valaki megcsinálná nekem ezt a knife modot hogy csak adminok tudják megnyitni?
 
 Kód: #include <amxmodx> #include <amxmisc> #include <engine>  #include <vault> #include <fun>
  #define PLUGIN "Knife Mod" #define VERSION "1.0"  #define AUTHOR "spunko"
  #define TASK_INTERVAL 4.0   #define MAX_HEALTH 255  
  new knife_model[33]  new g_Menu
  new CVAR_HIGHSPEED new CVAR_LOWSPEED new CVAR_LOWGRAV new CVAR_NORMGRAV new CVAR_HEALTH_ADD new CVAR_HEALTH_MAX new CVAR_DAMAGE 
  public plugin_init() {         register_plugin(PLUGIN, VERSION, AUTHOR)         register_event( "Damage", "event_damage", "be" )    register_event("CurWeapon","CurWeapon","be","1=1")         g_Menu = register_menuid("Knife Mod")    register_menucmd(g_Menu, 1023, "knifemenu")        register_clcmd("say /kes", "display_knife")        CVAR_HIGHSPEED = register_cvar("km_highspeed","1000")    CVAR_LOWSPEED = register_cvar("km_lowspeed","1000")    CVAR_HEALTH_ADD = register_cvar("km_addhealth", "3")    CVAR_HEALTH_MAX = register_cvar("km_maxhealth", "75")    CVAR_DAMAGE = register_cvar("km_damage", "2")    CVAR_LOWGRAV = register_cvar("km_lowgravity" , "400")    CVAR_NORMGRAV = get_cvar_pointer("sv_gravity")        set_task(480.0, "kmodmsg", 0, _, _, "b") }
  public plugin_precache() {     precache_model("models/kes/ugro/v_ugro.mdl")     precache_model("models/kes/sebzo/v_sebzo.mdl")    precache_model("models/kes/sebzo/p_sebzo.mdl")    precache_model("models/kes/osono/v_osono.mdl")    precache_model("models/kes/gyors/v_gyors.mdl")    precache_model("models/kes/alap/v_alap.mdl") } 
  public display_knife(id) {    new menuBody[512]    add(menuBody, 511, "\rKes Mod\w^n^n")    add(menuBody, 511, "1. Sebzo Kes \y(Sebzes/Lassusag)\w^n")    add(menuBody, 511, "2. Bak Knife \y(Halk Jaras)\w^n")    add(menuBody, 511, "3. Pocket Knife \y(Gyorsasag)\w^n")    add(menuBody, 511, "4. Butcher Knife \y(Nagy Ugras)\w^n")    add(menuBody, 511, "5. Default Knife \y(Elettoltodes)\w^n^n")    add(menuBody, 511, "0. Kilepes^n")        new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<9 )    show_menu(id, keys, menuBody, -1, "Knife Mod") }
  public knifemenu(id, key) {    switch(key)     {       case 0: SetKnife(id , 4)       case 1: SetKnife(id , 2)       case 2: SetKnife(id , 3)       case 3: SetKnife(id , 1)       case 4: SetKnife(id , 0)       default: return PLUGIN_HANDLED    }    SaveData(id)    return PLUGIN_HANDLED } 
  public SetKnife(id , Knife) {    knife_model[id] = Knife        new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo)     if ( Weapon != CSW_KNIFE )       return PLUGIN_HANDLED        new vModel[56],pModel[56]        switch(Knife)    {       case 0: {          format(vModel,55,"models/kes/alap/v_alap.mdl")       }       case 1: {          format(vModel,55,"models/kes/ugro/v_ugro.mdl")       }       case 2: {          format(vModel,55,"models/kes/osono/v_osono.mdl")       }       case 3: {          format(vModel,55,"models/kes/gyors/v_gyors.mdl")       }       case 4: {          format(vModel,55,"models/kes/sebzo/v_sebzo.mdl")          format(pModel,55,"models/kes/sebzo/p_sebzo.mdl")       }    }         entity_set_string(id, EV_SZ_viewmodel, vModel)    entity_set_string(id, EV_SZ_weaponmodel, pModel)        return PLUGIN_HANDLED;   }
  public event_damage( id ) {        new victim_id = id;    if( !is_user_connected( victim_id ) ) return PLUGIN_CONTINUE    new dmg_take = read_data( 2 );    new dmgtype = read_data( 3 );    new Float:multiplier = get_pcvar_float(CVAR_DAMAGE);    new Float:damage = dmg_take * multiplier;    new health = get_user_health( victim_id );        new iWeapID, attacker_id = get_user_attacker( victim_id, iWeapID );        if( !is_user_connected( attacker_id ) || !is_user_alive( victim_id ) ) {       return PLUGIN_HANDLED    }        if( iWeapID == CSW_KNIFE && knife_model[attacker_id] == 4 ) {              if( floatround(damage) >= health ) {          if( victim_id == attacker_id ) {             return PLUGIN_CONTINUE             }else{             log_kill( attacker_id, victim_id, "knife", 0 );          }                    return PLUGIN_CONTINUE          }else {          if( victim_id == attacker_id ) return PLUGIN_CONTINUE                    fakedamage( victim_id, "weapon_knife", damage, dmgtype );       }    }    return PLUGIN_CONTINUE }
  public CurWeapon(id)    {    new Weapon = read_data(2)        // Set Knife Model    SetKnife(id, knife_model[id])           // Task Options        if(knife_model[id] == 0 && !task_exists(id) && Weapon == CSW_KNIFE)       set_task(TASK_INTERVAL , "task_healing",id,_,_,"b")    else if(task_exists(id))       remove_task(id)        // Abilities    set_user_footsteps(id , ( (knife_model[id] == 2 && Weapon == CSW_KNIFE) ? 1 : 0) )        new Float:Gravity = ((knife_model[id] == 1 && Weapon == CSW_KNIFE)? get_pcvar_float(CVAR_LOWGRAV) : get_pcvar_float(CVAR_NORMGRAV)) / 800.0    set_user_gravity(id , Gravity)        // Speed    new Float:Speed    if(Weapon != CSW_KNIFE || knife_model[id] < 3)       return PLUGIN_CONTINUE    else if(knife_model[id] == 3)       Speed = get_pcvar_float(CVAR_HIGHSPEED)    else if(knife_model[id] == 4)       Speed = get_pcvar_float(CVAR_LOWSPEED)        set_user_maxspeed(id, Speed)        return PLUGIN_HANDLED        }
  stock log_kill(killer, victim, weapon[],headshot) {    user_silentkill( victim );        message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 );    write_byte( killer );    write_byte( victim );    write_byte( headshot );    write_string( weapon );    message_end();        new kfrags = get_user_frags( killer );    set_user_frags( killer, kfrags++ );    new vfrags = get_user_frags( victim );    set_user_frags( victim, vfrags++ );        return  PLUGIN_CONTINUE } 
 
  public task_healing(id) {      new addhealth = get_pcvar_num(CVAR_HEALTH_ADD)      if (!addhealth)       return          new maxhealth = get_pcvar_num(CVAR_HEALTH_MAX)      if (maxhealth > MAX_HEALTH) {        set_pcvar_num(CVAR_HEALTH_MAX, MAX_HEALTH)         maxhealth = MAX_HEALTH     }          new health = get_user_health(id)           if (is_user_alive(id) && (health < maxhealth)) {        set_user_health(id, health + addhealth)       set_hudmessage(0, 255, 0, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.1, 4)       show_hudmessage(id,"<< !!Az eleted toltodik!! >>")       message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, id)       write_short(1<<10)       write_short(1<<10)       write_short(0x0000)       write_byte(0)       write_byte(200)       write_byte(0)       write_byte(75)       message_end()    }        else {       if (is_user_alive(id) && (health > maxhealth))          remove_task(id)    } }  
  public client_disconnect(id) {      if(task_exists(id)) remove_task(id)   }  
 
  public kmodmsg() {         client_print(0,print_chat,"[M]oN$TeR] A Kes Menuhoz Ird Be /kes") }  
  public client_authorized(id)    {    LoadData(id) }
  SaveData(id) {         new authid[32]    get_user_authid(id, authid, 31)        new vaultkey[64]    new vaultdata[64]        format(vaultkey, 63, "KMOD_%s", authid)    format(vaultdata, 63, "%d", knife_model[id])    set_vaultdata(vaultkey, vaultdata) }
  LoadData(id)  {     new authid[32]     get_user_authid(id,authid,31)        new vaultkey[64], vaultdata[64]        format(vaultkey, 63, "KMOD_%s", authid)    get_vaultdata(vaultkey, vaultdata, 63)    knife_model[id] = str_to_num(vaultdata)     }  /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par } */ /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par } */
  
  aki megcsinálja megy a GOMB!  
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