- #include <amxmodx> 
- #include <amxmisc> 
- #include <fun> 
- #include <cstrike> 
- #include <fakemeta> 
- #include <engine> 
- #include <hamsandwich> 
- #include <nvault> 
-   
-   
- #define PLUGIN "Call of Duty: MW Mod" 
- #define VERSION "1.0" 
- #define AUTHOR "QTM_Peyote,johnC,GranTorino" 
-   
- #define STANDARD_FAST 250.0 
-   
- #define TASK_SHOW_INFORMATION 672 
- #define TASK_RAISE 704 
- #define TASK_TRAINING_SANITARY 736 
- #define TASK_SHOW_ADVERTISEMENT 768 
- #define TASK_SET_FAST 832 
-   
- //#define BOT 1 
-   
-   
-   
- new SyncHudObj; 
- new SyncHudObj2; 
- new SyncHudObj3; 
- new g_msg_screenfade; 
-   
- new sprite_white; 
- new sprite_blast; 
-   
- new g_vault; 
-   
- new podkladajacy; 
- new disarming; 
-   
- new experience_for_murder; 
- new experience_for_bomb; 
-   
- new Clothing_CT[4][]={"sas","gsg9","urban","gign"}; 
- new Clothing_Terro[4][]={"arctic","leet","guerilla","terror"}; 
-   
- new const maxAmmo[31]={0,52,0,90,1,32,1,100,90,1,120,100,100,90,90,90,100,120,30,120,200,32,90,120,90,2,35,90,90,0,100}; 
- new const maxClip[31] = { -1, 13, -1, 10,  1,  7,  1,  30, 30,  1,  30,  20,  25, 30, 35, 25,  12,  20,  
- 10,  30, 100,  8, 30,  30, 20,  2,  7, 30, 30, -1,  50 }; 
-   
- new information_item_player[33][2]; 
- new const names_objects[][] =  
- { 
-     "Nincs",  
-     "Tamado Csizmak", //1 
-     "Dupla Melleny", //2 
-     "Megerositett melleny", //3 
-     "Veteran Kes", //4 
-     "Meglepetes Tamadas", //5 
-     "Nindzsa Kopeny", //6  
-     "Morfium", //7 
-     "Kommando Kes", //8 
-     "Ke'm szemuveg", 
-     "Titokzatos Granat", 
-     "Nindzsa Lab", //11 
-     "Titokzatos Katona", //12 
-     "AWP Sniper",//13 
-     "Adrenalin",//14 
-     "Rambo",//15 
-     "Egeszseges Edzes",//16 
-     "NASA Melleny",//17 
-     "Edzett Veteran",//18 
-     "Elsosegely csomag",//19 
-     "Recoil Eliminator",//20 
-     "Titan Toltenyek",//21 
-     "Ezres Toltenyek",//22 
-     "Recoil Szamlalo",//23 
-     "SWAT Shield",//24 
-     "Edzett Ujonc",//25 
-     "Relective Fegyverzet",//26 
-     "Kapitanyi Feljegyzesek",//27 
-     "Jet Modul" 
-      
- }; 
-   
- new const descriptions_objects[][] = {"Egy ellenseg megolese utan kapsz targyat!",  
-     "Halk Futas",  
-     "Csokkenti a becsapodo sebzeseket", 
-     "Csokkenti a becsapodo sebzeseket",  
-     "Sokkal erosebb szuras kessel", 
-     "A hatulrol eltalalt ellenfel, 2x nagyobb sebzest kap az atlagtol",  
-     "Reszben lathatatlanna tesz teged", 
-     "1/3 esely az ujraeledesre ha megolnek", 
-     "Azonnali oles a kessel", 
-     "1/3 eselyt kapsz hogy granattal azonnali halalt okozz.", 
-     "Azonnali oles HE granattal", 
-     "2x tudsz ugrani a levegoben", 
-     "A seruleseid csokkennek 1/3-hoz. 1/3-hoz eselyed van arra, hogy megvakitsd az ellenseget", 
-     "Azonnali oles AWP-vel", 
-     "Minden Frag utan, kapsz +50 HP-t", 
-     "Minden Frag utan, full tarat es +20 HP-t kapsz", 
-     "Visszakapsz 10 HP-t 3 masodpercenkent", 
-     "+500 Armor", 
-     "Kapsz minden korben 100 HP-t, viszont lassaban futsz", 
-     "Nyomj E betut HP tolteshez", 
-     "No recoil", 
-     "+15 Sebzes", 
-     "+25 Sebzes", 
-     "A recoil-od alacsony", 
-     "A targyak nem hatraltatnak teged.", 
-     "Minden korben +50 HP-t kapsz és lassabban futsz", 
-     "1/3 eselyed arra hogy visszaveri a ka'rod", 
-     "Immunis leszel minden egyes korben 3 golyora", 
-     "Nyomj CTRL-t és SPACE-t a modul hasznalatahoz, 4 masodpercenkent toltodik ujra a modul" 
- }; 
-   
- new g_szAuthID[33][34]; 
- new class_player[33]; 
- new level_player[33] = 1; 
- new experience_player[33]; 
-   
- new nowa_class_player[33]; 
-   
- new const experience_level[] =  
- { 
-     0,35,140,315,560,875,1260,1715,2240,2835,3500,4235,5040,5915,6860,7875,8960,10115,11340,12635,14000,15435,16940,18515,20160,21875,23660,25515,27440,29435,31500,33635,35840,38115,40460,42875,45360,47915,50540,53235,56000,58835,61740,64715,67760,70875, 
-     74060,77315,80640,84035,87500,91035,94640,98315,102060,105875,109760,113715,117740,121835,126000,130235,134540,138915,143360,147875,152460,157115,161840,166635,171500,176435,181440,186515,191660,196875,202160,207515,212940,218435,224000,229635,235340,241115,246960,252875,258860, 
-     264915,271040,277235,283500,289835,296240,302715,309260,315875,322560,329315,336140,343035,350000,357035,364140 
- }; 
-   
- new punkty_player[33]; 
- new zdrowie_player[33]; 
- new inteligencja_player[33]; 
- new wytrzymalosc_player[33]; 
- new Float:redukcja_obrazen_player[33]; 
- new kondycja_player[33]; 
- new maksymalne_zdrowie_player[33]; 
- new Float:fast_player[33]; 
-   
- new bool:gracz_resetuje[33]; 
-   
- enum { NONE = 0, Sniper, Commando, Sharpshooter, Protector, Medic, FireSupport, Sapper, Demolitions, Rusher, Rambo }; 
- new const zdrowie_klasy[] = { 0, 120, 130, 110, 250, 150, 100, 100, 130, 100, 130}; 
- new const Float:fast_klasy[] = {0.0, 1.2, 1.35, 0.8, 0.8, 1.0, 1.0, 1.0, 1.0, 1.45 , 1.15}; 
- new const pancerz_klasy[] = { 0, 100, 100, 100, 200, 100, 0, 100, 100, 0, 150}; 
- new const names_klas[][] = {"Nincs", 
-     "Meszerlovesz", 
-     "Commandos", 
-     "Gyorstuzer", 
-     "Protector", 
-     "Medic", 
-     "Support", 
-     "Aknazo", 
-     "Robbanto", 
-     "Elit", 
-     "Rambo" 
- }; 
-   
- new const descriptions_klas[][] = {"Nincs", 
-     "Felszereles: AWP, Deagle & Scout, 120hp. 1/3-hoz eselyed kessel valo azonnali olesre. 110 Gyorsasag, 100 Amor.", 
-     "Felszereles: Deagle, 130hp. Azonnali kes oles (csak jobb egergomb), 135 Gyorsasag, 100 Armor", 
-     "Felszereles: AK47, M4A1 & 110hp. 80 Gyorsasag, 100 Armor", 
-     "Felszereles: M249, 250hp & Osszes granat, Immunis az aknara, 200 Armor", 
-     "Felszereles: UMP45, 150hp. Elsosegely csomag, 100 Armor", 
-     "Felszereles: MP5, 100 hp, 2 raketa, Extra talalati pontok / talalat", 
-     "Felszereles: P90, 100hp, Kapsz 3 aknat, 100 Armor", 
-     "Felszereles: AUG, 130 hp, Osszes granat, Dinamitot kapsz ami teruleti karokat okoz, 100 Armor", 
-     "Felszereles: M3, 100 hp, 145 Gyorsasag", 
-     "Felszereles: Famas, 130 hp, 120 Gyorsasag, 20 HP / oles, 2 ugras, 100 Armor" 
- }; 
-   
- new ilosc_apteczek_player[33]; 
- new ilosc_rakiet_player[33]; 
- new Float:poprzednia_rakieta_player[33]; 
- new ilosc_min_player[33]; 
- new ilosc_dynamitow_player[33]; 
- new ilosc_skokow_player[33]; 
-   
- new bool:freezetime = true; 
-   
- public plugin_init()  
- { 
-     register_plugin(PLUGIN, VERSION, AUTHOR); 
-      
-     g_vault = nvault_open("CodMod"); 
-      
-     register_think("FirstAidKit","FirstAidKitThink"); 
-      
-     RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); 
-     RegisterHam(Ham_Spawn, "player", "Odrodzenie", 1); 
-   
-      
-     register_forward(FM_CmdStart, "CmdStart"); 
-     register_forward(FM_EmitSound, "EmitSound"); 
-      
-     register_logevent("PoczatekRundy", 2, "1=Round_Start");  
-     register_logevent("BombaPodlozona", 3, "2=Planted_The_Bomb"); 
-      
-     register_event("SendAudio", "BombaRozbrojona", "a", "2&%!MRAD_BOMBDEF"); 
-     register_event("BarTime", "RozbrajaBomb", "be", "1=10", "1=5"); 
-     register_event("DeathMsg", "Death", "ade"); 
-     register_event("Damage", "Damage", "b", "2!=0"); 
-     register_event("CurWeapon","CurWeapon","be", "1=1"); 
-     register_event("HLTV", "NowaRunda", "a", "1=0", "2=0"); 
-      
-     register_touch("Rocket", "*" , "DotykRakiety"); 
-     register_touch("Mine", "player",  "DotykMiny"); 
-      
-     register_cvar("cod_killxp", "50"); 
-     register_cvar("cod_bombxp", "100"); 
-      
-     register_clcmd("say /osztaly", "WybierzKlase"); 
-     register_clcmd("say /osztalyinfo", "DescriptionKlasy"); 
-     register_clcmd("say /targy", "DescriptionItem"); 
-     register_clcmd("say /dobas", "WyrzucPrzedmiot"); 
-     register_clcmd("say /nullazas", "KomendaResetujPunkty"); 
-     register_clcmd("say /help", "userhelp", 0, " - Help Motd "); 
-     register_clcmd("say /save","ZapiszDane") 
-     register_clcmd("fullupdate", "CommandBlock"); 
-     register_clcmd("cl_autobuy", "CommandBlock"); 
-     register_clcmd("cl_rebuy", "CommandBlock"); 
-     register_clcmd("cl_setautobuy","CommandBlock"); 
-     register_clcmd("rebuy", "CommandBlock"); 
-     register_clcmd("autobuy", "CommandBlock"); 
-     register_clcmd("glock", "CommandBlock"); 
-     register_clcmd("usp", "CommandBlock"); 
-     register_clcmd("p228", "CommandBlock"); 
-     register_clcmd("deagle", "CommandBlock"); 
-     register_clcmd("elites", "CommandBlock"); 
-     register_clcmd("fn57", "CommandBlock"); 
-     register_clcmd("m3", "CommandBlock"); 
-     register_clcmd("autoshotgun", "CommandBlock"); 
-     register_clcmd("mac10", "CommandBlock"); 
-     register_clcmd("tmp", "CommandBlock"); 
-     register_clcmd("mp5", "CommandBlock"); 
-     register_clcmd("ump45", "CommandBlock"); 
-     register_clcmd("p90", "CommandBlock"); 
-     register_clcmd("galil", "CommandBlock"); 
-     register_clcmd("ak47", "CommandBlock"); 
-     register_clcmd("scout", "CommandBlock"); 
-     register_clcmd("sg552", "CommandBlock"); 
-     register_clcmd("awp", "CommandBlock"); 
-     register_clcmd("g3sg1", "CommandBlock"); 
-     register_clcmd("famas", "CommandBlock"); 
-     register_clcmd("m4a1", "CommandBlock"); 
-     register_clcmd("bullpup", "CommandBlock"); 
-     register_clcmd("sg550", "CommandBlock"); 
-     register_clcmd("m249", "CommandBlock"); 
-     register_clcmd("shield", "CommandBlock"); 
-     register_clcmd("hegren", "CommandBlock"); 
-     register_clcmd("sgren", "CommandBlock"); 
-     register_clcmd("flash", "CommandBlock"); 
-     register_concmd("cod_setlvl", "cmd_setlvl", ADMIN_KICK, "<name> <level>"); 
-   
-     g_msg_screenfade = get_user_msgid("ScreenFade"); 
-     SyncHudObj = CreateHudSyncObj(); 
-     SyncHudObj2 = CreateHudSyncObj(); 
-     SyncHudObj3 = CreateHudSyncObj(); 
-     experience_for_murder = get_cvar_num("cod_killxp"); 
-     experience_for_bomb = get_cvar_num("cod_bombxp"); 
-      
-     set_task(60.0, "Pomoc"); 
- } 
-   
- public plugin_cfg()  
- {     
-     server_cmd("sv_maxspeed 1600"); 
- } 
-   
- public plugin_precache() 
- { 
-     sprite_white = precache_model("sprites/white.spr") ; 
-     sprite_blast = precache_model("sprites/dexplo.spr"); 
-      
-     precache_sound("MW/select.wav"); 
-     precache_sound("MW/start.wav"); 
-     precache_sound("MW/start2.wav"); 
-     precache_sound("MW/levelup.wav"); 
-      
-     precache_model("models/w_medkit.mdl"); 
-     precache_model("models/rpgrocket.mdl"); 
-     precache_model("models/mine.mdl"); 
- } 
-   
-   
- public CmdStart(id, uc_handle) 
- { 
-     if(!is_user_alive(id)) 
-         return FMRES_IGNORED; 
-          
-     new button = get_uc(uc_handle, UC_Buttons); 
-     new oldbutton = get_user_oldbutton(id); 
-     new flags = get_entity_flags(id); 
-      
-     if(information_item_player[id][0] == 11 || class_player[id] == Rambo) 
-     { 
-         if((button & IN_JUMP) && !(flags & FL_ONGROUND) && !(oldbutton & IN_JUMP) && ilosc_skokow_player[id] > 0) 
-         { 
-             ilosc_skokow_player[id]--; 
-             new Float:velocity[3]; 
-             entity_get_vector(id,EV_VEC_velocity,velocity); 
-             velocity[2] = random_float(265.0,285.0); 
-             entity_set_vector(id,EV_VEC_velocity,velocity); 
-         } 
-         else if(flags & FL_ONGROUND) 
-         {     
-             ilosc_skokow_player[id] = 0; 
-             if(information_item_player[id][0] == 11) 
-                 ilosc_skokow_player[id]++; 
-             if(class_player[id] == Rambo) 
-                 ilosc_skokow_player[id]++; 
-         } 
-     } 
-      
-     if(button & IN_ATTACK) 
-     { 
-         new Float:punchangle[3]; 
-          
-         if(information_item_player[id][0] == 20) 
-             entity_set_vector(id, EV_VEC_punchangle, punchangle); 
-         if(information_item_player[id][0] == 23) 
-         { 
-             entity_get_vector(id, EV_VEC_punchangle, punchangle); 
-             for(new i=0; i<3;i++)  
-                 punchangle[i]*=0.9; 
-             entity_set_vector(id, EV_VEC_punchangle, punchangle); 
-         } 
-     } 
-      
-     if(information_item_player[id][0] == 28 && button & IN_JUMP && button & IN_DUCK && flags & FL_ONGROUND && get_gametime() > information_item_player[id][1]+4.0) 
-     { 
-         information_item_player[id][1] = floatround(get_gametime()); 
-         new Float:velocity[3]; 
-         VelocityByAim(id, 700, velocity); 
-         velocity[2] = random_float(265.0,285.0); 
-         entity_set_vector(id, EV_VEC_velocity, velocity); 
-     } 
-      
-      
-     return FMRES_IGNORED; 
- } 
-   
- public Odrodzenie(id) 
- { 
-     if(!is_user_alive(id) || !is_user_connected(id)) 
-         return PLUGIN_CONTINUE; 
-      
-     if(nowa_class_player[id]) 
-     { 
-         class_player[id] = nowa_class_player[id]; 
-         nowa_class_player[id] = 0; 
-         strip_user_weapons(id); 
-         give_item(id, "weapon_knife"); 
-         switch(get_user_team(id)) 
-         { 
-             case 1: give_item(id, "weapon_glock18"); 
-             case 2: give_item(id, "weapon_usp"); 
-         } 
-         WczytajDane(id, class_player[id]); 
-     } 
-          
-     if(!class_player[id]) 
-     { 
-         WybierzKlase(id); 
-         return PLUGIN_CONTINUE; 
-     } 
-          
-     switch(class_player[id]) 
-     { 
-         case Sniper: 
-         { 
-             give_item(id, "weapon_awp"); 
-             give_item(id, "weapon_scout"); 
-             give_item(id, "weapon_deagle"); 
-         } 
-         case Commando: 
-         { 
-             give_item(id, "weapon_deagle"); 
-         } 
-         case Sharpshooter: 
-         { 
-             give_item(id, "weapon_m4a1"); 
-             give_item(id, "weapon_ak47"); 
-         } 
-         case Protector: 
-         { 
-             give_item(id, "weapon_m249"); 
-             give_item(id, "weapon_hegrenade"); 
-             give_item(id, "weapon_flashbang");                 
-             give_item(id, "weapon_smokegrenade"); 
-         } 
-         case Medic: 
-         { 
-             give_item(id, "weapon_ump45"); 
-             ilosc_apteczek_player[id] = 2; 
-         }     
-         case FireSupport: 
-         { 
-             give_item(id, "weapon_mp5navy"); 
-             ilosc_rakiet_player[id] = 2; 
-         } 
-         case Sapper: 
-         { 
-             give_item(id, "weapon_p90"); 
-             ilosc_min_player[id] = 3; 
-         } 
-         case Demolitions: 
-         { 
-             give_item(id, "weapon_aug"); 
-             give_item(id, "weapon_hegrenade"); 
-             give_item(id, "weapon_flashbang"); 
-             give_item(id, "weapon_smokegrenade"); 
-             ilosc_dynamitow_player[id] = 1; 
-         } 
-         case Rusher: 
-         { 
-             give_item(id, "weapon_m3"); 
-         } 
-         case Rambo: 
-         { 
-             give_item(id, "weapon_famas"); 
-         } 
-     } 
-          
-     if(gracz_resetuje[id]) 
-     { 
-         ResetujPunkty(id); 
-         gracz_resetuje[id] = false; 
-     } 
-      
-     if(punkty_player[id]>0) 
-         PrzydzielPunkty(id); 
-              
-     if(information_item_player[id][0] == 10 || information_item_player[id][0] == 9) 
-         give_item(id, "weapon_hegrenade"); 
-              
-     if(information_item_player[id][0] == 9) 
-         ZmienUbranie(id, 0); 
-              
-     if(information_item_player[id][0] == 1) 
-         set_user_footsteps(id, 1); 
-     else 
-         set_user_footsteps(id, 0); 
-          
-     if(information_item_player[id][0] == 13) 
-         give_item(id, "weapon_awp"); 
-          
-     if(information_item_player[id][0] == 19) 
-         information_item_player[id][1] = 1; 
-      
-     if(information_item_player[id][0] == 27) 
-         information_item_player[id][1] = 3; 
-              
-     new weapons[32]; 
-     new weaponsnum; 
-     get_user_weapons(id, weapons, weaponsnum); 
-     for(new i=0; i<weaponsnum; i++) 
-         if(is_user_alive(id)) 
-             if(maxAmmo[weapons[i]] > 0) 
-                 cs_set_user_bpammo(id, weapons[i], maxAmmo[weapons[i]]); 
-          
-     redukcja_obrazen_player[id] = (47.3057*(1.0-floatpower( 2.7182, -0.06798*float(wytrzymalosc_player[id])))/100); 
-     maksymalne_zdrowie_player[id] = zdrowie_klasy[class_player[id]]+zdrowie_player[id]*2; 
-     fast_player[id] = STANDARD_FAST*fast_klasy[class_player[id]]+floatround(kondycja_player[id]*1.3); 
-      
-     if(information_item_player[id][0] == 18) 
-     { 
-         maksymalne_zdrowie_player[id] += 100; 
-         fast_player[id] -= 0.4; 
-     } 
-          
-     if(information_item_player[id][0] == 25) 
-     { 
-         maksymalne_zdrowie_player[id] += 50; 
-         fast_player[id] -= 0.3; 
-     } 
-      
-     set_user_armor(id, pancerz_klasy[class_player[id]]); 
-     set_user_health(id, maksymalne_zdrowie_player[id]); 
-     if(information_item_player[id][0] == 17) 
-         set_user_armor(id, 500); 
-          
-     return PLUGIN_CONTINUE; 
- } 
-   
- public PoczatekRundy()     
- { 
-     freezetime = false; 
-     for(new id=0;id<=32;id++) 
-     { 
-         if(!is_user_alive(id)) 
-             continue; 
-          
-         set_task(0.1, "SetFast", id+TASK_SET_FAST); 
-          
-         switch(get_user_team(id)) 
-         { 
-             case 1: client_cmd(id, "spk MW/start"); 
-             case 2: client_cmd(id, "spk MW/start2"); 
-         } 
-     } 
- } 
-   
- public NowaRunda() 
- { 
-     freezetime = true; 
-     new iEnt = find_ent_by_class(-1, "Mine"); 
-     while(iEnt > 0)  
-     { 
-         remove_entity(iEnt); 
-         iEnt = find_ent_by_class(iEnt, "Mine");     
-     } 
- } 
-   
- public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) 
- { 
-     if(!is_user_alive(this) || !is_user_connected(this) || information_item_player[this][0] == 24 || !is_user_connected(idattacker) || get_user_team(this) == get_user_team(idattacker) || !class_player[idattacker]) 
-         return HAM_IGNORED; 
-          
-     new health = get_user_health(this); 
-     new weapon = get_user_weapon(idattacker); 
-      
-     if(health < 2) 
-         return HAM_IGNORED; 
-      
-     if(information_item_player[this][0] == 27 && information_item_player[this][1]>0) 
-     { 
-         information_item_player[this][1]--; 
-         return HAM_SUPERCEDE; 
-     } 
-   
-     if(wytrzymalosc_player[this]>0) 
-         damage -= redukcja_obrazen_player[this]*damage; 
-          
-     if(information_item_player[this][0] == 2 || information_item_player[this][0] == 3) 
-         damage-=(float(information_item_player[this][1])<damage)? float(information_item_player[this][1]): damage; 
-              
-     if(information_item_player[idattacker][0] == 5 && !UTIL_In_FOV(this, idattacker) && UTIL_In_FOV(idattacker, this)) 
-         damage*=2.0; 
-          
-     if(information_item_player[idattacker][0] == 10) 
-         damage+=information_item_player[idattacker][1]; 
-          
-     if(information_item_player[this][0] == 12) 
-         damage-=(5.0<damage)? 5.0: damage; 
-      
-     if(weapon == CSW_AWP && information_item_player[idattacker][0] == 13) 
-         damage=float(health); 
-          
-     if(information_item_player[idattacker][0] == 21) 
-         damage+=15; 
-          
-     if(information_item_player[idattacker][0] == 22) 
-         damage+=25; 
-          
-     if(idinflictor != idattacker && entity_get_int(idinflictor, EV_INT_movetype) != 5) 
-     { 
-         if((information_item_player[idattacker][0] == 9 && random_num(1, information_item_player[idattacker][1]) == 1) || information_item_player[idattacker][0] == 10) 
-             damage = float(health);     
-     } 
-   
-     if(weapon == CSW_KNIFE) 
-     { 
-         if(information_item_player[this][0] == 4) 
-             damage=damage*1.4+inteligencja_player[idattacker]; 
-         if(information_item_player[idattacker][0] == 8 || (class_player[idattacker] == Sniper && random(2) == 2) || class_player[idattacker] == Commando && !(get_user_button(idattacker) & IN_ATTACK)) 
-             damage = float(health); 
-     } 
-      
-     if(information_item_player[this][0] == 26 && random_num(1, information_item_player[this][1]) == 1) 
-     { 
-         SetHamParamEntity(3, this); 
-         SetHamParamEntity(1, idattacker); 
-     } 
-          
-          
-     SetHamParamFloat(4, damage); 
-     return HAM_IGNORED; 
- } 
-   
- public Damage(id) 
- { 
-     new attacker = get_user_attacker(id); 
-     new damage = read_data(2); 
-     if(!is_user_alive(attacker) || !is_user_connected(attacker) || id == attacker || !class_player[attacker]) 
-         return PLUGIN_CONTINUE; 
-          
-     if(information_item_player[attacker][0] == 12 && random_num(1, information_item_player[id][1]) == 1) 
-         Display_Fade(id,1<<14,1<<14 ,1<<16,255,155,50,230); 
-      
-     if(get_user_team(id) != get_user_team(attacker)) 
-     { 
-         while(damage>20) 
-         { 
-             damage-=20; 
-             experience_player[attacker]++; 
-         } 
-     } 
-     SprawdzLevel(attacker); 
-     return PLUGIN_CONTINUE; 
- } 
-   
- public Death() 
- { 
-     new id = read_data(2); 
-     new attacker = read_data(1); 
-      
-     if(!is_user_alive(attacker) || !is_user_connected(attacker)) 
-         return PLUGIN_CONTINUE; 
-      
-     new weapon = get_user_weapon(attacker); 
-     new zdrowie = get_user_health(attacker); 
-      
-     if(get_user_team(id) != get_user_team(attacker) && class_player[attacker]) 
-     { 
-         new nowe_experience = 0; 
-          
-         nowe_experience += experience_for_murder; 
-          
-         if(class_player[id] == Rambo && class_player[attacker] != Rambo) 
-             nowe_experience += experience_for_murder*2; 
-          
-         if(level_player[id] > level_player[attacker]) 
-             nowe_experience += level_player[id] - level_player[attacker]; 
-          
-         if(class_player[attacker] == Rambo || information_item_player[attacker][0] == 15 && maxClip[weapon] != -1) 
-         { 
-      
-             new nowe_zdrowie = (zdrowie+20<maksymalne_zdrowie_player[attacker])? zdrowie+20: maksymalne_zdrowie_player[attacker]; 
-             set_user_clip(attacker, maxClip[weapon]); 
-             set_user_health(attacker, nowe_zdrowie); 
-         } 
- #if defined BOT 
-         if(is_user_bot2(attacker) && random(9) == 0) 
-             WyrzucPrzedmiot(id); 
- #endif 
-         if(!information_item_player[attacker][0]) 
-             DajPrzedmiot(attacker, random_num(1, sizeof names_objects-1)); 
-      
-         if(information_item_player[attacker][0] == 14) 
-         { 
-             new nowe_zdrowie = (zdrowie+50<maksymalne_zdrowie_player[attacker])? zdrowie+50: maksymalne_zdrowie_player[attacker]; 
-             set_user_health(attacker, nowe_zdrowie); 
-         } 
-          
-         set_hudmessage(255, 212, 0, 0.50, 0.33, 1, 6.0, 4.0); 
-         ShowSyncHudMsg(attacker, SyncHudObj2, "+%i", nowe_experience); 
-          
-         experience_player[attacker] += nowe_experience; 
-     } 
-      
-     SprawdzLevel(attacker); 
-      
-     if(information_item_player[id][0] == 7 && random_num(1, information_item_player[id][1]) == 1) 
-         set_task(0.1, "Raise", id+TASK_RAISE); 
-      
-     return PLUGIN_CONTINUE; 
- } 
-   
- public client_connect(id) 
- { 
-     //resetuje umiejetnosci 
-     class_player[id] = 0; 
-     level_player[id] = 0; 
-     experience_player[id] = 0; 
-     punkty_player[id] = 0; 
-     zdrowie_player[id] = 0; 
-     inteligencja_player[id] = 0; 
-     wytrzymalosc_player[id] = 0; 
-     kondycja_player[id] = 0; 
-     maksymalne_zdrowie_player[id] = 0; 
-     fast_player[id] = 0.0; 
-      
-          get_user_authid(id, g_szAuthID[id], charsmax(g_szAuthID[] )); 
-      
-     remove_task(id+TASK_SHOW_INFORMATION); 
-     remove_task(id+TASK_SHOW_ADVERTISEMENT);     
-     remove_task(id+TASK_SET_FAST); 
-     remove_task(id+TASK_RAISE); 
-     remove_task(id+TASK_TRAINING_SANITARY); 
-      
-     set_task(10.0, "ShowAdvertisement", id+TASK_SHOW_ADVERTISEMENT); 
-     set_task(3.0, "ShowInformation", id+TASK_SHOW_INFORMATION); 
-      
-     //resetuje przedmioty 
-     UsunPrzedmiot(id); 
- } 
-   
- public client_disconnect(id) 
- { 
-     remove_task(id+TASK_SHOW_INFORMATION); 
-     remove_task(id+TASK_SHOW_ADVERTISEMENT);     
-     remove_task(id+TASK_SET_FAST); 
-     remove_task(id+TASK_RAISE); 
-     remove_task(id+TASK_TRAINING_SANITARY); 
-          
-     ZapiszDane(id); 
-     UsunPrzedmiot(id); 
- } 
-      
- public RozbrajaBomb(id) 
-     if(class_player[id]) 
-         disarming = id; 
-      
- public BombaPodlozona() 
- { 
-     new Players[32], playerCount, id; 
-     get_players(Players, playerCount, "aeh", "TERRORIST"); 
-      
-     if(get_playersnum() > 1) 
-     { 
-         experience_player[podkladajacy] += experience_for_bomb; 
-         for (new i=0; i<playerCount; i++)  
-         { 
-             id = Players[i]; 
-             if(!class_player[id]) 
-                 continue; 
-                  
-             if(id != podkladajacy) 
-             { 
-                 experience_player[id] += experience_for_murder; 
-                 client_print(id, print_chat, "[COD:MW] Kaptal **%i** EXP-et a bomba lerakasaert.", experience_for_murder); 
-             } 
-             else 
-             { 
-                 client_print(id, print_chat, "[COD:MW] Kaptal **%i** EXP-et a bomba lerakasaert.", experience_for_bomb); 
-             } 
-             SprawdzLevel(id); 
-         } 
-     } 
- } 
-   
- public BombaRozbrojona() 
- { 
-     new Players[32], playerCount, id; 
-     get_players(Players, playerCount, "aeh", "CT"); 
-      
-     experience_player[disarming] += experience_for_bomb; 
-     for (new i=0; i<playerCount; i++)  
-     { 
-         id = Players[i]; 
-         if(!class_player[id]) 
-             continue; 
-         if(id != disarming) 
-         { 
-             experience_player[id]+= experience_for_murder; 
-             client_print(id, print_chat, "[COD:MW] Kaptal **%i** EXP-et a bomba hatastalanitasaert.", experience_for_murder); 
-         } 
-         else 
-             client_print(id, print_chat, "[COD:MW] Kaptal **%i** EXP-et a bomba hatastalanitasaert.",experience_for_bomb); 
-         SprawdzLevel(id); 
-     } 
- } 
-   
- public DescriptionKlasy(id) 
- { 
-     new menu = menu_create("Valassz Osztalyt:", "DescriptionKlasy_Handle"); 
-     for(new i=1; i<sizeof names_klas; i++) 
-         menu_additem(menu, names_klas[i]); 
-     menu_setprop(menu, MPROP_EXITNAME, "Kilepes"); 
-     menu_setprop(menu, MPROP_BACKNAME, "Elozo Oldal"); 
-     menu_setprop(menu, MPROP_NEXTNAME, "Kovetkezo Oldal"); 
-     menu_display(id, menu); 
-      
-     client_cmd(id, "spk MW/select"); 
- } 
-   
- public DescriptionKlasy_Handle(id, menu, item) 
- { 
-     client_cmd(id, "spk MW/select"); 
-      
-     if(item == MENU_EXIT) 
-     { 
-         menu_destroy(menu); 
-         return PLUGIN_CONTINUE; 
-     } 
-     client_print(id, print_chat, "[COD:MW] %s: %s", names_klas[item+1], descriptions_klas[item+1]); 
-     menu_display(id, menu); 
-      
-     return PLUGIN_CONTINUE; 
- } 
-   
- public WybierzKlase(id) 
- { 
-     new menu = menu_create("Valassz osztalyt:", "WybierzKlase_Handle"); 
-     new class[50]; 
-     for(new i=1; i<sizeof names_klas; i++) 
-     { 
-         WczytajDane(id, i); 
-         format(class, 49, "%s \ySzint: %i", names_klas[i], level_player[id]); 
-         menu_additem(menu, class); 
-     } 
-      
-     WczytajDane(id, class_player[id]); 
-      
-     menu_setprop(menu, MPROP_EXITNAME, "Kilepes"); 
-     menu_setprop(menu, MPROP_BACKNAME, "Elozo oldal"); 
-     menu_setprop(menu, MPROP_NEXTNAME, "Kovetkezo oldal"); 
-     menu_display(id, menu); 
-          
-     client_cmd(id, "spk MW/select"); 
- #if defined BOT 
-     if(is_user_bot2(id)) 
-         WybierzKlase_Handle(id, menu, random(sizeof names_klas-1)); 
- #endif 
- } 
-   
- public WybierzKlase_Handle(id, menu, item) 
- { 
-     client_cmd(id, "spk MW/select"); 
-      
-     if(item == MENU_EXIT) 
-     { 
-         menu_destroy(menu); 
-         return PLUGIN_CONTINUE; 
-     }     
-          
-     item++; 
-      
-     if(item == class_player[id]) 
-         return PLUGIN_CONTINUE; 
-      
-     if(class_player[id]) 
-     { 
-         nowa_class_player[id] = item; 
-         client_print(id, print_chat, "[COD:MW] Az osztalyod a kovetkezo korben megvaltozik."); 
-     } 
-     else 
-     { 
-         class_player[id] = item; 
-         WczytajDane(id, class_player[id]); 
-         Odrodzenie(id); 
-     } 
-     return PLUGIN_CONTINUE; 
- } 
-   
- public PrzydzielPunkty(id) 
- { 
-     new inteligencja[65]; 
-     new zdrowie[60]; 
-     new wytrzymalosc[60]; 
-     new kondycja[60]; 
-     new tytul[25]; 
-     format(inteligencja, 64, "Intelligencia: \r%i \y(Noveli a Targyak Sebzeset)", inteligencja_player[id]); 
-     format(zdrowie, 59, "Elet: \r%i \y(Noveli az Eleted)", zdrowie_player[id]); 
-     format(wytrzymalosc, 59, "Ugyesseg: \r%i \y(Csokkenti a Kapott Sebzest)", wytrzymalosc_player[id]); 
-     format(kondycja, 59, "Kondicio: \r%i \y(Noveli a Sebesseged)", kondycja_player[id]); 
-     format(tytul, 24, "Felhasznalhato Pontok(%i):", punkty_player[id]); 
-     new menu = menu_create(tytul, "PrzydzielPunkty_Handler"); 
-     menu_additem(menu, inteligencja); 
-     menu_additem(menu, zdrowie); 
-     menu_additem(menu, wytrzymalosc); 
-     menu_additem(menu, kondycja); 
-     menu_display(id, menu); 
- #if defined BOT 
-     if(is_user_bot2(id)) 
-         PrzydzielPunkty_Handler(id, menu, random(4)); 
- #endif 
- } 
-   
- public PrzydzielPunkty_Handler(id, menu, item) 
- { 
-     client_cmd(id, "spk MW/select"); 
-      
-     if(item == MENU_EXIT) 
-     { 
-         menu_destroy(menu); 
-         return PLUGIN_CONTINUE; 
-     } 
-      
-     switch(item)  
-     {  
-         case 0:  
-         {     
-             if(inteligencja_player[id]<100) 
-                 inteligencja_player[id]++; 
-             else  
-                 client_print(id, print_chat, "[COD:MW] Maximum Intelligencia Szint"); 
-              
-         } 
-         case 1:  
-         {     
-             if(zdrowie_player[id]<100) 
-                 zdrowie_player[id]++; 
-             else  
-                 client_print(id, print_chat, "[COD:MW] Maximum Ero Szint"); 
-         } 
-         case 2:  
-         {     
-             if(wytrzymalosc_player[id]<100) 
-                 wytrzymalosc_player[id]++; 
-             else  
-                 client_print(id, print_chat, "[COD:MW] Maximum Ugyesseg Szint"); 
-              
-         } 
-         case 3:  
-         {     
-             if(kondycja_player[id]<100) 
-                 kondycja_player[id]++; 
-             else  
-                 client_print(id, print_chat, "[COD:MW] Maximum Kondicio Szint"); 
-         } 
-     } 
-      
-     punkty_player[id]--; 
-      
-     if(punkty_player[id]>0) 
-         PrzydzielPunkty(id); 
-          
-     return PLUGIN_CONTINUE; 
- } 
-   
- public ResetujPunkty(id) 
- {     
-     punkty_player[id] = level_player[id]*2-2; 
-     inteligencja_player[id] = 0; 
-     zdrowie_player[id] = 0; 
-     kondycja_player[id] = 0; 
-     wytrzymalosc_player[id] = 0; 
- } 
-   
- public KomendaResetujPunkty(id) 
- {     
-     client_print(id, print_chat, "[COD:MW] Kepessegek nullazva lesznek kovi korben."); 
-     client_cmd(id, "spk MW/select"); 
-     gracz_resetuje[id] = true; 
- } 
-   
- public TrainingSanitary(id) 
- { 
-     id -= TASK_TRAINING_SANITARY; 
-     if(information_item_player[id][0] != 16) 
-         return PLUGIN_CONTINUE; 
-     set_task(3.0, "TrainingSanitary", id+TASK_TRAINING_SANITARY); 
-     if(!is_user_alive(id)) 
-         return PLUGIN_CONTINUE; 
-     new health = get_user_health(id); 
-     new new_health = (health+10<maksymalne_zdrowie_player[id])?health+10:maksymalne_zdrowie_player[id]; 
-     set_user_health(id, new_health); 
-     return PLUGIN_CONTINUE; 
- } 
-   
- public StworzApteczke(id) 
- { 
-     if (!ilosc_apteczek_player[id]) 
-     { 
-         client_print(id, print_center, "Koronkent csak 2 csomagot kapsz!"); 
-         return PLUGIN_CONTINUE; 
-     } 
-      
-     if(inteligencja_player[id] < 1) 
-         client_print(id, print_center, "Ha erosebb hatasu Elsosegely Csomagot szeretnel, noveld az Intelligenciad!"); 
-          
-     ilosc_apteczek_player[id]--; 
-      
-     new Float:origin[3]; 
-     entity_get_vector(id, EV_VEC_origin, origin); 
-      
-     new ent = create_entity("info_target"); 
-     entity_set_string(ent, EV_SZ_classname, "FirstAidKit"); 
-     entity_set_edict(ent, EV_ENT_owner, id); 
-     entity_set_int(ent, EV_INT_solid, SOLID_NOT); 
-     entity_set_vector(ent, EV_VEC_origin, origin); 
-     entity_set_float(ent, EV_FL_ltime, halflife_time() + 7 + 0.1); 
-      
-      
-     entity_set_model(ent, "models/w_medkit.mdl"); 
-     set_rendering ( ent, kRenderFxGlowShell, 255,0,0, kRenderFxNone, 255 )     ; 
-     drop_to_floor(ent); 
-      
-     entity_set_float(ent, EV_FL_nextthink, halflife_time() + 0.1); 
-      
-     return PLUGIN_CONTINUE; 
- } 
-   
- public FirstAirKitThink(ent) 
- { 
-     new id = entity_get_edict(ent, EV_ENT_owner); 
-     new totem_dist = 300; 
-     new totem_heal = 5+floatround(inteligencja_player[id]*0.5); 
-     if (entity_get_edict(ent, EV_ENT_euser2) == 1) 
-     {         
-         new Float:forigin[3], origin[3]; 
-         entity_get_vector(ent, EV_VEC_origin, forigin); 
-         FVecIVec(forigin,origin); 
-          
-         new entlist[33]; 
-         new numfound = find_sphere_class(0,"player",totem_dist+0.0,entlist, 32,forigin); 
-          
-         for (new i=0; i < numfound; i++) 
-         {         
-             new pid = entlist[i]; 
-              
-             if (get_user_team(pid) != get_user_team(id)) 
-                 continue; 
-                                  
-             new zdrowie = get_user_health(pid); 
-             new nowe_zdrowie = (zdrowie+totem_heal<maksymalne_zdrowie_player[pid])?zdrowie+totem_heal:maksymalne_zdrowie_player[pid]; 
-             if (is_user_alive(pid)) set_user_health(pid, nowe_zdrowie);         
-         } 
-          
-         entity_set_edict(ent, EV_ENT_euser2, 0); 
-         entity_set_float(ent, EV_FL_nextthink, halflife_time() + 1.5); 
-          
-         return PLUGIN_CONTINUE; 
-     } 
-      
-     if (entity_get_float(ent, EV_FL_ltime) < halflife_time() || !is_user_alive(id)) 
-     { 
-         remove_entity(ent); 
-         return PLUGIN_CONTINUE; 
-     } 
-      
-     if (entity_get_float(ent, EV_FL_ltime)-2.0 < halflife_time()) 
-         set_rendering ( ent, kRenderFxNone, 255,255,255, kRenderTransAlpha, 100 ) ; 
-          
-     new Float:forigin[3], origin[3]; 
-     entity_get_vector(ent, EV_VEC_origin, forigin); 
-     FVecIVec(forigin,origin); 
-                      
-     //Find people near and give them health 
-     message_begin( MSG_BROADCAST, SVC_TEMPENTITY, origin ); 
-     write_byte( TE_BEAMCYLINDER ); 
-     write_coord( origin[0] ); 
-     write_coord( origin[1] ); 
-     write_coord( origin[2] ); 
-     write_coord( origin[0] ); 
-     write_coord( origin[1] + totem_dist ); 
-     write_coord( origin[2] + totem_dist ); 
-     write_short( sprite_white ); 
-     write_byte( 0 ); // startframe 
-     write_byte( 0 ); // framerate 
-     write_byte( 10 ); // life 
-     write_byte( 10 ); // width 
-     write_byte( 255 ); // noise 
-     write_byte( 255 ); // r, g, b 
-     write_byte( 100 );// r, g, b 
-     write_byte( 100 ); // r, g, b 
-     write_byte( 128 ); // brightness 
-     write_byte( 5 ); // speed 
-     message_end(); 
-          
-     entity_set_edict(ent, EV_ENT_euser2 ,1); 
-     entity_set_float(ent, EV_FL_nextthink, halflife_time() + 0.5); 
-      
-          
-     return PLUGIN_CONTINUE; 
-   
- } 
-   
- public StworzRakiete(id) 
- { 
-     if (!ilosc_rakiet_player[id]) 
-     { 
-         client_print(id, print_center, "Elhasznaltad az osszes raketad!"); 
-         return PLUGIN_CONTINUE; 
-     } 
-      
-     if(poprzednia_rakieta_player[id] + 2.0 > get_gametime()) 
-     { 
-         client_print(id, print_center, "Csak 2 masodpercenkent tudod hasznalni a raketakat!"); 
-         return PLUGIN_CONTINUE; 
-     } 
-      
-     if (is_user_alive(id)) 
-     {     
-         if(inteligencja_player[id] < 1) 
-             client_print(id, print_center, "Erosebb hatasu raketakert, fejleszd az Intelligenciad!"); 
-              
-         poprzednia_rakieta_player[id] = get_gametime(); 
-         ilosc_rakiet_player[id]--; 
-   
-         new Float: Origin[3], Float: vAngle[3], Float: Velocity[3]; 
-          
-         entity_get_vector(id, EV_VEC_v_angle, vAngle); 
-         entity_get_vector(id, EV_VEC_origin , Origin); 
-      
-         new Ent = create_entity("info_target"); 
-      
-         entity_set_string(Ent, EV_SZ_classname, "Rocket"); 
-         entity_set_model(Ent, "models/rpgrocket.mdl"); 
-      
-         vAngle[0] *= -1.0; 
-      
-         entity_set_origin(Ent, Origin); 
-         entity_set_vector(Ent, EV_VEC_angles, vAngle); 
-      
-         entity_set_int(Ent, EV_INT_effects, 2); 
-         entity_set_int(Ent, EV_INT_solid, SOLID_BBOX); 
-         entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY); 
-         entity_set_edict(Ent, EV_ENT_owner, id); 
-      
-         VelocityByAim(id, 1000 , Velocity); 
-         entity_set_vector(Ent, EV_VEC_velocity ,Velocity); 
-     }     
-     return PLUGIN_CONTINUE; 
- } 
-   
- public PolozDynamit(id) 
- { 
-     if(!ilosc_dynamitow_player[id]) 
-     { 
-         client_print(id, print_center, "Elhasznaltad a dynamitodat!"); 
-         return PLUGIN_CONTINUE; 
-     } 
-      
-     if(inteligencja_player[id] < 1) 
-         client_print(id, print_center, "Erosebb hatasu dinamitert, fejleszd az Intelligenciad!"); 
-      
-     ilosc_dynamitow_player[id]--; 
-     new Float:fOrigin[3], iOrigin[3]; 
-     entity_get_vector( id, EV_VEC_origin, fOrigin); 
-     iOrigin[0] = floatround(fOrigin[0]); 
-     iOrigin[1] = floatround(fOrigin[1]); 
-     iOrigin[2] = floatround(fOrigin[2]); 
-   
-     message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin); 
-     write_byte(TE_EXPLOSION); 
-     write_coord(iOrigin[0]); 
-     write_coord(iOrigin[1]); 
-     write_coord(iOrigin[2]); 
-     write_short(sprite_blast); 
-     write_byte(32); 
-     write_byte(20); 
-     write_byte(0); 
-     message_end(); 
-      
-     message_begin( MSG_BROADCAST, SVC_TEMPENTITY, iOrigin ); 
-     write_byte( TE_BEAMCYLINDER ); 
-     write_coord( iOrigin[0] ); 
-     write_coord( iOrigin[1] ); 
-     write_coord( iOrigin[2] ); 
-     write_coord( iOrigin[0] ); 
-     write_coord( iOrigin[1] + 300 ); 
-     write_coord( iOrigin[2] + 300 ); 
-     write_short( sprite_white ); 
-     write_byte( 0 ); // startframe 
-     write_byte( 0 ); // framerate 
-     write_byte( 10 ); // life 
-     write_byte( 10 ); // width 
-     write_byte( 255 ); // noise 
-     write_byte( 255 ); // r, g, b 
-     write_byte( 100 );// r, g, b 
-     write_byte( 100 ); // r, g, b 
-     write_byte( 128 ); // brightness 
-     write_byte( 8 ); // speed 
-     message_end(); 
-   
-     new entlist[33]; 
-     new numfound = find_sphere_class(id, "player", 300.0 , entlist, 32); 
-      
-     for (new i=0; i < numfound; i++) 
-     {         
-         new pid = entlist[i]; 
-          
-         if (!is_user_alive(pid) || get_user_team(id) == get_user_team(pid) || information_item_player[pid][0] == 24) 
-             continue; 
-         ExecuteHam(Ham_TakeDamage, pid, 0, id, 90.0+float(inteligencja_player[id]) , 1); 
-     } 
-     return PLUGIN_CONTINUE; 
- } 
-   
- public PostawMine(id) 
- { 
-     if (!ilosc_min_player[id]) 
-     { 
-         client_print(id, print_center, "Elhasznaltad az osszes aknad!"); 
-         return PLUGIN_CONTINUE; 
-     } 
-      
-     if(inteligencja_player[id] < 1) 
-         client_print(id, print_center, "Erosebb hatasu aknakert, fejleszd az Intelligenciad!"); 
-      
-     ilosc_min_player[id]--; 
-      
-     new Float:origin[3]; 
-     entity_get_vector(id, EV_VEC_origin, origin); 
-          
-     new ent = create_entity("info_target"); 
-     entity_set_string(ent ,EV_SZ_classname, "Mine"); 
-     entity_set_edict(ent ,EV_ENT_owner, id); 
-     entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS); 
-     entity_set_origin(ent, origin); 
-     entity_set_int(ent, EV_INT_solid, SOLID_BBOX); 
-      
-     entity_set_model(ent, "models/mine.mdl"); 
-     entity_set_size(ent,Float:{-16.0,-16.0,0.0},Float:{16.0,16.0,2.0}); 
-      
-     drop_to_floor(ent); 
-   
-     entity_set_float(ent,EV_FL_nextthink,halflife_time() + 0.01) ; 
-      
-     set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,20)    ; 
-      
-      
-     return PLUGIN_CONTINUE; 
- } 
-   
- public DotykMiny(ent, id) 
- { 
-     new attacker = entity_get_edict(ent, EV_ENT_owner); 
-     if (get_user_team(attacker) != get_user_team(id)) 
-     { 
-         new Float:fOrigin[3], iOrigin[3]; 
-         entity_get_vector( ent, EV_VEC_origin, fOrigin); 
-         iOrigin[0] = floatround(fOrigin[0]); 
-         iOrigin[1] = floatround(fOrigin[1]); 
-         iOrigin[2] = floatround(fOrigin[2]); 
-          
-         message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin); 
-         write_byte(TE_EXPLOSION); 
-         write_coord(iOrigin[0]); 
-         write_coord(iOrigin[1]); 
-         write_coord(iOrigin[2]); 
-         write_short(sprite_blast); 
-         write_byte(32); // scale 
-         write_byte(20); // framerate 
-         write_byte(0);// flags 
-         message_end(); 
-         new entlist[33]; 
-         new numfound = find_sphere_class(ent,"player", 90.0 ,entlist, 32); 
-          
-         for (new i=0; i < numfound; i++) 
-         {         
-             new pid = entlist[i]; 
-              
-             if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid) || information_item_player[pid][0] == 24 || class_player[id] == Protector) 
-                 continue; 
-                  
-             ExecuteHam(Ham_TakeDamage, pid, ent, attacker, 90.0+float(inteligencja_player[attacker]) , 1); 
-         } 
-         remove_entity(ent); 
-     } 
- } 
-   
- public DotykRakiety(ent) 
- { 
-     if ( !is_valid_ent(ent)) 
-         return; 
-   
-     new attacker = entity_get_edict(ent, EV_ENT_owner); 
-   
-     new Float:fOrigin[3], iOrigin[3]; 
-     entity_get_vector( ent, EV_VEC_origin, fOrigin);     
-     iOrigin[0] = floatround(fOrigin[0]); 
-     iOrigin[1] = floatround(fOrigin[1]); 
-     iOrigin[2] = floatround(fOrigin[2]); 
-   
-     message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin); 
-     write_byte(TE_EXPLOSION); 
-     write_coord(iOrigin[0]); 
-     write_coord(iOrigin[1]); 
-     write_coord(iOrigin[2]); 
-     write_short(sprite_blast); 
-     write_byte(32); // scale 
-     write_byte(20); // framerate 
-     write_byte(0);// flags 
-     message_end(); 
-   
-     new entlist[33]; 
-     new numfound = find_sphere_class(ent, "player", 230.0, entlist, 32); 
-      
-     for (new i=0; i < numfound; i++) 
-     {         
-         new pid = entlist[i]; 
-          
-         if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid) || information_item_player[pid][0] == 24) 
-             continue; 
-         ExecuteHam(Ham_TakeDamage, pid, ent, attacker, 55.0+float(inteligencja_player[attacker]) , 1); 
-     } 
-     remove_entity(ent); 
- }     
-   
- public CurWeapon(id) 
- { 
-     if(freezetime || !class_player[id]) 
-         return PLUGIN_CONTINUE; 
-          
-     new weapon = read_data(2); 
-   
-     SetFast(id); 
-      
-     if(weapon == CSW_C4) 
-         podkladajacy = id; 
-     return PLUGIN_CONTINUE; 
- } 
-   
- public EmitSound(id, iChannel, szSound[], Float:fVol, Float:fAttn, iFlags, iPitch )  
- { 
-     if(equal(szSound, "common/wpn_denyselect.wav")) 
-     { 
-         UzyjItem(id); 
-         return FMRES_SUPERCEDE; 
-     } 
-      
-     return FMRES_IGNORED; 
- } 
-   
- public UzyjItem(id) 
- { 
-     if(information_item_player[id][0] == 19 && information_item_player[id][1]>0)  
-     { 
-         set_user_health(id, maksymalne_zdrowie_player[id]); 
-         information_item_player[id][1]--; 
-     } 
-      
-     if(ilosc_apteczek_player[id]>0) 
-         StworzApteczke(id); 
-     if(ilosc_rakiet_player[id]>0) 
-         StworzRakiete(id); 
-     if(ilosc_min_player[id]>0) 
-         PostawMine(id); 
-     if(ilosc_dynamitow_player[id]>0) 
-         PolozDynamit(id); 
-          
-     return PLUGIN_HANDLED; 
- } 
-   
- public ZapiszDane(id) 
- { 
-     new vaultkey[64],vaultdata[256]; 
-     format(vaultkey,63,"%s-%i-cod", g_szAuthID[id], class_player[id]); 
-     format(vaultdata,255,"%i#%i#%i#%i#%i#%i", experience_player[id], level_player[id], inteligencja_player[id], zdrowie_player[id], wytrzymalosc_player[id], kondycja_player[id]); 
-     nvault_set(g_vault,vaultkey,vaultdata); 
- } 
-   
- public WczytajDane(id, class) 
- { 
-     new vaultkey[64],vaultdata[256]; 
-     format(vaultkey,63,"%s-%i-cod", g_szAuthID[id], class); 
-     format(vaultdata,255,"%i#%i#%i#%i#%i#%i", experience_player[id], level_player[id], inteligencja_player[id], zdrowie_player[id], wytrzymalosc_player[id], kondycja_player[id]); 
-     nvault_get(g_vault,vaultkey,vaultdata,255); 
-   
-     replace_all(vaultdata, 255, "#", " "); 
-   
-     new experienceplayer[32], levelplayer[32], inteligencjaplayer[32], silaplayer[32], zrecznoscplayer[32], zwinnoscplayer[32]; 
-   
-     parse(vaultdata, experienceplayer, 31, levelplayer, 31, inteligencjaplayer, 31, silaplayer, 31, zrecznoscplayer, 31, zwinnoscplayer, 31); 
-   
-     experience_player[id] = str_to_num(experienceplayer); 
-     level_player[id] = str_to_num(levelplayer)>0?str_to_num(levelplayer):1; 
-     inteligencja_player[id] = str_to_num(inteligencjaplayer); 
-     zdrowie_player[id] = str_to_num(silaplayer); 
-     wytrzymalosc_player[id] = str_to_num(zrecznoscplayer); 
-     kondycja_player[id] = str_to_num(zwinnoscplayer); 
-     punkty_player[id] = (level_player[id]-1)*2-inteligencja_player[id]-zdrowie_player[id]-wytrzymalosc_player[id]-kondycja_player[id]; 
- }  
-   
- public WyrzucPrzedmiot(id) 
- { 
-     if(information_item_player[id][0]) 
-     { 
-         client_print(id, print_chat, "[COD:MW] Eldobva: %s.", names_objects[information_item_player[id][0]]); 
-         UsunPrzedmiot(id); 
-     } 
-     else 
-         client_print(id, print_chat, "[COD:MW] Nincs targyad amit eldobhatnal.", names_objects[information_item_player[id][0]]); 
- } 
-   
- public UsunPrzedmiot(id) 
- { 
-     information_item_player[id][0] = 0; 
-     information_item_player[id][1] = 0; 
-     if(is_user_alive(id)) 
-         set_user_footsteps(id, 0); 
-     set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 255); 
-     ZmienUbranie(id, 1); 
- } 
-   
- public DajPrzedmiot(id, przedmiot) 
- { 
-     UsunPrzedmiot(id); 
-     information_item_player[id][0] = przedmiot; 
-     client_print(id, print_chat, "[COD:MW] Kaptal: %s.", names_objects[information_item_player[id][0]]);     
-      
-     switch(przedmiot) 
-     { 
-         case 1: 
-         { 
-             set_user_footsteps(id, 1); 
-         } 
-         case 2: 
-         { 
-             information_item_player[id][1] = random_num(3,6); 
-         } 
-         case 3: 
-         { 
-             information_item_player[id][1] = random_num(6, 11); 
-         } 
-         case 5: 
-         { 
-             information_item_player[id][1] = random_num(6, 9); 
-         } 
-         case 6: 
-         { 
-             information_item_player[id][1] = random_num(100, 150); 
-             set_rendering(id,kRenderFxGlowShell,0,0,0 ,kRenderTransAlpha, 40); 
-         } 
-         case 7: 
-         { 
-             information_item_player[id][1] = random_num(2, 4); 
-         } 
-         case 8: 
-         { 
-             if(class_player[id] == Commando) 
-                 DajPrzedmiot(id, random_num(1, sizeof names_objects-1)); 
-         } 
-         case 9: 
-         { 
-             information_item_player[id][1] = random_num(1, 3); 
-             ZmienUbranie(id, 0); 
-             give_item(id, "weapon_hegrenade"); 
-         } 
-         case 10: 
-         { 
-             information_item_player[id][1] = random_num(4, 98); 
-             give_item(id, "weapon_hegrenade"); 
-         } 
-         case 12: 
-         { 
-             information_item_player[id][1] = random_num(1, 99); 
-         } 
-         case 13: 
-         { 
-             give_item(id, "weapon_awp"); 
-         } 
-         case 15: 
-         { 
-             if(class_player[id] == Rambo) 
-                 DajPrzedmiot(id, random_num(1, sizeof names_objects-1)); 
-         } 
-         case 16: 
-         { 
-             set_task(5.0, "TrainingSanitary", id+TASK_TRAINING_SANITARY); 
-         } 
-         case 19: 
-         { 
-             information_item_player[id][1] = 1; 
-         } 
-         case 26: 
-         { 
-             information_item_player[id][1] = random_num(3, 6); 
-         } 
-         case 27: 
-         { 
-             information_item_player[id][1] = 3; 
-         } 
-     } 
- } 
-      
- public DescriptionItem(id) 
- { 
-     new description_item[128]; 
-     new losowa_wartosc[3]; 
-     num_to_str(information_item_player[id][1], losowa_wartosc, 2); 
-     format(description_item, 127, descriptions_objects[information_item_player[id][0]]); 
-     replace_all(description_item, 127, "LW", losowa_wartosc); 
-      
-     client_print(id, print_chat, "Targy: %s.", names_objects[information_item_player[id][0]]); 
-     client_print(id, print_chat, "Leiras: %s.", description_item); 
- } 
-   
- public Raise(id) 
- { 
-     id-=TASK_RAISE; 
-     ExecuteHamB(Ham_CS_RoundRespawn, id); 
- } 
-   
- public SprawdzLevel(id) 
- {     
-     if(level_player[id] < 201) 
-     { 
-         while(experience_player[id] >= experience_level[level_player[id]]) 
-         { 
-             level_player[id]++; 
-             set_hudmessage(60, 200, 25, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.2, 2); 
-             ShowSyncHudMsg(id, SyncHudObj3, "ELOLEPTETES!"); 
-             client_cmd(id, "spk MW/levelup"); 
-         } 
-      
-         punkty_player[id] = (level_player[id]-1)*2-inteligencja_player[id]-zdrowie_player[id]-wytrzymalosc_player[id]-kondycja_player[id]; 
-     } 
-     ZapiszDane(id); 
- } 
-   
- public ShowInformation(id)  
- { 
-     id -= TASK_SHOW_INFORMATION; 
-      
-     set_task(0.1, "ShowInformation", id+TASK_SHOW_INFORMATION); 
-          
-     if(!is_user_alive(id)) 
-     { 
-         new target = entity_get_int(id, EV_INT_iuser2); 
-          
-         if(target == 0) 
-             return PLUGIN_CONTINUE; 
-              
-         set_hudmessage(255, 255, 255, 0.6, -1.0, 0, 0.0, 0.3, 0.0, 0.0, 2); 
-         ShowSyncHudMsg(id, SyncHudObj, "[Osztaly : %s]^n[Xp : %i / %i]^n[Szint : %i]^n[Targy : %s]", names_klas[class_player[target]], experience_player[target], experience_level[level_player[target]], level_player[target], names_objects[information_item_player[target][0]]); 
-          
-         return PLUGIN_CONTINUE; 
-     } 
-     set_hudmessage(0, 241, 230, 0.02, 0.23, 0, 0.0, 0.3, 0.0, 0.0); 
-     ShowSyncHudMsg(id, SyncHudObj, "[Osztaly : %s]^n[Xp : %i / %i]^n[Szint : %i]^n[Targy : %s]", names_klas[class_player[id]], experience_player[id], experience_level[level_player[id]], level_player[id], names_objects[information_item_player[id][0]]); 
-     return PLUGIN_CONTINUE; 
- }   
-   
- public ShowAdvertisement(id) 
- { 
-     id-=TASK_SHOW_ADVERTISEMENT; 
-     client_print(id, print_chat, "[COD:MW] Udvozollek a DubstepCity MW3 szerveren!"); 
- } 
-   
- public SetFast(id) 
- { 
-     id -= id>32? TASK_SET_FAST: 0; 
-      
-     if(class_player[id]) 
-         set_user_maxspeed(id, fast_player[id]); 
- } 
-      
- public ZmienUbranie(id,reset) 
- { 
-     if (id<1 || id>32 || !is_user_connected(id))  
-         return PLUGIN_CONTINUE; 
-      
-     if (reset) 
-         cs_reset_user_model(id); 
-     else 
-     { 
-         new num = random_num(0,3); 
-         switch(get_user_team(id)) 
-         { 
-             case 1: cs_set_user_model(id, Clothing_CT[num]); 
-             case 2:cs_set_user_model(id, Clothing_Terro[num]); 
-         } 
-     } 
-      
-     return PLUGIN_CONTINUE; 
- } 
-   
- public Pomoc() 
- { 
-     switch(random(3)) 
-     { 
-         case 0: client_print(0, print_chat, "[COD:MW] Ird be chatbe /help a segitsegert"); 
-         case 1: client_print(0, print_chat, "[COD:MW] Ha VIP tulajdonsagokat akarod megnezni ird be /vip"); 
-         case 2: client_print(0, print_chat, "[COD:MW] A VIP tobb Xp-t kap killenkent es ajandek +50 szintet!"); 
-     } 
-     set_task(60.0, "Pomoc"); 
- } 
-   
- public cmd_setlvl(id, level, cid) 
- { 
-     if(!cmd_access(id,level,cid,3)) 
-         return PLUGIN_HANDLED; 
-     new arg1[33]; 
-     new arg2[6]; 
-     read_argv(1, arg1, 32); 
-     read_argv(2, arg2, 5); 
-     new player = cmd_target(id, arg1); 
-     new value = str_to_num(arg2)-1; 
-      
-     experience_player[player] = experience_level[value]; 
-     level_player[player] = 0; 
-     SprawdzLevel(player); 
-     return PLUGIN_HANDLED; 
- } 
-   
- public CommandBlock() 
-     return PLUGIN_HANDLED; 
-      
- stock bool:UTIL_In_FOV(id,target) 
- { 
-     if (Find_Angle(id,target,9999.9) > 0.0) 
-         return true; 
-      
-     return false; 
- } 
- #if defined BOT 
- public is_user_bot2(id) 
- { 
-     new ping, loss 
-     get_user_ping(id, ping, loss) 
-     if(ping > 0 && loss > 0) 
-         return false 
-     return true 
- } 
- #endif 
-   
- stock Float:Find_Angle(Core,Target,Float:dist) 
- { 
-     new Float:vec2LOS[2]; 
-     new Float:flDot; 
-     new Float:CoreOrigin[3]; 
-     new Float:TargetOrigin[3]; 
-     new Float:CoreAngles[3]; 
-      
-     pev(Core,pev_origin,CoreOrigin); 
-     pev(Target,pev_origin,TargetOrigin); 
-      
-     if (get_distance_f(CoreOrigin,TargetOrigin) > dist) 
-         return 0.0; 
-      
-     pev(Core,pev_angles, CoreAngles); 
-      
-     for ( new i = 0; i < 2; i++ ) 
-         vec2LOS[i] = TargetOrigin[i] - CoreOrigin[i]; 
-      
-     new Float:veclength = Vec2DLength(vec2LOS); 
-      
-     //Normalize V2LOS 
-     if (veclength <= 0.0) 
-     { 
-         vec2LOS[0] = 0.0; 
-         vec2LOS[1] = 0.0; 
-     } 
-     else 
-     { 
-         new Float:flLen = 1.0 / veclength; 
-         vec2LOS[0] = vec2LOS[0]*flLen; 
-         vec2LOS[1] = vec2LOS[1]*flLen; 
-     } 
-      
-     //Do a makevector to make v_forward right 
-     engfunc(EngFunc_MakeVectors,CoreAngles); 
-      
-     new Float:v_forward[3]; 
-     new Float:v_forward2D[2]; 
-     get_global_vector(GL_v_forward, v_forward); 
-      
-     v_forward2D[0] = v_forward[0]; 
-     v_forward2D[1] = v_forward[1]; 
-      
-     flDot = vec2LOS[0]*v_forward2D[0]+vec2LOS[1]*v_forward2D[1]; 
-      
-     if ( flDot > 0.5 ) 
-     { 
-         return flDot; 
-     } 
-      
-     return 0.0; 
- } 
-   
- stock Float:Vec2DLength( Float:Vec[2] )   
- {  
-     return floatsqroot(Vec[0]*Vec[0] + Vec[1]*Vec[1] ); 
- } 
-   
- stock Display_Fade(id,duration,holdtime,fadetype,red,green,blue,alpha) 
- { 
-     message_begin( MSG_ONE, g_msg_screenfade,{0,0,0},id ); 
-     write_short( duration );    // Duration of fadeout 
-     write_short( holdtime );    // Hold time of color 
-     write_short( fadetype );    // Fade type 
-     write_byte ( red );        // Red 
-     write_byte ( green );        // Green 
-     write_byte ( blue );        // Blue 
-     write_byte ( alpha );    // Alpha 
-     message_end(); 
- } 
-   
- stock set_user_clip(id, ammo) 
- { 
-     new weaponname[32], weaponid = -1, weapon = get_user_weapon(id, _, _); 
-     get_weaponname(weapon, weaponname, 31); 
-     while ((weaponid = find_ent_by_class(weaponid, weaponname)) != 0) 
-         if(entity_get_edict(weaponid, EV_ENT_owner) == id)  
-         { 
-             set_pdata_int(weaponid, 51, ammo, 4); 
-             return weaponid; 
-         } 
-     return 0; 
- } 
- public userhelp(id) 
- { 
-     //create info/help.txt in your mod folder and put your info there as you add in motd   
-     show_motd(id, "help.txt", "Help Motd") 
- } 
-