#include <amxmodx>
 
#include <fakemeta>
 
#include <hamsandwich>
 
#include <xs>
 
#include <zombieplague>
 
 
 
#if AMXX_VERSION_NUM < 180
 
	#assert AMX Mod X v1.8.0 or greater library required!
 
#endif
 
 
 
#define PLUGIN "[ZP] LaserMine"
 
#define VERSION "2.8.1"
 
#define AUTHOR "SandStriker / Shidla / QuZ/DJ_WEST"
 
 
 
#define RemoveEntity(%1)	engfunc(EngFunc_RemoveEntity,%1)
 
#define TASK_PLANT			15100
 
#define TASK_RESET			15500
 
#define TASK_RELEASE		15900
 
 
 
#define LASERMINE_TEAM		pev_iuser1 //EV_INT_iuser1
 
#define LASERMINE_OWNER		pev_iuser2 //EV_INT_iuser3
 
#define LASERMINE_STEP		pev_iuser3
 
#define LASERMINE_HITING	pev_iuser4
 
#define LASERMINE_COUNT		pev_fuser1
 
 
 
#define LASERMINE_POWERUP	pev_fuser2
 
#define LASERMINE_BEAMTHINK	pev_fuser3
 
 
 
#define LASERMINE_BEAMENDPOINT	pev_vuser1
 
#define MAX_MINES			10
 
#define MODE_LASERMINE		0
 
#define OFFSET_TEAM			114
 
#define OFFSET_MONEY		115
 
#define OFFSET_DEATH		444
 
 
 
#define cs_get_user_team(%1)	CsTeams:get_offset_value(%1,OFFSET_TEAM)
 
#define cs_get_user_deaths(%1)	get_offset_value(%1,OFFSET_DEATH)
 
 
 
 
 
new const LMCost = 20
 
 
 
 
 
 
 
 
 
new const
 
	Red_Hum	= 0,
 
	Green_Hum = 0,
 
	Blue_Hum	= 255;
 
 
 
// 
 
new const
 
	Red_Zomb	= 255,
 
	Green_Zomb = 0,
 
	Blue_Zomb	= 0;
 
 
 
 
 
enum CsTeams {
 
CS_TEAM_UNASSIGNED = 0,
 
CS_TEAM_T = 1,
 
CS_TEAM_CT = 2,
 
CS_TEAM_SPECTATOR = 3
 
};
 
 
 
enum tripmine_e {
 
	TRIPMINE_IDLE1 = 0,
 
	TRIPMINE_IDLE2,
 
	TRIPMINE_ARM1,
 
	TRIPMINE_ARM2,
 
	TRIPMINE_FIDGET,
 
	TRIPMINE_HOLSTER,
 
	TRIPMINE_DRAW,
 
	TRIPMINE_WORLD,
 
	TRIPMINE_GROUND,
 
};
 
 
 
enum
 
{
 
	POWERUP_THINK,
 
	BEAMBREAK_THINK,
 
	EXPLOSE_THINK
 
};
 
 
 
enum
 
{
 
	POWERUP_SOUND,
 
	ACTIVATE_SOUND,
 
	STOP_SOUND
 
};
 
 
 
new const
 
	ENT_MODELS[]	= "models/zombie_plague/LaserMines/v_laser_mine.mdl",
 
	ENT_SOUND1[]	= "weapons/mine_deploy.wav",
 
	ENT_SOUND2[]	= "weapons/mine_charge.wav",
 
	ENT_SOUND3[]	= "weapons/mine_activate.wav",
 
	ENT_SOUND4[]	= "items/suitchargeok1.wav",
 
	ENT_SOUND5[]	= "items/gunpickup2.wav",
 
	ENT_SOUND6[]	= "debris/bustglass1.wav",
 
	ENT_SOUND7[]	= "debris/bustglass2.wav",
 
	ENT_SPRITE1[]	= "sprites/laserbeam.spr",
 
	ENT_SPRITE2[]	= "sprites/lm_explode.spr";
 
 
 
new const
 
	ENT_CLASS_NAME[]	=	"lasermine",
 
	ENT_CLASS_NAME3[]	=	"func_breakable",
 
	gSnarkClassName[]	=	"wpn_snark",	
 
	barnacle_class[]	=	"barnacle",		
 
	weapon_box[]		=	"weaponbox";
 
 
 
new g_EntMine, beam, boom
 
new g_LENABLE, g_LFMONEY, g_LAMMO, g_LDMG, g_LBEO, g_LTMAX, g_LCOST, g_LHEALTH, g_LMODE, g_LRADIUS, g_NOROUND, g_NEMROUND, g_SURVROUND, g_SWARMROUND
 
new g_LRDMG,g_LFF,g_LCBT, g_LDELAY, g_LVISIBLE, g_LSTAMMO, g_LACCESS, g_LGLOW, g_LDMGMODE, g_LCLMODE
 
new g_LCBRIGHT, g_LDSEC, g_LCMDMODE, g_LBUYMODE, g_LME;
 
new g_msgDeathMsg,g_msgScoreInfo,g_msgDamage,g_msgStatusText;
 
new g_dcount[33],g_nowtime,g_MaxPL
 
new bool:g_settinglaser[33]
 
new Float:plspeed[33], plsetting[33], g_havemine[33], g_deployed[33];
 
//new CVAR_LMCost
 
 
 
public plugin_init()
 
{
 
	register_plugin(PLUGIN, VERSION, AUTHOR);
 
 
 
	//
 
 
 
	g_LME = zp_register_extra_item("Lezer Vasarlas \r(1db)", LMCost, ZP_TEAM_ANY)
 
 
 
	// ENT_CLASS_NAME3 (func_breakable)
 
	RegisterHam(Ham_TakeDamage, ENT_CLASS_NAME3, "Laser_TakeDamage")
 
	// Add your code here...
 
	register_clcmd("+setlaser","CreateLaserMine_Progress_b");
 
	register_clcmd("-setlaser","StopCreateLaserMine");
 
	register_clcmd("+dellaser","ReturnLaserMine_Progress");
 
	register_clcmd("-dellaser","StopReturnLaserMine");
 
	register_clcmd("say","say_lasermine");
 
	register_clcmd("buy_lasermine","BuyLasermine");
 
 
 
	g_LENABLE	= register_cvar("zp_ltm","1")
 
	g_LACCESS	= register_cvar("zp_ltm_acs","0") //0 all, 1 admin
 
	g_LMODE		= register_cvar("zp_ltm_mode","0") //0 lasermine, 1 tripmine
 
	g_LAMMO		= register_cvar("zp_ltm_ammo","3")
 
	g_LDMG		= register_cvar("zp_ltm_dmg","60") //laser hit dmg
 
	g_LCOST		= register_cvar("zp_ltm_cost","2")
 
	g_LFMONEY	= register_cvar("zp_ltm_fragmoney","1")
 
	g_LHEALTH	= register_cvar("zp_ltm_health","500")
 
	g_LTMAX		= register_cvar("zp_ltm_teammax","100")
 
	g_LRADIUS	= register_cvar("zp_ltm_radius","320.0")
 
	g_LRDMG		= register_cvar("zp_ltm_rdmg","100") //radius damage
 
	g_LFF		= register_cvar("zp_ltm_ff","0")
 
	g_LCBT		= register_cvar("zp_ltm_cbt","ALL")
 
	g_LDELAY	= register_cvar("zp_ltm_delay","0.1")
 
	g_LVISIBLE	= register_cvar("zp_ltm_line","1")
 
	g_LGLOW		= register_cvar("zp_ltm_glow","0")
 
	g_LCBRIGHT	= register_cvar("zp_ltm_bright","255")//laser line brightness.
 
	g_LCLMODE	= register_cvar("zp_ltm_color","0") //0 is team color,1 is green
 
	g_LDMGMODE	= register_cvar("zp_ltm_ldmgmode","0") //0 - frame dmg, 1 - once dmg, 2 - 1 second dmg
 
	g_LDSEC		= register_cvar("zp_ltm_ldmgseconds","1") //mode 2 only, damage / seconds. default 1 (sec)
 
	g_LSTAMMO	= register_cvar("zp_ltm_startammo","2")
 
	g_LBUYMODE	= register_cvar("zp_ltm_buymode","1");
 
	g_LCMDMODE	= register_cvar("zp_ltm_cmdmode","0");		//0 is +USE key, 1 is bind, 2 is each.
 
	g_LBEO		= register_cvar("zp_ltm_brokeenemy","1");
 
	g_NOROUND	= register_cvar("zp_ltm_noround","1");
 
	g_NEMROUND	= register_cvar("zp_ltm_nemround","1");
 
	g_SURVROUND	= register_cvar("zp_ltm_survround","1");
 
	g_SWARMROUND	= register_cvar("zp_ltm_swarmround","1");
 
 
 
	register_event("DeathMsg", "DeathEvent", "a");
 
	register_event("CurWeapon", "standing", "be", "1=1");
 
	register_event("ResetHUD", "delaycount", "a");
 
	register_event("ResetHUD", "newround", "b");
 
	register_logevent("endround", 2, "0=World triggered", "1=Round_End");	// 
 
	register_event("Damage","CutDeploy_onDamage","b");
 
	g_msgDeathMsg	= get_user_msgid("DeathMsg");
 
	g_msgScoreInfo	= get_user_msgid("ScoreInfo");
 
	g_msgDamage		= get_user_msgid("Damage");
 
	g_msgStatusText = get_user_msgid("StatusText");
 
 
 
	// Forward.
 
	register_forward(FM_Think, "ltm_Think");
 
	register_forward(FM_PlayerPostThink, "ltm_PostThink");
 
	register_forward(FM_PlayerPreThink, "ltm_PreThink");
 
 
 
	// 
 
	register_dictionary("LaserMines.txt")
 
	register_cvar("Shidla", "[ZP] LaserMines v.2.8.1 Final", FCVAR_SERVER|FCVAR_SPONLY)
 
}
 
 
 
public plugin_precache() 
 
{
 
	precache_sound(ENT_SOUND1);
 
	precache_sound(ENT_SOUND2);
 
	precache_sound(ENT_SOUND3);
 
	precache_sound(ENT_SOUND4);
 
	precache_sound(ENT_SOUND5);
 
	precache_sound(ENT_SOUND6);
 
	precache_sound(ENT_SOUND7);
 
	precache_model(ENT_MODELS);
 
	beam = precache_model(ENT_SPRITE1);
 
	boom = precache_model(ENT_SPRITE2);
 
	return PLUGIN_CONTINUE;
 
}
 
 
 
public plugin_modules() 
 
{
 
	require_module("fakemeta");
 
	require_module("cstrike");
 
}
 
 
 
public plugin_cfg()
 
{
 
	g_EntMine = engfunc(EngFunc_AllocString,ENT_CLASS_NAME3);
 
	arrayset(g_havemine,0,sizeof(g_havemine));
 
	arrayset(g_deployed,0,sizeof(g_deployed));
 
	g_MaxPL = get_maxplayers();
 
 
 
	new file[64]; get_localinfo("amxx_configsdir",file,63);
 
	format(file, 63, "%s/zp_ltm_cvars_ap.cfg", file);
 
	if(file_exists(file)) server_cmd("exec %s", file), server_exec();
 
}
 
 
 
public Laser_TakeDamage(victim, inflictor, attacker, Float:f_Damage, bit_Damage)
 
{
 
	if(get_pcvar_num(g_LBEO))
 
	{
 
		new i_Owner, flags
 
 
 
		// 
 
		i_Owner = pev(victim, LASERMINE_OWNER)
 
                flags = get_user_flags(attacker)
 
 
 
		// 
 
		if(CsTeams:pev(victim, LASERMINE_TEAM) == cs_get_user_team(attacker))
 
		// 
 
		if(i_Owner != attacker)
 
		{
 
			if (flags & ADMIN_KICK)
 
				return PLUGIN_CONTINUE
 
			else
 
				return HAM_SUPERCEDE
 
		}
 
		return PLUGIN_CONTINUE
 
	}
 
	return PLUGIN_CONTINUE
 
}
 
 
 
public delaycount(id)
 
{
 
	g_dcount[id] = floatround(get_gametime());
 
}
 
 
 
bool:CheckTime(id)
 
{
 
	g_nowtime = floatround(get_gametime()) - g_dcount[id];
 
	if(g_nowtime >= get_pcvar_num(g_LDELAY))
 
		return true;
 
	return false;
 
}
 
 
 
public CreateLaserMine_Progress_b(id)
 
{
 
	if(get_pcvar_num(g_LCMDMODE) != 0)
 
		CreateLaserMine_Progress(id);
 
	return PLUGIN_HANDLED;
 
}
 
 
 
public CreateLaserMine_Progress(id)
 
{
 
 
 
	if(!CreateCheck(id))
 
		return PLUGIN_HANDLED;
 
	g_settinglaser[id] = true;
 
 
 
	message_begin(MSG_ONE, 108, {0,0,0}, id);
 
	write_byte(1);
 
	write_byte(0);
 
	message_end();
 
 
 
	set_task(1.2, "Spawn", (TASK_PLANT + id));
 
 
 
	return PLUGIN_HANDLED;
 
}
 
 
 
public ReturnLaserMine_Progress(id)
 
{
 
 
 
	if(!ReturnCheck(id))
 
		return PLUGIN_HANDLED;
 
	g_settinglaser[id] = true;
 
 
 
	message_begin(MSG_ONE, 108, {0,0,0}, id);
 
	write_byte(1);
 
	write_byte(0);
 
	message_end();
 
 
 
	set_task(1.2, "ReturnMine", (TASK_RELEASE + id));
 
 
 
	return PLUGIN_HANDLED;
 
}
 
 
 
public StopCreateLaserMine(id)
 
{
 
 
 
	DeleteTask(id);
 
	message_begin(MSG_ONE, 108, {0,0,0}, id);
 
	write_byte(0);
 
	write_byte(0);
 
	message_end();
 
 
 
	return PLUGIN_HANDLED;
 
}
 
 
 
public StopReturnLaserMine(id)
 
{
 
 
 
	DeleteTask(id);
 
	message_begin(MSG_ONE, 108, {0,0,0}, id);
 
	write_byte(0);
 
	write_byte(0);
 
	message_end();
 
 
 
	return PLUGIN_HANDLED;
 
}
 
 
 
public ReturnMine(id)
 
{
 
	id -= TASK_RELEASE;
 
	new tgt,body,Float:vo[3],Float:to[3];
 
	get_user_aiming(id,tgt,body);
 
	if(!pev_valid(tgt)) return;
 
	pev(id,pev_origin,vo);
 
	pev(tgt,pev_origin,to);
 
	if(get_distance_f(vo,to) > 70.0) return;
 
	new EntityName[32];
 
	pev(tgt, pev_classname, EntityName, 31);
 
	if(!equal(EntityName, ENT_CLASS_NAME)) return;
 
	if(pev(tgt,LASERMINE_OWNER) != id) return;
 
	RemoveEntity(tgt);
 
 
 
	g_havemine[id] ++;
 
	g_deployed[id] --;
 
	emit_sound(id, CHAN_ITEM, ENT_SOUND5, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
 
	ShowAmmo(id)
 
 
 
	return;
 
}
 
 
 
public Spawn(id)
 
{
 
	id -= TASK_PLANT
 
	// motor
 
	new i_Ent = engfunc(EngFunc_CreateNamedEntity,g_EntMine);
 
	if(!i_Ent)
 
	{
 
		client_print(id, print_chat,"[Laesrmine Debug] Can't Create Entity");
 
		return PLUGIN_HANDLED_MAIN;
 
	}
 
	set_pev(i_Ent,pev_classname,ENT_CLASS_NAME);
 
 
 
	engfunc(EngFunc_SetModel,i_Ent,ENT_MODELS);
 
 
 
	set_pev(i_Ent,pev_solid,SOLID_NOT);
 
	set_pev(i_Ent,pev_movetype,MOVETYPE_FLY);
 
 
 
	set_pev(i_Ent,pev_frame,0);
 
	set_pev(i_Ent,pev_body,3);
 
	set_pev(i_Ent,pev_sequence,TRIPMINE_WORLD);
 
	set_pev(i_Ent,pev_framerate,0);
 
	set_pev(i_Ent,pev_takedamage,DAMAGE_YES);
 
	set_pev(i_Ent,pev_dmg,100.0);
 
	set_user_health(i_Ent,get_pcvar_num(g_LHEALTH));
 
	new Float:vOrigin[3];
 
	new	Float:vNewOrigin[3],Float:vNormal[3],Float:vTraceDirection[3],
 
		Float:vTraceEnd[3],Float:vEntAngles[3];
 
	pev(id, pev_origin, vOrigin);
 
	velocity_by_aim(id, 128, vTraceDirection);
 
	xs_vec_add(vTraceDirection, vOrigin, vTraceEnd);
 
	engfunc(EngFunc_TraceLine, vOrigin, vTraceEnd, DONT_IGNORE_MONSTERS, id, 0);
 
	new Float:fFraction;
 
	get_tr2(0, TR_flFraction, fFraction);
 
 
 
	// -- We hit something!
 
	if(fFraction < 1.0)
 
	{
 
		// -- Save results to be used later.
 
		get_tr2(0, TR_vecEndPos, vTraceEnd);
 
		get_tr2(0, TR_vecPlaneNormal, vNormal);
 
	}
 
 
 
 
 
	xs_vec_mul_scalar(vNormal, 8.0, vNormal);
 
	xs_vec_add(vTraceEnd, vNormal, vNewOrigin);
 
 
 
	engfunc(EngFunc_SetSize, i_Ent, Float:{ -4.0, -4.0, -4.0 }, Float:{ 4.0, 4.0, 4.0 });
 
	engfunc(EngFunc_SetOrigin, i_Ent, vNewOrigin);
 
 
 
	// -- Rotate tripmine.
 
	vector_to_angle(vNormal,vEntAngles);
 
	set_pev(i_Ent,pev_angles,vEntAngles);
 
 
 
	// -- Calculate laser end origin.
 
	new Float:vBeamEnd[3], Float:vTracedBeamEnd[3];
 
 
 
	xs_vec_mul_scalar(vNormal, 8192.0, vNormal);
 
	xs_vec_add(vNewOrigin, vNormal, vBeamEnd);
 
 
 
	engfunc(EngFunc_TraceLine, vNewOrigin, vBeamEnd, IGNORE_MONSTERS, -1, 0);
 
 
 
	get_tr2(0, TR_vecPlaneNormal, vNormal);
 
	get_tr2(0, TR_vecEndPos, vTracedBeamEnd);
 
 
 
	// -- Save results to be used later.
 
	set_pev(i_Ent, LASERMINE_OWNER, id);
 
	set_pev(i_Ent,LASERMINE_BEAMENDPOINT,vTracedBeamEnd);
 
	set_pev(i_Ent,LASERMINE_TEAM,int:cs_get_user_team(id));
 
	new Float:fCurrTime = get_gametime();
 
 
 
	set_pev(i_Ent,LASERMINE_POWERUP, fCurrTime + 2.5);
 
	set_pev(i_Ent,LASERMINE_STEP,POWERUP_THINK);
 
	set_pev(i_Ent,pev_nextthink, fCurrTime + 0.2);
 
 
 
	PlaySound(i_Ent,POWERUP_SOUND);
 
	g_deployed[id]++;
 
	g_havemine[id]--;
 
	DeleteTask(id);
 
	ShowAmmo(id);
 
	return 1;
 
}
 
 
 
stock TeamDeployedCount(id)
 
{
 
	static i;
 
	static CsTeams:t;t = cs_get_user_team(id);
 
	static cnt;cnt=0;
 
 
 
	for(i = 1;i <= g_MaxPL;i++)
 
	{
 
		if(is_user_connected(i))
 
			if(t == cs_get_user_team(i))
 
				cnt += g_deployed[i];
 
	}
 
 
 
	return cnt;
 
}
 
 
 
bool:CheckCanTeam(id)
 
{
 
	new arg[5],CsTeam:num;
 
	get_pcvar_string(g_LCBT,arg,3);
 
	if(equali(arg,"Z"))
 
	{
 
		num = CsTeam:CS_TEAM_T;
 
	}
 
	else if(equali(arg,"H"))
 
	{
 
		num = CsTeam:CS_TEAM_CT;
 
	}
 
	else if(equali(arg,"ALL") || equali(arg,"HZ") || equali(arg,"ZH"))
 
	{
 
		num = CsTeam:CS_TEAM_UNASSIGNED;
 
	}
 
	else
 
	{
 
		num = CsTeam:CS_TEAM_UNASSIGNED;
 
	}
 
	if(num != CsTeam:CS_TEAM_UNASSIGNED && num != CsTeam:cs_get_user_team(id))
 
		return false;
 
	return true;
 
}
 
 
 
bool:CanCheck(id,mode)	// 
 
{
 
	if(!get_pcvar_num(g_LENABLE))
 
	{
 
		client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_NOTACTIVE")
 
 
 
		return false;
 
	}
 
	if(get_pcvar_num(g_LACCESS) != 0)
 
		if(!(get_user_flags(id) & ADMIN_IMMUNITY))
 
		{
 
			client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_NOACCESS")
 
			return false;
 
		}
 
	if(!pev_user_alive(id)) return false;
 
	if(!CheckCanTeam(id))
 
	{
 
		client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_CBT")
 
		return false;
 
	}
 
	if(mode == 0)
 
	{
 
		if(g_havemine[id] <= 0)
 
		{
 
			client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_DONTHAVEMINE")
 
			return false;
 
		}
 
	}
 
	if(mode == 1)
 
	{
 
		if(get_pcvar_num(g_LBUYMODE) == 0)
 
		{
 
			client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_CANTBUY")
 
			return false;
 
		}
 
		if(g_havemine[id] >= get_pcvar_num(g_LAMMO))
 
		{
 
			client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_HAVEMAX")
 
			return false;
 
		}
 
		if(zp_get_user_ammo_packs(id) < get_pcvar_num(g_LCOST))
 
		{
 
			client_print(id, print_chat, "%L %L%d %L", id, "CHATTAG",id, "STR_NOMONEY",get_pcvar_num(g_LCOST),id, "STR_NEEDED")
 
			return false;
 
		}
 
	}
 
	if(!CheckTime(id))
 
	{
 
		client_print(id, print_chat, "%L %L %d %L", id, "CHATTAG",id, "STR_DELAY",get_pcvar_num(g_LDELAY)-g_nowtime,id, "STR_SECONDS")
 
		return false;
 
	}
 
 
 
	return true;
 
}
 
 
 
bool:ReturnCheck(id)
 
{
 
	if(!CanCheck(id,-1)) return false;
 
	if(g_havemine[id] + 1 > get_pcvar_num(g_LAMMO)) return false;
 
	new tgt,body,Float:vo[3],Float:to[3];
 
	get_user_aiming(id,tgt,body);
 
	if(!pev_valid(tgt)) return false;
 
	pev(id,pev_origin,vo);
 
	pev(tgt,pev_origin,to);
 
	if(get_distance_f(vo,to) > 70.0) return false;
 
	new EntityName[32];
 
	pev(tgt, pev_classname, EntityName, 31);
 
	if(!equal(EntityName, ENT_CLASS_NAME)) return false;
 
	if(pev(tgt,LASERMINE_OWNER) != id) return false;
 
	return true;
 
}
 
 
 
bool:CreateCheck(id)
 
{
 
	if(!CanCheck(id,0)) return false;
 
 
 
	// 
 
	if(!zp_has_round_started() && get_pcvar_num(g_NOROUND))
 
	{
 
		client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_NOROUND")
 
		return false;
 
	}
 
 
 
	if(zp_is_nemesis_round() && get_pcvar_num(g_NEMROUND))
 
	{
 
		client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_NEMROUND")
 
		return false;
 
	}
 
 
 
	if(zp_is_survivor_round() && get_pcvar_num(g_SURVROUND))
 
	{
 
		client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_SURVROUND")
 
		return false;
 
	}
 
 
 
	if(zp_is_swarm_round() && get_pcvar_num(g_SWARMROUND))
 
	{
 
		client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_SWARMROUND")
 
		return false;
 
	}
 
	if(g_deployed[id] >= get_pcvar_num(g_LAMMO))
 
	{
 
		client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_MAXDEPLOY")
 
		return false;
 
	}
 
 
 
	if(TeamDeployedCount(id) >= get_pcvar_num(g_LTMAX))
 
	{
 
		client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_MANYPPL")
 
		return false;
 
	}
 
	new Float:vTraceDirection[3], Float:vTraceEnd[3],Float:vOrigin[3];
 
	pev(id, pev_origin, vOrigin);
 
	velocity_by_aim(id, 128, vTraceDirection);
 
	xs_vec_add(vTraceDirection, vOrigin, vTraceEnd);
 
	engfunc(EngFunc_TraceLine, vOrigin, vTraceEnd, DONT_IGNORE_MONSTERS, id, 0);
 
	new Float:fFraction,Float:vTraceNormal[3];
 
	get_tr2(0, TR_flFraction, fFraction);
 
	// -- We hit something!
 
	if(fFraction < 1.0)
 
	{
 
		// -- Save results to be used later.
 
		get_tr2(0, TR_vecEndPos, vTraceEnd);
 
		get_tr2(0, TR_vecPlaneNormal, vTraceNormal);
 
 
 
		return true;
 
	}
 
 
 
	client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_PLANTWALL")
 
	DeleteTask(id);
 
	// -- Did not touched something. (not solid)
 
	return false;
 
}
 
 
 
public ltm_Think(i_Ent)
 
{
 
	if(!pev_valid(i_Ent))
 
		return FMRES_IGNORED;
 
	new EntityName[32];
 
	pev(i_Ent, pev_classname, EntityName, 31);
 
	if(!get_pcvar_num(g_LENABLE)) return FMRES_IGNORED;
 
	// -- Entity is not a tripmine, ignoring the next...
 
	if(!equal(EntityName, ENT_CLASS_NAME))
 
		return FMRES_IGNORED;
 
 
 
	static Float:fCurrTime;
 
	fCurrTime = get_gametime();
 
 
 
	switch(pev(i_Ent, LASERMINE_STEP))
 
	{
 
		case POWERUP_THINK :
 
		{
 
			new Float:fPowerupTime;
 
			pev(i_Ent, LASERMINE_POWERUP, fPowerupTime);
 
 
 
			if(fCurrTime > fPowerupTime)
 
			{
 
				set_pev(i_Ent, pev_solid, SOLID_BBOX);
 
				set_pev(i_Ent, LASERMINE_STEP, BEAMBREAK_THINK);
 
 
 
				PlaySound(i_Ent, ACTIVATE_SOUND);
 
			}
 
			if(get_pcvar_num(g_LGLOW)!=0)
 
			{
 
				if(get_pcvar_num(g_LCLMODE)==0)
 
				{
 
					switch (pev(i_Ent,LASERMINE_TEAM))
 
					{
 
						// 
 
						case CS_TEAM_T: set_rendering(i_Ent,kRenderFxGlowShell,Red_Zomb,Green_Zomb,Blue_Zomb,kRenderNormal,5);
 
						// 
 
						case CS_TEAM_CT:set_rendering(i_Ent,kRenderFxGlowShell,Red_Hum,Green_Hum,Blue_Hum,kRenderNormal,5);
 
					}
 
				}else
 
				{
 
					// 
 
					set_rendering(i_Ent,kRenderFxGlowShell,random_num(50 , 200),random_num(50 , 200),random_num(50 , 200),kRenderNormal,5);
 
				}
 
			}
 
			set_pev(i_Ent, pev_nextthink, fCurrTime + 0.1);
 
		}
 
		case BEAMBREAK_THINK :
 
		{
 
			static Float:vEnd[3],Float:vOrigin[3];
 
			pev(i_Ent, pev_origin, vOrigin);
 
			pev(i_Ent, LASERMINE_BEAMENDPOINT, vEnd);
 
 
 
			static iHit, Float:fFraction;
 
			engfunc(EngFunc_TraceLine, vOrigin, vEnd, DONT_IGNORE_MONSTERS, i_Ent, 0);
 
 
 
			get_tr2(0, TR_flFraction, fFraction);
 
			iHit = get_tr2(0, TR_pHit);
 
 
 
			// -- Something has passed the laser.
 
			if(fFraction < 1.0)
 
			{
 
				// -- Ignoring others tripmines entity.
 
				if(pev_valid(iHit))
 
				{
 
					pev(iHit, pev_classname, EntityName, 31);
 
					// 
 
					if(!equal(EntityName, ENT_CLASS_NAME) && !equal(EntityName, gSnarkClassName) && !equal(EntityName, barnacle_class) && !equal(EntityName, weapon_box))
 
					{
 
						set_pev(i_Ent, pev_enemy, iHit);
 
 
 
						if(get_pcvar_num(g_LMODE) == MODE_LASERMINE)
 
							CreateLaserDamage(i_Ent,iHit);
 
						else
 
							if(get_pcvar_num(g_LFF) || CsTeams:pev(i_Ent,LASERMINE_TEAM) != cs_get_user_team(iHit))
 
								set_pev(i_Ent, LASERMINE_STEP, EXPLOSE_THINK);
 
 
 
						if (!pev_valid(i_Ent))	//  DJ_WEST
 
							return FMRES_IGNORED;
 
 
 
						set_pev(i_Ent, pev_nextthink, fCurrTime + random_float(0.1, 0.3));
 
					}
 
				}
 
			}
 
			if(get_pcvar_num(g_LDMGMODE)!=0)
 
				if(pev(i_Ent,LASERMINE_HITING) != iHit)
 
					set_pev(i_Ent,LASERMINE_HITING,iHit);
 
 
 
			// -- Tripmine is still there.
 
			if(pev_valid(i_Ent))
 
			{
 
				static Float:fHealth;
 
				pev(i_Ent, pev_health, fHealth);
 
 
 
				if(fHealth <= 0.0 || (pev(i_Ent,pev_flags) & FL_KILLME))
 
				{
 
				set_pev(i_Ent, LASERMINE_STEP, EXPLOSE_THINK);
 
				set_pev(i_Ent, pev_nextthink, fCurrTime + random_float(0.1, 0.3));
 
				}
 
 
 
				static Float:fBeamthink;
 
				pev(i_Ent, LASERMINE_BEAMTHINK, fBeamthink);
 
 
 
				if(fBeamthink < fCurrTime && get_pcvar_num(g_LVISIBLE))
 
				{
 
					DrawLaser(i_Ent, vOrigin, vEnd);
 
					set_pev(i_Ent, LASERMINE_BEAMTHINK, fCurrTime + 0.1);
 
				}
 
				set_pev(i_Ent, pev_nextthink, fCurrTime + 0.01);
 
			}
 
		}
 
		case EXPLOSE_THINK :
 
		{
 
			// -- Stopping entity to think
 
			set_pev(i_Ent, pev_nextthink, 0.0);
 
			PlaySound(i_Ent, STOP_SOUND);
 
			g_deployed[pev(i_Ent,LASERMINE_OWNER)]--;
 
			CreateExplosion(i_Ent);
 
			CreateDamage(i_Ent,get_pcvar_float(g_LRDMG),get_pcvar_float(g_LRADIUS))
 
			RemoveEntity	(i_Ent);
 
		}
 
	}
 
 
 
	return FMRES_IGNORED;
 
}
 
 
 
PlaySound(i_Ent, i_SoundType)
 
{
 
	switch (i_SoundType)
 
	{
 
		case POWERUP_SOUND :
 
		{
 
			emit_sound(i_Ent, CHAN_VOICE, ENT_SOUND1, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
 
			emit_sound(i_Ent, CHAN_BODY , ENT_SOUND2, 0.2, ATTN_NORM, 0, PITCH_NORM);
 
		}
 
		case ACTIVATE_SOUND :
 
		{
 
			emit_sound(i_Ent, CHAN_VOICE, ENT_SOUND3, 0.5, ATTN_NORM, 1, 75);
 
		}
 
		case STOP_SOUND :
 
		{
 
			emit_sound(i_Ent, CHAN_BODY , ENT_SOUND2, 0.2, ATTN_NORM, SND_STOP, PITCH_NORM);
 
			emit_sound(i_Ent, CHAN_VOICE, ENT_SOUND3, 0.5, ATTN_NORM, SND_STOP, 75);
 
		}
 
	}
 
}
 
 
 
DrawLaser(i_Ent, const Float:v_Origin[3], const Float:v_EndOrigin[3])
 
{
 
	new tcolor[3];
 
	new teamid = pev(i_Ent, LASERMINE_TEAM);
 
	if(get_pcvar_num(g_LCLMODE) == 0)
 
	{
 
		switch(teamid){
 
			case 1:{
 
				// 
 
				tcolor[0] = Red_Zomb;
 
				tcolor[1] = Green_Zomb;
 
				tcolor[2] = Blue_Zomb;
 
			}
 
			case 2:{
 
				// 
 
				tcolor[0] = Red_Hum;
 
				tcolor[1] = Green_Hum;
 
				tcolor[2] = Blue_Hum;
 
			}
 
		}
 
	}else
 
	{
 
		// 
 
		tcolor[0] = random_num(50 , 200);
 
		tcolor[1] = random_num(50 , 200);
 
		tcolor[2] = random_num(50 , 200);
 
	}
 
	message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
 
	write_byte(TE_BEAMPOINTS);
 
	engfunc(EngFunc_WriteCoord,v_Origin[0]);
 
	engfunc(EngFunc_WriteCoord,v_Origin[1]);
 
	engfunc(EngFunc_WriteCoord,v_Origin[2]);
 
	engfunc(EngFunc_WriteCoord,v_EndOrigin[0]); //Random
 
	engfunc(EngFunc_WriteCoord,v_EndOrigin[1]); //Random
 
	engfunc(EngFunc_WriteCoord,v_EndOrigin[2]); //Random
 
	write_short(beam);
 
	write_byte(0);
 
	write_byte(0);
 
	write_byte(1);	//Life
 
	write_byte(5);	//Width
 
	write_byte(0);	//wave
 
	write_byte(tcolor[0]); // r
 
	write_byte(tcolor[1]); // g
 
	write_byte(tcolor[2]); // b
 
	write_byte(get_pcvar_num(g_LCBRIGHT));
 
	write_byte(255);
 
	message_end();
 
}
 
 
 
CreateDamage(iCurrent,Float:DmgMAX,Float:Radius)
 
{
 
	// Get given parameters
 
	new Float:vecSrc[3];
 
	pev(iCurrent, pev_origin, vecSrc);
 
 
 
	new AtkID =pev(iCurrent,LASERMINE_OWNER);
 
	new TeamID=pev(iCurrent,LASERMINE_TEAM);
 
 
 
	new ent = -1;
 
	new Float:tmpdmg = DmgMAX;
 
 
 
	new Float:kickback = 0.0;
 
	// Needed for doing some nice calculations <!-- s:P --><img src=\"{SMILIES_PATH}/icon_razz.gif\" alt=\":P\" title=\"vicces\" /><!-- s:P -->
 
	new Float:Tabsmin[3], Float:Tabsmax[3];
 
	new Float:vecSpot[3];
 
	new Float:Aabsmin[3], Float:Aabsmax[3];
 
	new Float:vecSee[3];
 
	new trRes;
 
	new Float:flFraction;
 
	new Float:vecEndPos[3];
 
	new Float:distance;
 
	new Float:origin[3], Float:vecPush[3];
 
	new Float:invlen;
 
	new Float:velocity[3];
 
	new iHitHP,iHitTeam;
 
	// Calculate falloff
 
	new Float:falloff;
 
	if(Radius > 0.0)
 
	{
 
		falloff = DmgMAX / Radius;
 
	} else {
 
		falloff = 1.0;
 
	}
 
	// Find monsters and players inside a specifiec radius
 
	while((ent = engfunc(EngFunc_FindEntityInSphere, ent, vecSrc, Radius)) != 0)
 
	{
 
		if(!pev_valid(ent)) continue;
 
		if(!(pev(ent, pev_flags) & (FL_CLIENT | FL_FAKECLIENT | FL_MONSTER)))
 
		{
 
			// Entity is not a player or monster, ignore it
 
			continue;
 
		}
 
		if(!pev_user_alive(ent)) continue;
 
		// Reset data
 
		kickback = 1.0;
 
		tmpdmg = DmgMAX;
 
		// The following calculations are provided by Orangutanz, THANKS!
 
		// We use absmin and absmax for the most accurate information
 
		pev(ent, pev_absmin, Tabsmin);
 
		pev(ent, pev_absmax, Tabsmax);
 
		xs_vec_add(Tabsmin,Tabsmax,Tabsmin);
 
		xs_vec_mul_scalar(Tabsmin,0.5,vecSpot);
 
		pev(iCurrent, pev_absmin, Aabsmin);
 
		pev(iCurrent, pev_absmax, Aabsmax);
 
		xs_vec_add(Aabsmin,Aabsmax,Aabsmin);
 
		xs_vec_mul_scalar(Aabsmin,0.5,vecSee);
 
		engfunc(EngFunc_TraceLine, vecSee, vecSpot, 0, iCurrent, trRes);
 
		get_tr2(trRes, TR_flFraction, flFraction);
 
		// Explosion can 'see' this entity, so hurt them! (or impact through objects has been enabled xD)
 
		if(flFraction >= 0.9 || get_tr2(trRes, TR_pHit) == ent)
 
		{
 
			// Work out the distance between impact and entity
 
			get_tr2(trRes, TR_vecEndPos, vecEndPos);
 
			distance = get_distance_f(vecSrc, vecEndPos) * falloff;
 
			tmpdmg -= distance;
 
			if(tmpdmg < 0.0)
 
				tmpdmg = 0.0;
 
			// Kickback Effect
 
			if(kickback != 0.0)
 
			{
 
				xs_vec_sub(vecSpot,vecSee,origin);
 
				invlen = 1.0/get_distance_f(vecSpot, vecSee);
 
 
 
				xs_vec_mul_scalar(origin,invlen,vecPush);
 
				pev(ent, pev_velocity, velocity)
 
				xs_vec_mul_scalar(vecPush,tmpdmg,vecPush);
 
				xs_vec_mul_scalar(vecPush,kickback,vecPush);
 
				xs_vec_add(velocity,vecPush,velocity);
 
				if(tmpdmg < 60.0)
 
				{
 
					xs_vec_mul_scalar(velocity,12.0,velocity);
 
				} else {
 
					xs_vec_mul_scalar(velocity,4.0,velocity);
 
				}
 
				if(velocity[0] != 0.0 || velocity[1] != 0.0 || velocity[2] != 0.0)
 
				{
 
					// There's some movement todo <!-- s:) --><img src=\"{SMILIES_PATH}/icon_e_smile.gif\" alt=\":)\" title=\"mosoly\" /><!-- s:) -->
 
					set_pev(ent, pev_velocity, velocity)
 
				}
 
			}
 
 
 
			iHitHP = pev_user_health(ent) - floatround(tmpdmg)
 
			iHitTeam = int:cs_get_user_team(ent)
 
			if(iHitHP <= 0)
 
			{
 
				if(iHitTeam != TeamID)
 
				{
 
					zp_set_user_ammo_packs(AtkID,zp_get_user_ammo_packs(AtkID) + get_pcvar_num(g_LFMONEY))
 
					set_score(AtkID,ent,1,iHitHP)
 
				}else
 
				{
 
					if(get_pcvar_num(g_LFF))
 
					{
 
						zp_set_user_ammo_packs(AtkID,zp_get_user_ammo_packs(AtkID) - get_pcvar_num(g_LFMONEY))
 
						set_score(AtkID,ent,-1,iHitHP)
 
					}
 
				}
 
			}else
 
			{
 
				if(iHitTeam != TeamID || get_pcvar_num(g_LFF))
 
				{
 
					//set_pev(Player,pev_health,iHitHP)
 
					set_user_health(ent, iHitHP)
 
					engfunc(EngFunc_MessageBegin,MSG_ONE_UNRELIABLE,g_msgDamage,{0.0,0.0,0.0},ent);
 
					write_byte(floatround(tmpdmg))
 
					write_byte(floatround(tmpdmg))
 
					write_long(DMG_BULLET)
 
					engfunc(EngFunc_WriteCoord,vecSrc[0])
 
					engfunc(EngFunc_WriteCoord,vecSrc[1])
 
					engfunc(EngFunc_WriteCoord,vecSrc[2])
 
					message_end()
 
				}
 
			}
 
		}
 
	}
 
	return
 
}
 
 
 
bool:pev_user_alive(ent)
 
{
 
	new deadflag = pev(ent,pev_deadflag);
 
	if(deadflag != DEAD_NO)
 
		return false;
 
	return true;
 
}
 
 
 
CreateExplosion(iCurrent)
 
{
 
	new Float:vOrigin[3];
 
	pev(iCurrent,pev_origin,vOrigin);
 
 
 
	message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
 
	write_byte(99); //99 = KillBeam
 
	write_short(iCurrent);
 
	message_end();
 
 
 
	engfunc(EngFunc_MessageBegin, MSG_PVS, SVC_TEMPENTITY, vOrigin, 0);
 
	write_byte(TE_EXPLOSION);
 
	engfunc(EngFunc_WriteCoord,vOrigin[0]);
 
	engfunc(EngFunc_WriteCoord,vOrigin[1]);
 
	engfunc(EngFunc_WriteCoord,vOrigin[2]);
 
	write_short(boom);
 
	write_byte(30);
 
	write_byte(15);
 
	write_byte(0);
 
	message_end();
 
}
 
 
 
CreateLaserDamage(iCurrent,isHit)
 
{
 
	if(isHit < 0) return PLUGIN_CONTINUE
 
	switch(get_pcvar_num(g_LDMGMODE))
 
	{
 
		case 1:
 
		{
 
			if(pev(iCurrent,LASERMINE_HITING) == isHit)
 
				return PLUGIN_CONTINUE
 
		}
 
		case 2:
 
		{
 
			if(pev(iCurrent,LASERMINE_HITING) == isHit)
 
			{
 
				static Float:cnt
 
				static now,htime;now = floatround(get_gametime())
 
 
 
				pev(iCurrent,LASERMINE_COUNT,cnt)
 
				htime = floatround(cnt)
 
				if(now - htime < get_pcvar_num(g_LDSEC))
 
				{
 
					return PLUGIN_CONTINUE;
 
				}else{
 
					set_pev(iCurrent,LASERMINE_COUNT,get_gametime())
 
				}
 
			}else
 
			{
 
				set_pev(iCurrent,LASERMINE_COUNT,get_gametime())
 
			}
 
		}
 
	}
 
 
 
	new Float:vOrigin[3],Float:vEnd[3]
 
	pev(iCurrent,pev_origin,vOrigin)
 
	pev(iCurrent,pev_vuser1,vEnd)
 
 
 
	new teamid = pev(iCurrent, LASERMINE_TEAM)
 
 
 
	new szClassName[32]
 
	new Alive,God
 
	new iHitTeam,iHitHP,id
 
	new hitscore
 
 
 
	szClassName[0] = '^0'
 
	pev(isHit,pev_classname,szClassName,32)
 
	if((pev(isHit, pev_flags) & (FL_CLIENT | FL_FAKECLIENT | FL_MONSTER)))
 
	{
 
		Alive = pev_user_alive(isHit)
 
		God = get_user_godmode(isHit)
 
		if(!Alive || God) return PLUGIN_CONTINUE
 
		iHitTeam = int:cs_get_user_team(isHit)
 
		iHitHP = pev_user_health(isHit) - get_pcvar_num(g_LDMG)
 
		id = pev(iCurrent,LASERMINE_OWNER)//, szNetName[32]
 
		if(iHitHP <= 0)
 
		{
 
			if(iHitTeam != teamid)
 
			{
 
				emit_sound(isHit, CHAN_WEAPON, ENT_SOUND4, 1.0, ATTN_NORM, 0, PITCH_NORM)
 
				hitscore = 1
 
				zp_set_user_ammo_packs(id,zp_get_user_ammo_packs(id) + get_pcvar_num(g_LFMONEY))
 
				set_score(id,isHit,hitscore,iHitHP)
 
			}else
 
			{
 
				if(get_pcvar_num(g_LFF))
 
				{
 
					emit_sound(isHit, CHAN_WEAPON, ENT_SOUND4, 1.0, ATTN_NORM, 0, PITCH_NORM)
 
					hitscore = -1
 
					zp_set_user_ammo_packs(id,zp_get_user_ammo_packs(id) - get_pcvar_num(g_LFMONEY))
 
					set_score(id,isHit,hitscore,iHitHP)
 
				}
 
			}
 
		}else if(iHitTeam != teamid || get_pcvar_num(g_LFF))
 
		{
 
			emit_sound(isHit, CHAN_WEAPON, ENT_SOUND4, 1.0, ATTN_NORM, 0, PITCH_NORM)
 
			set_user_health(isHit,iHitHP)
 
			set_pev(iCurrent,LASERMINE_HITING,isHit);
 
			engfunc(EngFunc_MessageBegin,MSG_ONE_UNRELIABLE,g_msgDamage,{0.0,0.0,0.0},isHit);
 
			write_byte(get_pcvar_num(g_LDMG))
 
			write_byte(get_pcvar_num(g_LDMG))
 
			write_long(DMG_BULLET)
 
			engfunc(EngFunc_WriteCoord,vOrigin[0])
 
			engfunc(EngFunc_WriteCoord,vOrigin[1])
 
			engfunc(EngFunc_WriteCoord,vOrigin[2])
 
			message_end()
 
		}
 
	}else if(equal(szClassName, ENT_CLASS_NAME3))
 
	{
 
		new hl;
 
		hl = pev_user_health(isHit);
 
		set_user_health(isHit,hl-get_pcvar_num(g_LDMG));
 
	}
 
	return PLUGIN_CONTINUE
 
}
 
 
 
stock pev_user_health(id)
 
{
 
	new Float:health
 
	pev(id,pev_health,health)
 
	return floatround(health)
 
}
 
 
 
stock set_user_health(id,health)
 
{
 
	health > 0 ? set_pev(id, pev_health, float(health)) : dllfunc(DLLFunc_ClientKill, id);
 
}
 
 
 
stock get_user_godmode(index) {
 
	new Float:val
 
	pev(index, pev_takedamage, val)
 
 
 
	return (val == DAMAGE_NO)
 
}
 
 
 
stock set_user_frags(index, frags)
 
{
 
	set_pev(index, pev_frags, float(frags))
 
 
 
	return 1
 
}
 
 
 
stock pev_user_frags(index)
 
{
 
	new Float:frags;
 
	pev(index,pev_frags,frags);
 
	return floatround(frags);
 
}
 
 
 
set_score(id,target,hitscore,HP){
 
 
 
	new idfrags = pev_user_frags(id) + hitscore// get_user_frags(id) + hitscore
 
	set_user_frags(id,idfrags)
 
	new tarfrags = pev_user_frags(target) + 1 //get_user_frags(target) + 1
 
	set_user_frags(target,tarfrags)
 
	new idteam = int:cs_get_user_team(id)
 
	new iddeaths = cs_get_user_deaths(id)
 
 
 
 
 
	message_begin(MSG_ALL, g_msgDeathMsg, {0, 0, 0} ,0)
 
	write_byte(id)
 
	write_byte(target)
 
	write_byte(0)
 
	write_string(ENT_CLASS_NAME)
 
	message_end()
 
 
 
	message_begin(MSG_ALL, g_msgScoreInfo)
 
	write_byte(id)
 
	write_short(idfrags)
 
	write_short(iddeaths)
 
	write_short(0)
 
	write_short(idteam)
 
	message_end()
 
 
 
	set_msg_block(g_msgDeathMsg, BLOCK_ONCE)
 
 
 
	set_user_health(target, HP)
 
 
 
}
 
 
 
public BuyLasermine(id)
 
{
 
	if(!CanCheck(id,1)) return PLUGIN_CONTINUE
 
 
 
	zp_set_user_ammo_packs(id,zp_get_user_ammo_packs(id) - get_pcvar_num(g_LCOST))
 
	g_havemine[id]++;
 
 
 
	client_print(id, print_chat, "%L %L", id, "CHATTAG",id, "STR_BOUGHT")
 
 
 
	emit_sound(id, CHAN_ITEM, ENT_SOUND5, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
 
	ShowAmmo(id)
 
	return PLUGIN_HANDLED
 
}
 
 
 
public zp_extra_item_selected(id, itemid)
 
{
 
	if(itemid == g_LME)
 
		{
 
		zp_set_user_ammo_packs(id, zp_get_user_ammo_packs(id) + LMCost)
 
		BuyLasermine(id)
 
		}
 
	return PLUGIN_CONTINUE
 
}
 
 
 
ShowAmmo(id)
 
{ 
 
	new ammo[51] 
 
	new PlugStat[ 555 char ];
 
	formatex(PlugStat, charsmax(PlugStat), "%L", LANG_PLAYER, "STR_STATE")
 
	formatex(ammo, 50, "%s %i/%i",PlugStat, g_havemine[id],get_pcvar_num(g_LAMMO))
 
 
 
	message_begin(MSG_ONE, g_msgStatusText, {0,0,0}, id) 
 
	write_byte(0) 
 
	write_string(ammo) 
 
	message_end() 
 
} 
 
 
 
public showInfo(id)
 
{
 
	client_print(id, print_chat, "%L", id, "STR_REF")
 
}
 
 
 
public say_lasermine(id){
 
	new said[32]
 
	read_argv(1,said,31);
 
	if(!get_pcvar_num(g_LENABLE))
 
	{
 
		return PLUGIN_CONTINUE
 
	}
 
	if(equali(said,"/buy lasermine")||equali(said,"/lm")||equali(said,"buy_lasermine")){
 
		BuyLasermine(id)
 
	}else if(equali(said, "lasermine") || equali(said, "/lasermine")){
 
		const SIZE = 1024
 
		new msg[SIZE+1],len = 0;
 
		len += formatex(msg[len], SIZE - len, "<html><body>")
 
		len += formatex(msg[len], SIZE - len, "<p><b>Lezer</b></p><br/><br/>")
 
		len += formatex(msg[len], SIZE - len, "<p>Fel tudsz tenni a falra lezert.</p><br/>")
 
		len += formatex(msg[len], SIZE - len, "<p>A lezer megoli az ellenfeleket, ha belemennek!</p><br/><br/>")
 
		len += formatex(msg[len], SIZE - len, "<p><b>Lezer parancsok</b></p><br/><br/>")
 
		len += formatex(msg[len], SIZE - len, "<p><b>Ird: /buy lasermine</b> vagy <b>/lm</b> hogy lezert vehess!<br/>")
 
		len += formatex(msg[len], SIZE - len, "<b>buy_lasermine</b> //Hogy F2-vel lezert vehess, ird a consolba: bind ^"F2^" buy_lasermine<br/>")
 
		len += formatex(msg[len], SIZE - len, "<b>+setlaser</b> //bind mouse3 +setlaser : using mouse3 set lasermine on wall<br/>")
 
		len += formatex(msg[len], SIZE - len, "</body></html>")
 
		show_motd(id, msg, "Lasermine Entity help")
 
		return PLUGIN_CONTINUE
 
	}
 
	else if(containi(said, "laser") != -1) {
 
		showInfo(id)
 
		return PLUGIN_CONTINUE
 
	}
 
	return PLUGIN_CONTINUE
 
}
 
 
 
public standing(id) 
 
{
 
	if(!g_settinglaser[id])
 
		return PLUGIN_CONTINUE
 
 
 
	set_pev(id, pev_maxspeed, 1.0)
 
 
 
	return PLUGIN_CONTINUE
 
}
 
 
 
public ltm_PostThink(id) 
 
{
 
	if(!g_settinglaser[id] && plsetting[id]){
 
		resetspeed(id)
 
	}
 
	else if(g_settinglaser[id] && !plsetting[id]) {
 
		pev(id, pev_maxspeed,plspeed[id])
 
		set_pev(id, pev_maxspeed, 1.0)
 
	}
 
	plsetting[id] = g_settinglaser[id]
 
	return FMRES_IGNORED
 
}
 
 
 
public ltm_PreThink(id)
 
{
 
	if(!pev_user_alive(id) || g_settinglaser[id] == true || is_user_bot(id) || get_pcvar_num(g_LCMDMODE) == 1)
 
		return FMRES_IGNORED;
 
 
 
	if(pev(id, pev_button) & IN_USE && !(pev(id, pev_oldbuttons) & IN_USE))
 
		CreateLaserMine_Progress(id)
 
	return FMRES_IGNORED;
 
}
 
 
 
resetspeed(id)
 
{
 
	set_pev(id, pev_maxspeed, plspeed[id])
 
}
 
 
 
public client_putinserver(id){
 
	g_deployed[id] = 0;
 
	g_havemine[id] = 0;
 
	DeleteTask(id);
 
	return PLUGIN_CONTINUE
 
}
 
 
 
public client_disconnect(id){
 
	if(!get_pcvar_num(g_LENABLE))
 
		return PLUGIN_CONTINUE
 
	DeleteTask(id);
 
	RemoveAllTripmines(id);
 
	return PLUGIN_CONTINUE
 
}
 
 
 
 
 
public newround(id){
 
	if(!get_pcvar_num(g_LENABLE))
 
		return PLUGIN_CONTINUE
 
	pev(id, pev_maxspeed,plspeed[id])
 
	DeleteTask(id);
 
	RemoveAllTripmines(id);
 
	//client_print(id, print_chat, "[ZP][LM][DeBug] All Mines removied!");
 
	delaycount(id);
 
	SetStartAmmo(id);
 
	return PLUGIN_CONTINUE
 
}
 
 
 
public endround(id, i_Owner)
 
{
 
	if(!get_pcvar_num(g_LENABLE))
 
		return PLUGIN_CONTINUE
 
 
 
	// 
 
	DeleteTask(id);
 
	new iEnt = g_MaxPL + 1;
 
	new clsname[32];
 
	while((iEnt = engfunc(EngFunc_FindEntityByString, iEnt, "classname", ENT_CLASS_NAME)))
 
	{
 
		clsname[0] = '^0'
 
		pev(iEnt, pev_classname, clsname, sizeof(clsname)-1);
 
		PlaySound(iEnt, STOP_SOUND);
 
		RemoveEntity(iEnt);
 
		//set_pev(iEnt, pev_flags, FL_KILLME);
 
	}
 
	g_deployed[i_Owner]=0;
 
 
 
	return PLUGIN_CONTINUE
 
}
 
 
 
public DeathEvent(){
 
	if(!get_pcvar_num(g_LENABLE))
 
		return PLUGIN_CONTINUE
 
 
 
	new id = read_data(2)
 
	if(is_user_connected(id)) DeleteTask(id);
 
	return PLUGIN_CONTINUE
 
}
 
 
 
public RemoveAllTripmines(i_Owner)
 
{
 
	new iEnt = g_MaxPL + 1;
 
	new clsname[32];
 
	while((iEnt = engfunc(EngFunc_FindEntityByString, iEnt, "classname", ENT_CLASS_NAME)))
 
	{
 
		if(i_Owner)
 
		{
 
			if(pev(iEnt, LASERMINE_OWNER) != i_Owner)
 
				continue;
 
			clsname[0] = '^0'
 
			pev(iEnt, pev_classname, clsname, sizeof(clsname)-1);
 
			if(equali(clsname, ENT_CLASS_NAME))
 
			{
 
				PlaySound(iEnt, STOP_SOUND);
 
				RemoveEntity(iEnt);
 
			}
 
		}
 
		else
 
			set_pev(iEnt, pev_flags, FL_KILLME);
 
	}
 
	g_deployed[i_Owner]=0;
 
}
 
 
 
SetStartAmmo(id)
 
{
 
	new stammo = get_pcvar_num(g_LSTAMMO);
 
	if(stammo <= 0) return PLUGIN_CONTINUE;
 
	g_havemine[id] = (g_havemine[id] <= stammo) ? stammo : g_havemine[id];
 
	return PLUGIN_CONTINUE;
 
}
 
 
 
public CutDeploy_onDamage(id)
 
{
 
	if(get_user_health(id) < 1)
 
		DeleteTask(id);
 
}
 
 
 
DeleteTask(id)
 
{
 
	if(task_exists((TASK_PLANT + id)))
 
	{
 
		remove_task((TASK_PLANT + id))
 
	}
 
	if(task_exists((TASK_RELEASE + id)))
 
	{
 
		remove_task((TASK_RELEASE + id))
 
	}
 
	g_settinglaser[id] = false
 
	return PLUGIN_CONTINUE;
 
}
 
 
 
stock set_rendering(entity, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16)
 
{
 
	static Float:RenderColor[3];
 
	RenderColor[0] = float(r);
 
	RenderColor[1] = float(g);
 
	RenderColor[2] = float(b);
 
 
 
	set_pev(entity, pev_renderfx, fx);
 
	set_pev(entity, pev_rendercolor, RenderColor);
 
	set_pev(entity, pev_rendermode, render);
 
	set_pev(entity, pev_renderamt, float(amount));
 
 
 
	return 1
 
}
 
 
 
// Gets offset data
 
get_offset_value(id, type)
 
{
 
	new key = -1;
 
	switch(type)
 
	{
 
		case OFFSET_TEAM: key = OFFSET_TEAM;
 
		case OFFSET_MONEY:
 
		key = OFFSET_MONEY;
 
		case OFFSET_DEATH: key = OFFSET_DEATH;
 
	}
 
	if(key != -1)
 
	{
 
		if(is_amd64_server()) key += 25;
 
		return get_pdata_int(id, key);
 
	}
 
	return -1;
 
}
 
stock print_color(const id, const input[], any:...)
 
{
 
        new count = 1, players[32]
 
        static msg[191]
 
        vformat(msg, 190, input, 3)
 
 
 
        replace_all(msg, 190, "!g", "^4")
 
        replace_all(msg, 190, "!y", "^1")
 
        replace_all(msg, 190, "!t", "^3")
 
        replace_all(msg, 190, "á", "á")
 
        replace_all(msg, 190, "é", "Ă©")
 
        replace_all(msg, 190, "í", "Ă)
 
        replace_all(msg, 190, "ó", "Ăł")
 
        replace_all(msg, 190, "ö", "ö")
 
        replace_all(msg, 190, "ő", "Ĺ‘")
 
        replace_all(msg, 190, "ú", "Ăş")
 
        replace_all(msg, 190, "ü", "ĂĽ")
 
        replace_all(msg, 190, "ű", "ű")
 
        replace_all(msg, 190, "Á", "Ă")
 
        replace_all(msg, 190, "É", "É")
 
        replace_all(msg, 190, "Í", "ĂŤ")
 
        replace_all(msg, 190, "Ó", "Ă“")
 
        replace_all(msg, 190, "Ö", "Ă–")
 
        replace_all(msg, 190, "Ő", "Ĺ")
 
        replace_all(msg, 190, "Ú", "Ăš")
 
        replace_all(msg, 190, "Ü", "Ăś")
 
        replace_all(msg, 190, "Ű", "Ű")        
 
 
 
        if (id) players[0] = id; else get_players(players, count, "ch")
 
        {
 
                for (new i = 0; i < count; i++)
 
                {
 
                        if (is_user_connected(players[i]))
 
                        {
 
                                message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
 
                                write_byte(players[i])
 
                                write_string(msg)
 
                                message_end()
 
                        }
 
                }
 
        }
 
        return PLUGIN_HANDLED
 
}
 
 
 
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
 
*{\\ rtf1\\ ansi\\ ansicpg1250\\ deff0\\ deflang1038{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ f0\\ fs16 \n\\ par }
 
*/