Kód: #include <amxmodx> #include <amxmisc> #include <engine> #include <cstrike>
#define PLUGINNAME "AMXX Parachute" #define VERSION "0.2.3" #define AUTHOR "KRoT@L"
new bool:has_parachute[33]; new para_ent[33]; new bool:had_parachute[33]; new bool:player_died[33];
public plugin_init() { register_plugin( PLUGINNAME, VERSION, AUTHOR ) register_dictionary( "parachute.txt" ) register_concmd( "say buy_parachute", "buy_parachute" ) register_concmd( "say sell_parachute", "sell_parachute" ) register_concmd( "amx_parachute", "give_parachute", ADMIN_LEVEL_A, "amx_parachute <name, @all>" )
register_cvar( "sv_parachute", "1" ) register_cvar( "parachute_cost", "1000" ) register_cvar( "parachute_payback", "75" ) register_cvar( "admin_parachute", "0" ) register_cvar( "para_free", "0" ) register_logevent( "event_roundstart", 2, "0=World triggered", "1=Round_Start" ) register_logevent( "event_roundend", 2, "0=World triggered", "1=Round_End" ) register_event( "ResetHUD", "event_resethud", "be" ) register_event( "DeathMsg", "death_event", "a" ) }
public plugin_modules() { require_module( "engine" ) require_module( "cstrike" ) }
public plugin_precache() { precache_model("models/parachute.mdl") }
public client_connect(id) { if(para_ent[id] > 0) { remove_entity(para_ent[id]) } has_parachute[id] = false para_ent[id] = 0 }
public event_roundstart() { new MaxPlayers = get_maxplayers(); for( new id; id < MaxPlayers; id++ ) { if( had_parachute[id] == true && player_died[id] == false ) { has_parachute[id] = true } } set_task( 3.0, "free_parachute" ); }
public event_roundend() { new MaxPlayers = get_maxplayers(); for( new id; id < MaxPlayers; id++ ) { if( is_user_alive( id ) ) { if( has_parachute[id] == true ) { had_parachute[id] = true; }else{ had_parachute[id] = false; } player_died[id] = false;
}else { if(para_ent[id] > 0) { remove_entity(para_ent[id]) } has_parachute[id] = false para_ent[id] = 0 player_died[id] = true; } } }
public event_resethud( id ) { if(para_ent[id] > 0) { remove_entity(para_ent[id]) } has_parachute[id] = false para_ent[id] = 0 }
public death_event() { new id = read_data(2)
if(para_ent[id] > 0) { remove_entity(para_ent[id]) } has_parachute[id] = false para_ent[id] = 0 player_died[id] = true }
public buy_parachute(id) { if(get_cvar_num( "sv_parachute" ) == 0) { client_print(id, print_chat, "%L", id, "para_disabled") return PLUGIN_HANDLED }
if(has_parachute[id]) { client_print(id, print_chat, "%L", id, "para_has" ) return PLUGIN_HANDLED }
new money = cs_get_user_money(id) new cost = get_cvar_num( "parachute_cost" )
if(money < cost) { client_print(id, print_chat, "%L", id, "para_money", cost) return PLUGIN_CONTINUE }
cs_set_user_money(id, money - cost) client_print(id, print_chat, "%L", id, "para_buy" ) has_parachute[id] = true
return PLUGIN_CONTINUE }
public sell_parachute(id) { if (get_cvar_num("sv_parachute") == 0) { client_print(id, print_chat, "%L", id, "para_disabled") return PLUGIN_CONTINUE } if (has_parachute[id]) { if(para_ent[id] > 0) { if(is_valid_ent(para_ent[id])) { remove_entity(para_ent[id]) } } has_parachute[id] = false para_ent[id] = 0
new money = cs_get_user_money(id) new cost = get_cvar_num("parachute_cost") new payback = floatround(float(cost) * (get_cvar_float("parachute_payback") / 100)) cs_set_user_money(id, money + payback) client_print(id, print_chat, "%L", id, "para_sell", payback) } return PLUGIN_CONTINUE } public free_parachute() { new maxPlayers = get_maxplayers(); if(get_cvar_num( "sv_parachute" ) == 0) return PLUGIN_CONTINUE
for( new i = 1; i <= maxPlayers; i++ ) { if( !is_user_connected( i ) ) return PLUGIN_CONTINUE if ( get_cvar_num( "para_free") == 1 ) { client_print( i, print_chat, "%L", LANG_PLAYER, "para_admin_free" ) has_parachute[i] = true return PLUGIN_CONTINUE } if ( get_cvar_num("admin_parachute") == 1 && get_user_flags( i ) && ADMIN_LEVEL_A ) { client_print( i, print_chat, "%L", LANG_PLAYER, "para_admin_free" ) has_parachute[i] = true return PLUGIN_CONTINUE } } return PLUGIN_CONTINUE }
public give_parachute(id, level, cid) { if (!cmd_access(id, level, cid, 2 ) ) { return PLUGIN_CONTINUE } if (get_cvar_num("sv_parachute") == 0 ) { client_print(id, print_chat, "%L", id, "para_disabled") return PLUGIN_CONTINUE }else{ new arg[32] read_argv( 1, arg, 31 ) if (arg[0] == '@' && arg[1] == 'a') { new maxPlayers = get_maxplayers(); for( new i = 1; i <= maxPlayers; i++ ) { client_print( i, print_chat, "%L", LANG_PLAYER, "para_free_all" ) has_parachute[i] = true } return PLUGIN_CONTINUE } new player = cmd_target( id, arg, 4 ) if (has_parachute[id]) { client_print(id, print_chat, "%L", id, "para_has" ) return PLUGIN_CONTINUE } if( !player ) { client_print( id, print_chat, "%L", id, "para_no_player" ) return PLUGIN_CONTINUE }else{ client_print(player, print_chat, "%L", player, "para_give" ) has_parachute[player] = true return PLUGIN_CONTINUE } } return PLUGIN_CONTINUE }
public client_PreThink(id) { if( get_cvar_num( "sv_parachute" ) == 0 ) { return PLUGIN_CONTINUE }
if( !is_user_alive(id) ) { return PLUGIN_CONTINUE }
if( has_parachute[id] ) { if (get_user_button(id) & IN_USE ) { if ( !( get_entity_flags(id) & FL_ONGROUND ) ) { new Float:velocity[3] entity_get_vector(id, EV_VEC_velocity, velocity) if(velocity[2] < 0) { if (para_ent[id] == 0) { para_ent[id] = create_entity("info_target") if (para_ent[id] > 0) { entity_set_model(para_ent[id], "models/parachute.mdl") entity_set_int(para_ent[id], EV_INT_movetype, MOVETYPE_FOLLOW) entity_set_edict(para_ent[id], EV_ENT_aiment, id) } } if (para_ent[id] > 0) { velocity[2] = (velocity[2] + 40.0 < -100) ? velocity[2] + 40.0 : -100.0 entity_set_vector(id, EV_VEC_velocity, velocity) if (entity_get_float(para_ent[id], EV_FL_frame) < 0.0 || entity_get_float(para_ent[id], EV_FL_frame) > 254.0) { if (entity_get_int(para_ent[id], EV_INT_sequence) != 1) { entity_set_int(para_ent[id], EV_INT_sequence, 1) } entity_set_float(para_ent[id], EV_FL_frame, 0.0) } else { entity_set_float(para_ent[id], EV_FL_frame, entity_get_float(para_ent[id], EV_FL_frame) + 1.0) } } } else { if (para_ent[id] > 0) { remove_entity(para_ent[id]) para_ent[id] = 0 } } } else { if (para_ent[id] > 0) { remove_entity(para_ent[id]) para_ent[id] = 0 } } } else if (get_user_oldbutton(id) & IN_USE) { if (para_ent[id] > 0) { remove_entity(para_ent[id]) para_ent[id] = 0 } } } return PLUGIN_CONTINUE }
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