#include <amxmodx>
#include <engine>
#include <nvault>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
#include <colorchat>
#define PLUGIN "USP olestol"
#define VERSION "1.0"
#define AUTHOR "DeR0iD'"
new fegyverek[33], vault, pont[33]
public plugin_precache() {
precache_model("models/sg_usp/usp_comet.mdl")
precache_model("models/sg_usp/usp_tigris.mdl")
precache_model("models/sg_usp/usp_spitfire.mdl")
precache_model("models/sg_usp/usp_arany.mdl")
precache_model("models/sg_usp/usp_ezust.mdl")
precache_model("models/sg_usp/usp_bronz.mdl")
precache_model("models/sg_usp/usp_carbon.mdl")
precache_model("models/sg_usp/usp_jeg.mdl")
precache_model("models/sg_usp/usp_kfus.mdl")
precache_model("models/sg_usp/usp_piros.mdl")
}
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("DeathMsg","death","a")
register_clcmd("say /usp","menu")
vault = nvault_open("kes_olessert")
register_event("CurWeapon", "ecw", "be", "1=1")
}
public ecw(id)
{
new fegyver = get_user_weapon(id)
if(fegyverek[id] == 1 && fegyver == CSW_USP)
{
set_pev(id, pev_viewmodel2, "models/sg_usp/usp_comet.mdl")
}
if(fegyverek[id] == 2 && fegyver == CSW_USP)
{
set_pev(id, pev_viewmodel2, "models/sg_usp/usp_tigris.mdl")
}
if(fegyverek[id] == 3 && fegyver == CSW_USP)
{
set_pev(id, pev_viewmodel2, "models/BS/xsg_usp/usp_spitfire.mdl")
if(fegyverek[id] == 4 && fegyver == CSW_USP)
{
set_pev(id, pev_viewmodel2, "models/sg_usp/usp_arany.mdl")
if(fegyverek[id] == 5 && fegyver == CSW_USP)
{
set_pev(id, pev_viewmodel2, "models/sg_usp/usp_ezust.mdl")
if(fegyverek[id] == 6 && fegyver == CSW_USP)
{
set_pev(id, pev_viewmodel2, "models/sg_usp/usp_bronz.mdl")
if(fegyverek[id] == 7 && fegyver == CSW_USP)
{
set_pev(id, pev_viewmodel2, "models/sg_usp/usp_carbon.mdl")
if(fegyverek[id] == 8 && fegyver == CSW_USP)
{
set_pev(id, pev_viewmodel2, "models/sg_usp/usp_jeg.mdl")
if(fegyverek[id] == 9 && fegyver == CSW_USP)
{
set_pev(id, pev_viewmodel2, "models/sg_usp/usp_kfus.mdl")
{
if(fegyverek[id] == 10 && fegyver == CSW_USP)
{
set_pev(id, pev_viewmodel2, "models/sg_usp/usp_piros.mdl")
{
if(fegyverek[id] == 11 && fegyver == CSW_USP)
{
{
}
}
}
}
public death(){
new killer = read_data(1)
new victim = read_data(2)
if(killer == victim)
{
return PLUGIN_HANDLED
}
pont[killer] += 3 // Mennyi pontot kapjon egy ölésért
return PLUGIN_HANDLED
}
public menu(id) {
new cim[121]
format(cim, charsmax(cim), "\r[SG] \yUSP Menü: ^n\rPontjaid: \y%d", pont[id])
new menu = menu_create(cim, "menu_h")
if(pont[id] >= 200)
menu_additem(menu,"\rComet \wUSP \y[Feloldva]","1",0)
else
menu_additem(menu,"\rTigris \wUSP \d[200 Pont]","0",0)
if(pont[id] >= 300)
menu_additem(menu,"\rSpitefire \wUSP \y[Feloldva]","2",0)
else
menu_additem(menu,"\rArany \wUSP \d[300 Pont]","0",0)
if(pont[id] >= 500)
menu_additem(menu,"\rEzüst \wUSP \y[Feloldva]","3",0)
else
menu_additem(menu,"\rBronz \wUSP \d[500 Pont]","0",0)
if(pont[id] >= 700)
menu_additem(menu,"\rCarbon \wUSP \y[Feloldva]","4",0)
else
menu_additem(menu,"\rJég \wUSP \d[700 Pont]","0",0)
if(pont[id] >= 900)
menu_additem(menu,"\rKFUS \wUSP \y[Feloldva]","5",0)
else
menu_additem(menu,"\yPiros \wUSP \d[900 Pont]","0",0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public menu_h(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[9], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 0: ColorChat(id, RED, "^3[SG] » ^x03Sajnos nincs elég pontod!")
case 1:{
if(is_user_alive(id) && pont[id] >= 100)
{
pont[id] -= 100
strip_user_weapons(id)
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
fegyverek[id] = 1
ColorChat(id, RED, "^3[SG] » ^x03Sikeres választás!")
}
}
case 2:{
if(is_user_alive(id) && pont[id] >= 150)
{
pont[id] -= 150
strip_user_weapons(id)
give_item(id, "weapon_usp")
fegyverek[id] = 2
ColorChat(id, RED, "^3[SG] » ^x03Sikeres választás!")
}
}
case 3:{
if(is_user_alive(id) && pont[id] >= 250)
{
pont[id] -= 250
strip_user_weapons(id)
give_item(id, "weapon_usp")
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
fegyverek[id] = 3
ColorChat(id, RED, "^3[SG] » ^x03Sikeres választás!")
}
}
case 4:{
if(is_user_alive(id) && pont[id] >= 200)
{
pont[id] -= 200
strip_user_weapons(id)
give_item(id, "weapon_usp")
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
fegyverek[id] = 4
ColorChat(id, RED, "^3[SG] » ^x03Sikeres választás!")
}
}
case 5:{
if(is_user_alive(id) && pont[id] >= 300)
{
pont[id] -= 300
strip_user_weapons(id)
give_item(id, "weapon_usp")
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
fegyverek[id] = 5
ColorChat(id, RED, "^3[SG] » ^x03Sikeres választás!")
}
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public mentes(id)
{
new vaultkey[64],vaultdata[256], name[32]
get_user_name(id, name, 31)
format(vaultkey,63,"%s-KES", name)
format(vaultdata,255,"%i#%i", pont[id], fegyverek[id])
nvault_set(vault,vaultkey,vaultdata)
return PLUGIN_CONTINUE
}
public betoltes(id)
{
new vaultkey[64],vaultdata[256], name[32]
get_user_name(id, name, 31)
format(vaultkey,63,"%s-KES", name)
format(vaultdata,255,"%i#%i", pont[id], fegyverek[id])
nvault_get(vault,vaultkey,vaultdata,255)
replace_all(vaultdata, 255, "#", " ")
new m_o[32], u_o[32]
parse(vaultdata, m_o, 31, u_o, 31)
pont[id] = str_to_num(m_o)
fegyverek[id] = str_to_num(u_o)
return PLUGIN_CONTINUE
}
public client_disconnect(id)
{
mentes(id)
}
public client_connect(id)
{
betoltes(id)
}