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| Fegyver menü módosítása https://hlmod.hu/viewtopic.php?f=10&t=31707 |
Oldal: 1 / 1 |
| Szerző: | rericsi8 [2026.10.12. 07:33 ] |
| Hozzászólás témája: | Fegyver menü módosítása |
Sziasztok. Ezt a fegyver vásárlás menüt lehetséges lenne úgy módosítani, hogy ha már van a játékos kezében fegyver, akkor vásárlás után eldobja azt ami jelenleg nála van? Úgy mint egy igazi buy menü esetében. [code] /* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <hamsandwich> #include <fun> #include <cstrike> #include <fakemeta> #define PLUGIN "New Plug-In" #define VERSION "1.0" #define AUTHOR "FD GoD & Bence98007 & Nandee^^" // CS Player Offsets #define m_fInitHUD 129 #define m_iUserprefs 510 public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) RegisterHam(Ham_Spawn, "player", "asd", 1) } public plugin_precache() { precache_sound("events/congratulation1.wav") precache_sound("events/congratulation2.wav") precache_sound("events/congratulation3.wav") } // Folyamatosan töröljĂĽk a vásárlási zĂłna státuszt a játĂ©kosrĂłl szerver oldalon, // Ăgy a szerver elutasĂtja az 'autobuy', 'rebuy' Ă©s minden egyĂ©b vásárlási kĂsĂ©rletet! public client_postthink(id) { if(is_user_alive(id)) { set_pdata_int(id, 205, get_pdata_int(id, 205) & ~(1<<0)) // Törli a BuyZone státuszt } } // VGUI Ă©s gyári vásárlási parancsok elfogása public client_command(id) { if(!is_user_alive(id)) return PLUGIN_CONTINUE static cmd_list[][] = { "buy", "buyequip", "autobuy", "cl_autobuy", "cl_rebuy", "rebuy", "pistol", "shotgun", "submachinegun", "rifle", "machinegun" } static command[16], i; read_argv(0, command, 15) for(i = 0; i < sizeof cmd_list; i++) { if(equal(command, cmd_list[i])) { asd(id) return PLUGIN_HANDLED } } if(equal(command, "client_buy_open")) { static msg_buyclose; if(!msg_buyclose) msg_buyclose = get_user_msgid("BuyClose") message_begin(MSG_ONE, msg_buyclose, _, id) message_end() asd(id) return PLUGIN_HANDLED } return PLUGIN_CONTINUE } public asd(id) { if (is_user_alive(id)) { new menu = menu_create("\rValasz fegyvert!","mainhandler") menu_additem(menu,"\yShotguns","1", 0) menu_additem(menu,"\ySMGs","2", 0) menu_additem(menu,"\yAssault Rifles","3", 0) menu_additem(menu,"\ySniper Rifles","4", 0) menu_additem(menu,"\yMachineguns", "5", 0) menu_additem(menu,"\yCode Decoder Advanced", "6", 0) menu_additem(menu,"\yEpic Decoder (VIP)", "7", 0) menu_setprop(menu,MPROP_EXIT,MEXIT_ALL) menu_display(id,menu,0) } } public mainhandler(id,menu,item) { if(item==MENU_EXIT) { menu_destroy(menu) return PLUGIN_HANDLED } new data[6], iName[64] new access, callback menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); new key = str_to_num(data) switch(key) { case 1 : { if (is_user_alive(id)) { shotgun(id) } } case 2 : { if (is_user_alive(id)) { smg(id) } } case 3 : { if (is_user_alive(id)) { ars(id) } } case 4 : { if (is_user_alive(id)) { srs(id) } } case 5 : { if (is_user_alive(id)) { mgs(id) } } case 6 : { if (is_user_alive(id)) { cbox(id) } } case 7 : { if (is_user_alive(id)) { adecoder(id) } } } return PLUGIN_HANDLED } public shotgun(id) { if (is_user_alive(id)) { new menu = menu_create("\rValasz fegyvert!","sghandler") menu_additem(menu,"\yM3 (1700)","1", 0) menu_additem(menu,"\yXM1014 (3000)","2", 0) menu_additem(menu,"\yM1887 (2800)","3", 0) menu_additem(menu,"\yM1887 GOLD (2800)","4", 0) menu_setprop(menu,MPROP_EXIT,MEXIT_ALL) menu_display(id,menu,0) } } public sghandler(id, menu, key) { key++ new penz = cs_get_user_money(id); if(key == 1) { if(penz >= 1700) { cs_set_user_money(id,penz-1700) give_item(id, "weapon_m3") cs_set_user_bpammo(id, CSW_M3, 32) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 2) { if(penz >= 3000) { cs_set_user_money(id,penz-3000) give_item(id, "weapon_xm1014") cs_set_user_bpammo(id, CSW_XM1014, 32) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 3) { if(penz >= 2800) { cs_set_user_money(id,penz-2800) client_cmd(id, "^"375671947563813727184728^""); give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 4) { if(penz >= 2800) { cs_set_user_money(id,penz-2800) client_cmd(id, "^"say /375671947563813727184728^""); give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } return PLUGIN_HANDLED } public smg(id) { if (is_user_alive(id)) { new menu = menu_create("\rValasz fegyvert!","smghandler") menu_additem(menu,"\yMP5 (1500)","1", 0) menu_additem(menu,"\yUMP45 (1700)","2", 0) menu_additem(menu,"\yBALROG-3 (4350)","3", 0) menu_additem(menu,"\yTEMPEST (1900)","4", 0) menu_setprop(menu,MPROP_EXIT,MEXIT_ALL) menu_display(id,menu,0) } } public smghandler(id, menu, key) { key++ new penz = cs_get_user_money(id); if(key == 1) { if(penz >= 1500) { cs_set_user_money(id,penz-1500) give_item(id, "weapon_mp5navy") cs_set_user_bpammo(id, CSW_MP5NAVY, 120) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 2) { if(penz >= 1700) { cs_set_user_money(id,penz-1700) give_item(id, "weapon_ump45") cs_set_user_bpammo(id, CSW_UMP45, 100) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 3) { if(penz >= 4350) { cs_set_user_money(id,penz-4350) client_cmd(id, "^"say /balrog3asd^""); give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 4) { if(penz >= 1900) { cs_set_user_money(id,penz-1900) client_cmd(id, "^"say /sfsmgasd^""); give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } return PLUGIN_HANDLED } public ars(id) { if (is_user_alive(id)) { new menu = menu_create("\rValasz fegyvert!","arshandler") menu_additem(menu,"\yGALIL (2000)","1", 0) menu_additem(menu,"\yFAMAS (2250)","2", 0) menu_additem(menu,"\yAK47 (2700)","3", 0) menu_additem(menu,"\yM4A1 (3100)","4", 0) menu_additem(menu,"\yAUG (3500)","5", 0) menu_additem(menu,"\ySG552 (3500)","6", 0) menu_additem(menu,"\yXM8 (2450)","7", 0) menu_additem(menu,"\yOICW (4850)","8", 0) menu_setprop(menu,MPROP_EXIT,MEXIT_ALL) menu_display(id,menu,0) } } public arshandler(id, menu, key) { key++ new penz = cs_get_user_money(id); if(key == 1) { if(penz >= 2000) { cs_set_user_money(id,penz-2000) give_item(id, "weapon_galil") cs_set_user_bpammo(id, CSW_GALIL, 90) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 2) { if(penz >= 2250) { cs_set_user_money(id,penz-2250) give_item(id, "weapon_famas") cs_set_user_bpammo(id, CSW_FAMAS, 90) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 3) { if(penz >= 2700) { cs_set_user_money(id,penz-2700) give_item(id, "weapon_ak47") cs_set_user_bpammo(id, CSW_AK47, 90) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 4) { if(penz >= 3100) { cs_set_user_money(id,penz-3100) give_item(id, "weapon_m4a1") cs_set_user_bpammo(id, CSW_M4A1, 90) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 5) { if(penz >= 3500) { cs_set_user_money(id,penz-3500) give_item(id, "weapon_aug") cs_set_user_bpammo(id, CSW_AUG, 90) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 6) { if(penz >= 3500) { cs_set_user_money(id,penz-3500) give_item(id, "weapon_sg552") cs_set_user_bpammo(id, CSW_SG552, 90) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 7) { if(penz >= 2450) { cs_set_user_money(id,penz-2450) client_cmd(id, "^"say /xm8asd^""); give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 8) { if(penz >= 4850) { cs_set_user_money(id,penz-4850) client_cmd(id, "^"say /oicwasd^"") give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } return PLUGIN_HANDLED } public srs(id) { if (is_user_alive(id)) { new menu = menu_create("\rValasz fegyvert!","srshandler") menu_additem(menu,"\ySCOUT (2750)","1", 0) menu_additem(menu,"\ySG550 (4200)","2", 0) menu_additem(menu,"\yG3SG1 (5000)","3", 0) menu_additem(menu,"\yAWP (4750)","4", 0) menu_additem(menu,"\yM24 (4500)","5", 0) menu_additem(menu,"\yTHUNDERBOLT (6500)","6", 0) menu_setprop(menu,MPROP_EXIT,MEXIT_ALL) menu_display(id,menu,0) } } public srshandler(id, menu, key) { key++ new penz = cs_get_user_money(id); if(key == 1) { if(penz >= 2750) { cs_set_user_money(id,penz-2750) give_item(id, "weapon_scout") cs_set_user_bpammo(id, CSW_SCOUT, 90) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 2) { if(penz >= 4200) { cs_set_user_money(id,penz-4200) give_item(id, "weapon_sg550") cs_set_user_bpammo(id, CSW_SG550, 90) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 3) { if(penz >= 5000) { cs_set_user_money(id,penz-5000) give_item(id, "weapon_g3sg1") cs_set_user_bpammo(id, CSW_G3SG1, 90) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 4) { if(penz >= 4750) { cs_set_user_money(id,penz-4750) give_item(id, "weapon_awp") cs_set_user_bpammo(id, CSW_AWP, 30) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 5) { if(penz >= 4500) { cs_set_user_money(id,penz-4500) client_cmd(id, "^"say /m24asd^""); give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 6) { if(penz >= 6500) { cs_set_user_money(id,penz-6500) client_cmd(id, "^"say /sfsniperasd^"") give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } return PLUGIN_HANDLED } public mgs(id) { if (is_user_alive(id)) { new menu = menu_create("\rValasz fegyvert!","mgshandler") menu_additem(menu,"\yM249 (5750)","1", 0) menu_additem(menu,"\yM60E4 (4700)","2", 0) menu_additem(menu,"\yMG36 GOLD (4700)","3", 0) menu_setprop(menu,MPROP_EXIT,MEXIT_ALL) menu_display(id,menu,0) } } public mgshandler(id, menu, key) { key++ new penz = cs_get_user_money(id); if(key == 1) { if(penz >= 5750) { cs_set_user_money(id,penz-5750) give_item(id, "weapon_m249") cs_set_user_bpammo(id, CSW_M249, 200) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 2) { if(penz >= 4700) { cs_set_user_money(id,penz-4700) client_cmd(id, "^"say /m60asd^""); give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } if(key == 3) { if(penz >= 4700) { cs_set_user_money(id,penz-4700) client_cmd(id, "^"say /mg36gasd^"") give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) pisztoly(id) } else { client_print(id, print_chat, "Not enough money!"); asd(id) } } return PLUGIN_HANDLED } public pisztoly(id) { if (is_user_alive(id)) { new menu = menu_create("\rValasz pisztolyt!","handler2") menu_additem(menu,"\yDESERT EAGLE (650)","1",0) menu_additem(menu,"\yDUAL ELITES (800)","2",0) menu_additem(menu,"\yGLOCK-18 (400)","3",0) menu_additem(menu,"\yUSP45 (500)","4",0) menu_additem(menu,"\yDUAL INFINITY (1500)","5",0) menu_additem(menu,"\yDUAL INFINITY FINAL (1500)","6",0) menu_setprop(menu,MPROP_EXIT,MEXIT_ALL) menu_display(id,menu,0) } } public handler2(id, menu, key) { key++ new penz = cs_get_user_money(id); if(key == 1) { if(penz >= 650) { cs_set_user_money(id,penz-650) give_item(id, "weapon_deagle") cs_set_user_bpammo(id, CSW_DEAGLE, 35) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) } else { client_print(id, print_chat, "Not enough money!"); pisztoly(id) } } if(key == 2) { if(penz >= 800) { cs_set_user_money(id,penz-800) give_item(id, "weapon_elite") cs_set_user_bpammo(id, CSW_ELITE, 120) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) } else { client_print(id, print_chat, "Not enough money!"); pisztoly(id) } } if(key == 3) { if(penz >= 400) { cs_set_user_money(id,penz-400) give_item(id, "weapon_glock18") cs_set_user_bpammo(id, CSW_GLOCK18, 120) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) } else { client_print(id, print_chat, "Not enough money!"); pisztoly(id) } } if(key == 4) { if(penz >= 500) { cs_set_user_money(id,penz-500) give_item(id, "weapon_usp") cs_set_user_bpammo(id, CSW_USP, 100) give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) } else { client_print(id, print_chat, "Not enough money!"); pisztoly(id) } } if(key == 5) { if(penz >= 1500) { cs_set_user_money(id,penz-1500) client_cmd(id, "^"say /dualinfinityasd^"") give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) } else { client_print(id, print_chat, "Not enough money!"); pisztoly(id) } } if(key == 6) { if(penz >= 1500) { cs_set_user_money(id,penz-1500) client_cmd(id, "^"say /infinityex2asd^"") give_item(id, "weapon_knife") give_item(id, "weapon_hegrenade") set_user_armor(id, 100) } else { client_print(id, print_chat, "Not enough money!"); pisztoly(id) } } return PLUGIN_HANDLED } public cbox(id) { switch(random_num(1,30)) { case 1: { give_item(id,"weapon_mp5navy") cs_set_user_bpammo(id, CSW_MP5NAVY, 120) client_print(id,print_center,"Normal item:MP5") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 2: { give_item(id,"weapon_m4a1") cs_set_user_bpammo(id, CSW_M4A1, 90) client_print(id,print_center,"Normal item:M4A1") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 3: { give_item(id,"weapon_ak47") cs_set_user_bpammo(id, CSW_AK47, 90) client_print(id,print_center,"Normal item:AK47") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 4: { give_item(id,"weapon_p90") cs_set_user_bpammo(id, CSW_P90, 100) client_print(id,print_center,"Advanced item:P90") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 5: { give_item(id,"weapon_scout") cs_set_user_bpammo(id, CSW_SCOUT, 90) client_print(id,print_center,"Normal item:SCOUT") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 6: { client_cmd(id, "^"say /skull5asd^"") client_print(id,print_center,"Advanced item:SKULL-5") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 7: { client_cmd(id, "^"say /awpzasd^"") client_print(id,print_center,"BEST ITEM:AWP-Z") client_cmd(id,"spk events/congratulation3.wav") pisztoly(id) } case 8: { client_cmd(id, "^"say /k1aseasd^"") client_print(id,print_center,"BEST ITEM:K1A SPECIAL EDITION") client_cmd(id,"spk events/congratulation3.wav") pisztoly(id) } case 9: { give_item(id,"weapon_aug") cs_set_user_bpammo(id, CSW_AUG, 90) client_print(id,print_center,"Normal item:AUG") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 10: { give_item(id,"weapon_ak47") cs_set_user_bpammo(id, CSW_AK47, 90) client_print(id,print_center,"Normal item:AK47") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 11: { give_item(id,"weapon_ak47") cs_set_user_bpammo(id, CSW_AK47, 90) client_print(id,print_center,"Normal item:AK47") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 12: { give_item(id,"weapon_m3") cs_set_user_bpammo(id, CSW_M3, 32) client_print(id,print_center,"Normal item:M3") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 13: { client_cmd(id, "^"say /375671947563813727184728^"") client_print(id,print_center,"Advanced item:WINCHESTER M1887") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 14: { client_cmd(id, "^"say /m60asd^"") client_print(id,print_center,"Advanced item:M60E4") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 15: { give_item(id,"weapon_awp") cs_set_user_bpammo(id, CSW_AWP, 30) client_print(id,print_center,"Normal item:AWP") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 16: { give_item(id,"weapon_tmp") cs_set_user_bpammo(id, CSW_TMP, 120) client_print(id,print_center,"Normal item:TMP") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 17: { client_cmd(id, "^"say /usas12camoasd^"") client_print(id,print_center,"BEST ITEM:USAS-12 CAMO") client_cmd(id,"spk events/congratulation3.wav") pisztoly(id) } case 18: { give_item(id,"weapon_ump45") cs_set_user_bpammo(id, CSW_UMP45, 100) client_print(id,print_center,"Normal item:UMP-45") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 19: { give_item(id,"weapon_xm1014") cs_set_user_bpammo(id, CSW_XM1014, 32) client_print(id,print_center,"Normal item:XM1014") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 20: { give_item(id,"weapon_g3sg1") cs_set_user_bpammo(id, CSW_G3SG1, 90) client_print(id,print_center,"Normal item:G3SG1") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 21: { client_cmd(id, "^"say /oicwasd^"") client_print(id,print_center,"BEST ITEM:OICW") client_cmd(id,"spk events/congratulation3.wav") pisztoly(id) } case 22: { client_cmd(id, "^"say /hk233asd^"") client_print(id,print_center,"Advanced item:Skull-7") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 23: { client_cmd(id, "^"say /hk233asd^"") client_print(id,print_center,"Advanced item:Skull-7") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 24: { client_cmd(id, "^"say /dbarrelasd^"") client_print(id,print_center,"Advanced item:Double Barrel Shotgun") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 25: { client_cmd(id, "^"say /violinasd^"") client_print(id,print_center,"BEST ITEM:LIGHTNING AR-2") client_cmd(id,"spk events/congratulation3.wav") pisztoly(id) } case 26: { client_cmd(id, "^"say /m4scopeasd^"") client_print(id,print_center,"Advanced item:M4A1 SCOPE EDITION") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 27: { client_cmd(id, "^"say /m4scopeasd^"") client_print(id,print_center,"Advanced item:M4A1 SCOPE EDITION") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 28: { client_cmd(id, "^"say /m4scopeasd^"") client_print(id,print_center,"Advanced item:M4A1 SCOPE EDITION") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 29: { client_cmd(id, "^"say /m4scopeasd^"") client_print(id,print_center,"Advanced item:M4A1 SCOPE EDITION") client_cmd(id,"spk events/congratulation2.wav") pisztoly(id) } case 30: { client_cmd(id, "^"say /mg36gasd^"") client_print(id,print_center,"Advanced item:MG36 GOLD EDITION") client_cmd(id,"spk events/congratulation3.wav") pisztoly(id) } } } public adecoder(id) { switch(random_num(1,3)) { case 1: { give_item(id,"weapon_mp5navy") cs_set_user_bpammo(id, CSW_MP5NAVY, 120) client_print(id,print_center,"Normal item:MP5") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 2: { give_item(id,"weapon_m4a1") cs_set_user_bpammo(id, CSW_M4A1, 90) client_print(id,print_center,"Normal item:M4A1") client_cmd(id,"spk events/congratulation1.wav") pisztoly(id) } case 3: { client_cmd(id, "^"say /381472489814619834675169^"") client_print(id,print_center,"BEST ITEM:AK47-60R") client_cmd(id,"spk events/congratulation3.wav") pisztoly(id) } } } [/code] |
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