#include <amxmodx>
#include <amxmisc>
#include <colorchat>
#include <fun>
#include <cstrike>
#include <hamsandwich>
#define PLUGIN "Weapon Menu"
#define VERSION "1.0"
#define AUTHOR "Silent"
new gWPCT;
new gWPTE;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /guns", "fegyvermenu");
RegisterHam(Ham_Spawn, "player", "fegyvermenu", 1)
register_logevent("logevent_end", 2, "1=Round_End");
}
public logevent_end()
{
gWPCT = 0;
gWPTE = 0;
}
public fegyvermenu(id)
{
cs_set_user_money(id, 0); // Penz nullazasa
if(!user_has_weapon(id, CSW_C4))
{
strip_user_weapons(id);
new menu = menu_create("\yVálassz packot!", "handler");
menu_additem(menu, "\yM4A1 Csomag.", "1", 0);
menu_additem(menu, "\yAK47 Csomag.", "2", 0);
menu_additem(menu, "\yAWP Csomag.\y (első 4 embernek)", "3", 0);
menu_additem(menu, "\yMachineGun Csomag.", "4", 0);
menu_additem(menu, "\yAUG Csomag.", "5", 0);
menu_additem(menu, "\yFAMAS Csomag.", "6", 0);
menu_additem(menu, "\yGalil Csomag.", "7", 0);
menu_additem(menu, "\ySMG Csomag.", "8", 0);
menu_additem(menu, "\yAutoshotgun Csomag. \d (xm1014)", "9", 0);
menu_additem(menu, "\yShotgun Csomag.\d (m3)", "10", 0);
menu_additem(menu, "\yScout Csomag.", "11", 0);
menu_additem(menu, "\yplazma.", "12", 0);
menu_additem(menu, "\yStatisztika Nullazas", "13", 0);
menu_additem(menu, "\yRankod", "14", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu);
}
else
{
new menu = menu_create("\yVálassz packot!", "handler");
menu_additem(menu, "\yM4A1 Csomag.", "1", 0);
menu_additem(menu, "\yAK47 Csomag.", "2", 0);
menu_additem(menu, "\yAWP Csomag.\y (első 4 embernek)", "3", 0);
menu_additem(menu, "\yMachineGun Csomag.", "4", 0);
menu_additem(menu, "\yAUG Csomag.", "5", 0);
menu_additem(menu, "\yFAMAS Csomag.", "6", 0);
menu_additem(menu, "\yGalil Csomag.", "7", 0);
menu_additem(menu, "\ySMG Csomag.", "8", 0);
menu_additem(menu, "\yAutoshotgun Csomag. \d (xm1014)", "9", 0);
menu_additem(menu, "\yShotgun Csomag.\d (m3)", "10", 0);
menu_additem(menu, "\yScout Csomag.", "11", 0);
menu_additem(menu, "\yplazma.", "12", 0);
menu_additem(menu, "\yStatisztika Nullazas", "13", 0);
menu_additem(menu, "\yRankod", "14", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu);
}
}
public handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 1:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|->]^x04 Kaptál egy M4A1 packot!");
}
case 2:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy AK47 packot!");
}
case 3:
{
new CsTeams:userTeam = cs_get_user_team(id);
if(userTeam == CS_TEAM_CT)
{
if(gWPCT < 2)
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy AWP packot!");
gWPCT++
}
else
{
client_print(id, print_center, "Csak 2 ember wpzhet csapatonként!");
fegyvermenu(id);
}
}
if(userTeam == CS_TEAM_T)
{
if(gWPTE < 2)
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_awp");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
give_item(id, "ammo_338magnum");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy AWP packot!");
gWPTE++
}
else
{
client_print(id, print_center, "Csak 2 ember wpzhet csapatonként!");
fegyvermenu(id);
}
}
}
case 4:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "weapon_m249");
give_item(id, "ammo_556natobox");
give_item(id, "ammo_556natobox");
give_item(id, "ammo_556natobox");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy MachineGun packot!");
}
case 5:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_aug");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy AUG packot!");
}
case 6:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_famas");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy Famas packot!");
}
case 7:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_galil");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
give_item(id, "ammo_556nato");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy Galil packot!");
}
case 8:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_mp5navy");
give_item(id, "ammo_9mm");
give_item(id, "ammo_9mm");
give_item(id, "ammo_9mm");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy Smg packot!");
}
case 9:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_xm1014");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy AutoShotgun packot!");
}
case 10:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_m3");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
give_item(id, "ammo_buckshot");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy Shotgun packot!");
}
case 11:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
give_item(id, "weapon_scout");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
give_item(id, "ammo_762nato");
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy Scout packot!");
}
case 12:
{
give_player_grenades(id);
give_item(id, "weapon_knife");
give_item(id, "weapon_deagle");
give_item(id, "weapon_usp");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae")
ColorChat(id, BLUE, "[<-[N]o_ob[o]k|-]^x04 Kaptál egy Plazmát packot!");
}
case 13:
{
client_cmd(id, "^"say /rs^"");
}
case 14:
{
client_cmd(id, "^"say /rank^"");
}
}
return PLUGIN_HANDLED;
}
stock give_player_grenades(index)
{
give_item(index, "weapon_hegrenade");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_flashbang");
give_item(index, "weapon_smokegrenade");
give_item(index, "item_thighpack");
give_item(index, "item_assaultsuit");
}
stock print_color(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!t", "^3")
replace_all(msg, 190, "á", "á")
replace_all(msg, 190, "é", "Ă©")
replace_all(msg, 190, "í", "Ă")
replace_all(msg, 190, "ó", "Ăł")
replace_all(msg, 190, "ö", "ö")
replace_all(msg, 190, "ő", "Ĺ‘")
replace_all(msg, 190, "ú", "Ăş")
replace_all(msg, 190, "ü", "ĂĽ")
replace_all(msg, 190, "ű", "ű")
replace_all(msg, 190, "Á", "Ă")
replace_all(msg, 190, "É", "É")
replace_all(msg, 190, "Í", "ĂŤ")
replace_all(msg, 190, "Ó", "Ă“")
replace_all(msg, 190, "Ö", "Ă–")
replace_all(msg, 190, "Ő", "Ĺ")
replace_all(msg, 190, "Ú", "Ăš")
replace_all(msg, 190, "Ü", "Ăś")
replace_all(msg, 190, "Ű", "Ĺ°")
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
}
return PLUGIN_HANDLED
}