| Helló
 
 Az lenne a problémám, hogyha CT öli meg a T-t akkor nem kap +1 életet. De ha T öli meg a CT-t akkor kap +1 életet.
 Úgy kéne, hogyha CT öli meg a T-t akkor is kapjon +1 életet, és ha T öli meg a CT-t akkor is kapjon +1 életet.
 Persze az kapjon aki ölt... ne az aki meghalt.
 
 SMA:
 
 Kód: #include < amxmodx >
 #include < engine >
 #include < cstrike >
 #include < fun >
 #include < fakemeta >
 #include < hamsandwich >
  
 #pragma semicolon 1
  
 // Comment this line if you do not want to have fake player !
 #define FAKE_PLAYER
  
 // Bot name
 #if defined FAKE_PLAYER
     new const g_szBotName[ ] = "www.facebook.com/smclan";
 #endif
  
 // Messages prefix
 new const g_szPrefix[ ] = "[S][M]";
  
 // Global Variables
 new bool:g_bHauntedHouse, bool:g_bGamerFun, bool:g_bRandromized, bool:g_bStarting, bool:g_bFirstRound;
 new bool:g_bEnabled, bool:g_bRestart, bool:g_bConnected[ 33 ];
  
 new g_pRemoveBuyZone, g_pHideHuds, g_pBlockMoney, g_pLifeSystem, g_pSvRestart, g_pAutoBalance, g_pLimitTeams;
 new g_pNoFallDmg, g_pGameName, g_pToggle, g_pBlockSpray, g_pBlockRadio, g_pSemiclip, g_pGiveUsp, g_pBlockKill;
  
 new g_iMsgHideWeapon, g_iMsgCrosshair, g_iMsgMoney, g_iMsgTeamInfo, g_iMsgSayText;
 new g_iMaxplayers, g_iHudSync, g_iHudSync2, g_iLastTerr, g_iThinker;
 new g_iSemiClip[ 33 ], g_Lifes[ 33 ];
  
 #if defined FAKE_PLAYER
     new g_iFakeplayer;
 #endif
  
 // Macros
 #if cellbits == 32
     #define OFFSET_BZ 235
 #else
     #define OFFSET_BZ 268
 #endif
  
 // Colorchat
 enum Color {
     NORMAL = 1,
     GREEN,
     RED,
     BLUE
 };
  
 new TeamName[ ][ ] = {
     "",
     "TERRORIST",
     "CT",
     "SPECTATOR"
 };
  
 // =======================================================================================
  
 public plugin_init( ) {
     new const VERSION[ ] = "3.0.3";
     
     register_plugin( "Deathrun Manager", VERSION, "xPaw" );
     
     g_pToggle        = register_cvar( "deathrun_toggle",     "1" );
     g_pBlockSpray    = register_cvar( "deathrun_spray",      "1" );
     g_pBlockRadio    = register_cvar( "deathrun_radio",      "1" );
     g_pBlockKill     = register_cvar( "deathrun_blockkill",  "1" );
     g_pBlockMoney    = register_cvar( "deathrun_blockmoney", "1" );
     g_pSemiclip      = register_cvar( "deathrun_semiclip",   "1" );
     g_pGiveUsp       = register_cvar( "deathrun_giveusp",    "1" );
     g_pHideHuds      = register_cvar( "deathrun_hidehud",    "1" );
     g_pLifeSystem    = register_cvar( "deathrun_lifesystem", "1" );
     g_pGameName      = register_cvar( "deathrun_gamename",   "1" );
     g_pNoFallDmg     = register_cvar( "deathrun_terrnfd",    "1" );
     g_pRemoveBuyZone = register_cvar( "deathrun_removebz",   "1" );
     
     // Lets get map name...
     new szMapName[ 64 ];
     get_mapname( szMapName, 63 );
     
     if( contain( szMapName, "deathrun_" ) != -1 ) {
         set_pcvar_num( g_pToggle, 1 );
         
         if( contain( szMapName, "hauntedhouse" ) != -1 )
             g_bHauntedHouse = true;
         else {
             g_bHauntedHouse = false;
             
             if( equal( szMapName, "deathrun_gamerfun" ) )
                 g_bGamerFun = true;
             else
                 g_bGamerFun = false;
         }
     } else
         set_pcvar_num( g_pToggle, 0 );
     
     g_pSvRestart   = get_cvar_pointer( "sv_restart" );
     g_pAutoBalance = get_cvar_pointer( "mp_autoteambalance" );
     g_pLimitTeams  = get_cvar_pointer( "mp_limitteams" );
     
     register_cvar( "deathrun_version", VERSION, FCVAR_SERVER | FCVAR_SPONLY );
     set_cvar_string( "deathrun_version", VERSION );
     
     // Registering Language file
     register_dictionary( "deathrun.txt" );
     
     // Logging Events
     register_logevent( "EventRoundStart", 2, "1=Round_Start" );
     register_logevent( "EventRandromize", 2, "1=Round_End" );
     register_event( "SendAudio", "EventTerrsWin",   "a", "2&%!MRAD_terwin" );
     register_event( "TextMsg",     "EventRandromize", "a", "2&#Game_w" );
     register_event( "DeathMsg",     "EventDeath",      "a");
     register_event( "Money",     "EventMoney",      "b" );
     register_event( "ResetHUD",     "EventResetHud",   "be" );
     
     g_bFirstRound    = true;
     g_iMaxplayers    = get_maxplayers( );
     g_iMsgHideWeapon = get_user_msgid( "HideWeapon" );
     g_iMsgCrosshair  = get_user_msgid( "Crosshair" );
     g_iMsgMoney      = get_user_msgid( "Money" );
     g_iMsgSayText    = get_user_msgid( "SayText" );
     g_iMsgTeamInfo   = get_user_msgid( "TeamInfo" );
     
     g_iHudSync       = CreateHudSyncObj( );
     g_iHudSync2      = CreateHudSyncObj( );
     
     if( get_pcvar_num( g_pToggle ) ) {
         RegisterHam( Ham_TakeDamage, "player", "FwdHamPlayerDamage" );
         RegisterHam( Ham_Spawn,      "player", "FwdHamPlayerSpawn", 1 );
         register_forward( FM_ClientKill,       "FwdClientKill" );
         register_impulse( 201, "FwdImpulse_201" );
         
         if( get_pcvar_num( g_pGameName ) )
             register_forward( FM_GetGameDescription, "FwdGameDesc" );
         
         register_clcmd( "say /lifes", "CmdShowlifes" );
         register_clcmd( "say /lives", "CmdShowlifes" );
         
         register_clcmd( "radio1", "CmdRadio" );
         register_clcmd( "radio2", "CmdRadio" );
         register_clcmd( "radio3", "CmdRadio" );
         
         // Terrorist Check
         g_iThinker= create_entity( "info_target" );
         
         if( is_valid_ent( g_iThinker ) ) {
             entity_set_string( g_iThinker, EV_SZ_classname, "DeathrunThinker" );
             entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 20.0 );
             
             g_bRestart = true;
             
             // First think will happen in 20.0, Restart will be done there.
             
             register_think( "DeathrunThinker", "FwdThinker" );
         } else {
             set_task( 15.0, "CheckTerrorists", _, _, _, "b" );
             
             // Lets make restart after 20 seconds from map start.
             set_task( 20.0, "RestartRound" );
         }
         
         if( get_pcvar_num( g_pRemoveBuyZone ) ) {
             register_message( get_user_msgid( "StatusIcon" ), "MsgStatusIcon" ); // BuyZone Icon
             
             // Remove buyzone on map
             remove_entity_name( "info_map_parameters" );
             remove_entity_name( "func_buyzone" );
             
             // Create own entity to block buying
             new iEntity = create_entity( "info_map_parameters" );
             
             DispatchKeyValue( iEntity, "buying", "3" );
             DispatchSpawn( iEntity );
         }
         
         if( get_pcvar_num( g_pSemiclip ) ) {
             register_forward( FM_StartFrame,    "FwdStartFrame", 0 );
             register_forward( FM_AddToFullPack,    "FwdFullPack",   1 );
         }
         
         g_bEnabled = true;
         
     #if defined FAKE_PLAYER
         new iEntity, iCount;
         
         while( ( iEntity = find_ent_by_class( iEntity, "info_player_deathmatch" ) ) > 0 )
             if( iCount++ > 1 )
                 break;
         
         if( iCount <= 1 )
             g_iFakeplayer = -1;
         
         set_task( 5.0, "UpdateBot" );
         
         register_message( get_user_msgid( "DeathMsg" ), "MsgDeathMsg" );
     #endif
     } else
         g_bEnabled = false;
 }
  
 // FAKEPLAYER
 ///////////////////////////////////////////
 #if defined FAKE_PLAYER
     public UpdateBot( ) {
         if( g_iFakeplayer == -1 )
             return;
         
         new id = find_player( "i" );
         
         if( !id ) {
             id = engfunc( EngFunc_CreateFakeClient, g_szBotName );
             if( pev_valid( id ) ) {
                 engfunc( EngFunc_FreeEntPrivateData, id );
                 dllfunc( MetaFunc_CallGameEntity, "player", id );
                 set_user_info( id, "rate", "3500" );
                 set_user_info( id, "cl_updaterate", "25" );
                 set_user_info( id, "cl_lw", "1" );
                 set_user_info( id, "cl_lc", "1" );
                 set_user_info( id, "cl_dlmax", "128" );
                 set_user_info( id, "cl_righthand", "1" );
                 set_user_info( id, "_vgui_menus", "0" );
                 set_user_info( id, "_ah", "0" );
                 set_user_info( id, "dm", "0" );
                 set_user_info( id, "tracker", "0" );
                 set_user_info( id, "friends", "0" );
                 set_user_info( id, "*bot", "1" );
                 set_pev( id, pev_flags, pev( id, pev_flags ) | FL_FAKECLIENT );
                 set_pev( id, pev_colormap, id );
                 
                 new szMsg[ 128 ];
                 dllfunc( DLLFunc_ClientConnect, id, g_szBotName, "127.0.0.1", szMsg );
                 dllfunc( DLLFunc_ClientPutInServer, id );
                 
                 cs_set_user_team( id, CS_TEAM_T );
                 ExecuteHamB( Ham_CS_RoundRespawn, id );
                 
                 set_pev( id, pev_effects, pev( id, pev_effects ) | EF_NODRAW );
                 set_pev( id, pev_solid, SOLID_NOT );
                 dllfunc( DLLFunc_Think, id );
                 
                 g_iFakeplayer = id;
             }
         }
     }
     
     public MsgDeathMsg( const iMsgId, const iMsgDest, const id ) {
         if( get_msg_arg_int( 2 ) == g_iFakeplayer )
             return PLUGIN_HANDLED;
         
         return PLUGIN_CONTINUE;
     }
 #endif
  
 // NEW TERRORIST
 ///////////////////////////////////////////
 public EventRandromize( ) {
     if( !g_bEnabled || g_bFirstRound || g_bRandromized )
         return PLUGIN_CONTINUE;
     
     g_bRandromized = true;
     
     new i, iPlayers[ 32 ], iNum, iPlayer;
     get_players( iPlayers, iNum, "c" );
     
     if( iNum <= 1 )
         return PLUGIN_CONTINUE;
     
     for( i = 0; i < iNum; i++ ) {
         iPlayer = iPlayers[ i ];
         
         if( cs_get_user_team( iPlayer ) == CS_TEAM_T )
             cs_set_user_team( iPlayer, CS_TEAM_CT );
     }
     
     new iRandomPlayer, CsTeams:iTeam;
     
     while( ( iRandomPlayer = iPlayers[ random_num( 0, iNum - 1 ) ] ) == g_iLastTerr ) { }
     
     g_iLastTerr = iRandomPlayer;
     
     iTeam = cs_get_user_team( iRandomPlayer );
     
     if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT ) {
         cs_set_user_team(iRandomPlayer, CS_TEAM_T);
         
         new szName[ 32 ];
         get_user_name( iRandomPlayer, szName, 31 );
         
         for( i = 0; i < iNum; i++ )
             ColorChat(iPlayers[ i ], RED, "%s^4 %L", g_szPrefix, iPlayers[ i ], "DR_NOW_TERR", szName);
         
         if( !g_bRestart && is_valid_ent( g_iThinker ) )
             entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 15.0 );
     } else {
         g_bRandromized = false;
         EventRandromize( );
     }
     
     return PLUGIN_CONTINUE;
 }
  
 // NEW ROUND
 ///////////////////////////////////////////
 public EventRoundStart( ) {
     if( !g_bEnabled )
         return PLUGIN_CONTINUE;
     
     g_bRandromized    = false;
     g_bStarting    = false;
     
     new i, iPlayers[ 32 ], iNum, iRealPlayers, CsTeams:iTeam;
     get_players( iPlayers, iNum, "c" );
     
     if( iNum <= 1 )
         return PLUGIN_CONTINUE;
     
     for( i = 0; i < iNum; i++ ) {
         iTeam = cs_get_user_team( iPlayers[ i ] );
         
         if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT )
             iRealPlayers++;
     }
     
     if( iRealPlayers <= 1 ) {
         set_hudmessage( 0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4 );
         
         for( i = 0; i < iNum; i++ )
             ShowSyncHudMsg( iPlayers[ i ], g_iHudSync, "%L", iPlayers[ i ], "DR_NOT_ENOUGH" );
         
         return PLUGIN_CONTINUE;
     }
     
     set_pcvar_num( g_pAutoBalance, 0 );
     set_pcvar_num( g_pLimitTeams, 0 );
     
     if( g_bFirstRound ) {
         set_hudmessage( 0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4 );
         
         for( i = 0; i < iNum; i++ ) {
             ShowSyncHudMsg( iPlayers[ i ], g_iHudSync, "%L", iPlayers[ i ], "DR_STARTING" );
             
             ColorChat( iPlayers[ i ], RED, "%s^1 %L", g_szPrefix, iPlayers[ i ], "DR_STARTING_CC" );
         }
         
         if( is_valid_ent( g_iThinker ) ) {
             g_bRestart = true;
             
             entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 9.0 );
         } else
             set_task( 9.0, "RestartRound" );
         
         g_bStarting = true;
         g_bFirstRound = false;
     }
     
     return PLUGIN_CONTINUE;
 }
  
 // CHECK TERRORIST
 ///////////////////////////////////////////
 public FwdThinker( iEntity ) {
     if( g_bRestart ) {
         g_bRestart = false;
         
         RestartRound( );
     } else
         CheckTerrorists( );
     
     entity_set_float( iEntity, EV_FL_nextthink, get_gametime( ) + 15.0 );
 }
  
 public CheckTerrorists( ) {
     if( !g_bEnabled || g_bFirstRound || g_bStarting )
         return PLUGIN_CONTINUE;
     
     new i, iPlayers[ 32 ], iTerrors, iNum, iRealPlayers, CsTeams:iTeam;
     get_players( iPlayers, iNum, "c" );
     
     if( iNum <= 1 )
         return PLUGIN_CONTINUE;
     
     for( i = 0; i < iNum; i++ ) {
         iTeam = cs_get_user_team( iPlayers[ i ] );
         
         if( iTeam == CS_TEAM_T )
             iTerrors++;
         
         if( iTeam == CS_TEAM_T || iTeam == CS_TEAM_CT )
             iRealPlayers++;
     }
     
     if( iRealPlayers <= 1 ) {
         set_hudmessage( 0, 128, 0, -1.0, 0.1, 0, 4.0, 4.0, 0.5, 0.5, 4 );
         
         for( i = 0; i < iNum; i++ )
             ShowSyncHudMsg( iPlayers[ i ], g_iHudSync, "%L", iPlayers[ i ], "DR_NOT_ENOUGH" );
         
         return PLUGIN_CONTINUE;
     }
     
     if( iTerrors == 0 ) {
         for( i = 0; i < iNum; i++ ) {
             ColorChat(iPlayers[ i ], RED, "%s^1 %L", g_szPrefix, iPlayers[ i ], "DR_NO_DETECT");
             
             if( is_user_alive( iPlayers[ i ] ) && cs_get_user_team( iPlayers[ i ] ) == CS_TEAM_CT )
                 user_silentkill( iPlayers[ i ] );
         }
         
         set_task( 0.5, "EventRandromize" );
     }
     
     return PLUGIN_CONTINUE;
 }
  
 // LIFE SYSTEM
 ///////////////////////////////////////////
 public EventTerrsWin( ) {
     if( !g_bEnabled || g_bFirstRound )
         return PLUGIN_CONTINUE;
    
     new iPlayers[ 32 ], iNum, iPlayer;
     get_players( iPlayers, iNum, "c" );
    
     if( iNum <= 1 )
         return PLUGIN_CONTINUE;
    
     new iLifeCvar = get_pcvar_num( g_pLifeSystem );
    
     for( new i = 0; i < iNum; i++ ) {
         iPlayer = iPlayers[ i ];
             if(cs_get_user_team(iPlayer) == CS_TEAM_T)
             {
                       set_user_frags( iPlayer, get_user_frags( iPlayer ) + 3 );
             }
             if( iLifeCvar == 2 )
                 g_Lifes[ iPlayer ]++;
        
     }
    
     return PLUGIN_CONTINUE;
 }
  
 public EventDeath( ) {
     if( !g_bEnabled )
         return PLUGIN_CONTINUE;
     
 #if defined FAKE_PLAYER
     new iVictim = read_data( 2 );
     new iTeam = get_user_team( iVictim );
     
     if( iTeam == 1 && is_user_alive( g_iFakeplayer ) )
         fakedamage( g_iFakeplayer, "worldspawn", 100.0, DMG_GENERIC );
     
     if( !get_pcvar_num( g_pLifeSystem ) )
         return PLUGIN_CONTINUE;
 #else
     if( !get_pcvar_num( g_pLifeSystem ) )
         return PLUGIN_CONTINUE;
     
     new iVictim = read_data( 2 );
     new iTeam = get_user_team( iVictim );
 #endif
     
     new iKiller = read_data( 1 );
     
     if( iKiller != iVictim && get_user_team(iKiller) != iTeam )
         g_Lifes[iKiller]++;
     
     if( cs_get_user_team( iVictim ) == CS_TEAM_CT && g_Lifes[ iVictim ] > 0 ) {
         new iCTcount;
         for( new i = 1; i <= g_iMaxplayers; i++ ) {
             if( is_user_alive( i ) && cs_get_user_team( i ) == CS_TEAM_CT )
                 iCTcount++;
         }
         
         if( iCTcount > 1 ) {
             set_task(3.2, "fnRevivePlayer", iVictim);
             
             ColorChat( iVictim, RED, "%s^1 %L", g_szPrefix, iVictim, "DR_LIFE_RESPAWN" );
         }
         /*else
             ColorChat( iVictim, RED, "%s^1 %L", g_szPrefix, iVictim, "DR_LIFE_CANT" );*/
     }
     
     return PLUGIN_CONTINUE;
 }
  
 public fnRevivePlayer( id ) {
     if( g_bConnected[ id ] ) {
         if( cs_get_user_team( id ) == CS_TEAM_CT ) {
             new iCTcount;
             for( new i = 1; i <= g_iMaxplayers; i++ )
                 if( is_user_alive( i ) && cs_get_user_team( i ) == CS_TEAM_CT )
                     iCTcount++;
             
             if( iCTcount > 1 ) {
                 ExecuteHamB( Ham_CS_RoundRespawn, id );
                 
                 g_Lifes[ id ]--;
             }
         }
     }
 }
  
 public CmdShowlifes( id ) {
     if( get_pcvar_num( g_pLifeSystem ) == 0 ) {
         ColorChat( id, RED, "%s^1 %L", g_szPrefix, id, "DR_LIFE_DISABLE" );
         return PLUGIN_HANDLED;
     }
     
     if( g_Lifes[ id ] > 0 )
         ColorChat( id, RED, "%s^1 %L", g_szPrefix, id, "DR_LIFE_CC_COUNT", g_Lifes[ id ] );
     else
         ColorChat( id, RED, "%s^1 %L", g_szPrefix, id, "DR_LIFE_CC_NO" );
     
     return PLUGIN_HANDLED;
 }
  
 public Showlifes( id ) {
     set_hudmessage( 0, 128, 0, 0.04, 0.71, 0, 2.5, 2.5, 0.5, 0.5, 3 );
     
     if( g_Lifes[ id ] > 0 )
         ShowSyncHudMsg( id, g_iHudSync2, "%L", id, "DR_LIFE_COUNT", g_Lifes[ id ] );
     else
         ShowSyncHudMsg( id, g_iHudSync2, "%L", id, "DR_LIFE_NO" );
 }
  
 // EVENTS
 ///////////////////////////////////////////
 public EventResetHud( id ) {
     if( g_bEnabled && get_pcvar_num( g_pHideHuds ) && !is_user_bot( id ) ) {
         message_begin( MSG_ONE_UNRELIABLE, g_iMsgHideWeapon, _, id );
         write_byte( ( 1<<4 | 1<<5 ) );
         message_end( );
         
         message_begin( MSG_ONE_UNRELIABLE, g_iMsgCrosshair, _, id );
         write_byte( 0 );
         message_end( );
     }
 }
  
 public EventMoney( id ) {
     if( g_bEnabled && get_pcvar_num( g_pBlockMoney ) ) {
         set_pdata_int( id, 115, 0 );
         
         message_begin( MSG_ONE_UNRELIABLE, g_iMsgMoney, _, id );
         write_long ( 0 );
         write_byte ( 1 );
         message_end( );
     }
 }
  
 public client_putinserver( id )
     g_bConnected[ id ] = true;
  
 public client_disconnect( id ) {
     g_bConnected[ id ] = false;
     CheckTerrorists( );
     
     if( !g_bRestart && is_valid_ent( g_iThinker ) )
         entity_set_float( g_iThinker, EV_FL_nextthink, get_gametime( ) + 15.0 );
     
 #if defined FAKE_PLAYER
     if( g_iFakeplayer == id ) {
         set_task( 1.5, "UpdateBot" );
         
         g_iFakeplayer = 0;
     }
 #endif
 }
  
 // SEMICLIP
 ///////////////////////////////////////////
 public FwdFullPack( es, e, ent, host, flags, player, pSet ) {
     if( !g_bEnabled )
         return FMRES_IGNORED;
     
     if( player && g_iSemiClip[ ent ] && g_iSemiClip[ host ] ) {
         set_es( es, ES_Solid, SOLID_NOT );
         set_es( es, ES_RenderMode, kRenderTransAlpha );
         set_es( es, ES_RenderAmt, 85 );
     }
     
     return FMRES_IGNORED;
 }
  
 public FwdStartFrame( ) {
     if( !g_bEnabled )
         return FMRES_IGNORED;
     
     static iPlayers[ 32 ], iNum, iPlayer, iPlayer2, i, j;
     get_players( iPlayers, iNum, "ache", "CT" );
     
     arrayset( g_iSemiClip, 0, 32 );
     
     if( iNum <= 1 )
         return FMRES_IGNORED;
     
     for( i = 0; i < iNum; i++ ) {
         iPlayer = iPlayers[ i ];
         
         for( j = 0; j < iNum; j++ ) {
             iPlayer2 = iPlayers[ j ];
             
             if( iPlayer == iPlayer2 )
                 continue;
             
             if( g_iSemiClip[ iPlayer ] && g_iSemiClip[ iPlayer2 ] )
                 continue;
             
             if( entity_range( iPlayer, iPlayer2 ) < 128 ) {
                 g_iSemiClip[ iPlayer ]    = true;
                 g_iSemiClip[ iPlayer2 ]    = true;
             }
         }
     }
     
     for( i = 0; i < iNum; i++ ) {
         iPlayer = iPlayers[ i ];
         
         set_pev( iPlayer, pev_solid, g_iSemiClip[ iPlayer ] ? SOLID_NOT : SOLID_SLIDEBOX );
     }
     
     return FMRES_IGNORED;
 }
  
 // FORWARDS
 ///////////////////////////////////////////
 public FwdHamPlayerSpawn( id ) {
     if( !g_bEnabled || !is_user_alive( id ) )
         return HAM_IGNORED;
     
     if( get_pcvar_num( g_pBlockRadio ) ) // thanks to ConnorMcLeod for this good way :)
         set_pdata_int( id, 192, 0 );
     
 #if defined FAKE_PLAYER
     if( g_iFakeplayer == id ) {
         set_pev( id, pev_frags, -1000.0 );
         cs_set_user_deaths( id, -1000 );
         
         set_pev( id, pev_effects, pev( id, pev_effects ) | EF_NODRAW );
         set_pev( id, pev_solid, SOLID_NOT );
         entity_set_origin( id, Float:{ 999999.0, 999999.0, 999999.0 } );
         dllfunc( DLLFunc_Think, id );
     } else {
 #endif
         new CsTeams:iTeam = cs_get_user_team( id );
         
         // An small delay for message
         if( get_pcvar_num( g_pLifeSystem ) != 0 && iTeam == CS_TEAM_CT )
             set_task( 0.8, "Showlifes", id );
         
         strip_user_weapons( id );
         give_item( id, "weapon_knife" );
         
         set_pdata_int( id, 116, 0 ); // Pickup fix by ConnorMcLeod
         
         if( g_bGamerFun && iTeam == CS_TEAM_CT )
             give_item( id, "weapon_smokegrenade" );
         
         if( get_pcvar_num( g_pGiveUsp ) && iTeam == CS_TEAM_CT && !g_bHauntedHouse )
             set_task( 1.0, "GiveUsp", id );
  
 #if defined FAKE_PLAYER
     }
 #endif
     
     return HAM_IGNORED;
 }
  
 public GiveUsp( const id ) {
     if( is_user_alive( id ) ) {
         give_item( id, "weapon_usp" );
         cs_set_user_bpammo( id, CSW_USP, 100 );
     }
 }
  
 public FwdGameDesc( ) {
     static const GameName[ ] = "[S][M] Deathrun";
     
     forward_return( FMV_STRING, GameName );
     
     return FMRES_SUPERCEDE;
 }
  
 public FwdClientKill( const id ) {
     if( !g_bEnabled || !is_user_alive(id) )
         return FMRES_IGNORED;
     
     if( get_pcvar_num( g_pBlockKill ) || cs_get_user_team( id ) == CS_TEAM_T ) {
         client_print( id, print_center, "%L", id, "DR_BLOCK_KILL" );
         client_print( id, print_console, "%L", id, "DR_BLOCK_KILL" );
         
         return FMRES_SUPERCEDE;
     }
     
     return FMRES_IGNORED;
 }
  
 public FwdImpulse_201( const id ) {
     if( g_bEnabled && get_pcvar_num( g_pBlockSpray ) ) {
         if( is_user_alive( id ) )
             client_print( id, print_center, "%L", id, "DR_BLOCK_SPRAY" );
         
         return PLUGIN_HANDLED_MAIN;
     }
     
     return PLUGIN_CONTINUE;
 }
  
 public FwdHamPlayerDamage( id, idInflictor, idAttacker, Float:flDamage, iDamageBits ) {
     if( get_pcvar_num( g_pNoFallDmg ) )
         if( iDamageBits & DMG_FALL )
             if( get_user_team( id ) == 1 )
                 return HAM_SUPERCEDE;
     
     return HAM_IGNORED;
 }
  
 public MsgStatusIcon( msg_id, msg_dest, id ) {
     new szIcon[ 8 ];
     get_msg_arg_string( 2, szIcon, 7 );
     
     static const BuyZone[ ] = "buyzone";
     
     if( equal( szIcon, BuyZone ) ) {
         set_pdata_int( id, OFFSET_BZ, get_pdata_int( id, OFFSET_BZ, 5 ) & ~( 1 << 0 ), 5 );
         
         return PLUGIN_HANDLED;
     }
     
     return PLUGIN_CONTINUE;
 }
  
 public CmdRadio( id ) {
     if( get_pcvar_num( g_pBlockRadio ) )
         return PLUGIN_HANDLED_MAIN;
     
     return PLUGIN_CONTINUE;
 }
  
 public RestartRound( )
     set_pcvar_num( g_pSvRestart, 1 );
  
 // COLORCHAT
 /////////////////////////////////////////////
 ColorChat( id, Color:type, const szMessage[], {Float,Sql,Result,_}:... ) {
     if( !get_playersnum( ) ) return;
     
     new message[ 256 ];
     
     switch( type ) {
         case NORMAL: message[0] = 0x01;
         case GREEN: message[0] = 0x04;
         default: message[0] = 0x03;
     }
     
     vformat( message[ 1 ], 251, szMessage, 4 );
     
     message[ 192 ] = '^0';
     
     replace_all( message, 191, "\YEL", "^1" );
     replace_all( message, 191, "\GRN", "^4" );
     replace_all( message, 191, "\TEM", "^3" );
     
     new iTeam, ColorChange, index, MSG_Type;
     
     if( id ) {
         MSG_Type = MSG_ONE_UNRELIABLE;
         index = id;
     } else {
         index = CC_FindPlayer();
         MSG_Type = MSG_BROADCAST;
     }
     
     iTeam = get_user_team( index );
     ColorChange = CC_ColorSelection(index, MSG_Type, type);
  
     CC_ShowColorMessage(index, MSG_Type, message);
     
     if( ColorChange )
         CC_Team_Info(index, MSG_Type, TeamName[iTeam]);
 }
  
 CC_ShowColorMessage( id, type, message[] ) {
     message_begin( type, g_iMsgSayText, _, id );
     write_byte( id );    
     write_string( message );
     message_end( );    
 }
  
 CC_Team_Info( id, type, team[] ) {
     message_begin( type, g_iMsgTeamInfo, _, id );
     write_byte( id );
     write_string( team );
     message_end( );
     
     return 1;
 }
  
 CC_ColorSelection( index, type, Color:Type ) {
     switch( Type ) {
         case RED: return CC_Team_Info( index, type, TeamName[ 1 ] );
         case BLUE: return CC_Team_Info( index, type, TeamName[ 2 ] );
     }
     
     return 0;
 }
  
 CC_FindPlayer( ) {
     for( new i = 1; i <= g_iMaxplayers; i++ )
         if( g_bConnected[ i ] )
             return i;
     
     return -1;
 }
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