- /** 
- *  
- * 		Jailbreak Day Menu 
- * 		  nikhilgupta345 
- *  
- *  
- * 		Features 
- *  
- * 			- Voting on Round Start 
- * 				+ Guards vote 
- * 				+ Prisoners vote only every X round 
- *  
- * 			- Many Day Optsions 
- * 				+ Free Day (Restricted/Unrestricted) 
- * 				+ Riot Day 
- * 				+ Cage Day 
- * 				+ Zombie Day 
- * 				+ Dodgeball Day 
- *					- Grenades Given at 8:00 
- *					- Auto Reload Nades After Throwing 
- * 				+ USP Ninja Day 
- * 				+ Lava Day 
- * 				+ Nightcrawler Day 
- * 				+ Space Day 
- * 				+ Shark Day 
- * 				+ Knife Day 
- * 				+ Hide and Seek Day 
- *  
- * 			- Reverse Days For: 
- * 				+ Zombie Day 
- * 				+ Nightcrawler Day 
- * 				+ Shark Day 
- * 			 
- * 			- Objectives Displayed 
- *  
- * 			- Prevent Weapon Pickup On Certain Days 
- * 
- * 
- *		CVARS 
- *			- jb_votetime 15		<seconds> 		// How long players have to vote 
- *			- jb_terroristvote 	<rounds> 		// How often Prisoners should vote // Every X times a vote occurs 
- *			- jb_voteoften		<rounds>		// How often a vote happens // Every X Rounds 
- *			- jb_opencells 		<0/1>			// Whether cells should be opened when day is chosen or not. (0=OFF, 1=ON) 
- * 
- *		Credits 
- *			Python1320 	- Used his code from WallClimb from nightcrawler's climb 
- *			Joropito 	- Used his code for open cells. 
- *			Mercylezz	- Used some code for zombie nightvision. 
- * 
- *		Changelog 
- *			September 24, 2011 	-v1.0- 	Initial release 
- *			September 24, 2011 	-v1.1-	Added CVAR jb_opencells 
- *			September 25, 2011 	-v1.2-	Added ability for only simons to use daymenu. Also added nightvision for the zombies. 
- * 
- * 
- *  
- **/  
-   
- // Includes 
- //////////// 
-   
- #include < amxmodx > 
- #include < amxmisc > 
- #include < cstrike > 
- #include < fun > 
- #include < hamsandwich > 
- #include < fakemeta > 
- #include < engine > 
- #include < fakemeta_util > 
-   
-   
- // Defines 
- /////////// 
-   
- #define CELL_RADIUS	Float:200.0 
-   
- // Enumerations 
- //////////////// 
-   
- enum 
- { 
- 	DAY_FREE, 
- 	DAY_CAGE, 
- 	DAY_RIOT, 
- 	DAY_ZOMBIE, 
- 	DAY_DODGEBALL, 
- 	DAY_USP_NINJA, 
- 	DAY_LAVA, 
- 	DAY_NIGHTCRAWLER, 
- 	DAY_SPACE, 
- 	DAY_SHARK, 
- 	DAY_KNIFE, 
- 	DAY_HNS, 
-   
- 	MAX_DAYS 
- } 
-   
- enum 
- { 
- 	UNRESTRICTED, 
- 	RESTRICTED 
- } 
-   
- enum 
- { 
- 	CT, 
- 	T 
- } 
- enum 
- { 
- 	MAVERICK, 
- 	AK, 
- 	AUG, 
- 	SCOUT, 
- 	AWP, 
- 	MP5 
- } 
-   
- enum ( += 100 ) 
- { 
- 	TASK_HEGRENADE = 100, 
- 	TASK_DODGEBALL, 
- 	TASK_MAINDAYMENU, 
- 	TASK_ZOMBIEMENU, 
- 	TASK_HIDENSEEK, 
- 	TASK_SHARKMENU, 
- 	TASK_NCMENU, 
- 	TASK_FREEMENU 
- } 
-   
-   
- // Integers 
- //////////// 
-   
- new g_iTimeLeft; 
- new g_iRoundStartTime; 
-   
- new g_iCurrentDay; 
- new g_iDayCount; 
-   
- new g_iFreedayType; 
- new g_iNightcrawlerType; 
- new g_iZombieType; 
- new g_iSharkType; 
-   
- new g_iTimesVoted; 
-   
- // PCVars 
- ////////// 
-   
- new g_pVoteTime; 
- new g_pTerroristDays; 
- new g_pVoteOften; 
-   
- new g_pOpenCells; 
-   
- // Arrays 
- ////////// 
-   
- new g_iMainDayVotes[MAX_DAYS]; 
- new g_iFreedayVotes[2]; 
- new g_iNightcrawlerVotes[2]; 
- new g_iZombieVotes[2]; 
- new g_iSharkVotes[2]; 
-   
- new g_iCurrentPage[33]; 
-   
- new g_iButtons[10]; 
-   
- new bool:g_bHasVoted[33] = { false, ... }; 
-   
- new Float:g_fWallOrigin[33][3]; 
-   
- // Messages 
- //////////// 
-   
- new g_msgNVGToggle; 
-   
- // Booleans 
- //////////// 
-   
- new bool:g_bTerroristVote; 
-   
- // Constants 
- ///////////// 
-   
- new const g_szDaymenuOptions[MAX_DAYS][] =  
- { 
- 	"Szabad Nap", 
- 	"Ketrec Nap", 
- 	"Lazadas Nap", 
- 	"Zombi Nap", 
- 	"Kidobos Nap", 
- 	"Ninja Nap (usp-vel)", 
- 	"Lava Nap", 
- 	"Arnyek Nap", 
- 	"Ur Nap", 
- 	"Capa Nap", 
- 	"Kes Nap", 
- 	"Bujocska Nap" 
- } 
-   
- new const g_szDaymenuObjectives[MAX_DAYS][] =  
- { 
- 	"A rabok barhova mehetnek. Kiveve GR-t!", 
- 	"A raboknak be kell menni a nagyketrecbe es kovetni az orok utasitasait.", 
- 	"Egy rab kap fegyvert. Az orok feladata megtalalni kinel van.", 
- 	"Old meg a masik csapatot. A zombik 2000 hp val indulnak.", 
- 	"Old meg a masik csapatot granatokkal!", 
- 	"Mindket csapat kap usp-t. A gravitacio lecsokkent.", 
- 	"", 
- 	"Old meg a masik csapatot. Lathatatlanok vagytok es nem trappoltok", 
- 	"Kis gravitacio.A raboknak scout az oroknek awp jar.", 
- 	"A rabok at tudnak menni mindenen. Az orok awp vel lovik oket", 
- 	"Az oroknek 150 hp, a raboknak 35 oljetek meg egymast!", 
- 	"A raboknak 60 masodpercuk van elbujni. Utana az orok megkeresik es lelovik oket!" 
- } 
-   
- new const g_szPrefix[] = "[JailBreak] [Napmenu]"; 
-   
- new const g_szZombieModel[ ] = "models/player/zombie/zombie.mdl"; 
- new const g_szZombieHands[ ] = "models/jailbreak/zombie_hands.mdl"; 
-   
- new const g_szVersion[ ] = "1.2"; 
-   
- public plugin_precache() 
- { 
- 	precache_model( g_szZombieModel ); 
- 	precache_model( g_szZombieHands ); 
- } 
-   
- //////////////////////////////////// 
- //--------- Plugin Init ----------// 
- //////////////////////////////////// 
- public plugin_init() 
- {	 
- 	register_plugin( "Jailbreak Napmenu", g_szVersion, "H3avY Ra1n" ); 
-   
- 	register_logevent( "LogEvent_RoundStart", 	2, "1=Round_Start" 	);	 
- 	register_logevent( "LogEvent_RoundEnd", 	2, "1=Round_End" 	); 
-   
- 	register_event( "DeathMsg", "Event_DeathMsg", "a" ); 
-   
- 	RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawn_Post", 1 ); 
-   
- 	RegisterHam( Ham_TakeDamage, "player", "Ham_TakeDamage_Pre", 0 ); 
-   
- 	RegisterHam( Ham_Weapon_SecondaryAttack, "weapon_usp", "Ham_USP_SecondaryAttack_Post", 1 ); 
-   
- 	RegisterHam( Ham_Touch, "armoury_entity", 	"Ham_Touch_Weapon_Pre" 	); 
- 	RegisterHam( Ham_Touch, "weaponbox", 		"Ham_Touch_Weapon_Pre" 	); 
- 	RegisterHam( Ham_Touch, "worldspawn", 		"Ham_Touch_Wall_Pre" 	); 
- 	RegisterHam( Ham_Touch, "func_wall", 		"Ham_Touch_Wall_Pre" 	); 
- 	RegisterHam( Ham_Touch, "func_breakable", 	"Ham_Touch_Wall_Pre" 	); 
-   
- 	register_forward( FM_AddToFullPack, 	"Forward_AddToFullPack_Post", 	1 ); 
- 	register_forward( FM_PlayerPreThink, 	"Forward_PreThink",				0 ); 
-   
- 	register_menu( "Main Menu", 		1023, 						"MainMenu_Handler" 			); 
- 	register_menu( "Shark Menu", 		MENU_KEY_1 | MENU_KEY_2, 	"SharkMenu_Handler" 		); 
- 	register_menu( "Zombie Menu", 		MENU_KEY_1 | MENU_KEY_2, 	"ZombieMenu_Handler" 		); 
- 	register_menu( "Freeday Menu", 		MENU_KEY_1 | MENU_KEY_2, 	"FreedayMenu_Handler" 		); 
- 	register_menu( "Nightcrawler Menu", MENU_KEY_1 | MENU_KEY_2, 	"NightcrawlerMenu_Handler" 	); 
-   
- 	server_cmd( "mp_roundtime 9" ); 
- 	server_cmd( "mp_freezetime 0" ); 
-   
- 	g_pVoteOften 		= register_cvar( "jb_vote_often", "8" ); 
- 	g_pVoteTime 		= register_cvar( "jb_votetime", "15" ); 
- 	g_pTerroristDays 	= register_cvar( "jb_terroristvote", "1" ); // Prisoners vote every X days 
- 	g_pOpenCells		= register_cvar( "jb_opencells", "1" ); 
-   
- 	register_cvar( "daymenu_version_novote", g_szVersion, FCVAR_SPONLY|FCVAR_SERVER ); 
-   
- 	g_msgNVGToggle = get_user_msgid( "NVGToggle" ); 
-   
- 	setup_buttons(); 
- } 
-   
- //////////////////////////////////// 
- //	        Player Dies			  // 
- //////////////////////////////////// 
-   
- public Event_DeathMsg() 
- { 
- 	new players[32], num; 
- 	get_players( players, num, "ae", "TERRORIST" ); 
-   
- 	if( num == 1 ) 
- 	{ 
- 		if( g_iCurrentDay == DAY_ZOMBIE ) 
- 		set_hudmessage(255, 0, 0, -1.0, 0.01) 
- 		show_hudmessage(id, "<Hudmessage>") 
- 		{ 
- 			engfunc( EngFunc_LightStyle, 0, "m" ); 
-   
- 			cs_reset_user_model( players[ 0 ] ); 
-   
- 			if( get_user_weapon( players[ 0 ] ) == CSW_KNIFE ) 
- 				set_pev( players[ 0 ], pev_viewmodel2, "models/v_knife.mdl" ); 
- 		} 
-   
- 		g_iCurrentDay = -1; 
- 		set_user_footsteps( players[0], 0 ); 
- 		set_user_rendering( players[0] ); 
- 	} 
- } 
-   
- //////////////////////////////////// 
- //	  Player Takes Damage PRE	  // 
- //////////////////////////////////// 
-   
- public Ham_TakeDamage_Pre( victim, inflictor, attacker, Float:damage, dmgbits ) 
- { 
- 	switch( g_iCurrentDay ) 
- 	{ 
- 		case DAY_HNS: 
- 		{ 
- 			if( task_exists( TASK_HIDENSEEK ) ) 
- 				return HAM_SUPERCEDE; 
- 		} 
-   
- 		case DAY_DODGEBALL: 
- 		{ 
- 			if( task_exists( TASK_DODGEBALL ) ) 
- 				return HAM_SUPERCEDE; 
- 		} 
- 	} 
-   
- 	return HAM_IGNORED; 
- } 
-   
-   
- //////////////////////////////////// 
- //	    Player Spawned POST 	  // 
- //////////////////////////////////// 
-   
- public Ham_PlayerSpawn_Post( id ) 
- { 
- 	if( !is_user_alive( id ) ) 
- 	{ 
- 		return HAM_IGNORED; 
- 	} 
-   
- 	if( get_user_noclip( id ) ) 
- 		set_user_noclip( id, 0 ); 
-   
- 	set_user_footsteps( id, 0 ); 
-   
- 	set_user_rendering( id ); 
-   
- 	set_user_gravity( id );	 
-   
- 	cs_reset_user_model( id ); 
-   
- 	if( get_user_weapon( id ) == CSW_KNIFE ) 
- 		set_pev( id, pev_viewmodel2, "models/v_knife.mdl" ); 
-   
- 	set_user_gnvision( id, 0 ); 
-   
- 	StripPlayerWeapons( id ); 
- 	give_item( id, "weapon_knife" ); 
-   
-   
- 	return HAM_IGNORED; 
- } 
-   
- //////////////////////////////////// 
- //			Round Started 		  // 
- //////////////////////////////////// 
- public LogEvent_RoundStart() 
- { 
- 	engfunc( EngFunc_LightStyle, 0, "m" ); 
-   
- 	g_iDayCount++; 
-   
- 	Reset(); 
-   
- 	RemoveAllTasks(); 
-   
- 	g_iRoundStartTime = get_systime(); 
-   
- 	new iOften = get_pcvar_num( g_pVoteOften ); 
-   
- 	if( iOften == 0 ) 
- 	{ 
- 		if( random_num( 1, 10 ) == 10 ) 
- 		{ 
- 			g_iTimesVoted++; 
- 			StartDayVote(); 
- 		} 
-   
- 	} 
-   
- 	else 
- 	{ 
- 		if( g_iDayCount % iOften == 0 ) 
- 		{ 
- 			g_iTimesVoted++; 
-   
- 			if( g_iTimesVoted % get_pcvar_num( g_pTerroristDays ) == 0 ) 
- 			{ 
- 				g_bTerroristVote = true; 
- 			} 
-   
- 			else g_bTerroristVote = false; 
-   
- 			StartDayVote(); 
- 		} 
- 	} 
- } 
-   
-   
- //////////////////////////////////// 
- //			Round Ended 		  // 
- //////////////////////////////////// 
- public LogEvent_RoundEnd() 
- {	 
- 	Reset(); 
- 	RemoveAllTasks(); 
-   
- 	new players[32], num; 
- 	get_players( players, num, "a" ); 
-   
- 	for( new i = 0; i < num; i++ ) 
- 	{ 
- 			StripPlayerWeapons( players[i] ); 
- 	} 
-   
- 	show_menu( 0, 0, "^n", 1 ); 
-   
- } 
-   
- //////////////////////////////////// 
- //		   Client Connected	  	  // 
- //////////////////////////////////// 
- public client_putinserver( id ) 
- { 
- 	g_bHasVoted[id] = false; 
- 	g_iCurrentPage[id] = 0; 
-   
- 	if( g_iCurrentDay == DAY_ZOMBIE ) 
- 	{ 
- 		engfunc( EngFunc_LightStyle, 0, "b" ); 
- 	} 
-   
- 	else engfunc( EngFunc_LightStyle, 0, "m" ); 
- } 
-   
- //////////////////////////////////// 
- //			Main Day Vote 		  // 
- //////////////////////////////////// 
- public StartDayVote() // This function starts the whole process. 
- { 
- 	g_iTimeLeft = get_pcvar_num( g_pVoteTime ); 
-   
- 	clamp( g_iTimeLeft, 5, 30 ); 
-   
- 	ShowDayMenu(); 
- 	set_task( 1.0, "MainDayCountdown", TASK_MAINDAYMENU, _, _, "a", g_iTimeLeft ); 
- } 
-   
- public MainDayCountdown() 
- { 
- 	g_iTimeLeft--; 
-   
- 	if( g_iTimeLeft > 0 ) 
- 	{ 
- 		ShowDayMenu(); 
- 	} 
-   
- 	else 
- 	{ 
- 		DayVoteEnded(); 
- 	} 
- } 
-   
- public ShowDayMenu() 
- { 
- 	if( !( g_iTimeLeft > 0) ) 
- 		return; 
-   
- 	static szMenu[ 2048 ]; 
- 	static szFormat[ 2048 ]; 
-   
- 	new iPlayers[ 32 ], iNum; 
- 	get_players( iPlayers, iNum, "a" ); 
-   
- 	new iPlayer; 
-   
- 	for( new i = 0; i < iNum; i++ ) 
- 	{ 
- 		iPlayer = iPlayers[ i ]; 
-   
- 		formatex( szMenu, charsmax( szMenu ), "Jailbreak [Napmenu]^n\yValassz egy napot: [%i]", g_iTimeLeft ); 
-   
- 		if( g_iCurrentPage[ iPlayer ] == 0 ) 
- 		{ 
- 			for( new i = 0; i < 7; i++ ) 
- 			{ 
- 				formatex( szFormat, charsmax( szFormat ), "^n\r%d. \w%s [Szavazatok: %d]", i + 1, g_szDaymenuOptions[ i ], g_iMainDayVotes[ i ] ); 
-   
- 				add( szMenu, charsmax( szMenu ), szFormat ); 
-   
- 			} 
-   
- 			add( szMenu, charsmax( szMenu ), "^n^n\r8. \dVissza" ); 
- 			add( szMenu, charsmax( szMenu ), "^n\r9. \wKovetkezo" ); 
-   
- 		} 
-   
- 		else 
- 		{ 
- 			for( new i = 7; i < MAX_DAYS; i++ ) 
- 			{ 
- 				formatex( szFormat, charsmax( szFormat ), "^n\r%d. \w%s [Szavazatok: %d]", i - 6, g_szDaymenuOptions[ i ], g_iMainDayVotes[ i ] ); 
-   
- 				add( szMenu, charsmax( szMenu ), szFormat ); 
-   
- 			} 
-   
- 			add( szMenu, charsmax( szMenu ), "^n^n\r8. \wVissza" ); 
- 			add( szMenu, charsmax( szMenu ), "^n\r9. \dKovetkezo" ); 
- 		} 
-   
- 		show_menu( iPlayer, 1023, szMenu, -1, "Main Menu" ); 
- 	} 
- } 
-   
- public MainMenu_Handler( id, iKey ) 
- { 
- 	if( !is_user_connected( id ) ) 
- 		return PLUGIN_HANDLED; 
-   
- 	new CsTeams:team = cs_get_user_team( id ); 
- 	switch( g_iCurrentPage[ id ] ) 
- 	{ 
- 		case 0: 
- 		{	 
- 			if( iKey == 8 ) 
- 			{ 
- 				g_iCurrentPage[ id ]++; 
- 				ShowDayMenu(); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			else 
- 			{ 
- 				if( g_bHasVoted[id] ) 
- 				{ 
- 					ColorChat( id, NORMAL, "%s Te mar szavaztal.", g_szPrefix ); 
- 					ShowDayMenu(); 
- 					return PLUGIN_HANDLED; 
- 				} 
-   
- 				else if( ( team == CS_TEAM_T && !g_bTerroristVote ) || ( team == CS_TEAM_CT && g_bTerroristVote ) ) 
- 				{ 
- 					ColorChat( id, NORMAL, "%s Te nem szavazhatsz ma!", g_szPrefix ); 
- 					ShowDayMenu(); 
- 					return PLUGIN_HANDLED; 
- 				} 
-   
- 				else 
- 				{ 
- 					g_iMainDayVotes[ iKey ]++; 
- 					g_bHasVoted[ id ] = true; 
- 					ShowDayMenu(); 
-   
- 					return PLUGIN_HANDLED; 
- 				} 
- 			} 
- 		} 
-   
- 		case 1: 
- 		{ 
- 			if( iKey == 7 ) 
- 			{ 
- 				g_iCurrentPage[ id ]--; 
- 				ShowDayMenu(); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			else if( iKey == 8 ) 
- 			{ 
- 				ShowDayMenu(); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			else if( iKey > MAX_DAYS - 8 ) 
- 			{ 
- 				ShowDayMenu(); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			else 
- 			{ 
- 				if( g_bHasVoted[id] ) 
- 				{ 
- 					ColorChat( id, NORMAL, "%s Te mar szavaztal.", g_szPrefix ); 
- 					ShowDayMenu(); 
- 					return PLUGIN_HANDLED; 
- 				} 
-   
- 				else if( ( team == CS_TEAM_T && !g_bTerroristVote ) || ( team == CS_TEAM_CT && g_bTerroristVote ) ) 
- 				{ 
- 					ColorChat( id, NORMAL, "%s Te nem szavazhatsz ma!", g_szPrefix ); 
- 					ShowDayMenu(); 
- 					return PLUGIN_HANDLED; 
- 				} 
-   
- 				else 
- 				{	 
- 					g_iMainDayVotes[ iKey + 7 ]++; 
- 					g_bHasVoted[ id ] = true; 
- 					ShowDayMenu(); 
-   
- 					return PLUGIN_HANDLED; 
- 				} 
- 			} 
- 		} 
- 	} 
-   
- 	return PLUGIN_HANDLED; 
- }   
-   
- public DayVoteEnded() 
- { 
- 	show_menu( 0, 0, "^n", 1 ); 
-   
- 	TallyDayVotes(); 
- } 
-   
- public TallyDayVotes() 
- { 
- 	g_iCurrentDay = getHighestVote( g_iMainDayVotes, MAX_DAYS ); 
-   
- 	if( g_iCurrentDay < 0 ) 
- 	{ 
- 		ColorChat( 0, NORMAL, "%s A szavazas sikertelen. Alapertelmezett: Ketrec Nap!", g_szPrefix ); 
- 		g_iCurrentDay = DAY_CAGE; 
- 	} 
-   
- 	else 
- 	ColorChat( 0, NORMAL, "%s A/Az %s megszavaztak a ^03%s^01-ot.", g_szPrefix, g_bTerroristVote ? "Rabok" : "Orok", g_szDaymenuOptions[g_iCurrentDay] ); 
-   
- 	startDay(); 
-   
-   
- 	return PLUGIN_HANDLED; 
- } 
-   
- //////////////////////////////////// 
- //		Starting Chosen Day 	  // 
- //////////////////////////////////// 
- public startDay() 
- { 
- 	for( new i = 0; i < sizeof g_bHasVoted; i++ ) 
- 	{ 
- 		g_bHasVoted[i] = false; 
- 		g_iCurrentPage[i] = 0; 
- 	} 
-   
- 	switch( g_iCurrentDay ) 
- 	{ 
- 		case DAY_CAGE: 
- 		{ 
- 			ShowWeaponMenu(); 
- 		} 
-   
- 		case DAY_FREE: 
- 		{ 
- 			Start_FreedayVote(); 
- 			return PLUGIN_HANDLED; 
- 		} 
-   
- 		case DAY_NIGHTCRAWLER: 
- 		{			 
- 			Start_NightcrawlerVote(); 
- 			return PLUGIN_HANDLED; 
- 		} 
-   
- 		case DAY_SHARK: 
- 		{ 
- 			Start_SharkVote(); 
- 			return PLUGIN_HANDLED; 
- 		} 
-   
- 		case DAY_ZOMBIE: 
- 		{ 
- 			Start_ZombieVote(); 
- 			return PLUGIN_HANDLED; 
- 		} 
-   
- 		case DAY_RIOT: 
- 		{ 
- 			new players[32], num; 
- 			get_players( players, num, "ae", "TERRORIST" ); 
-   
- 			if( num == 0 ) 
- 			{ 
- 				ColorChat( 0, NORMAL, "%s Jelenleg nincsenek ^03Rabok ^01elve.", g_szPrefix ); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
- 			else if( num == 1 ) 
- 			{ 
- 				ColorChat( 0, NORMAL, "%s Nincs eleg ^03Rab ^01eletben ehhez a naphoz.", g_szPrefix ); 
- 				return PLUGIN_HANDLED; 
- 			} 
-   
-   
- 			new random = random_num( 1, num ); 
-   
- 			while( !is_user_alive( players[random] ) ) 
- 				random = random_num( 1, num ); 
-   
- 			cs_set_weapon_ammo( give_item( players[random], "weapon_m4a1" ), 90 ); 
- 			cs_set_weapon_ammo( give_item( players[random], "weapon_deagle" ), 35 ); 
-   
- 			ShowWeaponMenu(); 
- 		} 
-   
- 		case DAY_DODGEBALL: 
- 		{	 
-   
- 			new Float:roundtime = get_cvar_float( "mp_roundtime" ); 
-   
- 			roundtime *= 60; 
-   
- 			roundtime -= ( get_systime() - g_iRoundStartTime ); 
-   
- 			set_task( roundtime - 480, "startDodgeballDay", TASK_DODGEBALL ); 
-   
- 			new iPlayers[ 32 ], iNum; 
- 			get_players( iPlayers, iNum, "a" ); 
-   
- 			for( new i = 0; i < iNum; i++ ) 
- 			{ 
- 				strip_user_weapons( iPlayers[ i ] ); 
- 				give_item( iPlayers[ i ], "weapon_knife" ); 
- 			} 
- 		} 
-   
- 		case DAY_USP_NINJA: 
- 		{ 
- 			new players[32], num, player; 
- 			get_players( players, num, "a" ); 
-   
- 			for( new i = 0; i < num; i++ ) 
- 			{ 
- 				player = players[i]; 
- 				set_user_health( player, 100 ); 
- 				StripPlayerWeapons( player ); 
- 				give_item( player, "weapon_knife" ); 
-   
- 				give_item( player, "weapon_usp" ); 
-   
- 				if( cs_get_user_team( player ) == CS_TEAM_CT ) 
- 				{ 
- 					cs_set_user_bpammo( player, CSW_USP, 112 ); 
- 				} 
-   
- 				else 
- 				{ 
- 					cs_set_user_bpammo( player, CSW_USP, 32 ); 
- 				} 
-   
- 				new ent = find_ent_by_owner( 0, "weapon_usp", player ); 
- 				cs_set_weapon_silen( ent, 1 ); 
- 			} 
-   
- 			server_cmd( "sv_gravity 300" ); 
- 		} 
-   
- 		case DAY_SPACE: 
- 		{ 
- 			new players[32], num, player; 
- 			get_players( players, num, "a" ); 
-   
- 			for( new i = 0; i < num; i++ ) 
- 			{ 
- 				player = players[i]; 
- 				StripPlayerWeapons( player ); 
-   
- 				set_user_health( player, 100 ); 
- 				give_item( player, "weapon_knife" ); 
-   
- 				switch( cs_get_user_team( player ) ) 
- 				{ 
- 					case CS_TEAM_CT: 
- 					{ 
- 						give_item( player, "weapon_awp" ); 
- 						cs_set_user_bpammo( player, CSW_AWP, 30 ); 
-   
- 					} 
-   
- 					case CS_TEAM_T: 
- 					{ 
- 						give_item( player, "weapon_scout" ); 
- 						cs_set_user_bpammo( player, CSW_SCOUT, 90 ); 
- 					} 
- 				} 
- 			} 
-   
- 			server_cmd( "sv_gravity 300" ); 
- 		} 
-   
- 		case DAY_KNIFE: 
- 		{ 
- 			new players[32], num, player; 
- 			get_players( players,  num, "a" ); 
-   
- 			for( new i = 0; i < num; i++ ) 
- 			{ 
- 				player = players[i]; 
-   
- 				if( !is_user_alive( player ) ) 
- 					continue; 
-   
- 				switch( cs_get_user_team( player ) ) 
- 				{ 
- 					case CS_TEAM_CT: 
- 					{ 
- 						set_user_health( player, 150 ); 
- 					} 
-   
- 					case CS_TEAM_T: 
- 					{ 
- 						set_user_health( player, 35 ); 
- 					} 
- 				} 
-   
- 				StripPlayerWeapons( player ); 
-   
- 				give_item( player, "weapon_knife" ); 
- 			} 
- 		} 
-   
- 		case DAY_HNS: 
- 		{ 
- 			new players[32], num, player; 
- 			get_players( players, num, "ae", "TERRORIST" ); 
-   
- 			for( new i = 0; i < num; i++ ) 
- 			{ 
- 				player = players[i]; 
-   
- 				if( !is_user_alive( player ) ) 
- 					continue; 
-   
- 				set_user_rendering( player, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 16 ); 
-   
- 				set_user_footsteps( player, 1 ); 
- 			} 
-   
- 			g_iTimeLeft = 60; 
- 			set_task( 1.0, "Hidenseek_Countdown", TASK_HIDENSEEK, _, _, "a", g_iTimeLeft + 1 ); 
- 		} 
-   
- 		case DAY_LAVA: server_cmd( "decalfrequency 10" ); 
- 	} 
-   
- 	ColorChat( 0, NORMAL, "%s ^03Celkituzes: ^01%s", g_szPrefix, g_szDaymenuObjectives[g_iCurrentDay] ); 
-   
- 	if( get_pcvar_num( g_pOpenCells ) ) 
- 		Push_Button(); 
-   
- 	return PLUGIN_HANDLED; 
- } 
-   
- //////////////////////////////////// 
- //			Hidenseek Day 		  // 
- //////////////////////////////////// 
- public Hidenseek_Countdown() 
- { 
- 	g_iTimeLeft--; 
-   
- 	if( g_iTimeLeft >= 0 ) 
- 	{ 
- 		set_hudmessage( 0, 255, 0, -1.0, 0.2, 0, 0.0, 1.0, 0.1, 0.1, 4 ); 
- 		show_hudmessage( 0, "%i masodperc a lathatatlansagbol!", g_iTimeLeft ); 
- 	} 
-   
- 	else 
- 	{ 
- 		set_hudmessage( 0, 255, 0, -1.0, 0.2, 0, 0.0, 5.0, 0.1, 0.1, 4 ); 
- 		show_hudmessage( 0, "Aki bujt, aki nem jovunk!" ); 
-   
- 		new players[32], num, player; 
- 		get_players( players, num, "ae", "TERRORIST" ); 
-   
- 		for( new i = 0; i < num; i++ ) 
- 		{ 
- 			player = players[i]; 
-   
- 			if( !is_user_alive( player ) ) 
- 				continue; 
-   
- 			set_user_rendering( player ); 
- 			set_user_footsteps( player, 0 ); 
- 		} 
-   
- 		if( task_exists( TASK_HIDENSEEK ) ) 
- 			remove_task( TASK_HIDENSEEK );	 
-   
- 		ColorChat( 0, NORMAL, "%s A ^03Rabok^01 lathatoak. Talaljatok meg oket!", g_szPrefix ); 
- 	} 
- } 
-   
- //////////////////////////////////// 
- //			Dodgeball Day 		  // 
- //////////////////////////////////// 
- public startDodgeballDay() 
- { 
- 	set_task( 0.1, "giveNades", TASK_HEGRENADE, _, _, "b" ); 
- } 
-   
- public giveNades() 
- { 
- 	static players[32], num, player; 
- 	get_players( players, num, "a" ); 
-   
- 	for( new i = 0; i < num; i++ ) 
- 	{ 
- 		player = players[i]; 
-   
- 		if( !is_user_alive( player ) ) continue; 
-   
- 		if( !user_has_weapon( player, CSW_HEGRENADE ) ) 
- 		{ 
- 			give_item( player, "weapon_hegrenade" ); 
- 		} 
- 	} 
- } 
-   
- //////////////////////////////////// 
- //			Freeday Vote 		  // 
- //////////////////////////////////// 
- public Start_FreedayVote() 
- { 
- 	g_iTimeLeft = get_pcvar_num( g_pVoteTime ); 
-   
- 	if( g_iTimeLeft > 30 ) 
- 		g_iTimeLeft = 30; 
-   
- 	showFreedayMenu(); 
-   
- 	set_task( 1.0, "FreedayCountdown", .flags="a", .repeat=g_iTimeLeft ); 
- } 
-   
- public FreedayCountdown() 
- { 
- 	g_iTimeLeft--; 
-   
- 	if( g_iTimeLeft > 0 ) 
- 		showFreedayMenu(); 
-   
- 	else FreedayVoteEnded(); 
- } 
-   
- public showFreedayMenu() 
- {	 
- 	if( !( g_iTimeLeft > 0 ) ) 
- 		return; 
-   
- 	static szMenu[ 2048 ], szFormat[ 2048 ]; 
-   
- 	formatex( szMenu, charsmax( szMenu ), "\yValaszd ki a Szabad Nap tipusat: [%i]", g_iTimeLeft ); 
-   
- 	formatex( szFormat, charsmax( szFormat ), "^n\r1. \wKorlatlan Szabadnap [Szavazatok: %i]", g_iFreedayVotes[ UNRESTRICTED ] ); 
- 	add( szMenu, charsmax( szMenu ), szFormat ); 
-   
- 	formatex( szFormat, charsmax( szFormat ), "^n\r2. \wKorlatozott Szabadnap [Szavazatok: %i]", g_iFreedayVotes[ RESTRICTED ] ); 
- 	add( szMenu, charsmax( szMenu ), szFormat ); 
-   
-   
- 	new iPlayers[ 32 ], iNum; 
- 	get_players( iPlayers, iNum, "a" ); 
-   
- 	for( new i = 0; i < iNum; i++ ) 
- 	{ 
- 		show_menu( iPlayers[ i ], 0, "^n", 1 ); 
-   
- 		show_menu( iPlayers[ i ], MENU_KEY_1 | MENU_KEY_2, szMenu, -1, "Freeday Menu" ); 
- 	} 
-   
- } 
-   
- public FreedayMenu_Handler( id, iKey ) 
- { 
- 	new CsTeams:team = cs_get_user_team( id ); 
-   
- 	if( ( team == CS_TEAM_T && !g_bTerroristVote ) || ( team == CS_TEAM_CT && g_bTerroristVote ) ) 
- 	{ 
- 		ColorChat( id, NORMAL, "%s Te nem szavazhatsz ma!", g_szPrefix ); 
-   
- 		showFreedayMenu(); 
-   
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	else if( g_bHasVoted[id] ) 
- 	{ 
- 		ColorChat( id, NORMAL, "%s Te mar szavaztal.", g_szPrefix ); 
-   
- 		showFreedayMenu(); 
-   
- 		return PLUGIN_HANDLED; 
- 	} 
-   
-   
- 	g_iFreedayVotes[ iKey ]++; 
-   
- 	g_bHasVoted[ id ] = true; 
-   
- 	showFreedayMenu(); 
-   
- 	return PLUGIN_HANDLED; 
- } 
-   
- public FreedayVoteEnded() 
- {	 
- 	show_menu( 0, 0, "^n", 1 ); 
-   
- 	g_iFreedayType = getHighestVote( g_iFreedayVotes, 2 ); 
-   
- 	if( g_iFreedayType == -1 ) 
- 		g_iFreedayType = UNRESTRICTED; 
-   
- 	startAlternativeDay(); 
- } 
-   
- //////////////////////////////////// 
- //		  Nightcrawler Vote	      // 
- //////////////////////////////////// 
- public Start_NightcrawlerVote() 
- { 
- 	g_iTimeLeft = get_pcvar_num( g_pVoteTime ); 
-   
- 	if( g_iTimeLeft > 30 ) 
- 		g_iTimeLeft = 30; 
-   
- 	showNightcrawlerMenu(); 
-   
- 	set_task( 1.0, "NightcrawlerCountdown", .flags="a", .repeat=g_iTimeLeft ); 
- } 
-   
- public NightcrawlerCountdown() 
- { 
- 	g_iTimeLeft--; 
-   
- 	if( g_iTimeLeft > 0 ) 
- 		showNightcrawlerMenu(); 
-   
- 	else NightcrawlerVoteEnded(); 
- } 
-   
- public showNightcrawlerMenu() 
- {	 
- 	if( !( g_iTimeLeft > 0 ) ) 
- 		return; 
-   
- 	static szMenu[ 2048 ], szFormat[ 2048 ]; 
-   
- 	formatex( szMenu, charsmax( szMenu ), "\yValaszd ki, hogy ki legyen alcazva: [%i]", g_iTimeLeft ); 
-   
- 	formatex( szFormat, charsmax( szFormat ), "^n\r1. \wOrok [Szavazatok: %i]", g_iNightcrawlerVotes[ CT ] ); 
- 	add( szMenu, charsmax( szMenu ), szFormat ); 
-   
- 	formatex( szFormat, charsmax( szFormat ), "^n\r2. \wRabok [Szavazatok: %i]", g_iNightcrawlerVotes[ T ] ); 
- 	add( szMenu, charsmax( szMenu ), szFormat ); 
-   
-   
- 	new iPlayers[ 32 ], iNum; 
- 	get_players( iPlayers, iNum, "a" ); 
-   
- 	for( new i = 0; i < iNum; i++ ) 
- 	{ 
- 		show_menu( iPlayers[ i ], MENU_KEY_1 | MENU_KEY_2, szMenu, -1, "Nightcrawler Menu" ); 
- 	} 
- } 
-   
- public NightcrawlerMenu_Handler( id, iKey ) 
- { 
- 	new CsTeams:team = cs_get_user_team( id ); 
-   
-   
- 	if( ( team == CS_TEAM_T && !g_bTerroristVote ) || ( team == CS_TEAM_CT && g_bTerroristVote ) ) 
- 	{ 
- 		ColorChat( id, NORMAL, "%s Te nem szavazhatsz ma!", g_szPrefix ); 
-   
- 		showNightcrawlerMenu(); 
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	else if( g_bHasVoted[id] ) 
- 	{ 
- 		ColorChat( id, TEAM_COLOR, "%s Te mar szavaztal.", g_szPrefix ); 
-   
- 		showNightcrawlerMenu(); 
-   
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	g_iNightcrawlerVotes[ iKey ]++; 
-   
- 	g_bHasVoted[ id ] = true; 
-   
- 	return PLUGIN_HANDLED; 
- } 
-   
- public NightcrawlerVoteEnded() 
- { 
- 	show_menu( 0, 0, "^n", 1 ); 
-   
- 	g_iNightcrawlerType = getHighestVote( g_iNightcrawlerVotes, 2 ); 
-   
- 	if( g_iNightcrawlerType == -1 ) 
- 		g_iNightcrawlerType = CT; 
-   
- 	startAlternativeDay(); 
- } 
-   
- //////////////////////////////////// 
- //			Zombie Vote 		  // 
- //////////////////////////////////// 
- public Start_ZombieVote() 
- { 
- 	g_iTimeLeft = get_pcvar_num( g_pVoteTime ); 
-   
- 	if( g_iTimeLeft > 30 ) 
- 		g_iTimeLeft = 30; 
-   
- 	showZombieMenu(); 
-   
- 	set_task( 1.0, "ZombieCountdown", .flags="a", .repeat=g_iTimeLeft ); 
- } 
-   
- public ZombieCountdown() 
- { 
- 	g_iTimeLeft--; 
-   
- 	if( g_iTimeLeft > 0 ) 
- 		showZombieMenu(); 
-   
- 	else ZombieVoteEnded(); 
- } 
-   
- public showZombieMenu() 
- { 
- 	if( !( g_iTimeLeft > 0 ) ) 
- 		return; 
-   
- 	static szMenu[ 2048 ], szFormat[ 2048 ]; 
-   
- 	formatex( szMenu, charsmax( szMenu ), "\yValaszd ki kik legyenek a zombik: [%i]", g_iTimeLeft ); 
-   
- 	formatex( szFormat, charsmax( szFormat ), "^n\r1. \wOrok [Szavazatok: %i]", g_iZombieVotes[ CT ] ); 
- 	add( szMenu, charsmax( szMenu ), szFormat ); 
-   
- 	formatex( szFormat, charsmax( szFormat ), "^n\r2. \wRabok [Szavazatok: %i]", g_iZombieVotes[ T ] ); 
- 	add( szMenu, charsmax( szMenu ), szFormat ); 
-   
-   
- 	new iPlayers[ 32 ], iNum; 
- 	get_players( iPlayers, iNum, "a" ); 
-   
- 	for( new i = 0; i < iNum; i++ ) 
- 	{ 
- 		show_menu( iPlayers[ i ], MENU_KEY_1 | MENU_KEY_2, szMenu, -1, "Zombie Menu" ); 
- 	}	 
- } 
-   
- public ZombieMenu_Handler( id, iKey ) 
- { 
- 	new CsTeams:team = cs_get_user_team( id ); 
-   
- 	if( ( team == CS_TEAM_T && !g_bTerroristVote ) || ( team == CS_TEAM_CT && g_bTerroristVote ) ) 
- 	{ 
- 		ColorChat( id, NORMAL, "%s Te nem szavazhatsz ma!", g_szPrefix ); 
-   
- 		showZombieMenu(); 
-   
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	if( g_bHasVoted[id] ) 
- 	{ 
- 		ColorChat( id, TEAM_COLOR, "%s Te mar szavaztal.", g_szPrefix ); 
-   
- 		showZombieMenu(); 
-   
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	g_iZombieVotes[ iKey ]++; 
-   
- 	g_bHasVoted[ id ] = true; 
-   
- 	return PLUGIN_HANDLED; 
- } 
-   
- public ZombieVoteEnded() 
- { 
- 	show_menu( 0, 0, "^n", 1 ); 
-   
- 	g_iZombieType = getHighestVote( g_iZombieVotes, 2 ); 
-   
- 	if( g_iZombieType == -1 ) 
- 		g_iZombieType = T; 
-   
- 	startAlternativeDay(); 
- } 
-   
- //////////////////////////////////// 
- //			Shark Vote  		  // 
- //////////////////////////////////// 
- public Start_SharkVote() 
- { 
- 	g_iTimeLeft = get_pcvar_num( g_pVoteTime ); 
-   
- 	if( g_iTimeLeft > 30 ) 
- 		g_iTimeLeft = 30; 
-   
- 	showSharkMenu(); 
-   
- 	set_task( 1.0, "SharkCountdown", .flags="a", .repeat=g_iTimeLeft ); 
- } 
-   
- public SharkCountdown() 
- { 
- 	g_iTimeLeft--; 
-   
- 	if( g_iTimeLeft > 0 ) 
- 		showSharkMenu(); 
-   
- 	else sharkVoteEnded(); 
- } 
-   
- public showSharkMenu() 
- { 
- 	if( !( g_iTimeLeft > 0 ) ) 
- 		return; 
-   
- 	static szMenu[ 2048 ], szFormat[ 2048 ]; 
-   
- 	formatex( szMenu, charsmax( szMenu ), "\yValaszd ki a capakat: [%i]", g_iTimeLeft ); 
-   
- 	formatex( szFormat, charsmax( szFormat ), "^n\r1. \wOrok [Szavazatok: %i]", g_iSharkVotes[ CT ] ); 
- 	add( szMenu, charsmax( szMenu ), szFormat ); 
-   
- 	formatex( szFormat, charsmax( szFormat ), "^n\r2. \wRabok [Szavazatok: %i]", g_iSharkVotes[ T ] ); 
- 	add( szMenu, charsmax( szMenu ), szFormat ); 
-   
-   
- 	new iPlayers[ 32 ], iNum; 
- 	get_players( iPlayers, iNum, "a" ); 
-   
- 	for( new i = 0; i < iNum; i++ ) 
- 	{ 
- 		show_menu( iPlayers[ i ], MENU_KEY_1 | MENU_KEY_2, szMenu, -1, "Shark Menu" ); 
- 	} 
-   
- } 
-   
- public SharkMenu_Handler( id, iKey ) 
- { 
- 	new CsTeams:team = cs_get_user_team( id ); 
-   
- 	if( ( team == CS_TEAM_T && !g_bTerroristVote ) || ( team == CS_TEAM_CT && g_bTerroristVote ) ) 
- 	{ 
- 		ColorChat( id, NORMAL, "%s Te nem szavazhatsz ma!", g_szPrefix ); 
-   
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	else if( g_bHasVoted[id] ) 
- 	{ 
- 		ColorChat( id, TEAM_COLOR, "%s Te mar szavaztal.", g_szPrefix ); 
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	g_iSharkVotes[ iKey ]++; 
-   
- 	g_bHasVoted[ id ] = true; 
-   
- 	return PLUGIN_HANDLED; 
- } 
-   
- public sharkVoteEnded() 
- { 
-   
- 	show_menu( 0, 0, "^n", 1 ); 
-   
- 	g_iSharkType = getHighestVote( g_iSharkVotes, 2 ); 
-   
- 	if( g_iSharkType == -1 ) 
- 	{ 
- 		g_iSharkType = CT; 
- 	} 
-   
- 	startAlternativeDay(); 
- } 
-   
- //////////////////////////////////// 
- //		  Start OTHER Day		  // 
- //////////////////////////////////// 
- public startAlternativeDay() 
- { 
- 	switch( g_iCurrentDay ) 
- 	{ 
- 		case DAY_FREE: 
- 		{ 
- 			switch( g_iFreedayType ) 
- 			{ 
- 				case UNRESTRICTED: 
- 				{ 
- 					ColorChat( 0, NORMAL, "%s A/Az ^03%s ^01megszavaztak a ^03Korlatlan Szabadnap^01-ot.", g_szPrefix, g_bTerroristVote ? "Rabok" : "Orok" ); 
- 				} 
-   
- 				case RESTRICTED: 
- 				{ 
- 					ColorChat( 0, NORMAL, "%s A/Az ^03%s ^01megszavaztak a ^03Korlatozott Szabadnap^01-ot.", g_szPrefix, g_bTerroristVote ? "Rabok" : "Orok" ); 
- 				}                                                       
- 			} 
-   
- 			ShowWeaponMenu(); 
- 		} 
-   
- 		case DAY_NIGHTCRAWLER: 
- 		{ 
- 			ColorChat( 0, NORMAL, "%s A/Az ^03%s ^01megszavaztak az ^03Arnyek Nap^01-ot.", g_szPrefix, g_bTerroristVote ? "Rabok" : "Orok" ); 
-   
- 			switch( g_iNightcrawlerType ) 
- 			{ 
- 				case CT: 
- 				{ 
- 					ColorChat( 0, NORMAL, "%s Az ^03Orok ^01az ^03Arnyekok^01!", g_szPrefix ) 
-   
- 					new players[32], num, player; 
- 					get_players( players, num, "a" ); 
-   
- 					for( new i = 0; i < num; i++ ) 
- 					{ 
- 						player = players[i]; 
-   
- 						set_user_health( player, 100 ); 
-   
- 						StripPlayerWeapons( player ); 
- 						give_item( player, "weapon_knife" ); 
-   
- 						switch( cs_get_user_team( player ) )  
- 						{ 
- 							case CS_TEAM_T:	 
- 							{ 
- 								give_item( player, "weapon_m4a1" ); 
- 								give_item( player, "weapon_deagle" ); 
-   
- 								cs_set_user_bpammo( player, CSW_M4A1, 90 ); 
- 								cs_set_user_bpammo( player, CSW_DEAGLE, 35 ); 
- 							} 
-   
- 							case CS_TEAM_CT: 
- 							{								 
- 								set_user_rendering( player, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0 ); 
-   
- 								set_user_footsteps( player, 1 ); 
-   
-   
- 							} 
- 						} 
- 					} 
- 				} 
-   
- 				case T: 
- 				{ 
- 					ColorChat( 0, NORMAL, "%s A ^03Rabok ^01az ^03Arnyekok^01!", g_szPrefix ); 
-   
- 					new players[32], num, player; 
- 					get_players( players, num, "a" ); 
-   
- 					for( new i = 0; i < num; i++ ) 
- 					{ 
- 						player = players[i]; 
-   
- 						set_user_health( player, 100 ); 
-   
- 						StripPlayerWeapons( player ); 
- 						give_item( player, "weapon_knife" ); 
-   
- 						switch( cs_get_user_team( player ) )  
- 						{ 
- 							case CS_TEAM_CT:	 
- 							{ 
- 								give_item( player, "weapon_m4a1" ); 
- 								give_item( player, "weapon_deagle" ); 
-   
- 								cs_set_user_bpammo( player, CSW_M4A1, 90 ); 
- 								cs_set_user_bpammo( player, CSW_DEAGLE, 35 ); 
- 							} 
-   
- 							case CS_TEAM_T: 
- 							{								 
- 								set_user_rendering( player, kRenderFxGlowShell, 0, 0, 0, kRenderTransAlpha, 0 ); 
-   
- 								set_user_footsteps( player, 1 ); 
-   
-   
- 							} 
- 						} 
- 					}					 
- 				} 
- 			} 
- 		} 
-   
- 		case DAY_SHARK: 
- 		{ 
- 			ColorChat( 0, NORMAL, "%s A/Az ^03%s ^01megszavaztak a ^03Capa Nap^01-ot.", g_szPrefix, g_bTerroristVote ? "Rabok" : "Orok" ); 
-   
- 			switch( g_iSharkType ) 
- 			{ 
- 				case CT: 
- 				{ 
- 					ColorChat( 0, NORMAL, "%s Az ^03Orok ^01a ^03Capak^01!", g_szPrefix ); 
-   
- 					new players[32], num, player; 
- 					get_players( players, num, "a" ); 
-   
- 					for( new i = 0; i < num; i++ ) 
- 					{ 
- 						player = players[i]; 
- 						set_user_health( player, 100 ); 
- 						StripPlayerWeapons( player ); 
- 						give_item( player, "weapon_knife" ); 
-   
- 						switch( cs_get_user_team( player ) ) 
- 						{ 
- 							case CS_TEAM_T: 
- 							{ 
- 								give_item( player, "weapon_awp" ); 
- 								cs_set_user_bpammo( player, CSW_AWP, 30 ); 
- 							} 
-   
- 							case CS_TEAM_CT: 
- 							{ 
- 								set_user_noclip( player, 1 ); 
- 							} 
- 						} 
- 					} 
- 				} 
-   
- 				case T: 
- 				{ 
- 					ColorChat( 0, NORMAL, "%s A ^03Rabok ^01a ^03Capak^01!", g_szPrefix ); 
-   
- 					new players[32], num, player; 
- 					get_players( players, num, "a" ); 
-   
- 					for( new i = 0; i < num; i++ ) 
- 					{ 
- 						player = players[i]; 
- 						set_user_health( player, 100 ); 
- 						StripPlayerWeapons( player ); 
- 						give_item( player, "weapon_knife" ); 
-   
- 						switch( cs_get_user_team( player ) ) 
- 						{ 
- 							case CS_TEAM_CT: 
- 							{ 
- 								give_item( player, "weapon_awp" ); 
- 								cs_set_user_bpammo( player, CSW_AWP, 30 ); 
- 							} 
-   
- 							case CS_TEAM_T: 
- 							{ 
- 								set_user_noclip( player, 1 ); 
- 							} 
- 						} 
- 					} 
- 				} 
- 			} 
- 		} 
-   
- 		case DAY_ZOMBIE: 
- 		{ 
- 			ColorChat( 0, NORMAL, "%s A/Az ^03%s ^01megszavaztak a ^03Zombi Nap^01-ot.", g_szPrefix, g_bTerroristVote ? "Rabok" : "Orok" ); 
-   
- 			engfunc( EngFunc_LightStyle, 0, "b" ); 
-   
- 			switch( g_iZombieType ) 
- 			{ 
- 				case CT: 
- 				{ 
- 					ColorChat( 0, NORMAL, "%s Az ^03Orok ^01a ^03Zombik^01!", g_szPrefix ); 
-   
- 					new players[32], num, player; 
- 					get_players( players, num, "a" ); 
-   
- 					for( new i = 0; i < num; i++ ) 
- 					{ 
- 						player = players[i]; 
- 						set_user_health( player, 100 ); 
- 						StripPlayerWeapons( player ); 
- 						give_item( player, "weapon_knife" ); 
-   
- 						switch( cs_get_user_team( player ) ) 
- 						{ 
- 							case CS_TEAM_CT: 
- 							{ 
- 								set_user_health( player, 4000 ); 
-   
- 								cs_set_user_model( player, "zombie" ); 
- 								set_user_gnvision( player, 1 ); 
-   
- 								set_pev( player, pev_viewmodel2, g_szZombieHands ); 
- 							} 
-   
- 							case CS_TEAM_T: 
- 							{ 
- 								if( random_num( 0, 1 ) == 1 ) 
- 								{ 
- 									give_item( player, "weapon_ak47" ); 
- 									cs_set_user_bpammo( player, CSW_AK47, 90 ); 
- 								} 
-   
- 								else 
- 								{ 
- 									give_item( player, "weapon_m4a1" ); 
- 									cs_set_user_bpammo( player, CSW_M4A1, 90 ); 
- 								} 
-   
- 								give_item( player, "weapon_deagle" ); 
- 								cs_set_user_bpammo( player, CSW_DEAGLE, 35 ); 
- 							} 
- 						} 
- 					} 
- 				} 
-   
- 				case T: 
- 				{ 
- 					ColorChat( 0, NORMAL, "%s A ^03Rabok ^01a ^03Zombik^01!", g_szPrefix ); 
- 					new players[32], num, player; 
- 					get_players( players, num, "a" ); 
-   
- 					for( new i = 0; i < num; i++ ) 
- 					{ 
- 						player = players[i]; 
- 						set_user_health( player, 100 ); 
- 						StripPlayerWeapons( player ); 
- 						give_item( player, "weapon_knife" ); 
-   
- 						switch( cs_get_user_team( player ) ) 
- 						{ 
- 							case CS_TEAM_T: 
- 							{ 
- 								set_user_health( player, 2000 ); 
-   
- 								cs_set_user_model( player, "zombie" ); 
- 								set_user_gnvision( player, 1 ); 
-   
- 								set_pev( player, pev_viewmodel2, g_szZombieHands ); 
- 							} 
-   
- 							case CS_TEAM_CT: 
- 							{ 
- 								if( random_num( 0, 1 ) == 1 ) 
- 								{ 
- 									give_item( player, "weapon_ak47" ); 
- 									cs_set_user_bpammo( player, CSW_AK47, 90 ); 
- 								} 
-   
- 								else 
- 								{ 
- 									give_item( player, "weapon_m4a1" ); 
- 									cs_set_user_bpammo( player, CSW_M4A1, 90 ); 
- 								} 
-   
- 								give_item( player, "weapon_deagle" ); 
- 								cs_set_user_bpammo( player, CSW_DEAGLE, 35 ); 
- 							} 
- 						} 
- 					} 
- 				} 
- 			} 
- 		} 
- 	} 
-   
- 	ColorChat( 0, NORMAL, "%s ^03Celkituzes: ^01%s", g_szPrefix, g_szDaymenuObjectives[g_iCurrentDay] ); 
-   
- 	if( get_pcvar_num( g_pOpenCells ) ) 
- 		Push_Button(); 
- } 
-   
- public ShowWeaponMenu() 
- { 
- 	new menu = menu_create( "Valassz fegyvert:",  "Weapon_MenuHandler" ); 
- 	menu_additem( menu, "M4a1", "0" ); 
- 	menu_additem( menu, "AK-47", "1" ); 
- 	menu_additem( menu, "AUG", "2" ); 
- 	menu_additem( menu, "Scout", "3" ) 
- 	menu_additem( menu, "AWP", "4" ); 
- 	menu_additem( menu, "MP5", "5" ); 
-   
- 	new players[32], num; 
- 	get_players( players, num, "ae", "CT" ); 
-   
- 	for( new i = 0; i < num ;i++ ) 
- 	{ 
- 		menu_display( players[i], menu, 0 ); 
- 	} 
- } 
-   
- public Weapon_MenuHandler( id, menu, item ) 
- { 
- 	if( !is_user_alive( id ) ) 
- 		return PLUGIN_HANDLED; 
-   
- 	if( item == MENU_EXIT ) 
- 	{ 
- 		give_item( id, "weapon_m4a1" ); 
- 		give_item( id, "weapon_deagle" ) 
-   
- 		cs_set_user_bpammo( id, CSW_M4A1, 300 ); 
- 		cs_set_user_bpammo( id, CSW_DEAGLE, 100 ); 
-   
- 		return PLUGIN_HANDLED; 
- 	} 
-   
- 	if( !is_user_alive( id ) ) 
- 		return PLUGIN_HANDLED; 
-   
- 	new data[6], szName[64]; 
- 	new access, callback; 
-   
- 	menu_item_getinfo( menu, item, access, data, 5, szName, 63, callback ); 
-   
- 	new key = str_to_num( data ); 
-   
- 	StripPlayerWeapons( id ); 
-   
- 	give_item( id, "weapon_knife" ); 
-   
- 	switch( key ) 
- 	{ 
- 		case MAVERICK: 
- 		{ 
- 			give_item( id, "weapon_m4a1" ); 
- 			cs_set_user_bpammo( id, CSW_M4A1, 300 ); 
- 		} 
-   
- 		case AK: 
- 		{ 
- 			give_item( id, "weapon_ak47" ); 
- 			cs_set_user_bpammo( id, CSW_AK47, 300 ); 
- 		} 
-   
- 		case AUG: 
- 		{ 
- 			give_item( id, "weapon_aug" ); 
- 			cs_set_user_bpammo( id, CSW_AUG, 300 ); 
- 		} 
-   
- 		case AWP: 
- 		{ 
- 			give_item( id, "weapon_awp" ); 
- 			cs_set_user_bpammo( id, CSW_AWP, 100 ); 
- 		} 
-   
- 		case MP5: 
- 		{ 
- 			give_item( id, "weapon_mp5navy" ); 
- 			cs_set_user_bpammo( id, CSW_MP5NAVY, 300 ); 
- 		} 
-   
- 		case SCOUT: 
- 		{ 
- 			give_item( id, "weapon_scout" ); 
- 			cs_set_user_bpammo( id, CSW_SCOUT, 90 ); 
- 		} 
- 	} 
-   
- 	give_item( id, "weapon_deagle" ); 
- 	cs_set_user_bpammo( id, CSW_DEAGLE, 100 ); 
-   
- 	give_item( id, "weapon_hegrenade" ); 
-   
- 	return PLUGIN_HANDLED; 
- } 
-   
- public Ham_USP_SecondaryAttack_Post( ent ) 
- { 
- 	if( g_iCurrentDay != DAY_USP_NINJA ) 
- 		return HAM_IGNORED; 
-   
- 	if( !pev_valid( ent ) ) 
- 		return HAM_IGNORED; 
-   
- 	if( cs_get_weapon_silen( ent ) ) 
- 		return HAM_IGNORED; 
-   
- 	else cs_set_weapon_silen( ent, 1 ); 
-   
- 	return HAM_IGNORED; 
- } 
-   
- public Forward_AddToFullPack_Post( es_handle, e, ent, host, hostflags, id, pSet )  
- { 
- 	if( id && g_iCurrentDay == DAY_NIGHTCRAWLER )  
- 	{ 
- 		if( get_user_team( host ) == get_user_team( ent ) )  
- 		{ 
- 			set_es( es_handle, ES_RenderMode, kRenderTransTexture ); 
- 			set_es( es_handle, ES_RenderAmt, 255 ); 
-   
- 		} 
- 	} 
- } 
-   
- public Ham_Touch_Weapon_Pre( iEntity, id ) 
- { 
- 	if( !is_user_alive( id ) ) 
- 		return HAM_IGNORED; 
-   
-   
- 	new CsTeams:team = cs_get_user_team( id ); 
-   
- 	switch( g_iCurrentDay ) 
- 	{ 
- 		case DAY_ZOMBIE: 
- 		{ 
- 			if( ( team == CS_TEAM_CT && g_iZombieType == CT )  
- 				|| ( team == CS_TEAM_T && g_iZombieType == T ) ) 
- 					return HAM_SUPERCEDE; 
- 		} 
-   
- 		case DAY_NIGHTCRAWLER: 
- 		{ 
- 			if( ( team == CS_TEAM_CT && g_iNightcrawlerType == CT )  
- 				|| ( team == CS_TEAM_T && g_iNightcrawlerType == T ) )  
- 					return HAM_SUPERCEDE; 
- 		} 
-   
- 		case DAY_SHARK: 
- 		{ 
- 			if( ( team == CS_TEAM_CT && g_iSharkType == CT )  
- 				|| ( team == CS_TEAM_T && g_iSharkType == T ) )  
- 					return FMRES_SUPERCEDE; 
- 		} 
-   
- 		case DAY_SPACE, DAY_KNIFE, DAY_USP_NINJA, DAY_DODGEBALL: 
- 		{ 
- 			return HAM_SUPERCEDE; 
- 		} 
-   
- 		case DAY_HNS: 
- 		{ 
- 			if( team == CS_TEAM_T ) 
- 				return HAM_SUPERCEDE; 
- 		} 
- 	} 
-   
- 	return HAM_IGNORED; 
- } 
-   
- public Ham_Touch_Wall_Pre( iEntity, id ) 
- { 
- 	if( !is_user_alive( id ) || g_iCurrentDay != DAY_NIGHTCRAWLER ) 
- 		return FMRES_IGNORED; 
-   
- 	pev( id, pev_origin, g_fWallOrigin[id] ); 
-   
- 	return FMRES_IGNORED; 
- } 
-   
-   
- public Forward_PreThink( id ) 
- { 
- 	if( g_iCurrentDay != DAY_NIGHTCRAWLER ) 
- 		return FMRES_IGNORED; 
-   
- 	new CsTeams:team = cs_get_user_team( id ); 
-   
- 	if( team == CS_TEAM_CT && g_iNightcrawlerType == T ) 
- 		return FMRES_IGNORED; 
-   
- 	else if( team == CS_TEAM_T && g_iNightcrawlerType == CT ) 
- 		return FMRES_IGNORED; 
-   
- 	new button = fm_get_user_button( id ); 
-   
- 	if( button & IN_USE ) 
- 	{ 
- 		static Float:origin[3]; 
- 		pev( id, pev_origin, origin ); 
-   
- 		if( get_distance_f( origin, g_fWallOrigin[id] ) > 10.0 ) 
- 			return FMRES_IGNORED; 
-   
- 		if( fm_get_entity_flags( id ) & FL_ONGROUND ) 
- 			return FMRES_IGNORED; 
-   
- 		if( button & IN_FORWARD ) 
- 		{ 
- 			static Float:velocity[3]; 
- 			velocity_by_aim( id, 240, velocity ); 
-   
- 			fm_set_user_velocity( id, velocity ); 
- 		} 
-   
- 		else if( button & IN_BACK ) 
- 		{ 
- 			static Float:velocity[3]; 
- 			velocity_by_aim( id, -240, velocity ); 
-   
- 			fm_set_user_velocity( id, velocity ); 
- 		} 
- 	} 
-   
- 	return FMRES_IGNORED; 
- }  
-   
- //////////////////////////////////// 
- //	  Returns the highest index   // 
- //////////////////////////////////// 
- public getHighestVote( const votes[], len ) 
- { 
- 	new maximum = 0; 
-   
- 	for( new i = 0; i < len; i++ ) 
- 	{ 
- 		if( votes[i] > votes[maximum] ) 
- 			maximum = i; 
- 	} 
-   
- 	if( maximum == 0 && votes[0] == 0 ) 
- 	{ 
- 		return -1; 
- 	} 
-   
- 	return maximum; 
- } 
-   
- public RemoveAllTasks() 
- { 
- 	if( task_exists( TASK_HEGRENADE ) ) 
- 	{ 
- 		remove_task( TASK_HEGRENADE ); 
- 	} 
-   
- 	if( task_exists( TASK_DODGEBALL ) ) 
- 	{ 
- 		remove_task( TASK_DODGEBALL ); 
- 	} 
-   
- 	if( task_exists( TASK_MAINDAYMENU ) ) 
- 	{ 
- 		remove_task( TASK_MAINDAYMENU ); 
-   
- 		show_menu( 0, 0, "^n", 1 ); 
- 	} 
-   
- 	if( task_exists( TASK_FREEMENU ) ) 
- 	{ 
- 		remove_task( TASK_FREEMENU ); 
-   
- 		show_menu( 0, 0, "^n", 1 ); 
- 	} 
-   
- 	if( task_exists( TASK_SHARKMENU ) ) 
- 	{ 
- 		remove_task( TASK_SHARKMENU ); 
-   
- 		show_menu( 0, 0, "^n", 1 ); 
- 	} 
-   
- 	if( task_exists( TASK_NCMENU ) ) 
- 	{ 
- 		remove_task( TASK_NCMENU ); 
-   
- 		show_menu( 0, 0, "^n", 1 ); 
- 	} 
-   
- 	if( task_exists( TASK_ZOMBIEMENU ) ) 
- 	{ 
- 		remove_task( TASK_ZOMBIEMENU ); 
-   
- 		show_menu( 0, 0, "^n", 1 ); 
- 	} 
-   
-   
- 	if( task_exists( TASK_HIDENSEEK ) ) 
- 		remove_task( TASK_HIDENSEEK ); 
-   
- } 
-   
- public Reset() 
- { 
- 	if( get_cvar_num( "sv_gravity" ) != 800 ) 
- 		server_cmd( "sv_gravity 800" ); 
-   
- 	if( get_cvar_num( "mp_friendlyfire" ) ) 
- 		server_cmd( "mp_friendlyfire 0" ); 
-   
- 	if( get_cvar_num( "decalfrequency" ) == 15 ) 
- 		server_cmd( "decalfrequency 60" ); 
-   
- 	/* Reset ALL variables */ 
- 	g_iCurrentDay = -1; 
- 	g_iFreedayType = -1; 
- 	g_iSharkType = -1; 
- 	g_iNightcrawlerType = -1; 
- 	g_iZombieType = -1; 
-   
- 	for( new i = 0; i < MAX_DAYS; i++ ) 
- 	{ 
- 		g_iMainDayVotes[i] = 0; 
- 	} 
-   
- 	for( new i = 0; i < 2; i++ ) 
- 	{ 
- 		g_iFreedayVotes[i] = 0; 
- 		g_iSharkVotes[i] = 0; 
- 		g_iNightcrawlerVotes[i] = 0; 
- 		g_iZombieVotes[i] = 0; 
- 	} 
-   
- 	for( new i = 0; i < sizeof( g_bHasVoted ); i++ ) 
- 	{ 
- 		g_bHasVoted[i] = false; 
- 		g_iCurrentPage[i] = 0; 
- 	} 
- } 
-   
- public setup_buttons() 
- { 
- 	new ent = 1  
- 	new ent3  
- 	new Float:origin[3]  
- 	new Float:radius = 200.0  
- 	new class[32]  
- 	new name[32] 
- 	new pos  
- 	while((pos <= sizeof(g_iButtons)) && (ent = engfunc(EngFunc_FindEntityByString, ent, "classname", "info_player_deathmatch"))) // info_player_deathmatch = tspawn 
- 	{  
- 			new ent2 = 1  
- 			pev(ent, pev_origin, origin)  
- 			while((ent2 = engfunc(EngFunc_FindEntityInSphere, ent2, origin, radius)))  // find doors near T spawn 
- 			{  
- 					if(!pev_valid(ent2))  
- 							continue  
-   
- 					pev(ent2, pev_classname, class, charsmax(class))  
- 					if(!equal(class, "func_door")) // if it's not a door, move on to the next iteration 
- 							continue  
-   
- 					pev(ent2, pev_targetname, name, charsmax(name))  
- 					ent3 = engfunc(EngFunc_FindEntityByString, 0, "target", name) // find button that opens this door 
- 					if(pev_valid(ent3) && (in_array(ent3, g_iButtons, sizeof(g_iButtons)) < 0))  
- 					{  
- 							ExecuteHamB(Ham_Use, ent3, 0, 0, 1, 1.0) // zomg poosh it 
- 							g_iButtons[pos] = ent3  
- 							pos++ // next 
- 							break // break from current while loop 
- 					}  
- 			}  
- 	}  
- 	return pos  
- } 
-   
- public Push_Button() 
- { 
- 	static i 
- 	for(i = 0; i < sizeof(g_iButtons); i++) 
- 	{ 
- 		if(g_iButtons[i]) 
- 		{ 
- 			ExecuteHamB(Ham_Use, g_iButtons[i], 0, 0, 1, 1.0) 
- 			entity_set_float(g_iButtons[i], EV_FL_frame, 0.0) 
- 		} 
- 	} 
- } 
-   
- // By ConnorMcLeod - Prevent Weapon Pickup Glitch 
-   
- #define OFFSET_PRIMARYWEAPON        116  
-   
- public StripPlayerWeapons(id)  
- {  
-     strip_user_weapons(id)  
-     set_pdata_int(id, OFFSET_PRIMARYWEAPON, 0)  
- } 
-   
- stock in_array(needle, data[], size) 
- { 
- 	for(new i = 0; i < size; i++) 
- 	{ 
- 		if(data[i] == needle) 
- 			return i 
- 	} 
- 	return -1 
- } 
-   
- set_user_gnvision(id, toggle) 
- { 
- 	// Toggle NVG message 
- 	message_begin(MSG_ONE, g_msgNVGToggle, _, id) 
- 	write_byte(toggle) // toggle 
- 	message_end() 
- } 
-   
- Function() 
- { 
-   
- } 
-   
- public Function() 
- { 
-   
- } 
-