1.0, 0.30, 0, 6.0, 6.0)
   show_hudmessage(0, (hsmessages[random_num(0,3)]), killname, vicname)
   new i
   i = random_num(0,hsounds-1)
   client_cmd(0,"spk %s",hslist[i])
    } 
    
    if(weapon[0] == 'k'  && get_pcvar_num(knifeenable) ==1)
    { 
       set_hudmessage(255, 0, 255, -1.0, 0.30, 0, 6.0, 6.0)
       show_hudmessage(0, (knmessages[random_num(0,2)]), killname, vicname)
        new r
   r = random_num(0,knsounds-1)
   client_cmd(0,"spk %s",knlist[r])   
    } 
    
    
    if(firstblood && killer!=victim && killer>0 && get_pcvar_num(firstbloodenable) ==1) 
    {         
        set_hudmessage(255, 0, 255, -1.0, 0.30, 0, 6.0, 6.0)
   show_hudmessage(0, (fbmessages[random_num(0,2)]), killname)
   new t
   t = random_num(0,fbsounds-1)
   client_cmd(0,"spk %s",fblist[t])
   firstblood = 0
     }
     
     
    if(weapon[1] == 'r' && get_pcvar_num(nadecvar) ==1)
     {
        set_hudmessage(255, 0, 255, -1.0, 0.30, 0, 6.0, 6.0)
   show_hudmessage(0,(nademessages[random_num(0,2)]),killname,vicname)
   client_cmd(0,"spk ultimate_sounds/nade_ultimate")
     }
     
    if(killer == victim && get_pcvar_num(suicidecvar) ==1) 
    { 
        set_hudmessage(255, 0, 255, -1.0, 0.30, 0, 6.0, 6.0)
   show_hudmessage(0,(suicidemess[random_num(0,1)]), vicname)
   new z
   z = random_num(0,suicidesounds-1)
   client_cmd(0,"spk %s",suicidelist[z])
      
    } 
    
    
    if(kill[killer][0] && equal(kill[killer],weapon) && get_pcvar_num(cvardouble) == 1)
    {
        set_hudmessage(255, 0, 255, -1.0, 0.30, 0, 6.0, 6.0)
   show_hudmessage(0,"", killname)
        kill[killer][0] = 0;
        new q
        q= random_num(0,maxdbsounds-1)
        client_cmd(0,"spk %s",doublelist[q])
    }
    
    else
    {
        kill[killer] = weapon;
        set_task(0.1,"clear_kill",TASK_CLEAR_KILL+killer);
    }
       
   
    
    kills[killer] += 1;
    kills[victim] = 0;
    deaths[killer] = 0;
    deaths[victim] += 1;
    for (new i = 0; i < LEVELS; i++) 
    {
        if (kills[killer] == levels[i]) 
   {
            announce(killer, i);
            return PLUGIN_CONTINUE;
        }
    }
    return PLUGIN_CONTINUE;
}
announce(killer, level) 
{
   
    new name[33]
    new r = random(256)
    new g = random(256)
    new b = random(256)
    get_user_name(killer, name, 32);
    set_hudmessage(r,g,b, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2);
    if( (get_pcvar_num(killstreaktype) <= 0 ) || get_pcvar_num(killstreaktype) > 3)
    return PLUGIN_HANDLED;
    
    
    
    if(get_pcvar_num(killstreaktype) == 1)
    {
       show_hudmessage(0, messages[level], name);
    }
       
    if(get_pcvar_num(killstreaktype) == 2)
    {
   client_cmd(0, "spk %s", sounds[level]);
    }
    if(get_pcvar_num(killstreaktype) == 3)
    {
   show_hudmessage(0, messages[level], name);
   client_cmd(0, "spk %s", sounds[level]);
    }
   
    return PLUGIN_CONTINUE;
   
}
public reset_hud(id) 
{
    firstblood = 1 
    if (is_mode_set(16)) {
      if (kills[id] > levels[0]) {
        client_print(id, print_chat, 
                     "*  Megoltel %d jatekost egymas utan . ", kills[id]);
      } else if (deaths[id] > 1) {
        client_print(id, print_chat, 
                     "* Meghaltal %d x egymas utan .", deaths[id]);
        }
    }
}
public rnstart(id)
{
    if(get_pcvar_num(rnstartcvar) == 1)
    {
    firstblood = 1   
    set_hudmessage(255, 0, 255, -1.0, 0.30, 0, 6.0, 6.0)
    show_hudmessage(0, "CSATA !!!!")
    new q
    q = random_num(0,prpsounds-1)
    client_cmd(0,"spk %s",preplist[q])
    }
}
public client_connect(id) {
    kills[id] = 0;
    deaths[id] = 0;
}
public clear_kill(taskid)
{
    new id = taskid-TASK_CLEAR_KILL;
    kill[id][0] = 0;
}
public plugin_precache()
{
precache_sound("ultimate_sounds/triplekill_ultimate.wav")
precache_sound("ultimate_sounds/multikill_ultimate.wav")
precache_sound("ultimate_sounds/ultrakill_ultimate.wav")
precache_sound("ultimate_sounds/killingspree_ultimate.wav")
precache_sound("ultimate_sounds/megakill_ultimate.wav")
precache_sound("ultimate_sounds/holyshit_ultimate.wav")
precache_sound("ultimate_sounds/ludicrouskill_ultimate.wav")
precache_sound("ultimate_sounds/rampage_ultimate.wav")
precache_sound("ultimate_sounds/unstoppable_ultimate.wav")
precache_sound("ultimate_sounds/monsterkill_ultimate.wav")
precache_sound("ultimate_sounds/headshot1_ultimate.wav")
precache_sound("ultimate_sounds/knife1_ultimate.wav")
precache_sound("ultimate_sounds/firstblood1_ultimate.wav")
precache_sound("ultimate_sounds/prepare1_ultimate.wav")
precache_sound("ultimate_sounds/nade_ultimate.wav")
precache_sound("ultimate_sounds/suicide4_ultimate.wav")
precache_sound("ultimate_sounds/doublekill1_ultimate.wav")
}