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Új téma nyitása Hozzászólás a témához  [1 hozzászólás ] 
Szerző Üzenet
 Hozzászólás témája: Összeírás
HozzászólásElküldve:2014.12.21. 13:37 
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Csatlakozott:2013.03.10. 11:42
Hozzászólások:240
Megköszönt másnak: 52 alkalommal
Megköszönték neki: 9 alkalommal
SMA Forráskód: [ Mindet kijelol ]
  1. #include <amxmodx>
  2. #include <amxmisc>
  3.  
  4. #define PLUGIN "Admin Chat Colors"
  5. #define VERSION "2.0"
  6. #define AUTHOR "I3u[R]n"
  7.  
  8. #define ACCESS_LEVEL ADMIN_KICK
  9. #define ADMIN_LISTEN ADMIN_KICK
  10.  
  11. new message[192]
  12. new sayText
  13. new teamInfo
  14. new maxPlayers
  15.  
  16. new strName[191]
  17. new strText[191]
  18. new alive[11]
  19.  
  20. public plugin_init()
  21. {
  22. register_plugin (PLUGIN, VERSION, AUTHOR)
  23.  
  24. sayText = get_user_msgid ("SayText")
  25. teamInfo = get_user_msgid ("TeamInfo")
  26. maxPlayers = get_maxplayers()
  27.  
  28. register_message (sayText, "avoid_duplicated")
  29.  
  30. register_clcmd ("say", "hook_say")
  31. register_clcmd ("say_team", "hook_teamsay")
  32. }
  33.  
  34. public avoid_duplicated (msgId, msgDest, receiver)
  35. {
  36. return PLUGIN_HANDLED
  37. }
  38.  
  39. public hook_say(id)
  40. {
  41. read_args (message, 191)
  42. remove_quotes (message)
  43.  
  44. if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
  45.  
  46. return PLUGIN_CONTINUE
  47.  
  48.  
  49. new name[32]
  50. get_user_name (id, name, 31)
  51.  
  52. new bool:admin = false
  53.  
  54. if (get_user_flags(id) & ACCESS_LEVEL)
  55. admin = true
  56.  
  57.  
  58. new bool:steam = false
  59.  
  60. if (is_user_steam(id))
  61. steam = true
  62.  
  63. new isAlive
  64.  
  65. if (is_user_alive (id))
  66. {
  67. isAlive = 1
  68. alive = "^x01*El* "
  69. }
  70. else
  71. {
  72. isAlive = 0
  73. alive = "^x01*Halott* "
  74. }
  75.  
  76. static color[10]
  77.  
  78. if(get_user_flags(id)&ADMIN_LEVEL_G)
  79. {
  80. get_user_team (id, color, 9)
  81.  
  82. format (strName, 191, "%s^x04[V.I.P] » ^x03%s", alive, name)
  83.  
  84. format (strText, 191, "^x04%s", message)
  85. }
  86.  
  87. if(get_user_flags(id)&ADMIN_LEVEL_H)
  88. {
  89. get_user_team (id, color, 9)
  90.  
  91. format (strName, 191, "%s^x04[Konfigos] » ^x03%s", alive, name)
  92.  
  93. format (strText, 191, "^x04%s", message)
  94. }
  95.  
  96. else if(get_user_flags(id)&ADMIN_LEVEL_F)
  97. {
  98. get_user_team (id, color, 9)
  99.  
  100. format (strName, 191, "%s^x04[Tulaj] » ^x03%s", alive, name)
  101.  
  102. format (strText, 191, "^x04%s", message)
  103. }
  104.  
  105. else if(get_user_flags(id)&ADMIN_LEVEL_E)
  106. {
  107. get_user_team (id, color, 9)
  108.  
  109. format (strName, 191, "%s^x04[Admin] » ^x03%s", alive, name)
  110.  
  111. format (strText, 191, "^x04%s", message)
  112. }
  113.  
  114. format (message, 191, "%s »^x01 %s", strName, strText)
  115.  
  116. sendMessage (color, isAlive)
  117.  
  118. return PLUGIN_CONTINUE
  119. }
  120.  
  121.  
  122. public hook_teamsay(id)
  123. {
  124. new playerTeam = get_user_team(id)
  125. new playerTeamName[19]
  126.  
  127. switch (playerTeam)
  128. {
  129. case 1:
  130. copy (playerTeamName, 11, "Terrorista")
  131.  
  132. case 2:
  133. copy (playerTeamName, 18, "Anti-Terrorista")
  134.  
  135. default:
  136. copy (playerTeamName, 9, "Nezo")
  137. }
  138.  
  139. read_args (message, 191)
  140. remove_quotes (message)
  141.  
  142. if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, ""))
  143.  
  144. return PLUGIN_CONTINUE
  145.  
  146.  
  147. new name[32]
  148. get_user_name (id, name, 31)
  149.  
  150. new bool:admin = false
  151.  
  152. if (get_user_flags(id) & ACCESS_LEVEL)
  153. admin = true
  154.  
  155.  
  156. new bool:steam = false
  157.  
  158. if(is_user_steam(id))
  159. steam = true
  160.  
  161. new isAlive
  162.  
  163. if (is_user_alive (id))
  164. {
  165. isAlive = 1
  166. alive = "^x01*El* "
  167. }
  168. else
  169. {
  170. isAlive = 0
  171. alive = "^x01*Halott* "
  172. }
  173.  
  174. static color[10]
  175.  
  176. if(get_user_flags(id)&ADMIN_LEVEL_G)
  177. {
  178. get_user_team (id, color, 9)
  179.  
  180. format (strName, 191, "%s(%s) ^x04[V.I.P] » ^x03%s", alive, playerTeamName, name)
  181.  
  182. format (strText, 191, "^x04%s", message)
  183. }
  184.  
  185. if(get_user_flags(id)&ADMIN_LEVEL_H)
  186. {
  187. get_user_team (id, color, 9)
  188.  
  189. format (strName, 191, "%s(%s) ^x04[Konfigos] » ^x03%s", alive, playerTeamName, name)
  190.  
  191. format (strText, 191, "^x04%s", message)
  192. }
  193.  
  194. else if(get_user_flags(id)&ADMIN_LEVEL_F)
  195. {
  196. get_user_team (id, color, 9)
  197.  
  198. format (strName, 191, "%s(%s) ^x04[Tulaj] » ^x03%s", alive, playerTeamName, name)
  199.  
  200. format (strText, 191, "^x04%s", message)
  201. }
  202.  
  203. else if(get_user_flags(id)&ADMIN_LEVEL_E)
  204. {
  205. get_user_team (id, color, 9)
  206.  
  207. format (strName, 191, "%s(%s) ^x04[Admin] » ^x03%s", alive, playerTeamName, name)
  208.  
  209. format (strText, 191, "^x04%s", message)
  210. }
  211.  
  212. format (message, 191, "%s » ^x01%s", strName, strText)
  213.  
  214. sendTeamMessage (color, isAlive, playerTeam)
  215.  
  216. return PLUGIN_CONTINUE
  217. }
  218.  
  219. public sendMessage (color[], alive)
  220. {
  221. new teamName[10]
  222.  
  223. for (new player = 1; player < maxPlayers; player++)
  224. {
  225. if (!is_user_connected(player))
  226. continue
  227.  
  228. if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_user_flags(player) & ADMIN_LISTEN)
  229. {
  230. get_user_team (player, teamName, 9)
  231.  
  232. changeTeamInfo (player, color)
  233.  
  234. writeMessage (player, message)
  235.  
  236. changeTeamInfo (player, teamName)
  237. }
  238. }
  239. }
  240.  
  241.  
  242. public sendTeamMessage (color[], alive, playerTeam)
  243. {
  244. new teamName[10]
  245.  
  246. for (new player = 1; player < maxPlayers; player++)
  247. {
  248. if (!is_user_connected(player))
  249. continue
  250.  
  251. if (get_user_team(player) == playerTeam || get_user_flags(player) & ADMIN_LISTEN)
  252. {
  253. if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_user_flags(player) & ADMIN_LISTEN)
  254. {
  255. get_user_team (player, teamName, 9)
  256.  
  257. changeTeamInfo (player, color)
  258. writeMessage (player, message)
  259.  
  260. changeTeamInfo (player, teamName)
  261. }
  262. }
  263. }
  264. }
  265.  
  266.  
  267. public changeTeamInfo (player, team[])
  268. {
  269. message_begin (MSG_ONE, teamInfo, _, player)
  270. write_byte (player)
  271. write_string (team)
  272. message_end()
  273. }
  274.  
  275.  
  276. public writeMessage (player, message[])
  277. {
  278. message_begin (MSG_ONE, sayText, {0, 0, 0}, player)
  279. write_byte (player)
  280. write_string (message)
  281. message_end ()
  282. }
  283.  
  284. stock bool:is_user_steam(id)
  285. {
  286. static dp_pointer;
  287.  
  288. if (dp_pointer || (dp_pointer = get_cvar_pointer("dp_r_id_provider")))
  289. {
  290. server_cmd("dp_clientinfo %d", id);
  291. server_exec();
  292. return (get_pcvar_num(dp_pointer) == 2) ? true : false;
  293. }
  294.  
  295. return false;
  296. }


SMA Forráskód: [ Mindet kijelol ]
  1. #include <amxmodx>
  2. #include <amxmisc>
  3.  
  4. #define PLUGIN "Admin Chat Colors"
  5. #define VERSION "2.0"
  6. #define AUTHOR "Arion"
  7.  
  8. #define ACCESS_LEVEL ADMIN_CHAT
  9. #define ADMIN_LISTEN ADMIN_BAN
  10.  
  11. new message[192]
  12. new sayText
  13. new teamInfo
  14. new maxPlayers
  15.  
  16. new g_MessageColor
  17. new g_NameColor
  18. new g_AdminListen
  19.  
  20. new strName[191]
  21. new strText[191]
  22. new alive[11]
  23.  
  24. new pont, kettospont, szam;
  25.  
  26. public plugin_init()
  27. {
  28. register_plugin (PLUGIN, VERSION, AUTHOR)
  29.  
  30. g_MessageColor = register_cvar ("amx_color", "3") // Message colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red
  31.  
  32. g_NameColor = register_cvar ("amx_namecolor", "2") // Name colors: [1] Default Yellow, [2] Green, [3] White, [4] Blue, [5] Red, [6] Team-color
  33.  
  34. g_AdminListen = register_cvar ("amx_listen", "1") // Set whether admins see or not all messages (Alive, dead and team-only)
  35.  
  36.  
  37. sayText = get_user_msgid ("SayText")
  38. teamInfo = get_user_msgid ("TeamInfo")
  39. maxPlayers = get_maxplayers()
  40.  
  41.  
  42. register_message (sayText, "avoid_duplicated")
  43.  
  44. register_clcmd ("amx_color", "set_color", ACCESS_LEVEL, "<color>")
  45. register_clcmd ("amx_namecolor", "set_name_color", ACCESS_LEVEL, "<color>")
  46. register_clcmd ("amx_listen", "set_listen", ACCESS_LEVEL, "<1 | 0>")
  47.  
  48. register_clcmd ("say", "hook_say")
  49. register_clcmd ("say_team", "hook_teamsay")
  50. }
  51.  
  52.  
  53. public avoid_duplicated (msgId, msgDest, receiver)
  54. {
  55. return PLUGIN_HANDLED
  56. }
  57.  
  58.  
  59. public hook_say(id)
  60. {
  61. read_args (message, 191)
  62. remove_quotes (message)
  63.  
  64. if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
  65. // Gungame commands and empty messages
  66. return PLUGIN_CONTINUE
  67.  
  68.  
  69. new name[32]
  70. get_user_name (id, name, 31)
  71.  
  72. new bool:admin = false
  73.  
  74. if (get_user_flags(id) & ACCESS_LEVEL)
  75. admin = true
  76.  
  77.  
  78. new isAlive
  79.  
  80. if (is_user_alive (id))
  81. {
  82. isAlive = 1
  83. alive = "!g*él* "
  84. }
  85. else
  86. {
  87. isAlive = 0
  88. alive = "!t*HALOTT* "
  89. }
  90.  
  91. static color[10]
  92.  
  93.  
  94.  
  95. if (admin)
  96. {
  97. // Name
  98. switch (get_pcvar_num (g_NameColor))
  99. {
  100. case 1:
  101. format (strName, 191, "%s%s", alive, name)
  102.  
  103. case 2:
  104. format (strName, 191, "%s^x04%s", alive, name)
  105.  
  106. case 3:
  107. {
  108. color = "SPECTATOR"
  109. format (strName, 191, "%s^x03%s", alive, name)
  110. }
  111.  
  112. case 4:
  113. {
  114. color = "CT"
  115. format (strName, 191, "%s^x03%s", alive, name)
  116. }
  117.  
  118. case 5:
  119. {
  120. color = "TERRORIST"
  121. format (strName, 191, "%s^x03%s", alive, name)
  122. }
  123.  
  124. case 6:
  125. {
  126. get_user_team (id, color, 9)
  127.  
  128. format (strName, 191, "%s^x03%s", alive, name)
  129. }
  130. }
  131.  
  132.  
  133. // Message
  134. switch (get_pcvar_num (g_MessageColor))
  135. {
  136. case 1: // Yellow
  137. format (strText, 191, "%s", message)
  138.  
  139. case 2: // Green
  140. format (strText, 191, "^x04%s", message)
  141.  
  142. case 3: // White
  143. {
  144. copy (color, 9, "SPECTATOR")
  145. format (strText, 191, "^x03%s", message)
  146. }
  147.  
  148. case 4: // Blue
  149. {
  150. copy (color, 9, "CT")
  151. format (strText, 191, "^x03%s", message)
  152. }
  153.  
  154. case 5: // Red
  155. {
  156. copy (color, 9, "TERRORIST")
  157. format (strText, 191, "^x03%s", message)
  158. }
  159. }
  160. }
  161.  
  162. else // Player is not admin. Team-color name : Yellow message
  163. {
  164. get_user_team (id, color, 9)
  165.  
  166. format (strName, 191, "%s^x03%s", alive, name)
  167.  
  168. format (strText, 191, "%s", message)
  169. }
  170.  
  171. new hossz = strlen(message);
  172.  
  173. new i=0;
  174. pont=0;
  175. kettospont=0;
  176. szam=0;
  177.  
  178. while(i < hossz)
  179. {
  180. if(message[i] == '.')
  181. pont++;
  182. if(message[i] == ':')
  183. kettospont++;
  184. if(message[i] == '1' || message[i] == '2' || message[i] == '3' || message[i] == '4' || message[i] == '5' || message[i] == '6' || message[i] == '7' || message[i] == '8' || message[i] == '9' || message[i] == '0')
  185. szam++;
  186. ++i;
  187. }
  188.  
  189. if(pont >= 3 && kettospont >= 1 && szam >= 8)
  190. {
  191. print_color(id, "!gA szerveren !ttilos !ga hírdetés!")
  192. return PLUGIN_HANDLED;
  193. }
  194. else
  195. {
  196. format (message, 191, "%s^x01 : %s", strName, strText)
  197. sendMessage (color, isAlive) // Sends the colored message
  198. }
  199.  
  200. return PLUGIN_CONTINUE
  201. }
  202.  
  203.  
  204. public hook_teamsay(id)
  205. {
  206. new playerTeam = get_user_team(id)
  207. new playerTeamName[19]
  208.  
  209. switch (playerTeam) // Team names which appear on team-only messages
  210. {
  211. case 1:
  212. copy (playerTeamName, 11, "Terrorists")
  213.  
  214. case 2:
  215. copy (playerTeamName, 18, "Counter-Terrorists")
  216.  
  217. default:
  218. copy (playerTeamName, 9, "Spectator")
  219. }
  220.  
  221. read_args (message, 191)
  222. remove_quotes (message)
  223.  
  224. if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) // Ignores Admin Hud Messages, Admin Slash commands,
  225. // Gungame commands and empty messages
  226. return PLUGIN_CONTINUE
  227.  
  228.  
  229. new name[32]
  230. get_user_name (id, name, 31)
  231.  
  232. new bool:admin = false
  233.  
  234. if (get_user_flags(id) & ACCESS_LEVEL)
  235. admin = true
  236.  
  237.  
  238. new isAlive
  239.  
  240. if (is_user_alive (id))
  241. {
  242. isAlive = 1
  243. alive = "!g*él* "
  244. }
  245. else
  246. {
  247. isAlive = 0
  248. alive = "!t*HALOTT* "
  249. }
  250.  
  251. static color[10]
  252.  
  253.  
  254.  
  255. if (admin)
  256. {
  257. // Name
  258. switch (get_pcvar_num (g_NameColor))
  259. {
  260. case 1:
  261. format (strName, 191, "%s(%s) %s", alive, playerTeamName, name)
  262.  
  263. case 2:
  264. format (strName, 191, "%s(%s) ^x04%s", alive, playerTeamName, name)
  265.  
  266. case 3:
  267. {
  268. color = "SPECTATOR"
  269. format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
  270. }
  271.  
  272. case 4:
  273. {
  274. color = "CT"
  275. format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
  276. }
  277.  
  278. case 5:
  279. {
  280. color = "TERRORIST"
  281. format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
  282. }
  283.  
  284. case 6:
  285. {
  286. get_user_team (id, color, 9)
  287.  
  288. format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
  289. }
  290. }
  291.  
  292.  
  293. // Message
  294. switch (get_pcvar_num (g_MessageColor))
  295. {
  296. case 1: // Yellow
  297. format (strText, 191, "%s", message)
  298.  
  299. case 2: // Green
  300. format (strText, 191, "^x04%s", message)
  301.  
  302. case 3: // White
  303. {
  304. copy (color, 9, "SPECTATOR")
  305. format (strText, 191, "^x03%s", message)
  306. }
  307.  
  308. case 4: // Blue
  309. {
  310. copy (color, 9, "CT")
  311. format (strText, 191, "^x03%s", message)
  312. }
  313.  
  314. case 5: // Red
  315. {
  316. copy (color, 9, "TERRORIST")
  317. format (strText, 191, "^x03%s", message)
  318. }
  319. }
  320. }
  321.  
  322. else // Player is not admin. Team-color name : Yellow message
  323. {
  324. get_user_team (id, color, 9)
  325.  
  326. format (strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name)
  327.  
  328. format (strText, 191, "%s", message)
  329. }
  330.  
  331. new hossz = strlen(message);
  332.  
  333. new i=0;
  334. pont=0;
  335. kettospont=0;
  336. szam=0;
  337.  
  338. while(i < hossz)
  339. {
  340. if(message[i] == '.')
  341. pont++;
  342. if(message[i] == ':')
  343. kettospont++;
  344. if(message[i] == '1' || message[i] == '2' || message[i] == '3' || message[i] == '4' || message[i] == '5' || message[i] == '6' || message[i] == '7' || message[i] == '8' || message[i] == '9' || message[i] == '0')
  345. szam++;
  346. ++i;
  347. }
  348.  
  349. if(pont >= 3 && kettospont >= 1 && szam >= 8)
  350. {
  351. print_color(id, "!gA szerveren !ttilos !ga hírdetés!")
  352. return PLUGIN_HANDLED;
  353. }
  354. else
  355. {
  356. format (message, 191, "%s ^x01: %s", strName, strText)
  357. sendTeamMessage (color, isAlive, playerTeam) // Sends the colored message
  358. }
  359.  
  360. return PLUGIN_CONTINUE
  361. }
  362.  
  363.  
  364. public set_color (id, level, cid)
  365. {
  366. if (!cmd_access(id, level, cid, 2))
  367. return PLUGIN_HANDLED
  368.  
  369. new arg[1], newColor
  370. read_argv (1, arg, 1)
  371.  
  372. newColor = str_to_num (arg)
  373.  
  374. if (newColor >= 1 && newColor <= 5)
  375. {
  376. set_cvar_num ("amx_color", newColor)
  377. set_pcvar_num (g_MessageColor, newColor)
  378.  
  379. if (get_pcvar_num (g_NameColor) != 1 &&
  380. ((newColor == 3 && get_pcvar_num (g_NameColor) != 3)
  381. || (newColor == 4 && get_pcvar_num (g_NameColor) != 4)
  382. || (newColor == 5 && get_pcvar_num (g_NameColor) != 5)))
  383. {
  384. set_cvar_num ("amx_namecolor", 2)
  385. set_pcvar_num (g_NameColor, 2)
  386. }
  387. }
  388.  
  389. return PLUGIN_HANDLED
  390. }
  391.  
  392.  
  393. public set_name_color (id, level, cid)
  394. {
  395. if (!cmd_access(id, level, cid, 2))
  396. return PLUGIN_HANDLED
  397.  
  398. new arg[1], newColor
  399. read_argv (1, arg, 1)
  400.  
  401. newColor = str_to_num (arg)
  402.  
  403. if (newColor >= 1 && newColor <= 6)
  404. {
  405. set_cvar_num ("amx_namecolor", newColor)
  406. set_pcvar_num (g_NameColor, newColor)
  407.  
  408. if ((get_pcvar_num (g_MessageColor) != 1
  409. && ((newColor == 3 && get_pcvar_num (g_MessageColor) != 3)
  410. || (newColor == 4 && get_pcvar_num (g_MessageColor) != 4)
  411. || (newColor == 5 && get_pcvar_num (g_MessageColor) != 5)))
  412. || get_pcvar_num (g_NameColor) == 6)
  413. {
  414. set_cvar_num ("amx_color", 2)
  415. set_pcvar_num (g_MessageColor, 2)
  416. }
  417. }
  418.  
  419. return PLUGIN_HANDLED
  420. }
  421.  
  422.  
  423. public set_listen (id, level, cid)
  424. {
  425. if (!cmd_access(id, level, cid, 2))
  426. return PLUGIN_HANDLED
  427.  
  428. new arg[1], newListen
  429. read_argv(1, arg, 1)
  430.  
  431. newListen = str_to_num (arg)
  432.  
  433. set_cvar_num ("amx_listen", newListen)
  434. set_pcvar_num (g_AdminListen, newListen)
  435.  
  436. return PLUGIN_HANDLED
  437. }
  438.  
  439.  
  440. public sendMessage (color[], alive)
  441. {
  442. new teamName[10]
  443.  
  444. for (new player = 1; player < maxPlayers; player++)
  445. {
  446. if (!is_user_connected(player))
  447. continue
  448.  
  449. if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
  450. {
  451. get_user_team (player, teamName, 9) // Stores user's team name to change back after sending the message
  452.  
  453. changeTeamInfo (player, color) // Changes user's team according to color choosen
  454.  
  455. writeMessage (player, message) // Writes the message on player's chat
  456.  
  457. changeTeamInfo (player, teamName) // Changes user's team back to original
  458. }
  459. }
  460. }
  461.  
  462.  
  463. public sendTeamMessage (color[], alive, playerTeam)
  464. {
  465. new teamName[10]
  466.  
  467. for (new player = 1; player < maxPlayers; player++)
  468. {
  469. if (!is_user_connected(player))
  470. continue
  471.  
  472. if (get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
  473. {
  474. if (alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN)
  475. {
  476. get_user_team (player, teamName, 9) // Stores user's team name to change back after sending the message
  477.  
  478. changeTeamInfo (player, color) // Changes user's team according to color choosen
  479.  
  480. writeMessage (player, message) // Writes the message on player's chat
  481.  
  482. changeTeamInfo (player, teamName) // Changes user's team back to original
  483. }
  484. }
  485. }
  486. }
  487.  
  488.  
  489. public changeTeamInfo (player, team[])
  490. {
  491. message_begin (MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo (Which is responsable for which time player is)
  492. write_byte (player) // Write byte needed
  493. write_string (team) // Changes player's team
  494. message_end() // Also Needed
  495. }
  496.  
  497.  
  498. public writeMessage (player, message[])
  499. {
  500. message_begin (MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText (Which is responsable for writing colored messages)
  501. write_byte (player) // Write byte needed
  502. write_string (message) // Effectively write the message, finally, afterall
  503. message_end () // Needed as always
  504. }
  505.  
  506. stock print_color(const id, const input[], any:...)
  507. {
  508. new count = 1, players[32]
  509. static msg[191]
  510. vformat(msg, 190, input, 3)
  511.  
  512. replace_all(msg, 190, "!g", "^4")
  513. replace_all(msg, 190, "!y", "^1")
  514. replace_all(msg, 190, "!t", "^3")
  515. replace_all(msg, 190, "á", "á")
  516. replace_all(msg, 190, "é", "Ă©")
  517. replace_all(msg, 190, "í", "Ă­")
  518. replace_all(msg, 190, "ó", "Ăł")
  519. replace_all(msg, 190, "ö", "ö")
  520. replace_all(msg, 190, "ő", "Ĺ‘")
  521. replace_all(msg, 190, "ú", "Ăş")
  522. replace_all(msg, 190, "ü", "ĂĽ")
  523. replace_all(msg, 190, "ű", "ű")
  524. replace_all(msg, 190, "Á", "Á")
  525. replace_all(msg, 190, "É", "É")
  526. replace_all(msg, 190, "Í", "ĂŤ")
  527. replace_all(msg, 190, "Ó", "Ă“")
  528. replace_all(msg, 190, "Ö", "Ă–")
  529. replace_all(msg, 190, "Ő", "Ő")
  530. replace_all(msg, 190, "Ú", "Ăš")
  531. replace_all(msg, 190, "Ü", "Ăś")
  532. replace_all(msg, 190, "Ű", "Ű")
  533.  
  534. if (id) players[0] = id; else get_players(players, count, "ch")
  535. {
  536. for (new i = 0; i < count; i++)
  537. {
  538. if (is_user_connected(players[i]))
  539. {
  540. message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
  541. write_byte(players[i])
  542. write_string(msg)
  543. message_end()
  544. }
  545. }
  546. }
  547. return PLUGIN_HANDLED
  548. }


Sziasztok!
Ha valaki összeírná nekem ezt a 2 plugint nagyon megköszönném :)
Pontosabban: Egy olyan pluginra lenne szükségem amibe van hírdetés tiltó admin chat colors és előtag is valamit a név előtti él halott szöveg meg a spec terrorst és coutner terrorst szövegekre!:)
Megköszönném annak aki ezt összeírná :)

Ui.: Zöld pacsi alap :)

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