hlmod.hu https://hlmod.hu/ |
|
TÖRÖLHETŐ! https://hlmod.hu/viewtopic.php?f=10&t=13731 |
Oldal: 1 / 1 |
Szerző: | ZiT3K [ 2014.01.08. 21:07 ] |
Hozzászólás témája: | TÖRÖLHETŐ! |
Hali! Átírtam 1 plugint, de amikor az AMX Mod X Studio-val az átalakított SMA-nak akartam létrehozni az AMXX fájlját nem engedte a következő hibák miatt: Előre is kösz! Error: Multi-dimensional arrays must be fully initialized on line 107 Error: Multi-dimensional arrays must be fully initialized on line 120 Error: Invalid expression, assumed zero on line 127 Error: Must be a constant expression; assumed zero on line 127 Warning: Loose indentation on line 282 Error: Undefined symbol "f" on line 282 Warning: Loose indentation on line 283 Warning: Loose indentation on line 288 Error: Undefined symbol "f" on line 288 Warning: Loose indentation on line 289 Warning: Loose indentation on line 407 EREDETI SMA: SMA Forráskód: [ Mindet kijelol ]/********************************************************************************* AMX Mod X script.** Ultimate Sounds (Ultimate_Sounds.sma)* Copyright (C) 2006-2008 Bmann_420 / Dizzy / Hoboman** This program is free software; you can redistribute it and/or* modify it under the terms of the GNU General Public License* as published by the Free Software Foundation; either version 2* of the License, or (at your option) any later version.** This program is distributed in the hope that it will be useful,* but WITHOUT ANY WARRANTY; without even the implied warranty of* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the* GNU General Public License for more details.** You should have received a copy of the GNU General Public License* along with this program; if not, write to the Free Software* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.** In addition, as a special exception, the author gives permission to* link the code of this program with the Half-Life Game Engine ("HL* Engine") and Modified Game Libraries ("MODs") developed by Valve,* L.L.C ("Valve"). You must obey the GNU General Public License in all* respects for all of the code used other than the HL Engine and MODs* from Valve. If you modify this file, you may extend this exception* to your version of the file, but you are not obligated to do so. If* you do not wish to do so, delete this exception statement from your* version.************************************************************************************ AMXX Ultimate Sounds Vers. 1.7* Last Update: 1/26/2007** by Dizzy / Bmann_420 & Hoboman* Link: http://forums.alliedmods.net/showthread.php?t=7342************************************************************************************* ///////////////////////////////////////////////////* // AMXMOD[X] //* // ::Ultimate sounds:: //* // Origional: by Hephaistos //* // Ported by: Dizzy //* // Edited by: Hoboman, bmann_420 //* // //* // cvar: //* // streak_mode < flags > //* // "a" - messages //* // "b" - sounds //* // //* // knife_mode < flags > //* // "a" - messages //* // "b" - sounds //* // //* // hs_mode < flags > //* // "a" - messages //* // "b" - sounds //* // //* // lastman_mode < flags > //* // "a" - messages //* // "b" - hp //* // "c" - sounds //* ///////////////////////////////////////////////////***********************************************************************************/ // Plugin Infonew const PLUGIN[] = "Ultimate Sounds"new const VERSION[] = "1.7"new const AUTHOR[] = "Dizzy / Bmann_420" // Includes#include <amxmodx> //Defines#define KNIFEMESSAGES 5#define MESSAGESNOHP 5#define MESSAGESHP 5#define LEVELS 10 //Pcvarsnew streak_mode, knife_mode, hs_mode, lastman_mode new gmsgHudSync new kills[33] = {0,...};new deaths[33] = {0,...};new alone_ann = 0new levels[10] = {2, 3, 4, 5, 6, 7, 8, 9, 10, 11}; //Streak Soundsnew stksounds[10][] = { "misc/multikill", "misc/megakill", "misc/ultrakill", "misc/monsterkill", "misc/killingspree", "misc/wickedsick", "misc/rampage", "misc/ludacrisskill", "misc/godlike", "misc/holyshit"} new stkmessages[10][] = { "%s: Multi-Kill!", "%s: Mega-Kill!", "%s: Ultra-Kill!", "%s: Monster-Kill!", "%s: Killing Spree!", "%s: Wicked Sick!", "%s: Rampage!", "%s: Ludacriss-Kill", "%s: Godlike!", "%s: Holy Shit!"} new knifemessages[KNIFEMESSAGES][] = { "KNIFE_MSG_1", "KNIFE_MSG_2", "KNIFE_MSG_3", "KNIFE_MSG_4", "KNIFE_MSG_5"} new messagesnohp[MESSAGESNOHP][] = { "NOHP_MSG_1", "NOHP_MSG_2", "NOHP_MSG_3", "NOHP_MSG_4", "NOHP_MSG_5"} new messageshp[MESSAGESHP][] = { "HP_MSG_1", "HP_MSG_2", "HP_MSG_3", "HP_MSG_4", "HP_MSG_5"} public plugin_init(){ register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar("ultimate_sounds",VERSION,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_UNLOGGED|FCVAR_SPONLY) register_dictionary("ultimate_sounds.txt") register_event("DeathMsg","hs","a","3=1") register_event("DeathMsg","knife_kill","a","4&kni") register_event("ResetHUD", "reset_hud", "b"); register_event("DeathMsg", "death_event", "a", "1>0"); register_event("DeathMsg","death_msg","a") register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw") register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w") lastman_mode = register_cvar("lastman_mode","abc") streak_mode = register_cvar("streak_mode","ab") knife_mode = register_cvar("knife_mode","ab") hs_mode = register_cvar("hs_mode","ab") gmsgHudSync = CreateHudSyncObj() return PLUGIN_CONTINUE} get_streak(){ new streak[3] get_pcvar_string(streak_mode,streak,2) return read_flags(streak)} public death_event(id){ new streak = get_streak() if ((streak&1) || (streak&2)) { new killer = read_data(1); new victim = read_data(2); kills[killer] += 1; kills[victim] = 0; deaths[killer] = 0; deaths[victim] += 1; for (new i = 0; i < LEVELS; i++) { if (kills[killer] == levels[i]) { announce(killer, i); return PLUGIN_CONTINUE; } } } return PLUGIN_CONTINUE;} announce(killer, level){ new streak = get_streak() if (streak&1) { new name[32]; get_user_name(killer, name, 32); set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2); ShowSyncHudMsg(0, gmsgHudSync, stkmessages[level], name); } if (streak&2){ for(new i=1;i<=get_maxplayers();i++) if(is_user_connected(i)==1 ) client_cmd(i, "spk %s", stksounds[level]); }} public reset_hud(id){ new streak = get_streak() if (streak&1) { if (kills[id] > levels[0]) { client_print(id, print_chat,"%L", id, "KILL_STREAK", kills[id]); } else if (deaths[id] > 1) { client_print(id, print_chat,"%L", id, "DEATH_STREAK", deaths[id]); } }} public client_connect(id){ new streak = get_streak() if ((streak&1) || (streak&2)) { kills[id] = 0; deaths[id] = 0; }} public knife_kill(){ new knifemode[4] get_pcvar_string(knife_mode,knifemode,4) new knifemode_bit = read_flags(knifemode) if (knifemode_bit & 1) { new killer_id = read_data(1) new victim_id = read_data(2) new killer_name[33], victim_name[33] get_user_name(killer_id,killer_name,33) get_user_name(victim_id,victim_name,33) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, knifemessages[ random_num(0,KNIFEMESSAGES-1) ],killer_name,victim_name) } if (knifemode_bit & 2) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i) == 1 ) client_cmd(i,"spk misc/humiliation") }} public roundend_msg(id) alone_ann = 0 public death_msg(id){ new lmmode[8] get_pcvar_string(lastman_mode,lmmode,8) new lmmode_bit = read_flags(lmmode) new players_ct[32], players_t[32], ict, ite, last get_players(players_ct,ict,"ae","CT") get_players(players_t,ite,"ae","TERRORIST") if (ict==1&&ite==1) { new name1[32], name2[32] get_user_name(players_ct[0],name1,32) get_user_name(players_t[0],name2,32) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) if (lmmode_bit & 1) { if (lmmode_bit & 2) { ShowSyncHudMsg(0, gmsgHudSync, "%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0])) } else { ShowSyncHudMsg(0, gmsgHudSync, "%s vs. %s",name1,name2) } if (lmmode_bit & 4) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i) == 1 ) client_cmd(i,"spk misc/maytheforce") } } } else{ if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4)) { last=players_ct[0] client_cmd(last,"spk misc/oneandonly") } else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4)) { last=players_t[0] client_cmd(last,"spk misc/oneandonly") } else { return PLUGIN_CONTINUE } alone_ann = last new name[32] get_user_name(last,name,32) if (lmmode_bit & 1) { set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) if (lmmode_bit & 2) { ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last)) } else { ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name ) } } } return PLUGIN_CONTINUE } public hs(){ new hsmode[4] get_pcvar_string(hs_mode,hsmode,4) new hsmode_bit = read_flags(hsmode) if (hsmode_bit & 1) { new killer_id = read_data(1) new victim_id = read_data(2) new victim_name[33] get_user_name(victim_id,victim_name,33) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1) ShowSyncHudMsg(killer_id, gmsgHudSync, "::BOOOOM-HEADSHOT::",victim_name) } if (hsmode_bit & 2) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i,"spk misc/headshot") }} public plugin_precache(){ precache_sound("misc/monsterkill.wav") precache_sound("misc/godlike.wav") precache_sound("misc/headshot.wav") precache_sound("misc/humiliation.wav") precache_sound("misc/killingspree.wav") precache_sound("misc/multikill.wav") precache_sound("misc/ultrakill.wav") precache_sound("misc/maytheforce.wav") precache_sound("misc/oneandonly.wav") precache_sound("misc/rampage.wav") precache_sound("misc/holyshit.wav") precache_sound("misc/megakill.wav") precache_sound("misc/wickedsick.wav") precache_sound("misc/ludacrisskill.wav") return PLUGIN_CONTINUE } ÁTÍRT SMA: SMX Forráskód: [ Mindet kijelol ]/********************************************************************************* AMX Mod X script.** Ultimate Sounds (Ultimate_Sounds.sma)* Copyright (C) 2006-2008 Bmann_420 / Dizzy / Hoboman** This program is free software; you can redistribute it and/or* modify it under the terms of the GNU General Public License* as published by the Free Software Foundation; either version 2* of the License, or (at your option) any later version.** This program is distributed in the hope that it will be useful,* but WITHOUT ANY WARRANTY; without even the implied warranty of* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the* GNU General Public License for more details.** You should have received a copy of the GNU General Public License* along with this program; if not, write to the Free Software* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.** In addition, as a special exception, the author gives permission to* link the code of this program with the Half-Life Game Engine ("HL* Engine") and Modified Game Libraries ("MODs") developed by Valve,* L.L.C ("Valve"). You must obey the GNU General Public License in all* respects for all of the code used other than the HL Engine and MODs* from Valve. If you modify this file, you may extend this exception* to your version of the file, but you are not obligated to do so. If* you do not wish to do so, delete this exception statement from your* version.************************************************************************************ AMXX Ultimate Sounds Vers. 1.7* Last Update: 1/26/2007** by Dizzy / Bmann_420 & Hoboman* Link: http://forums.alliedmods.net/showthread.php?t=7342************************************************************************************* ///////////////////////////////////////////////////* // AMXMOD[X] //* // ::Ultimate sounds:: //* // Origional: by Hephaistos //* // Ported by: Dizzy //* // Edited by: Hoboman, bmann_420 //* // //* // cvar: //* // streak_mode < flags > //* // "a" - messages //* // "b" - sounds //* // //* // knife_mode < flags > //* // "a" - messages //* // "b" - sounds //* // //* // hs_mode < flags > //* // "a" - messages //* // "b" - sounds //* // //* // lastman_mode < flags > //* // "a" - messages //* // "b" - hp //* // "c" - sounds //* ///////////////////////////////////////////////////***********************************************************************************/ // Plugin Infonew const PLUGIN[] = "Ultimate Sounds"new const VERSION[] = "1.7"new const AUTHOR[] = "Dizzy / Bmann_420" // Includes#include <amxmodx> //Defines#define KNIFEMESSAGES 4#define MESSAGESNOHP 5#define MESSAGESHP 5#define LEVELS 9 //Pcvarsnew streak_mode, knife_mode, hs_mode, lastman_mode new gmsgHudSync new kills[33] = {0,...};new deaths[33] = {0,...};new alone_ann = 0new levels[9] = {6, 7, 8, 9, 10, 11, 12, 13, 14}; //Streak Soundsnew stksounds[10][] = { "misc/1ultrakill", "misc/2multikill", "misc/3monsterkill", "misc/4killingspree", "misc/5holyshit", "misc/6rampage", "misc/7godlike", "misc/8dominating", "misc/9unstoppable"} new stkmessages[10][] = { "%s: HALA'l HALA'L HALA'L!", "%s: Buta'lis a'llat a pa'lya'n!", "%s: Té'rdre csirke'k, itt az ISTEN!", "%s: Gyilkolo'ge'p!", "%s: Az are'na kira'lya!", "%s: Elpuszti'thatatlan!", "%s: Ve'rfurdo!", "%s: Uralkodo'!", "%s: Mega'lli'thatatlan!"} new knifemessages[KNIFEMESSAGES][] = { "KNIFE_MSG_1", "KNIFE_MSG_2", "KNIFE_MSG_3", } new messagesnohp[MESSAGESNOHP][] = { "NOHP_MSG_1", "NOHP_MSG_2", "NOHP_MSG_3", "NOHP_MSG_4", "NOHP_MSG_5"} new messageshp[MESSAGESHP][] = { "HP_MSG_1", "HP_MSG_2", "HP_MSG_3", "HP_MSG_4", "HP_MSG_5"} public plugin_init(){ register_plugin(PLUGIN, VERSION, AUTHOR) register_cvar("ultimate_sounds",VERSION,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_UNLOGGED|FCVAR_SPONLY) register_dictionary("ultimate_sounds.txt") register_event("DeathMsg","hs","a","3=1") register_event("DeathMsg","knife_kill","a","4&kni") register_event("ResetHUD", "reset_hud", "b"); register_event("DeathMsg", "death_event", "a", "1>0"); register_event("DeathMsg","death_msg","a") register_event("SendAudio","roundend_msg","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw") register_event("TextMsg","roundend_msg","a","2&#Game_C","2&#Game_w") lastman_mode = register_cvar("lastman_mode","abc") streak_mode = register_cvar("streak_mode","ab") knife_mode = register_cvar("knife_mode","ab") hs_mode = register_cvar("hs_mode","ab") gmsgHudSync = CreateHudSyncObj() return PLUGIN_CONTINUE} get_streak(){ new streak[3] get_pcvar_string(streak_mode,streak,2) return read_flags(streak)} public death_event(id){ new streak = get_streak() if ((streak&1) || (streak&2)) { new killer = read_data(1); new victim = read_data(2); kills[killer] += 1; kills[victim] = 0; deaths[killer] = 0; deaths[victim] += 1; for (new i = 0; i < LEVELS; i++) { if (kills[killer] == levels[i]) { announce(killer, i); return PLUGIN_CONTINUE; } } } return PLUGIN_CONTINUE;} announce(killer, level){ new streak = get_streak() if (streak&1) { new name[32]; get_user_name(killer, name, 32); set_hudmessage(0, 100, 200, 0.05, 0.65, 2, 0.02, 6.0, 0.01, 0.1, 2); ShowSyncHudMsg(0, gmsgHudSync, stkmessages[level], name); } if (streak&2){ for(new i=1;i<=get_maxplayers();i++) if(is_user_connected(i)==1 ) client_cmd(i, "spk %s", stksounds[level]); }} public reset_hud(id){ new streak = get_streak() if (streak&1) { if (kills[id] > levels[0]) { client_print(id, print_chat,"%L", id, "KILL_STREAK", kills[id]); } else if (deaths[id] > 1) { client_print(id, print_chat,"%L", id, "DEATH_STREAK", deaths[id]); } }} public client_connect(id){ new streak = get_streak() if ((streak&1) || (streak&2)) { kills[id] = 0; deaths[id] = 0; }} public knife_kill(){ new knifemode[4] get_pcvar_string(knife_mode,knifemode,4) new knifemode_bit = read_flags(knifemode) if (knifemode_bit & 1) { new killer_id = read_data(1) new victim_id = read_data(2) new killer_name[33], victim_name[33] get_user_name(killer_id,killer_name,33) get_user_name(victim_id,victim_name,33) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, knifemessages[ random_num(0,KNIFEMESSAGES-1) ],killer_name,victim_name) } if (knifemode_bit & 2) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i) == 1 ) client_cmd(i,"spk misc/knife1") } f (knifemode_bit & 3) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i) == 1 ) client_cmd(i,"spk misc/knife2") } f (knifemode_bit & 4) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i) == 1 ) client_cmd(i,"spk misc/knife3") }} public roundend_msg(id) alone_ann = 0 public death_msg(id){ new lmmode[8] get_pcvar_string(lastman_mode,lmmode,8) new lmmode_bit = read_flags(lmmode) new players_ct[32], players_t[32], ict, ite, last get_players(players_ct,ict,"ae","CT") get_players(players_t,ite,"ae","TERRORIST") if (ict==1&&ite==1) { new name1[32], name2[32] get_user_name(players_ct[0],name1,32) get_user_name(players_t[0],name2,32) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) if (lmmode_bit & 1) { if (lmmode_bit & 2) { ShowSyncHudMsg(0, gmsgHudSync, "%s (%i hp) vs. %s (%i hp)",name1,get_user_health(players_ct[0]),name2,get_user_health(players_t[0])) } else { ShowSyncHudMsg(0, gmsgHudSync, "%s vs. %s",name1,name2) } if (lmmode_bit & 4) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i) == 1 ) client_cmd(i,"spk misc/nade") } } } else{ if (ict==1&&ite>1&&alone_ann==0&&(lmmode_bit & 4)) { last=players_ct[0] client_cmd(last,"spk misc/suicide2") } else if (ite==1&&ict>1&&alone_ann==0&&(lmmode_bit & 4)) { last=players_t[0] client_cmd(last,"spk misc/suicide2") } else { return PLUGIN_CONTINUE } alone_ann = last new name[32] get_user_name(last,name,32) if (lmmode_bit & 1) { set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 1) if (lmmode_bit & 2) { ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, messageshp[ random_num(0,MESSAGESHP-1) ],ite ,ict ,name,get_user_health(last)) } else { ShowSyncHudMsg(0, gmsgHudSync, "%L", LANG_PLAYER, messagesnohp[ random_num(0,MESSAGESNOHP-1) ],ite ,ict ,name ) } } } return PLUGIN_CONTINUE } public hs(){ new hsmode[4] get_pcvar_string(hs_mode,hsmode,4) new hsmode_bit = read_flags(hsmode) if (hsmode_bit & 1) { new killer_id = read_data(1) new victim_id = read_data(2) new victim_name[33] get_user_name(victim_id,victim_name,33) set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1) ShowSyncHudMsg(killer_id, gmsgHudSync, "::BOOOOM-HEADSHOT::",victim_name) } if (hsmode_bit & 2) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i,"spk misc/headshot1") } if (hsmode_bit & 3) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i,"spk misc/headshot2") } if (hsmode_bit & 4) { for(new i=1;i<=get_maxplayers();i++) if( is_user_connected(i)==1 ) client_cmd(i,"spk misc/headshot3") }} public plugin_precache(){ precache_sound("misc/1ultrakill.wav") precache_sound("misc/2multikill.wav") precache_sound("misc/3monsterkill.wav") precache_sound("misc/4killingspree.wav") precache_sound("misc/5holyshit.wav") precache_sound("misc/6rampage.wav") precache_sound("misc/7godlike.wav") precache_sound("misc/8domanating.wav") precache_sound("misc/9unstappable.wav") precache_sound("misc/knife1.wav") precache_sound("misc/knife2.wav") precache_sound("misc/knife3.wav") precache_sound("misc/nade.wav") precache_sound("misc/suicide1.wav") return PLUGIN_CONTINUE } |
Szerző: | crazy` [ 2014.01.08. 21:55 ] |
Hozzászólás témája: | Re: compile hiba (ultimate sounds) |
javítva: Hibák: - lezáratlan függvények - tömböknek nagyobb érték volt megadva, mint amennyit bele írtál - if helyett i - tömbök utolsó soránál nem kell vessző SMA Forráskód: [ Mindet kijelol ]
|
Szerző: | ZiT3K [ 2014.01.08. 23:53 ] |
Hozzászólás témája: | Re: compile hiba (ultimate sounds) |
Kösz, működik. Csak raktam be 2 headshot hangot és az a baj, hogy egyszerre játssza le őket nem külön-külön. ÁTÍRT SMA: SMA Forráskód: [ Mindet kijelol ]
|
Oldal: 1 / 1 | Minden időpont UTC+02:00 időzóna szerinti |
Powered by phpBB® Forum Software © phpBB Limited https://www.phpbb.com/ |