tessék a elérési utat at tudod írni
#include <amxmodx>
2. #include <fakemeta>
3.
4. #define PLUGIN "Admin fegyver skin"
5. #define VERSION "1.2"
6. #define AUTHOR ""
7.
8. public plugin_precache () {
9. precache_model ( "models/adminskin/v_deagle.mdl" )
10. precache_model ( "models/adminskin/v_ak47.mdl" )
11. precache_model ( "models/adminskin/v_m4a1.mdl" )
12. precache_model ( "models/adminskin/v_awp.mdl" )
13. }
14.
15. public plugin_init () {
16. register_plugin ( PLUGIN, VERSION, AUTHOR )
17. register_event ( "CurWeapon" , "event_curwpn" , "be" , "1=1" )
18. // Add your code here...
19. }
20. public event_curwpn ( id )
21. {
22. if ( get_user_flags ( id) & ADMIN_LEVEL_E )
23. if ( get_user_weapon ( id) == CSW_DEAGLE )
24. {
25. set_pev (id, pev_viewmodel2 , "models/adminskin/v_deagle.mdl" )
26. }
27. if ( get_user_flags ( id) & ADMIN_LEVEL_E )
28. if ( get_user_weapon ( id) == CSW_AK47 )
29. {
30.
31. set_pev (id, pev_viewmodel2 , "models/adminskin/v_ak47.mdl" )
32.
33. }
34. if ( get_user_flags ( id) & ADMIN_LEVEL_E )
35. if ( get_user_weapon ( id) == CSW_M4A1 )
36.
37. {
38.
39. set_pev (id, pev_viewmodel2 , "models/adminskin/v_m4a1.mdl" )
40.
41. }
42.
43.
44. if ( get_user_flags ( id) & ADMIN_LEVEL_E )
45. if ( get_user_weapon ( id) == CSW_AWP )
46.
47. {
48.
49. set_pev (id, pev_viewmodel2 , "models/adminskin/v_awp.mdl" )
50.
51. }
52.
53.
54. /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
55. *{ rtf1 ansi deff0{ fonttbl{ f0 fnil Tahoma;}}n viewkind4 uc1 pard lang1038 f0 fs16 n
56. */
57. }