#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#include <fun>
#include <cstrike>
#include <hamsandwich>
 
#define PLUGIN "Weapon Menu"
#define VERSION "1.0"
#define AUTHOR "Silent"
 
new gWPCT;
new gWPTE;
 
public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	RegisterHam(Ham_Spawn, "player", "fegyvermenu", 1)
	register_logevent("logevent_end", 2, "1=Round_End");
}
 
public logevent_end()
	{
	gWPCT = 0;
	gWPTE = 0;
}
 
 
public fegyvermenu(id)
	{
	cs_set_user_money(id, 0); // Penz nullazasa
	strip_user_weapons(id); //Fegyver elvetele
	if(!user_has_weapon(id, CSW_C4))
		{
		new menu = menu_create("\y[.::|A|#C#[E]::.] <--Fegyvermenu-->", "handler");
		menu_additem(menu, "\r |M4A1 Carbine|", "1", 0);
		menu_additem(menu, "\r |Kalashnikov| \y[Ak47]", "2", 0);
		menu_additem(menu, "\r |Magnum| \y[AWP] ", "3", 0);
		menu_additem(menu, "\r |MachineGun|", "4", 0);
		menu_additem(menu, "\r |Steyr AUG|", "5", 0);
		menu_additem(menu, "\r |FAMAS|", "6", 0);
		menu_additem(menu, "\r |IMI Galil|", "7", 0);
		menu_additem(menu, "\r |Heckler&Koch MP5|", "8", 0);
		menu_additem(menu, "\r |Autoshotgun|", "9", 0);
		menu_additem(menu, "\r |Shotgun|", "10", 0);
		menu_additem(menu, "\r |Vadaszpuska| \y[Scout]", "11", 0);
		menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
		menu_display(id, menu);
	}
	else
	{
		new menu = menu_create("\y[.::|A|#C#[E]::.] <--Fegyvermenu-->", "handler");
		menu_additem(menu, "\r |M4A1 Carbine|", "1", 0);
		menu_additem(menu, "\r |Kalashnikov| \y[Ak47]", "2", 0);
		menu_additem(menu, "\r |Magnum| \y[AWP] ", "3", 0);
		menu_additem(menu, "\r |MachineGun|", "4", 0);
		menu_additem(menu, "\r |Steyr AUG|", "5", 0);
		menu_additem(menu, "\r |FAMAS|", "6", 0);
		menu_additem(menu, "\r |IMI Galil|", "7", 0);
		menu_additem(menu, "\r |Heckler&Koch MP5|", "8", 0);
		menu_additem(menu, "\r |Autoshotgun|", "9", 0);
		menu_additem(menu, "\r |Shotgun|", "10", 0);
		menu_additem(menu, "\r |Vadaszpuska| \y[Scout]", "11", 0);
		menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
		menu_display(id, menu);
	}
}
 
public handler(id, menu, item)
	{
	if( item == MENU_EXIT )
		{
		menu_destroy(menu);
		return PLUGIN_HANDLED;
	}
	new data[6], szName[64];
	new access, callback;
	menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
	new key = str_to_num(data);
	switch(key)
	{
 
		case 1:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "weapon_m4a1");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy M4A1 Carbine-t!!");
		}
		case 2:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "weapon_ak47");
			give_item(id, "ammo_762nato");
			give_item(id, "ammo_762nato");
			give_item(id, "ammo_762nato");
			ColorChat(id, BLUE, "[.::|A|#C#[E]::.]  ^4 Kaptal egy Kalashnikov^3[AK47]-t!!");
		}
		case 3:
		{
			new CsTeams:userTeam = cs_get_user_team(id);
			if(userTeam == CS_TEAM_CT)
				{
				if(gWPCT < 2)
 
				give_player_grenades(id);
				give_item(id, "weapon_knife");
				give_item(id, "weapon_awp");
				give_item(id, "weapon_deagle");
				give_item(id, "ammo_50ae");
				give_item(id, "ammo_50ae");
				give_item(id, "ammo_50ae");
				give_item(id, "ammo_338magnum");
				give_item(id, "ammo_338magnum");
				give_item(id, "ammo_338magnum");
				ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy Magnum^3[AWP]-t!!");
				gWPCT++
			}
			else
			{
				client_print(id, print_center, "Csak 2 ember wpzhet csapatonkent!");
				fegyvermenu(id);
			}
 
			if(userTeam == CS_TEAM_T)
				{
				if(gWPTE < 2)
					{
 
					give_player_grenades(id);
					give_item(id, "weapon_knife");
					give_item(id, "weapon_awp");
					give_item(id, "weapon_deagle");
					give_item(id, "ammo_50ae");
					give_item(id, "ammo_50ae");
					give_item(id, "ammo_50ae");
					give_item(id, "ammo_338magnum");
					give_item(id, "ammo_338magnum");
					give_item(id, "ammo_338magnum");
					ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy Magnum^4[AWP]-t!!");
					gWPTE++
				}
				else
				{
					client_print(id, print_center, "Csak 2 ember wpzhet Teamonkent!");
					fegyvermenu(id);
				}
			}
 
		}
		case 4:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "weapon_m249");
			give_item(id, "ammo_556natobox");
			give_item(id, "ammo_556natobox");
			give_item(id, "ammo_556natobox");
			ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy MachineGun-t!!");
		}
		case 5:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_aug");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy Steyr AUG-ot!!");
		}
		case 6:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_famas");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy Famas-t!!");
		}
		case 7:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_galil");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			give_item(id, "ammo_556nato");
			ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy IMI Galil-t!!");
		}
		case 8:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_mp5navy");
			give_item(id, "ammo_9mm");
			give_item(id, "ammo_9mm");
			give_item(id, "ammo_9mm");
			ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy Heckler&Koch MP5-ot!!");
		}
		case 9:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_xm1014");
			give_item(id, "ammo_buckshot");
			give_item(id, "ammo_buckshot");
			give_item(id, "ammo_buckshot");
			ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy AutoShotgun-t!!");
		}
		case 10:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_m3");
			give_item(id, "ammo_buckshot");
			give_item(id, "ammo_buckshot");
			give_item(id, "ammo_buckshot");
			ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy Shotgun-t!!");
		}
		case 11:
		{
 
			give_player_grenades(id);
			give_item(id, "weapon_knife");
			give_item(id, "weapon_deagle");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae");
			give_item(id, "ammo_50ae")
			give_item(id, "weapon_scout");
			give_item(id, "ammo_762nato");
			give_item(id, "ammo_762nato");
			give_item(id, "ammo_762nato");
			ColorChat(id, BLUE, "[.::|A|#C#[E]::.] ^4 Kaptal egy Vadaszpuskat^4[Scout]-ot!!");
		}
	}
	return PLUGIN_HANDLED;
}
 
stock give_player_grenades(index)
	{
	give_item(index, "weapon_hegrenade");
	give_item(index, "weapon_hegrenade");
	give_item(index, "weapon_flashbang");
	give_item(index, "weapon_flashbang");
	give_item(index, "item_thighpack");
	give_item(index, "item_assaultsuit");
}
 
 
 stock print_color(const id, const input[], any:...)
{
        new count = 1, players[32]
        static msg[191]
        vformat(msg, 190, input, 3)
 
        replace_all(msg, 190, "!g", "^4")
        replace_all(msg, 190, "!y", "^1")
        replace_all(msg, 190, "!t", "^3")
        replace_all(msg, 190, "á", "á")
        replace_all(msg, 190, "é", "Ă©")
        replace_all(msg, 190, "í", "Ă")
        replace_all(msg, 190, "ó", "Ăł")
        replace_all(msg, 190, "ö", "ö")
        replace_all(msg, 190, "ő", "Ĺ‘")
        replace_all(msg, 190, "ú", "Ăş")
        replace_all(msg, 190, "ü", "ĂĽ")
        replace_all(msg, 190, "ű", "ű")
        replace_all(msg, 190, "Á", "Ă")
        replace_all(msg, 190, "É", "É")
        replace_all(msg, 190, "Í", "ĂŤ")
        replace_all(msg, 190, "Ó", "Ă“")
        replace_all(msg, 190, "Ö", "Ă–")
        replace_all(msg, 190, "Ő", "Ĺ")
        replace_all(msg, 190, "Ú", "Ăš")
        replace_all(msg, 190, "Ü", "Ăś")
        replace_all(msg, 190, "Ű", "Ű")        
 
        if (id) players[0] = id; else get_players(players, count, "ch")
        {
                for (new i = 0; i < count; i++)
                {
                        if (is_user_connected(players[i]))
                        {
                                message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
                                write_byte(players[i])
                                write_string(msg)
                                message_end()
                        }
                }
        }
        return PLUGIN_HANDLED
}