Sziasztok, valaki át alakitaná nekem ezt a dollar boltot pont boltá?
Kód: /* Plugin generated by AMXX-Studio */
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <fakemeta> #include <hamsandwich> #include <engine>
#define PLUGIN "Furien Mod" #define VERSION "64.2.6b" #define AUTHOR "Kia"
// =============================================================================== // Variables // ===============================================================================
/* Defines */
// Sets maximum of items for Furien Shop #define FURIEN_SHOP_MAX 8
// Sets maximum of items for CT Shop #define CT_SHOP_MAX 9
// Sets maximum of items for CT Gun Meun #define CT_WEAPON_MAX 5
// Delay after spawn to give stuff #define EQUIP_DELAY 0.1
// Maximum Health #define MAX_HP 200
#define TASK_ID_SWAPTEAMS 2000 #define XO_WEAPON 4 #define m_pPlayer 41 #define XO_PLAYER 5 #define m_pActiveItem 373 #define DO_NOT_CHANGE 2
/* Enums */
enum _:ShopItems { ItemName[64], ItemCost[ 64 ], ItemPlugin[64], ItemFunction[ 64 ], ItemMax[64], ItemReset[64] }
enum _:GunItems { ItemName[64], ItemPri[64], ItemPriConst[64], ItemSec[64], ItemSecConst[64] }
/* Entitys */
new TaskEnt
/* Hamsandwich */
new Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame
/* Booleans */
new bool:g_bHasAcceptedSettings[33] new bool:g_bHasWeapon[33] new bool:g_bWantsLowGrav[33] new bool:g_bHasSuperKnife[33] new bool:g_bHasNoFlash[33]
/* Integer */
new g_iMaxPlayers
new g_iItemIndex_T[33][FURIEN_SHOP_MAX] new g_iItemIndex_CT[33][CT_SHOP_MAX]
new g_iHP[33]
/* CVars */
new cvar_gm, cvar_hpsave
/* CVars - Furien */
new cvar_t_starthe, cvar_t_startflash, cvar_t_startsmoke new cvar_t_grav, cvar_t_speed, cvar_t_fs new cvar_t_psf
/* CVars - CTs */
new cvar_ct_starthe, cvar_ct_startflash, cvar_ct_startsmoke new cvar_ct_grav, cvar_ct_fs new cvar_ct_ammo_pri, cvar_ct_ammo_sec
/* Constants - Shop */
new const g_mFurienItems[FURIEN_SHOP_MAX][ShopItems] = { {"Superknife", 16000, "CORE", "shop_t_givesk", 1, DO_NOT_CHANGE}, // "Itemname", COST, "CORE / Pluginname", "Function", "Maximum", "Reset {"Deagle (14 Gojoval)", 10000, "CORE", "shop_t_givedgl", 1, 2}, // 0 : No Reset ; 1 : Round Reset ; 2 : Death Reset {"50 HP", 4000, "CORE", "shop_t_givehp", 2, 1}, {"75 AP", 2000, "CORE", "shop_t_giveap", 2, 1}, {"1 HE Granat", 1000, "CORE", "shop_givehe", 2, 1}, {"1 Vakito Granat", 1000, "CORE", "shop_giveflash", 2, 1}, {"1 Fust Granat", 1000, "CORE", "shop_givesmoke", 1, 1}, {"Nincs vakulas", 500, "CORE", "shop_givenf", 1, DO_NOT_CHANGE} }
new const g_mCTItems[CT_SHOP_MAX][ShopItems] = { {"Defuse Kit", 300, "CORE", "shop_ct_givedefkit", 1, 2}, {"Para (200 Gojoval)", 16000, "CORE", "shop_ct_givepara", 1, 1}, {"50 HP", 4000, "CORE", "shop_ct_givehp", 2, 1}, {"75 AP", 3500, "CORE", "shop_ct_giveap", 1, 1}, {"1 HE Granat", 2000, "CORE", "shop_givehe", 1, 1}, {"1 Vakito Granat", 1000, "CORE", "shop_giveflash", 1, 1}, {"1 Fust Granat", 1000, "CORE", "shop_givesmoke", 1, 1}, {"Nincs vakulas", 4000, "CORE", "shop_givenf", 1, DO_NOT_CHANGE}, {"Superdeagle", 16000, "kfm_extra_sdgl.amxx", "zp_extra_item_selected", 1, 1} }
/* Constants - Weapons */
new const g_mCTWeapons[CT_WEAPON_MAX][GunItems] = { {"AK47 + Deagle", "weapon_ak47", CSW_AK47, "weapon_deagle", CSW_DEAGLE}, {"M4A1 + Deagle", "weapon_m4a1", CSW_M4A1, "weapon_deagle", CSW_DEAGLE}, {"Famas + Deagle", "weapon_famas", CSW_FAMAS, "weapon_deagle", CSW_DEAGLE}, {"MP5 + Deagle", "weapon_mp5navy", CSW_MP5NAVY, "weapon_deagle", CSW_DEAGLE}, {"XM1014 + Deagle", "weapon_xm1014", CSW_XM1014, "weapon_deagle", CSW_DEAGLE} } /* Constants */
const SWAP_PER_INTERVAL = 5 const Float:SWAP_INTERVAL = 0.5
const fPainShock = 108
new const models[][] = { "models/w_backpack.mdl", "models/w_flashbang.mdl", "models/w_hegrenade.mdl", "models/w_smokegrenade.mdl" }
/* Misc */
new g_msgScreenFade
/* PreCache */
new const sz_SuperKnife_V_Model[] = "models/kfm/v_superknife.mdl"
// =============================================================================== // plugin_precache - Files that will be downloaded // ===============================================================================
public plugin_precache() { precache_model(sz_SuperKnife_V_Model) } // =============================================================================== // plugin_init - Do not modify this unless you know what you're doing // ===============================================================================
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) /* CVars */ register_cvar("kias_furien", VERSION, FCVAR_SERVER | FCVAR_SPONLY | FCVAR_EXTDLL) cvar_gm = register_cvar("kfm_godend", "1") cvar_hpsave = register_cvar("kfm_savehp", "1") /* CVars - Furien */ cvar_t_starthe = register_cvar("kfm_t_starthe", "1") cvar_t_startflash = register_cvar("kfm_t_startflash", "2") cvar_t_startsmoke = register_cvar("kfm_t_startsmoke", "1") cvar_t_grav = register_cvar("kfm_t_grav", "0.39") cvar_t_speed = register_cvar("kfm_t_speed", "565") cvar_t_fs = register_cvar("kfm_t_fs", "1") cvar_t_psf = register_cvar("kfm_t_psf", "1")
/* CVars - CTs */ cvar_ct_starthe = register_cvar("kfm_ct_starthe", "0") cvar_ct_startflash = register_cvar("kfm_ct_startflash", "0") cvar_ct_startsmoke = register_cvar("kfm_ct_startsmoke", "1") cvar_ct_grav = register_cvar("kfm_ct_grav", "1.0") cvar_ct_fs = register_cvar("kfm_ct_fs", "0") cvar_ct_ammo_pri = register_cvar("kfm_ct_ammo_primary", "200") cvar_ct_ammo_sec = register_cvar("kfm_ct_ammo_secondary", "150") /* Commands */ register_clcmd("say /guns", "cmd_Guns") register_clcmd("say_team /guns", "cmd_Guns") register_clcmd("say guns", "cmd_Guns") register_clcmd("say_team guns", "cmd_Guns") register_clcmd("guns", "cmd_Guns") register_clcmd("say /gravity", "cmd_Gravity") register_clcmd("say_team /gravity", "cmd_Gravity") register_clcmd("say gravity", "cmd_Gravity") register_clcmd("say_team gravity", "cmd_Gravity") register_clcmd("gravity", "cmd_Gravity") register_clcmd("say /shop", "cmd_Shop") register_clcmd("say_team /shop", "cmd_Shop") register_clcmd("say shop", "cmd_Shop") register_clcmd("say_team shop", "cmd_Shop") register_clcmd("shop", "cmd_Shop") /* Events */ register_event("SendAudio", "Event_CTWin", "a", "2&%!MRAD_ctwin" ) register_event("CurWeapon", "Event_CurWeapon", "be", "1=1") register_event("ScreenFade", "Event_Flashed", "be", "4=255", "5=255", "6=255", "7>199") register_event("DeathMsg", "Event_DeathMsg", "a") register_event("WeapPickup", "Event_WeaponPickup", "b") /* Logevents */ register_logevent("LogEvent_RoundEnd", 2, "1=Round_End") /* Hamsandwich */ RegisterHam(Ham_Spawn, "player", "func_HamSpawn", 1) RegisterHam(Ham_TakeDamage, "player", "func_TakeDamage") RegisterHam(Ham_Item_Deploy, "weapon_knife", "func_HamTookKnife", true) /* Forwards */ register_forward(FM_Think, "fw_Think") register_forward(FM_Touch, "fw_Touch") /* Misc */ TaskEnt = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target")) set_pev(TaskEnt, pev_classname, "speedometer_think") set_pev(TaskEnt, pev_nextthink, get_gametime() + 1.01) g_msgScreenFade = get_user_msgid("ScreenFade") g_iMaxPlayers = get_maxplayers() }
// =============================================================================== // Client Connect // ===============================================================================
public client_putinserver(id) { g_bHasAcceptedSettings[id] = false g_bHasWeapon[id] = false g_bHasSuperKnife[id] = false g_bHasNoFlash[id] = false g_bWantsLowGrav[id] = true g_iItemIndex_CT[id][0] = false g_iItemIndex_T[id][0] = false g_iHP[id] = 100 }
// =============================================================================== // Client Disconnect // ===============================================================================
public client_disconnect(id) { g_bHasAcceptedSettings[id] = false g_bHasWeapon[id] = false g_bHasSuperKnife[id] = false g_bHasNoFlash[id] = false g_bWantsLowGrav[id] = true g_iItemIndex_CT[id][0] = false g_iItemIndex_T[id][0] = false g_iHP[id] = 100 }
// =============================================================================== // say /guns // ===============================================================================
public cmd_Guns(id) { if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT && !g_bHasWeapon[id]) func_OpenGunMenu(id) }
// =============================================================================== // say /gravity // ===============================================================================
public cmd_Gravity(id) { g_bWantsLowGrav[id] = g_bWantsLowGrav[id] ? false : true client_print(id, print_chat, "[%s] Low-Gravity is now %s.", PLUGIN, g_bWantsLowGrav[id] == true ? "enabled" : "disabled") if(cs_get_user_team(id) == CS_TEAM_T) set_user_gravity(id, g_bWantsLowGrav[id] ? get_pcvar_float(cvar_t_grav) : 1.0) }
// =============================================================================== // say /shop // ===============================================================================
public cmd_Shop(id) { if(!is_user_alive(id)) return PLUGIN_HANDLED switch(cs_get_user_team(id)) { case CS_TEAM_T : func_OpenTShop(id) case CS_TEAM_CT : func_OpenCTShop(id) } return PLUGIN_HANDLED }
// =============================================================================== // func_OpenTShop - Shop for Ts // ===============================================================================
public func_OpenTShop(id) { static szMenuTitle[128] new szItemTitle[128] new iAccess formatex(szMenuTitle, charsmax(szMenuTitle), "Furien V64 - Furien Bolt") new menu = menu_create(szMenuTitle, "func_OpenTShop_handler") for( new i = 0; i < sizeof(g_mFurienItems); i++ ) { formatex(szItemTitle, charsmax(szItemTitle), "%s - \y$%i", g_mFurienItems[i][ItemName], g_mFurienItems[i][ItemCost]) if(cs_get_user_money(id) >= g_mFurienItems[i][ItemCost] && g_iItemIndex_T[id][i] < g_mFurienItems[i][ItemMax] ) iAccess = 0 else iAccess = 1<<31 menu_additem(menu, szItemTitle, _, iAccess) } menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display( id, menu, 0 ); return PLUGIN_HANDLED; }
public func_OpenTShop_handler(id, menu, item) { if( item == MENU_EXIT || cs_get_user_team(id) != CS_TEAM_T || !is_user_alive(id)) { menu_destroy(menu) return PLUGIN_HANDLED } new szPlugin[64] if(equali(g_mFurienItems[item][ItemPlugin], "CORE")) formatex(szPlugin, charsmax(szPlugin), "") else formatex(szPlugin, charsmax(szPlugin), g_mFurienItems[item][ItemPlugin]) if( callfunc_begin(g_mFurienItems[item][ItemFunction], szPlugin) == 1 ) { callfunc_push_int(id) callfunc_end() Reduce(id, g_mFurienItems[item][ItemCost]) g_iItemIndex_T[id][item]++ } return PLUGIN_HANDLED }
// =============================================================================== // Item Handlers for Furien Shop // ===============================================================================
public shop_t_givesk(id) { g_bHasSuperKnife[id] = true engclient_cmd(id, "weapon_knife") ExecuteHamB(Ham_Item_Deploy, get_pdata_cbase(id, m_pActiveItem, XO_PLAYER)) }
public shop_t_givedgl(id) { give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_DEAGLE, 7) engclient_cmd(id, "weapon_deagle") }
public shop_t_givehp(id) { set_user_health(id, min(get_user_health(id) + 50, MAX_HP)) }
public shop_t_giveap(id) set_user_armor(id, get_user_armor(id) + 75)
// =============================================================================== // General Item Handlers // ===============================================================================
public shop_givehe(id) { if(cs_get_user_bpammo(id, CSW_HEGRENADE) < 1) { give_item(id, "weapon_hegrenade") return PLUGIN_HANDLED } cs_set_user_bpammo(id,CSW_HEGRENADE, cs_get_user_bpammo(id, CSW_HEGRENADE) + 1) return PLUGIN_HANDLED }
public shop_giveflash(id) { if(cs_get_user_bpammo(id, CSW_FLASHBANG) < 1) { give_item(id, "weapon_flashbang") return PLUGIN_HANDLED } cs_set_user_bpammo(id,CSW_FLASHBANG, cs_get_user_bpammo(id, CSW_FLASHBANG) + 1) return PLUGIN_HANDLED }
public shop_givesmoke(id) { if(cs_get_user_bpammo(id, CSW_SMOKEGRENADE) < 1) { give_item(id, "weapon_smokegrenade") return PLUGIN_HANDLED } cs_set_user_bpammo(id,CSW_SMOKEGRENADE, cs_get_user_bpammo(id, CSW_SMOKEGRENADE) + 1) return PLUGIN_HANDLED } public shop_givenf(id) g_bHasNoFlash[id] = true
// =============================================================================== // func_OpenCTShop - Shop for CTs // ===============================================================================
public func_OpenCTShop(id) { if(!is_user_alive(id)) return PLUGIN_HANDLED static szMenuTitle[64] new szItemTitle[64] new iAccess formatex(szMenuTitle, charsmax(szMenuTitle), "Furien V64 - Anti-Furien Bolt") new menu = menu_create(szMenuTitle, "func_OpenCTShop_handler") for( new i = 0; i < sizeof(g_mCTItems); i++ ) { formatex(szItemTitle, charsmax(szItemTitle), "%s - \y$%i", g_mCTItems[i][ItemName], g_mCTItems[i][ItemCost]) if(cs_get_user_money(id) >= g_mCTItems[i][ItemCost] && g_iItemIndex_CT[id][i] < g_mCTItems[i][ItemMax] ) iAccess = 0 else iAccess = 1<<31
menu_additem(menu, szItemTitle, _, iAccess) } menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display( id, menu, 0 ); return PLUGIN_HANDLED; }
public func_OpenCTShop_handler(id, menu, item) { if( item == MENU_EXIT || cs_get_user_team(id) != CS_TEAM_CT || !is_user_alive(id) ) { menu_destroy(menu) return PLUGIN_HANDLED } new szPlugin[64] if(equali(g_mCTItems[item][ItemPlugin], "CORE")) formatex(szPlugin, charsmax(szPlugin), "") else formatex(szPlugin, charsmax(szPlugin), g_mCTItems[item][ItemPlugin]) if( callfunc_begin(g_mCTItems[item][ItemFunction], szPlugin) == 1 ) { callfunc_push_int(id) callfunc_end() Reduce(id, g_mCTItems[item][ItemCost]) g_iItemIndex_CT[id][item]++ } return PLUGIN_HANDLED }
// =============================================================================== // Item Handlers for CT Shop // ===============================================================================
public shop_ct_givedefkit(id) cs_set_user_defuse(id, 1)
public shop_ct_givepara(id) { give_item(id, "weapon_m249") cs_set_user_bpammo(id, CSW_M249, 100) }
public shop_ct_givehp(id) set_user_health(id, min(get_user_health(id) + 50, MAX_HP))
public shop_ct_giveap(id) set_user_armor(id, get_user_armor(id) + 75)
// =============================================================================== // func_OpenGunMenu - Gun Menu for CTs // ===============================================================================
public func_OpenGunMenu(id) { if(!is_user_alive(id)) return PLUGIN_HANDLED static szMenuTitle[128] new szItemTitle[128]
formatex(szMenuTitle, charsmax(szMenuTitle), "Furien V64 - Gun Menu") new menu = menu_create(szMenuTitle, "func_OpenGunMenu_handler") for( new i = 0; i < sizeof(g_mCTWeapons); i++ ) { formatex(szItemTitle, charsmax(szItemTitle), "%s", g_mCTWeapons[i][ItemName]) menu_additem(menu, szItemTitle, _, 0) } menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) menu_display( id, menu, 0 ); return PLUGIN_HANDLED; }
public func_OpenGunMenu_handler(id, menu, item) { if(cs_get_user_team(id) != CS_TEAM_CT || !is_user_alive(id)) { menu_destroy(menu) return PLUGIN_HANDLED } give_item(id, g_mCTWeapons[item][ItemPri]) cs_set_user_bpammo(id, g_mCTWeapons[item][ItemPriConst], get_pcvar_num(cvar_ct_ammo_pri)) give_item(id, g_mCTWeapons[item][ItemSec]) cs_set_user_bpammo(id, g_mCTWeapons[item][ItemSecConst], get_pcvar_num(cvar_ct_ammo_sec)) g_bHasWeapon[id] = true return PLUGIN_HANDLED }
// =============================================================================== // Event - @ CT Win - Credits go to Exolent // ===============================================================================
public Event_CTWin() { static iCount, client; iCount = 0; for( client = 0; client <= g_iMaxPlayers; client++ ) { if( is_user_connected( client ) ) { if( iCount >= SWAP_PER_INTERVAL ) { set_task( SWAP_INTERVAL, "Event_CTWin", TASK_ID_SWAPTEAMS ); } switch( cs_get_user_team( client ) ) { case CS_TEAM_T: { cs_set_user_team( client, CS_TEAM_CT, CS_CT_GIGN ); iCount++; } case CS_TEAM_CT: { cs_set_user_team( client, CS_TEAM_T, CS_T_LEET ); iCount++; } } } } remove_task(TASK_ID_SWAPTEAMS) }
// =============================================================================== // Event - CurWeapon // ===============================================================================
public Event_CurWeapon(id) { if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T) set_user_maxspeed(id, get_pcvar_float(cvar_t_speed)) }
// =============================================================================== // Event - Flashed // ===============================================================================
public Event_Flashed(id) { if(g_bHasNoFlash[id]) { message_begin(MSG_ONE, g_msgScreenFade, {0,0,0},id) write_short(1) write_short(1) write_short(1) write_byte(0) write_byte(0) write_byte(0) write_byte(255) message_end() } }
// =============================================================================== // Event - DeathMsg // ===============================================================================
public Event_DeathMsg(id) { new iVictim = read_data(2) for( new i = 0; i < sizeof(g_mCTItems); i++ ) { if(g_mCTItems[i][ItemReset] == 2) g_iItemIndex_CT[iVictim][i] = 0 } for( new i = 0; i < sizeof(g_mFurienItems); i++ ) { if(g_mFurienItems[i][ItemReset] == 2) { g_iItemIndex_T[iVictim][i] = 0 } } g_bHasSuperKnife[iVictim] = false g_bHasNoFlash[iVictim] = false }
// =============================================================================== // Event - Weapon Pickup // ===============================================================================
public Event_WeaponPickup(id, weapon) { if(cs_get_user_team(id) == CS_TEAM_T && get_user_weapon(id) == CSW_C4) { return PLUGIN_HANDLED } return PLUGIN_CONTINUE }
// =============================================================================== // LogEvent - Round End // ===============================================================================
public LogEvent_RoundEnd() { new players[32], pnum, tempid get_players(players, pnum, "a") for( new i; i<pnum; i++ ) { tempid = players[i] if(get_pcvar_num(cvar_hpsave) && get_user_health(tempid) > 100) g_iHP[tempid] = get_user_health(tempid) strip_user_weapons(tempid) give_item(tempid, "weapon_knife") if(get_pcvar_num(cvar_gm)) set_user_godmode(tempid, 1) } }
// =============================================================================== // Hamsandwich - Ham_Spawn // ===============================================================================
public func_HamSpawn(id) { if(is_user_alive(id)) { for( new i = 0; i < sizeof(g_mCTItems); i++ ) { if(g_mCTItems[i][ItemReset] == 1) { g_iItemIndex_CT[id][i] = 0 } } for( new i = 0; i < sizeof(g_mFurienItems); i++ ) { if(g_mFurienItems[i][ItemReset] == 1) { g_iItemIndex_T[id][i] = 0 } } if(get_pcvar_num(cvar_hpsave)) { if(g_iHP[id] < 100) g_iHP[id] = 100 set_user_health(id, g_iHP[id]) g_iHP[id] = 100 } set_user_godmode(id, 0) strip_user_weapons(id) give_item(id, "weapon_knife") if(g_bHasAcceptedSettings[id]) { func_ApplyGameplay(id) } else { func_AskForPermission(id) } } }
// =============================================================================== // Hamsandwich - Take_Damage - Credits go to ConnorMcLeod // ===============================================================================
public func_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) { if (inflictor == attacker && is_user_alive(attacker) && get_user_weapon(attacker) == CSW_KNIFE && g_bHasSuperKnife[attacker]) { SetHamParamFloat(4, damage * 3) } if(get_pcvar_num(cvar_t_psf) && cs_get_user_team(victim) == CS_TEAM_T) set_pdata_float(victim, fPainShock, 1.0, 5) }
// =============================================================================== // Hamsandiwch - Item_Deploy - Credits go to ConnorMcLeod // ===============================================================================
public func_HamTookKnife(iKnife) { new id = get_pdata_cbase(iKnife, m_pPlayer, XO_WEAPON) if(g_bHasSuperKnife[id]) { entity_set_string( id, EV_SZ_viewmodel, sz_SuperKnife_V_Model) } }
// =============================================================================== // Forwards - FM_Think - Credits go to ConnorMcLeod // ===============================================================================
public fw_Think(ent) { if(ent == TaskEnt) { SpeedTask() set_pev(ent, pev_nextthink, get_gametime() + 0.1) } }
public SpeedTask() { static i, target static Float:velocity[3] static Float:speed
for(i = 1; i <= g_iMaxPlayers ; i++) { if(!is_user_connected(i)) continue target = pev(i, pev_iuser1) == 4 ? pev(i, pev_iuser2) : i pev(target, pev_velocity, velocity) speed = vector_length(velocity) if(speed < 5 && get_user_weapon(i) == CSW_KNIFE && get_user_team(i) == 1) { set_user_rendering(i,kRenderFxNone,0,0,0,kRenderTransAlpha,0) } else if(speed > 5) { set_user_rendering(i,kRenderFxNone,0,0,0,kRenderTransAlpha,255) } } }
// =============================================================================== // Forwards - FM_Touch // ===============================================================================
public fw_Touch( ent , id ) { if (!(1 <= id <= g_iMaxPlayers) || get_user_team(id) == 2 || !pev_valid(ent) || !(pev(ent , pev_flags) & FL_ONGROUND)) return FMRES_IGNORED; static szEntModel[32]; pev(ent , pev_model , szEntModel , 31); return equal(szEntModel , models[random(sizeof(models))]) ? FMRES_IGNORED : FMRES_SUPERCEDE; }
// =============================================================================== // func_ApplyGameplay - Getting Players Team and selecting function // ===============================================================================
public func_ApplyGameplay(id) { switch(cs_get_user_team(id)) { case CS_TEAM_CT : set_task(EQUIP_DELAY, "func_CTEquip", id) case CS_TEAM_T : set_task(EQUIP_DELAY, "func_TEquip", id) } }
// =============================================================================== // func_CTEquip - Giving Equipment for CTs // ===============================================================================
public func_CTEquip(id) { if(get_pcvar_num(cvar_ct_starthe) > 0) { give_item(id, "weapon_hegrenade") if(get_pcvar_num(cvar_ct_starthe) > 1) { cs_set_user_bpammo(id, CSW_HEGRENADE, get_pcvar_num(cvar_ct_starthe)) } } if(get_pcvar_num(cvar_ct_startflash) > 0) { give_item(id, "weapon_flashbang") if(get_pcvar_num(cvar_ct_startflash) > 1) { cs_set_user_bpammo(id, CSW_FLASHBANG, get_pcvar_num(cvar_ct_startflash)) } } if(get_pcvar_num(cvar_ct_startsmoke) > 0) { give_item(id, "weapon_smokegrenade") if(get_pcvar_num(cvar_ct_startsmoke) > 1) { cs_set_user_bpammo(id, CSW_SMOKEGRENADE, get_pcvar_num(cvar_ct_startsmoke)) } } set_user_gravity(id, get_pcvar_float(cvar_ct_grav)) set_user_footsteps(id, get_pcvar_num(cvar_ct_fs)) ExecuteHamB(Ham_Player_ResetMaxSpeed, id) func_OpenGunMenu(id) }
// =============================================================================== // func_TEquip - Giving Equipment for Ts // ===============================================================================
public func_TEquip(id) { if(get_pcvar_num(cvar_t_starthe) > 0) { give_item(id, "weapon_hegrenade") if(get_pcvar_num(cvar_t_starthe) > 1) { cs_set_user_bpammo(id, CSW_HEGRENADE, get_pcvar_num(cvar_t_starthe)) } } if(get_pcvar_num(cvar_t_startflash) > 0) { give_item(id, "weapon_flashbang") if(get_pcvar_num(cvar_t_startflash) > 1) { cs_set_user_bpammo(id, CSW_FLASHBANG, get_pcvar_num(cvar_t_startflash)) } } if(get_pcvar_num(cvar_t_startsmoke) > 0) { give_item(id, "weapon_smokegrenade") if(get_pcvar_num(cvar_t_startsmoke) > 1) { cs_set_user_bpammo(id, CSW_SMOKEGRENADE, get_pcvar_num(cvar_t_startsmoke)) } } if(g_bWantsLowGrav[id]) set_user_gravity(id, get_pcvar_float(cvar_t_grav)) set_user_footsteps(id, get_pcvar_num(cvar_t_fs)) set_user_maxspeed(id, get_pcvar_float(cvar_t_speed)) } // =============================================================================== // func_AskForPermission - Asking player to set cl_ values. // ===============================================================================
public func_AskForPermission(id) { new szMenuTitle[128] formatex(szMenuTitle, charsmax(szMenuTitle), "\wSzukseges a modhoz az elore es hatra sebesseged megvaltoztatasa engedelyezed?") new menu = menu_create(szMenuTitle, "func_AskForPermission_handler") menu_additem(menu, "\wIgen","1",0); menu_additem(menu, "\rNem (Lassabban futsz mint a tobbiek)","2",0); menu_display(id, menu, 0); return PLUGIN_HANDLED }
public func_AskForPermission_handler(id, menu, item) { new data[6], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); new key = str_to_num(data); switch(key) { case 1: { g_bHasAcceptedSettings[id] = true client_cmd(id, "cl_forwardspeed %i",get_pcvar_num(cvar_t_speed)) client_cmd(id, "cl_sidespeed %i",get_pcvar_num(cvar_t_speed)) client_cmd(id, "cl_backspeed %i",get_pcvar_num(cvar_t_speed)) if(is_user_alive(id)) func_ApplyGameplay(id) } case 2: { g_bHasAcceptedSettings[id] = false } } }
// =============================================================================== // Stocks // ===============================================================================
stock Reduce(id, amount) cs_set_user_money(id, cs_get_user_money(id) - amount)
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