- #include <amxmodx> 
- #include <engine> 
- #include <fakemeta> 
- #include <cstrike> 
- #include <sqlx> 
-   
- #pragma tabsize 0 
-   
- #define PLUGIN "New Plug-In" 
- #define VERSION "1.0" 
- #define AUTHOR "author" 
- #define KILL_POINT 2 
- #define HEADSHOT_POINT 5 
-   
- #define TULAJ ADMIN_LEVEL_A 
- #define FOADMIN ADMIN_LEVEL_B 
- #define ADMIN ADMIN_LEVEL_C 
- #define VIP ADMIN_LEVEL_H 
-   
- enum _:Rangs { Szint[32], Xp[8] }; 
-   
- new const SQLINFO[][] = { 
-      
-     "", 
-     "", 
-     "", 
-     "" 
- }; 
-   
-   
- enum _:GunDatas { 
-     M4A1, 
-     AK47, 
-     AWP, 
-     SCOUT, 
-     FAMAS, 
-     GALIL, 
-     AUG, 
-     M3, 
-     XM1014, 
-     KNIFE, 
-     DEAGLE, 
-     USP, 
-     GLOCK, 
- } 
-   
- new const Rangok[][Rangs] ={ 
-      
-     { "Újonc", 100 }, 
-     { "Honvéd", 200 }, 
-     { "Örvezető", 300 }, 
-     { "Szakaszvezető", 400 }, 
-     { "Őrmester", 500 }, 
-     { "Hadnagy", 600 }, 
-     { "Főhadnagy", 700 }, 
-     { "Százados", 800 }, 
-     { "Örnagy", 900 }, 
-     { "Alezredes", 1000 }, 
-     { "Ezredes", 1100 }, 
-     { "Dandártábornok", 1200 }, 
-     { "Vezérnagy", 1300 }, 
-     { "Altábornok", 1400 }, 
-     { "Vezérezredes", 1500 } 
-      
- }; 
-   
- new g_SelectedGun[GunDatas][33], g_uPoints[GunDatas][33], g_Wpn[33], Handle:g_SqlTuple 
-   
- new Rang[33], Oles[33]; 
- new hudkibe[33]; 
- new steamid[32][33]; 
- new const PREFIX[] = "\w[\y.arK*_*Knight:.\w]" 
-   
- new const C_Perfix[] = "[.arK*_*Knight:.]" 
-   
-   
- enum _:DATA { 
-     GunName[64], 
-     ModelName[128], 
-     Points[8], 
-     AnimType[8] 
- } 
- new const WeaponM4A1[][DATA] = { 
-     {"M4a1 | Default", "models/v_m4a1.mdl", 0, -1}, 
-     {"M4a1 | Frost", "models/darkknight_skinek/m4a1/v_m4a1_Frost.mdl", 50, -1}, 
-     {"M4a1 | Hellfire", "models/darkknight_skinek/m4a1/v_m4a1_Hellfire.mdl", 100, -1}, 
-     {"M4a1 | Vanquish", "models/darkknight_skinek/m4a1/v_m4a1_vanquish.mdl", 150, -1}, 
-     {"M4a1 | White Gold", "models/darkknight_skinek/m4a1/v_m4a1_white_gold.mdl", 200, -1}, 
-     {"M4a1 | Neon Mist", "models/darkknight_skinek/m4a1/v_m4a1_neon-mist.mdl", 250, -1}, 
-     {"M4a1 | Icarus Fell", "models/darkknight_skinek/m4a1/v_m4a1_icarus-fell.mdl", 300, -1}, 
-     {"M4a1 | Desolate Space", "models/darkknight_skinek/m4a1/v_m4a1_desolate-space.mdl", 350, -1}, 
-     {"M4a1 | Chanticos Fire", "models/darkknight_skinek/m4a1/v_m4a1_chanticos-fire.mdl", 400, -1}, 
-     {"M4a1 | Asiimow", "models/darkknight_skinek/m4a1/v_m4a1_asiimov.mdl", 450, -1}, 
-     {"M4a1 | Firestyle", "models/darkknight_skinek/m4a1/v_m4a1_firestyle.mdl", 500, -1}, 
-     {"M4a1 | Master Piece", "models/darkknight_skinek/m4a1/v_m4a1_master_piece.mdl", 550, -1}, 
-     {"M4a1 | Golden Coil", "models/darkknight_skinek/m4a1/v_m4a1_golden_coil.mdl", 600, -1}, 
-     {"M4a1 | Sticker", "models/darkknight_skinek/m4a1/v_m4a1_sticker.mdl", 650, -1}, 
-     {"M4a1 | Hot Lava", "models/darkknight_skinek/m4a1/v_m4a1_hot_lava.mdl", 700, -1}, 
-     {"M4a1 | Decimator", "models/darkknight_skinek/m4a1/v_m4a1_decimator.mdl", 750, -1}, 
-     {"M4a1 | Frontsite Misty", "models/darkknight_skinek/m4a1/v_m4a1_frontsite_misty.mdl", 800, -1}, 
-     {"M4a1 | Flashback", "models/darkknight_skinek/m4a1/v_m4a1_flashback.mdl", 850, -1}, 
-     {"M4A1 | Mecha Industries", "models/darkknight_skinek/m4a1/v_m4a1_mecha-industries.mdl", 900, -1}, 
-     {"M4A1 | Dragon King", "models/darkknight_skinek/m4a1/v_m4a1_dragon_king.mdl", 950, -1}, 
-     {"M4A1 | Basilisk", "models/darkknight_skinek/m4a1/v_m4a1_basilisk.mdl", 1000, -1}, 
-     {"M4A1 | Fire", "models/darkknight_skinek/m4a1/v_m4a1_fire.mdl", 1150, -1}, 
-     {"M4A1 | Condor", "models/darkknight_skinek/m4a1/v_m4a1_condor.mdl", 1200, -1} 
- } 
- new const WeaponAK47[][DATA] = { 
-     {"Ak47 | Default", "models/v_ak47.mdl", 0, -1}, 
-     {"AK47 | Blue", "models/darkknight_skinek/ak47/v_ak47_blue.mdl", 50, -1}, 
-     {"AK47 | Nox", "models/darkknight_skinek/ak47/v_ak47_Nox.mdl", 100, -1}, 
-     {"AK47 | Dream and Nightmare", "models/darkknight_skinek/ak47/v_ak47_Dream and Nightmare.mdl", 150, -1}, 
-     {"AK47 | Shadow Liquid", "models/darkknight_skinek/ak47/v_ak47_shadow_liquid.mdl", 200, -1}, 
-     {"AK47 | Robotto", "models/darkknight_skinek/ak47/v_ak47_robotto.mdl", 250, -1}, 
-     {"AK47 | Poison Sakura", "models/darkknight_skinek/ak47/v_ak47_Poison Sakura.mdl", 300, -1}, 
-     {"AK47 | Black Cartel", "models/darkknight_skinek/ak47/v_ak47_black-cartel.mdl", 350, -1}, 
-     {"AK47 | Chrome", "models/darkknight_skinek/ak47/v_ak47_chrome.mdl", 400, -1}, 
-     {"AK47 | Curzon", "models/darkknight_skinek/ak47/v_ak47_curzon.mdl", 450, -1}, 
-     {"AK47 | Desert Camo", "models/darkknight_skinek/ak47/v_ak47_desert_camo.mdl", 500, -1}, 
-     {"AK47 | Forest Camo", "models/darkknight_skinek/ak47/v_ak47_forest-camo.mdl", 550, -1}, 
-     {"AK47 | Furious Peacock", "models/darkknight_skinek/ak47/v_ak47_furious-peacock.mdl", 600, -1}, 
-     {"AK47 | Galaxy", "models/darkknight_skinek/ak47/v_ak47_galaxy.mdl", 650, -1}, 
-     {"AK47 | Akihabara Accept", "models/darkknight_skinek/ak47/v_ak47_akihabara-accept.mdl", 700, -1}, 
-     {"AK47 | Anubis", "models/darkknight_skinek/ak47/v_ak47_anubis.mdl", 750, -1}, 
-     {"AK47 | Aquamarine Revenge", "models/darkknight_skinek/ak47/v_ak47_aquamarine-revenge.mdl", 800, -1}, 
-     {"AK47 | Astronaut", "models/darkknight_skinek/ak47/v_ak47_astronaut.mdl", 850, -1}, 
-     {"AK47 | Bloodsport", "models/darkknight_skinek/ak47/v_ak47_bloodsport.mdl", 900, -1}, 
-     {"AK47 | Fire", "models/darkknight_skinek/ak47/v_ak47_fire.mdl", 950, -1}, 
-     {"AK47 | Fire Serpent", "models/darkknight_skinek/ak47/v_ak47_fire-serpent.mdl", 1000, -1}, 
-     {"AK47 | Fuel Injector", "models/darkknight_skinek/ak47/v_ak47_fuel-injector.mdl", 1050, -1}, 
-     {"AK47 | Neon Revolution", "models/darkknight_skinek/ak47/v_ak47_neon-revolution.mdl", 1100, -1}, 
-     {"AK47 | Vulkan", "models/darkknight_skinek/ak47/v_ak47_vulcan.mdl", 1150, -1}, 
-     {"AK47 | Weteland Rebel", "models/darkknight_skinek/ak47/v_ak47_wasteland-rebel.mdl", 1200, -1}, 
-     {"AK47 | Fire Serpent", "models/darkknight_skinek/ak47/v_ak47_fireserpent.mdl", 1250, -1}, 
-     {"AK47 | Pheonix", "models/darkknight_skinek/ak47/v_ak47_pheonix.mdl", 1300, -1}, 
-     {"AK47 | RedLine", "models/darkknight_skinek/ak47/v_ak47_redline.mdl", 1350, -1}, 
-     {"AK47 | Frontside Misty", "models/darkknight_skinek/ak47/v_ak47_frontside_misty.mdl", 1400, -1} 
- } 
- new const WeaponAWP[][DATA] = { 
-     {"Awp | Default", "models/v_awp.mdl", 0, -1}, 
-     {"AWP | Banshee", "models/darkknight_skinek/awp/v_awp_banshee.mdl", 50, -1}, 
-     {"AWP | Snow", "models/darkknight_skinek/awp/v_awp_snow.mdl", 100, -1}, 
-     {"AWP | Graffiti", "models/darkknight_skinek/awp/v_awp_graffiti.mdl", 150, -1}, 
-     {"AWP | Cyrex", "models/darkknight_skinek/awp/v_awp_cyrex.mdl", 200, -1}, 
-     {"AWP | Malaysia", "models/darkknight_skinek/awp/v_awp_malaysia.mdl", 250, -1}, 
-     {"AWP | Raptor", "models/darkknight_skinek/awp/v_awp_raptor.mdl", 300, -1}, 
-     {"AWP | Golden", "models/darkknight_skinek/awp/v_awp_golden.mdl", 350, -1}, 
-     {"AWP | Asiimow Fnatic", "models/darkknight_skinek/awp/v_awp_asiimov-fnatic.mdl", 400, -1}, 
-     {"AWP | Dragon Lore", "models/darkknight_skinek/awp/v_awp_dragon-lore.mdl", 450, -1}, 
-     {"AWP | Red Puzzle", "models/darkknight_skinek/awp/v_awp_red-puzzle.mdl", 500, -1}, 
-     {"AWP | Black Chrome", "models/darkknight_skinek/awp/v_awp_black-chrome.mdl", 550, -1}, 
-     {"AWP | Lightning Strike", "models/darkknight_skinek/awp/v_awp_lightning-strike.mdl", 600, -1}, 
-     {"AWP | Fever Dream", "models/darkknight_skinek/awp/v_awp_fever-dream.mdl", 650, -1}, 
-     {"AWP | Frontside Misty", "models/darkknight_skinek/awp/v_awp_frontside-misty.mdl", 700, -1} 
- } 
- new const WeaponSCOUT[][DATA] = { 
-     {"Scout | Default", "models/v_scout.mdl", 0, -1}, 
-     {"Scout | AWM Blue Diamond", "models/darkknight_skinek/scout/v_scout_bluediamond.mdl", 50, -1} 
- } 
- new const WeaponFAMAS[][DATA] = { 
-     {"Famas | Default", "models/v_famas.mdl", 0, -1} 
- } 
- new const WeaponGALIL[][DATA] = { 
-     {"Galil | Default", "models/v_galil.mdl", 0, -1}, 
-     {"Galil | Cerberus", "models/darkknight_skinek/galil/v_galil_cerberus.mdl", 50, -1}, 
-     {"Galil | Black N White", "models/darkknight_skinek/galil/v_galil_black-n-white.mdl", 100, -1}, 
-     {"Galil | Stone Cold", "models/darkknight_skinek/galil/v_galil_stone-cold.mdl", 150, -1} 
- } 
- new const WeaponAUG[][DATA] = { 
-     {"Aug | Default", "models/v_aug.mdl", 0, -1} 
- } 
- new const WeaponM3[][DATA] = { 
-     {"M3 | Default", "models/v_m3.mdl", 0, -1} 
- } 
- new const WeaponXM1014[][DATA] = { 
-     {"XM1014 | Default", "models/v_xm1014.mdl", 0, -1}, 
-     {"XM1014 | Arcturus", "models/darkknight_skinek/xm1014/v_xm1014_arcturus.mdl", 50, -1}, 
-     {"XM1014 | Balrog Xi Blue", "models/darkknight_skinek/xm1014/v_xm1014_balrog-xi-blue.mdl", 100, -1}, 
-     {"XM1014 | Balrog Xi Red", "models/darkknight_skinek/xm1014/v_xm1014_balrog-xi-red.mdl", 150, -1}, 
-     {"XM1014 | XM1014 CSS", "models/darkknight_skinek/xm1014/v_xm1014_CSS.mdl", 200, -1}, 
-     {"XM1014 | Heaven Guard", "models/darkknight_skinek/xm1014/v_xm1014_heaven-guard.mdl", 250, -1}, 
-     {"XM1014 | Seasons", "models/darkknight_skinek/xm1014/v_xm1014_seasons.mdl", 300, -1}, 
-     {"XM1014 | Teclu Burner", "models/darkknight_skinek/xm1014/v_xm1014_teclu_burner.mdl", 350, -1}, 
-     {"XM1014 | Tranquility", "models/darkknight_skinek/xm1014/v_xm1014_tranquility.mdl", 400, -1}, 
-     {"XM1014 | Black Tie", "models/darkknight_skinek/xm1014/v_xm1014-black-tie.mdl", 150, -1} 
- } 
- new const WeaponKNIFE[][DATA] = { 
-     {"Knife | Default", "models/v_knife.mdl", 0, -1}, 
-     {"Knife | Slaughter", "models/darkknight_skinek/knife/v_knife_bayonet_slaughter.mdl", 50, -1} 
- } 
- new const WeaponDEAGLE[][DATA] = { 
-     {"Deagle | Default", "models/v_deagle.mdl", 0, -1}, 
-     {"Deagle | Devil", "models/darkknight_skinek/deagle/v_deagle_devil.mdl", 50, -1}, 
-     {"Deagle | Oxide Blaze", "models/darkknight_skinek/deagle/v_deagle_oxide_blaze.mdl", 100, -1}, 
-     {"Deagle | Debra", "models/darkknight_skinek/deagle/v_deagle_debra.mdl", 150, -1}, 
-     {"Deagle | Blaze", "models/darkknight_skinek/deagle/v_deagle_blaze.mdl", 200, -1}, 
-     {"Deagle | Redline", "models/darkknight_skinek/deagle/v_deagle_redline.mdl", 250, -1}, 
-     {"Deagle | Asiimov", "models/darkknight_skinek/deagle/v_deagle_asiimov.mdl", 300, -1}, 
-     {"Deagle | Bloodsport", "models/darkknight_skinek/deagle/v_deagle_bloodsport.mdl", 350, -1}, 
-     {"Deagle | Cobalt Disruption", "models/darkknight_skinek/deagle/v_deagle_cobalt-disruption.mdl", 400, -1}, 
-     {"Deagle | Neon Electro", "models/darkknight_skinek/deagle/v_deagle_neon-electro.mdl", 450, -1}, 
-     {"Deagle | Urban Camo", "models/darkknight_skinek/deagle/v_deagle_urban-camo.mdl", 500, -1}, 
-     {"Deagle | Egale Glory", "models/darkknight_skinek/deagle/v_deagle_eagle_glory.mdl", 550, -1}, 
-     {"Deagle | Emperor Dragon", "models/darkknight_skinek/deagle/v_deagle_emperor_dragon.mdl", 600, -1} 
- } 
- new const WeaponUSP[][DATA] = { 
-     {"Usp | Default", "models/v_usp.mdl", 0, -1}, 
-     {"Usp | Cyrex", "models/darkknight_skinek/usp/v_usp_cyrex.mdl", 50, -1}, 
-     {"Usp | Kill Confirmed", "models/darkknight_skinek/usp/v_usp_Kill Confirmed.mdl", 100, -1}, 
-     {"Usp | Caiman", "models/darkknight_skinek/usp/v_usp_caiman.mdl", 150, -1}, 
-     {"Usp | Comet", "models/darkknight_skinek/usp/v_usp_comet.mdl", 200, -1} 
- } 
- new const WeaponGLOCK[][DATA] = { 
-     {"Glock18 | Default",  "models//v_glock18.mdl", 0, -1}, 
-         {"Glock18 | The Watcher", "models/darkknight_skinek/glock18/v_glock18_The_Watcher.mdl", 50, -1}, 
-         {"Glock18 | Water Elementál", "models/darkknight_skinek/glock18/v_glock18_water_element.mdl", 100, -1}, 
-         {"Glock18 | Universe", "models/darkknight_skinek/glock18/v_glock18_universe.mdl", 150, -1}, 
-         {"Glock18 | Weasel", "models/darkknight_skinek/glock18/v_glock18_weasel.mdl", 200, -1} 
-     } 
-     new const MainStrings[][] = { 
-         "M4a1 Skinek", 
-         "Ak47 Skinek", 
-         "Awp Skinek", 
-         "Scout Skinek", 
-         "Famas Skinek", 
-         "Galil Skinek", 
-         "Aug Skinek", 
-         "M3 Skinek", 
-         "Xm1014 Skinek", 
-         "Kés Skinek", 
-         "Deagle Skinek", 
-         "Usp Skinek", 
-         "Glock18 Skinek" 
-     } 
-     public plugin_init() { 
-         register_plugin(PLUGIN, VERSION, AUTHOR) 
-         register_clcmd("say /menu", "openMainMenu") 
-         register_clcmd("say /add", "Addolas") 
-         register_clcmd("say /rang", "showrang"); 
-         register_clcmd("say /hud", "hudkibekapcs"); 
-         register_impulse(201, "openMainMenu"); 
-         register_event("DeathMsg","Halal","a") 
-         register_event("DeathMsg","Halals","a") 
-          
-         register_event("CurWeapon", "evChangeWeapon", "be", "1=1") 
-         register_impulse(100, "cmdInspectWeap"); 
-         register_clcmd("say", "sayhook"); 
-          
-         set_task(1.0, "hudrendszer",_,_,_,"b"); 
-          
-          
-     } 
-     public hudrendszer(id){ 
-          
-         if(is_user_alive(id) && hudkibe[id]) 
-         { 
-             set_hudmessage(67, 255, 120, 0.01, 0.15, 2, 6.0, 1.1, 0.0, 0.0, -1); 
-             show_hudmessage(id, "Öléseid: %d^nRangod: %s^nParancsok: /rang /hud", Oles[id], Rangok[Rang[id]][Szint]); 
-         } 
-         else    { 
-             return   
-         } 
-     }   
-     public hudkibekapcs(id) 
-     { 
-         if(hudkibe[id]) 
-         { 
-             client_print_color(id, print_team_default, "^4[%s] ^1Kikapcsoltad a hudot.", C_Perfix); 
-             hudkibe[id] = false; 
-         } 
-         else 
-         { 
-             client_print_color(id, print_team_default, "^4[%s] ^1Bekapcsoltad a hudot.", C_Perfix); 
-             hudkibe[id] = true; 
-         } 
-     } 
-     public showrang(id) 
-     { 
-         if(Rangok[Rang[id]+1][Szint]) 
-         { 
-             client_print_color(id, print_team_default, "^4[%s] ^3Rang: ^4%s ^1| ^3Öléseid: ^4%d ^1| ^3Kell még: ^4%d", C_Perfix, Rangok[Rang[id]][Szint], Oles[id], Rangok[Rang[id]][Xp]); 
-         } 
-         else 
-         { 
-             client_print_color(id, print_team_default, "^4[%s] ^3Rang: ^4%s ^1| ^3Ölések: ^4%d", C_Perfix, Rangok[Rang[id]][Szint], Oles[id]); 
-             client_print_color(id, print_team_default, "^4[%s] ^1Elérted a legmagasabb ^3rangot.", C_Perfix); 
-         } 
-         return PLUGIN_HANDLED; 
-     } 
-     public Halals() 
-     { 
-         new Gyilkos = read_data(1); 
-         new Aldozat = read_data(2); 
-          
-         if(Gyilkos == Aldozat) 
-             return PLUGIN_HANDLED; 
-          
-         Oles[Gyilkos] ++; 
-          
-         while(Oles[Gyilkos] >= Rangok[Rang[Gyilkos]][Xp]) 
-             Rang[Gyilkos]++; 
-          
-         return PLUGIN_HANDLED; 
-     } 
-     public Addolas(id) 
-     { 
-         g_uPoints[M4A1][id] += 300 
-         g_uPoints[AK47][id] += 300 
-         g_uPoints[AWP][id] += 300 
-         g_uPoints[SCOUT][id] += 300 
-         g_uPoints[FAMAS][id] += 300 
-         g_uPoints[GALIL][id] += 300 
-         g_uPoints[AUG][id] += 300 
-         g_uPoints[M3][id] += 300 
-         g_uPoints[XM1014][id] += 300 
-         g_uPoints[KNIFE][id] += 300 
-         g_uPoints[DEAGLE][id] += 300 
-         g_uPoints[USP][id] += 300 
-         g_uPoints[GLOCK][id] += 300; 
-     } 
-     public plugin_precache() { 
-         for(new i;i < sizeof(WeaponM4A1); i++) precache_model(WeaponM4A1[i][ModelName]) 
-         for(new i;i < sizeof(WeaponAK47); i++) precache_model(WeaponAK47[i][ModelName]) 
-         for(new i;i < sizeof(WeaponAWP); i++) precache_model(WeaponAWP[i][ModelName]) 
-         for(new i;i < sizeof(WeaponSCOUT); i++) precache_model(WeaponSCOUT[i][ModelName]) 
-         for(new i;i < sizeof(WeaponFAMAS); i++) precache_model(WeaponFAMAS[i][ModelName]) 
-         for(new i;i < sizeof(WeaponGALIL); i++) precache_model(WeaponGALIL[i][ModelName]) 
-         for(new i;i < sizeof(WeaponAUG); i++) precache_model(WeaponAUG[i][ModelName]) 
-         for(new i;i < sizeof(WeaponM3); i++) precache_model(WeaponM3[i][ModelName]) 
-         for(new i;i < sizeof(WeaponXM1014); i++) precache_model(WeaponXM1014[i][ModelName]) 
-         for(new i;i < sizeof(WeaponKNIFE); i++) precache_model(WeaponKNIFE[i][ModelName]) 
-         for(new i;i < sizeof(WeaponDEAGLE); i++) precache_model(WeaponDEAGLE[i][ModelName]) 
-         for(new i;i < sizeof(WeaponUSP); i++) precache_model(WeaponUSP[i][ModelName]) 
-         for(new i;i < sizeof(WeaponGLOCK); i++) precache_model(WeaponGLOCK[i][ModelName]) 
-     } 
-     public cmdInspectWeap(id) { 
-         if(!is_user_alive(id)) return PLUGIN_HANDLED; 
-         new Wpns = get_user_weapon(id) 
-          
-         switch(Wpns) { 
-             case CSW_M4A1: { 
-                 if(WeaponM4A1[g_SelectedGun[M4A1][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponM4A1[g_SelectedGun[M4A1][id]][AnimType]); 
-             } 
-             case CSW_AK47: { 
-                 if(WeaponAK47[g_SelectedGun[AK47][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponAK47[g_SelectedGun[AK47][id]][AnimType]); 
-             } 
-             case CSW_AWP: { 
-                 if(WeaponAWP[g_SelectedGun[AWP][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponAWP[g_SelectedGun[AWP][id]][AnimType]); 
-             } 
-             case CSW_SCOUT: { 
-                 if(WeaponSCOUT[g_SelectedGun[SCOUT][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponSCOUT[g_SelectedGun[SCOUT][id]][AnimType]); 
-             } 
-             case CSW_FAMAS: { 
-                 if(WeaponFAMAS[g_SelectedGun[FAMAS][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponFAMAS[g_SelectedGun[FAMAS][id]][AnimType]); 
-             } 
-             case CSW_GALIL: { 
-                 if(WeaponGALIL[g_SelectedGun[GALIL][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponGALIL[g_SelectedGun[GALIL][id]][AnimType]); 
-             } 
-             case CSW_AUG: { 
-                 if(WeaponAUG[g_SelectedGun[AUG][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponAUG[g_SelectedGun[AUG][id]][AnimType]); 
-             } 
-             case CSW_M3: { 
-                 if(WeaponM3[g_SelectedGun[M3][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponM3[g_SelectedGun[M3][id]][AnimType]); 
-             } 
-             case CSW_XM1014: { 
-                 if(WeaponXM1014[g_SelectedGun[XM1014][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponXM1014[g_SelectedGun[XM1014][id]][AnimType]); 
-             } 
-             case CSW_KNIFE: { 
-                 if(WeaponKNIFE[g_SelectedGun[KNIFE][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponKNIFE[g_SelectedGun[KNIFE][id]][AnimType]); 
-             } 
-             case CSW_DEAGLE: { 
-                 if(WeaponDEAGLE[g_SelectedGun[DEAGLE][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponDEAGLE[g_SelectedGun[DEAGLE][id]][AnimType]); 
-             } 
-             case CSW_USP: { 
-                 if(WeaponUSP[g_SelectedGun[USP][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponUSP[g_SelectedGun[USP][id]][AnimType]); 
-             } 
-             case CSW_GLOCK18: { 
-                 if(WeaponGLOCK[g_SelectedGun[GLOCK][id]][AnimType] == -1) return PLUGIN_HANDLED; 
-                 UTIL_PlayWeaponAnimation(id, WeaponGLOCK[g_SelectedGun[GLOCK][id]][AnimType]); 
-             }   
-         }   
-         return PLUGIN_HANDLED 
-     } 
-     public evChangeWeapon(id) { 
-         switch(get_user_weapon(id)) { 
-             case CSW_M4A1: entity_set_string(id, EV_SZ_viewmodel, WeaponM4A1[g_SelectedGun[M4A1][id]][ModelName]); 
-                 case CSW_AK47: entity_set_string(id, EV_SZ_viewmodel, WeaponAK47[g_SelectedGun[AK47][id]][ModelName]); 
-                 case CSW_AWP: entity_set_string(id, EV_SZ_viewmodel, WeaponAWP[g_SelectedGun[AWP][id]][ModelName]); 
-                 case CSW_SCOUT: entity_set_string(id, EV_SZ_viewmodel, WeaponSCOUT[g_SelectedGun[SCOUT][id]][ModelName]); 
-                 case CSW_FAMAS: entity_set_string(id, EV_SZ_viewmodel, WeaponFAMAS[g_SelectedGun[FAMAS][id]][ModelName]); 
-                 case CSW_GALIL: entity_set_string(id, EV_SZ_viewmodel, WeaponGALIL[g_SelectedGun[GALIL][id]][ModelName]); 
-                 case CSW_AUG: entity_set_string(id, EV_SZ_viewmodel, WeaponAUG[g_SelectedGun[AUG][id]][ModelName]); 
-                 case CSW_M3: entity_set_string(id, EV_SZ_viewmodel, WeaponM3[g_SelectedGun[M3][id]][ModelName]); 
-                 case CSW_XM1014: entity_set_string(id, EV_SZ_viewmodel, WeaponXM1014[g_SelectedGun[XM1014][id]][ModelName]); 
-                 case CSW_KNIFE: entity_set_string(id, EV_SZ_viewmodel, WeaponKNIFE[g_SelectedGun[KNIFE][id]][ModelName]); 
-                 case CSW_DEAGLE: entity_set_string(id, EV_SZ_viewmodel, WeaponDEAGLE[g_SelectedGun[DEAGLE][id]][ModelName]); 
-                 case CSW_USP: entity_set_string(id, EV_SZ_viewmodel, WeaponUSP[g_SelectedGun[USP][id]][ModelName]) 
-                 case CSW_GLOCK18: entity_set_string(id, EV_SZ_viewmodel, WeaponGLOCK[g_SelectedGun[GLOCK][id]][ModelName]); 
-             } 
-         return PLUGIN_CONTINUE 
-     } 
-     public Halal() { 
-          
-         new iAttacker = read_data(1) 
-         new iVictim = read_data(2) 
-         new iHs = read_data(3) 
-         if(iAttacker == iVictim || iAttacker == 0) return PLUGIN_HANDLED 
-         new iPoints = iHs ? HEADSHOT_POINT : KILL_POINT 
-         switch(get_user_weapon(iAttacker)) { 
-             case CSW_AK47: g_uPoints[AK47][iAttacker] += iPoints 
-                 case CSW_M4A1: g_uPoints[M4A1][iAttacker] += iPoints 
-                 case CSW_AWP: g_uPoints[AWP][iAttacker] += iPoints 
-                 case CSW_SCOUT: g_uPoints[SCOUT][iAttacker] += iPoints 
-                 case CSW_FAMAS: g_uPoints[FAMAS][iAttacker] += iPoints 
-                 case CSW_GALIL: g_uPoints[GALIL][iAttacker] += iPoints 
-                 case CSW_AUG: g_uPoints[AUG][iAttacker] += iPoints 
-                 case CSW_M3: g_uPoints[M3][iAttacker] += iPoints 
-                 case CSW_XM1014: g_uPoints[XM1014][iAttacker] += iPoints 
-                 case CSW_KNIFE: g_uPoints[KNIFE][iAttacker] += iPoints 
-                 case CSW_DEAGLE: g_uPoints[DEAGLE][iAttacker] += iPoints 
-                 case CSW_USP: g_uPoints[USP][iAttacker] += iPoints 
-                 case CSW_GLOCK18: g_uPoints[GLOCK][iAttacker] += iPoints 
-             } 
-         set_hudmessage(random(256), random(256), random(256), -1.0, 0.85, 0, 6.0, 3.0); 
-         show_hudmessage(iAttacker, "+%i Pont", iPoints); 
-         return PLUGIN_CONTINUE; 
-     } 
-     public openMainMenu(id) { 
-         new szMenu[121], String[6] 
-         formatex(szMenu, charsmax(szMenu), "%s \wFőmenü", C_Perfix) 
-         new menu = menu_create(szMenu, "hMainMenu"); 
-          
-         for(new i ;i < sizeof(MainStrings); i++) { 
-             num_to_str(i, String, 5) 
-             formatex(szMenu, charsmax(szMenu), MainStrings[i]); 
-             menu_additem(menu, szMenu, String); 
-         } 
-         menu_display(id, menu, 0); 
-         return PLUGIN_HANDLED; 
-     } 
-     public hMainMenu(id, menu, item) { 
-         if(item == MENU_EXIT) { 
-             menu_destroy(menu); 
-             return PLUGIN_HANDLED; 
-         } 
-         g_Wpn[id] = item+1 
-         openskinrangmenu(id) 
-         menu_destroy(menu); 
-         return PLUGIN_HANDLED; 
-     } 
-     public openskinrangmenu(id) { 
-         new szMenu[121], szMenu2[64], String[15] 
-         if(g_Wpn[id] == 1) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], 
-         g_uPoints[M4A1][id]) 
-         else if(g_Wpn[id] == 2) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], g_uPoints[AK47][id]) 
-             else if(g_Wpn[id] == 3) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], g_uPoints[AWP][id]) 
-             else if(g_Wpn[id] == 4) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], g_uPoints[SCOUT][id]) 
-             else if(g_Wpn[id] == 5) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], g_uPoints[FAMAS][id]) 
-             if(g_Wpn[id] == 6) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], 
-         g_uPoints[GALIL][id]) 
-         if(g_Wpn[id] == 7) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], 
-         g_uPoints[AUG][id]) 
-         if(g_Wpn[id] == 8) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], 
-         g_uPoints[M3][id]) 
-         if(g_Wpn[id] == 9) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], 
-         g_uPoints[XM1014][id]) 
-         if(g_Wpn[id] == 10) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], 
-         g_uPoints[KNIFE][id]) 
-         if(g_Wpn[id] == 11) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], 
-         g_uPoints[DEAGLE][id]) 
-         if(g_Wpn[id] == 12) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], 
-         g_uPoints[USP][id]) 
-         if(g_Wpn[id] == 13) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, MainStrings[g_Wpn[id]-1], 
-         g_uPoints[GLOCK][id]) 
-         new menu = menu_create(szMenu, "hSkinChooser"); 
-         if(g_Wpn[id] == 1) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[M4A1][id]) 
-         if(g_Wpn[id] == 2) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[AK47][id]) 
-         if(g_Wpn[id] == 3) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[AWP][id]) 
-         if(g_Wpn[id] == 4) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[SCOUT][id]) 
-         if(g_Wpn[id] == 5) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[FAMAS][id]) 
-         if(g_Wpn[id] == 6) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[GALIL][id]) 
-         if(g_Wpn[id] == 7) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[AUG][id]) 
-         if(g_Wpn[id] == 8) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[M3][id]) 
-         if(g_Wpn[id] == 10) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[XM1014][id]) 
-         if(g_Wpn[id] == 11) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[KNIFE][id]) 
-         if(g_Wpn[id] == 12) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[DEAGLE][id]) 
-         if(g_Wpn[id] == 13) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[USP][id]) 
-         if(g_Wpn[id] == 14) formatex(szMenu, charsmax(szMenu), "%s \w%s^n\wPontjaid: \y%i\d", PREFIX, 
-         MainStrings[g_Wpn[id]-1], g_uPoints[GLOCK][id]) 
-          
-          
-          
-          
-         if(g_Wpn[id] == 1) { 
-             for(new i; i < sizeof(WeaponM4A1); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponM4A1[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponM4A1[i][GunName], g_SelectedGun[M4A1][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-             } 
-         } 
-         else if(g_Wpn[id] == 2) { 
-             for(new i; i < sizeof(WeaponAK47); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponAK47[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponAK47[i][GunName], g_SelectedGun[AK47][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-             } 
-         } 
-         else if(g_Wpn[id] == 3) { 
-             for(new i; i < sizeof(WeaponAWP); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponAWP[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponAWP[i][GunName], g_SelectedGun[AWP][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-             } 
-         } 
-         else if(g_Wpn[id] == 4) { 
-             for(new i; i < sizeof(WeaponSCOUT); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponSCOUT[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponSCOUT[i][GunName], g_SelectedGun[SCOUT][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-             } 
-         } 
-         else if(g_Wpn[id] == 5) { 
-             for(new i; i < sizeof(WeaponFAMAS); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponFAMAS[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponFAMAS[i][GunName], g_SelectedGun[FAMAS][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-             } 
-         } 
-         else if(g_Wpn[id] == 6) { 
-             for(new i; i < sizeof(WeaponGALIL); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponGALIL[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponGALIL[i][GunName], g_SelectedGun[GALIL][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-             } 
-         } 
-         else if(g_Wpn[id] == 7) { 
-             for(new i; i < sizeof(WeaponAUG); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponAUG[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponAUG[i][GunName], g_SelectedGun[AUG][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-                  
-             }   
-         } 
-         else if(g_Wpn[id] == 8) { 
-             for(new i; i < sizeof(WeaponM3); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponM3[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponM3[i][GunName], g_SelectedGun[M3][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-                  
-             }   
-         } 
-         else if(g_Wpn[id] == 9) { 
-             for(new i; i < sizeof(WeaponXM1014); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponXM1014[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponXM1014[i][GunName], g_SelectedGun[XM1014][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-                  
-             }   
-         } 
-         else if(g_Wpn[id] == 10) { 
-             for(new i; i < sizeof(WeaponKNIFE); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponKNIFE[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponKNIFE[i][GunName], g_SelectedGun[KNIFE][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-                  
-             }   
-         } 
-         else if(g_Wpn[id] == 11) { 
-             for(new i; i < sizeof(WeaponDEAGLE); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponDEAGLE[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponDEAGLE[i][GunName], g_SelectedGun[DEAGLE][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-                  
-             }   
-         } 
-         else if(g_Wpn[id] == 12) { 
-             for(new i; i < sizeof(WeaponUSP); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponUSP[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponUSP[i][GunName], g_SelectedGun[USP][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-                  
-             }   
-         } 
-         else if(g_Wpn[id] == 13) { 
-             for(new i; i < sizeof(WeaponGLOCK); i++) { 
-                 num_to_str(i, String, 5) 
-                 formatex(szMenu2, charsmax(szMenu2), "\r|%i| Ölés", WeaponGLOCK[i][Points]); 
-                 formatex(szMenu, charsmax(szMenu), "%s %s", WeaponGLOCK[i][GunName], g_SelectedGun[GLOCK][id] == i ? "\y|Aktív|": szMenu2); 
-                 menu_additem(menu, szMenu, String); 
-             } 
-         } 
-         menu_display(id, menu, 0); 
-         return PLUGIN_HANDLED; 
-     } 
-     public hSkinChooser(id, menu, item) { 
-         if(item == MENU_EXIT) 
-         { 
-             menu_destroy(menu); 
-             return PLUGIN_CONTINUE; 
-         } 
-         switch(g_Wpn[id]) { 
-             case 1: { 
-                 if(g_uPoints[M4A1][id] >= WeaponM4A1[item][Points]) { 
-                     g_SelectedGun[M4A1][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             } 
-             case 2: { 
-                 if(g_uPoints[AK47][id] >= WeaponAK47[item][Points]) { 
-                     g_SelectedGun[AK47][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             } 
-             case 3: { 
-                 if(g_uPoints[AWP][id] >= WeaponAWP[item][Points]) { 
-                     g_SelectedGun[AWP][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             } 
-             case 4: { 
-                 if(g_uPoints[SCOUT][id] >= WeaponSCOUT[item][Points]) { 
-                     g_SelectedGun[SCOUT][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             } 
-             case 5: { 
-                 if(g_uPoints[FAMAS][id] >= WeaponFAMAS[item][Points]) { 
-                     g_SelectedGun[FAMAS][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             } 
-             case 6: { 
-                 if(g_uPoints[GALIL][id] >= WeaponGALIL[item][Points]) { 
-                     g_SelectedGun[GALIL][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             } 
-             case 7: { 
-                 if(g_uPoints[AUG][id] >= WeaponAUG[item][Points]) { 
-                     g_SelectedGun[AUG][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             } 
-             case 8: { 
-                 if(g_uPoints[M3][id] >= WeaponM3[item][Points]) { 
-                     g_SelectedGun[M3][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             }   
-             case 9: { 
-                 if(g_uPoints[XM1014][id] >= WeaponXM1014[item][Points]) { 
-                     g_SelectedGun[XM1014][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             }   
-             case 10: { 
-                 if(g_uPoints[KNIFE][id] >= WeaponKNIFE[item][Points]) { 
-                     g_SelectedGun[KNIFE][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             }   
-             case 11: { 
-                 if(g_uPoints[DEAGLE][id] >= WeaponDEAGLE[item][Points]) { 
-                     g_SelectedGun[DEAGLE][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             }   
-             case 12: { 
-                 if(g_uPoints[USP][id] >= WeaponUSP[item][Points]) { 
-                     g_SelectedGun[USP][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-             }   
-             case 13: { 
-                 if(g_uPoints[GLOCK][id] >= WeaponGLOCK[item][Points]) { 
-                     g_SelectedGun[GLOCK][id] = item 
-                     client_print_color(id, print_team_default, "^4%s ^1Sikeresen aktiváltad a skint!", C_Perfix) 
-                 } 
-                 else client_print_color(id, print_team_default, "^4%s ^1Nincs elég ölésedsed az aktiváláshoz!", C_Perfix) 
-                  
-             } 
-         } 
-         menu_destroy(menu); 
-         return PLUGIN_HANDLED; 
-     } 
-     stock UTIL_PlayWeaponAnimation(const Player, const Sequence) { 
-         set_pev(Player, pev_weaponanim, Sequence) 
-         message_begin(MSG_ONE_UNRELIABLE, SVC_WEAPONANIM, .player = Player) 
-         write_byte(Sequence) 
-         write_byte(pev(Player, pev_body)) 
-         message_end() 
-     } 
-     public plugin_cfg() 
-     { 
-         g_SqlTuple = SQL_MakeDbTuple(SQLINFO[0], SQLINFO[1], SQLINFO[2], SQLINFO[3]) 
-         static Query[10048] 
-         new Len 
-         Len += formatex(Query[Len], charsmax(Query), "CREATE TABLE IF NOT EXISTS `skinrangmenu`") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "(`steamid` varchar(32) NOT NULL, ") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`Szint` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`Oles` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`hudkibe` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsM4A1` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsAK47` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsAWP` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsSCOUT` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsFAMAS` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsGALIL` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsAUG` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsM3` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsXM1014` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsKNIFE` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsDEAGLE` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsUSP` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_uPointsGLOCK` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunM4A1` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunAK47` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunAWP` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunSCOUT` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunFAMAS` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunGALIL` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunAUG` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunM3` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunXM1014` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunKNIFE` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunDEAGLE` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunUSP` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`g_SelectedGunGLOCK` int(11) NOT NULL,") 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "`id` INT(11) NOT NULL AUTO_INCREMENT PRIMARY KEY)") 
-         SQL_ThreadQuery(g_SqlTuple, "createTableThread", Query) 
-     } 
-      
-      
-     public Load(id) { 
-         static Query[10048]; 
-         new Data[1] 
-         Data[0] = id; 
-         formatex(Query, charsmax(Query), "SELECT * FROM `skinrangmenu` WHERE steamid = ^"%s^";", steamid[id]); 
-         SQL_ThreadQuery(g_SqlTuple, "QuerySelectData", Query, Data, 1); 
-     }  
-      
-      
-     public QuerySelectData(FailState, Handle:Query, Error[], Errcode, Data[], DataSize, Float:Queuetime) { 
-         if(FailState == TQUERY_CONNECT_FAILED || FailState == TQUERY_QUERY_FAILED) { 
-             log_amx("%s", Error) 
-             return 
-         } 
-         else { 
-             new id = Data[0]; 
-             if(SQL_NumRows(Query) > 0) 
-             { 
-                 Rang[id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "Szint")) 
-                 Oles[id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "Oles")) 
-                 hudkibe[id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "hudkibe")) 
-                 g_uPoints[M4A1][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsM4A1")) 
-                 g_uPoints[AK47][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsAK47")) 
-                 g_uPoints[AWP][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsAWP")) 
-                 g_uPoints[SCOUT][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsSCOUT")) 
-                 g_uPoints[FAMAS][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsFAMAS")) 
-                 g_uPoints[GALIL][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsGALIL")) 
-                 g_uPoints[AUG][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsAUG")) 
-                 g_uPoints[M3][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsM3")) 
-                 g_uPoints[XM1014][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsXM1014")) 
-                 g_uPoints[KNIFE][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsKNIFE")) 
-                 g_uPoints[DEAGLE][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsUSP")) 
-                 g_uPoints[USP][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsGLOCK")) 
-                 g_uPoints[GLOCK][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_uPointsDEAGLE")) 
-                 g_SelectedGun[M4A1][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunM4A1")) 
-                 g_SelectedGun[AK47][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunAK47")) 
-                 g_SelectedGun[AWP][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunAWP")) 
-                 g_SelectedGun[SCOUT][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunSCOUT")) 
-                 g_SelectedGun[FAMAS][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunFAMAS")) 
-                 g_SelectedGun[GALIL][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunGALIL")) 
-                 g_SelectedGun[AUG][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunAUG")) 
-                 g_SelectedGun[M3][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunM3")) 
-                 g_SelectedGun[XM1014][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunXM1014")) 
-                 g_SelectedGun[KNIFE][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunKNIFE")) 
-                 g_SelectedGun[DEAGLE][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunDEAGLE")) 
-                 g_SelectedGun[USP][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunUSP")) 
-                 g_SelectedGun[GLOCK][id] = SQL_ReadResult(Query, SQL_FieldNameToNum(Query, "g_SelectedGunGLOCK")) 
-             } 
-             else 
-             { 
-                 Save(id) 
-             } 
-         } 
-     } 
-     public Save(id)  
-     { 
-         new text[512]; 
-         formatex(text, charsmax(text), "INSERT INTO `skinrangmenu` (`steamid`) VALUES (^"%s^");", steamid[id]);  
-         SQL_ThreadQuery(g_SqlTuple, "QuerySetData", text); 
-     }  
-      
-     public Update(id) 
-     { 
-         static Query[10048] 
-         new Len 
-         new Steam[32]; get_user_authid(id, Steam, 31) 
-         Len += formatex(Query[Len], charsmax(Query), "UPDATE `skinrangmenu` SET g_uPointsAWP = ^"%i^", ", g_uPoints[AWP][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "Szint = ^"%i^", ", Rang[id]); 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "Oles = ^"%i^", ", Oles[id]); 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "hudkibe = ^"%i^", ", hudkibe[id]); 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsM4A1 = ^"%i^", ", g_uPoints[M4A1][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsAK47 = ^"%i^", ", g_uPoints[AK47][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsSCOUT = ^"%i^", ", g_uPoints[SCOUT][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsFAMAS = ^"%i^", ", g_uPoints[FAMAS][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsGALIL = ^"%i^", ", g_uPoints[GALIL][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsAUG= ^"%i^", ", g_uPoints[AUG][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsM3 = ^"%i^", ", g_uPoints[M3][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsXM1014 = ^"%i^", ", g_uPoints[XM1014][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsKNIFE = ^"%i^", ", g_uPoints[KNIFE][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsDEAGLE = ^"%i^", ", g_uPoints[DEAGLE][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsUSP = ^"%i^", ", g_uPoints[USP][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_uPointsGLOCK = ^"%i^", ", g_uPoints[GLOCK][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunM4A1 = ^"%i^", ", g_SelectedGun[M4A1][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunAK47 = ^"%i^", ", g_SelectedGun[AK47][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunAWP = ^"%i^", ", g_SelectedGun[AWP][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunSCOUT = ^"%i^", ", g_SelectedGun[SCOUT][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunFAMAS = ^"%i^", ", g_SelectedGun[FAMAS][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunGALIL = ^"%i^", ", g_SelectedGun[GALIL][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunAUG = ^"%i^", ", g_SelectedGun[AUG][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunM3 = ^"%i^", ", g_SelectedGun[M3][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunXM1014 = ^"%i^", ", g_SelectedGun[XM1014][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunKNIFE = ^"%i^", ", g_SelectedGun[KNIFE][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunDEAGLE = ^"%i^", ", g_SelectedGun[DEAGLE][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunUSP = ^"%i^", ", g_SelectedGun[USP][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunGLOCK = ^"%i^", ", g_SelectedGun[GLOCK][id]) 
-         Len += formatex(Query[Len], charsmax(Query)-Len, "g_SelectedGunM4A1 = ^"%i^" WHERE steamid = ^"%s^";", g_SelectedGun[M4A1][id], steamid[id])  
-         SQL_ThreadQuery(g_SqlTuple, "QuerySetData", Query) 
-     } 
-     public createTableThread(FailState, Handle:Query, Error[], Errcode, Data[], DataSize, Float:Queuetime) { 
-         if(FailState == TQUERY_CONNECT_FAILED) 
-             set_fail_state("[HIBA*] NEM TUDTAM CSATLAKOZNI AZ ADATBAZISHOZ!") 
-         else if(FailState == TQUERY_QUERY_FAILED) 
-             set_fail_state("Query Error") 
-         if(Errcode) 
-             log_amx("[HIBA*] HIBAT DOBTAM: %s",Error) 
-     } 
-     public QuerySetData(FailState, Handle:Query, Error[], Errcode, Data[], DataSize, Float:Queuetime) { 
-         if(FailState == TQUERY_CONNECT_FAILED || FailState == TQUERY_QUERY_FAILED) { 
-             log_amx("%s", Error); 
-             return; 
-         } 
-     } 
-     public client_putinserver(id) 
-         if(!is_user_bot(id)) 
-     { 
-         get_user_authid(id,steamid[id], 32);  
-         set_task(1.0, "hudrendszer", id, _, _, "b");  
-         Load(id); 
-     } 
-     public client_disconnected(id) 
-     { 
-         if(!is_user_bot(id)) 
-         { 
-             Update(id); 
-         } 
-         Rang[id] = 0; 
-         Oles[id] = 0; 
-         hudkibe[id] = 1; 
-         g_uPoints[M4A1][id] = 0 
-         g_uPoints[AK47][id] = 0 
-         g_uPoints[AWP][id] = 0 
-         g_uPoints[SCOUT][id] = 0 
-         g_uPoints[FAMAS][id] = 0 
-         g_uPoints[GALIL][id] = 0 
-         g_uPoints[AUG][id] = 0 
-         g_uPoints[M3][id] = 0 
-         g_uPoints[XM1014][id] = 0 
-         g_uPoints[KNIFE][id] = 0 
-         g_uPoints[DEAGLE][id] = 0 
-         g_uPoints[USP][id] = 0 
-         g_uPoints[GLOCK][id] = 0 
-          
-         g_SelectedGun[M4A1][id] = 0 
-         g_SelectedGun[AK47][id] = 0 
-         g_SelectedGun[AWP][id] = 0 
-         g_SelectedGun[SCOUT][id] = 0 
-         g_SelectedGun[FAMAS][id] = 0 
-         g_SelectedGun[GALIL][id] = 0 
-         g_SelectedGun[AUG][id] = 0 
-         g_SelectedGun[M3][id] = 0 
-         g_SelectedGun[XM1014][id] = 0 
-         g_SelectedGun[KNIFE][id] = 0 
-         g_SelectedGun[DEAGLE][id] = 0 
-         g_SelectedGun[USP][id] = 0 
-         g_SelectedGun[GLOCK][id] = 0 
-     } 
-     public plugin_end() 
-     { 
-         SQL_FreeHandle(g_SqlTuple) 
-     } 
-     public sayhook(id) 
-     { 
-         new message[192], Name[32], none[2][32], chat[192]; 
-         read_args(message, 191); 
-         remove_quotes(message); 
-          
-         formatex(none[0], 31, ""), formatex(none[1], 31, " "); 
-          
-         if (message[0] == '@' || message[0] == '/' || message[0] == '#' || message[0] == '!' || equal (message, "")) 
-             return PLUGIN_HANDLED_MAIN; 
-          
-         if(!equali(message, none[0]) && !equali(message, none[1])) 
-         { 
-             get_user_name(id, Name, 31); 
-             if(is_user_alive(id)) 
-             { 
-                 if(get_user_flags(id) & TULAJ) 
-                     formatex(chat, 191, "^x04[Tulaj][%s] ^x03[%s] %s^x04: ^x04%s", Rangok[Rang[id]][Szint], Name, message); 
-                 else if(get_user_flags(id) & ADMIN) 
-                     formatex(chat, 191, "^x04[Admin][%s] ^x03%s^x04: ^x04%s", Rangok[Rang[id]][Szint], Name, message); 
-                 else if(get_user_flags(id) & FOADMIN) 
-                     formatex(chat, 191, "^x04[FõAdmin][%s] ^x03%s^x04: ^x04%s", Rangok[Rang[id]][Szint], Name, message); 
-                 else if(get_user_flags(id) & VIP) 
-                     formatex(chat, 191, "^x04[VIP][%s] ^x03%s^x04: ^x04%s", Rangok[Rang[id]][Szint], Name, message); 
-                 else 
-                     formatex(chat, 191, "^x04[%s] ^x03%s^x01: %s", Rangok[Rang[id]][Szint], Name, message); 
-                  
-             } 
-             else { 
-                 get_user_name(id, Name, 31); 
-                 if(get_user_flags(id) & TULAJ) 
-                     formatex(chat, 191, "^x01*Halott* ^x04[Tulaj][%s] ^x03[%s] %s^x04: ^x04%s", Rangok[Rang[id]][Szint], Name, message); 
-                 else if(get_user_flags(id) & ADMIN) 
-                     formatex(chat, 191, "^x01*Halott* ^x04[Admin][%s] ^x03%s^x04: ^x04%s", Rangok[Rang[id]][Szint], Name, message); 
-                 else if(get_user_flags(id) & FOADMIN) 
-                     formatex(chat, 191, "^x01*Halott* ^x04[FõAdmin][%s] ^x03%s^x04: ^x04%s", Rangok[Rang[id]][Szint], Name, message); 
-                 else if(get_user_flags(id) & VIP) 
-                     formatex(chat, 191, "^x01*Halott* ^x04[VIP][%s] ^x03%s^x04: ^x04%s", Rangok[Rang[id]][Szint], Name, message); 
-                 else 
-                     formatex(chat, 191, "^x01*Halott* ^x04[%s] ^x03%s^x01: %s", Rangok[Rang[id]][Szint], Name, message); 
-                  
-             } 
-              
-              
-             switch(cs_get_user_team(id)){ 
-                 case 1: client_print_color(0, print_team_red, chat); 
-                     case 2: client_print_color(0, print_team_blue, chat); 
-                 } 
-              
-             if(cs_get_user_team(id) == CS_TEAM_SPECTATOR) 
-                 client_print_color(0, print_team_grey, chat); 
-             return PLUGIN_HANDLED_MAIN; 
-         } 
-         return PLUGIN_CONTINUE; 
-     } 
-     public teamf(player, team[]){ 
-         message_begin(MSG_ONE, get_user_msgid("TeamInfo"), _, player); 
-         write_byte(player); 
-         write_string(team); 
-         message_end(); 
-     } 
-     public elkuldes(player, Temp[]){ 
-         message_begin( MSG_ONE, get_user_msgid( "SayText" ), _, player); 
-         write_byte( player ); 
-         write_string( Temp ); 
-         message_end(); 
-     } 
-     /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE 
-     *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs18 \n\\ par } 
-     */