#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
new pont[33], kes[33]
new bool:csomag[33]
#define PLUGIN "Bolt"
#define VERSION "1.0"
#define AUTHOR "Pista"
new v_sebzes[] = "models/fegyverek/v_sebzes.mdl"
public plugin_precache(){
precache_model(v_sebzes)
}
public plugin_init() {
RegisterHam( Ham_TakeDamage , "player" , "csomag", 0);
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /bolt","boltmenu")
register_event("DeathMsg","halal","a")
register_event("CurWeapon","ecw","be","1=1")
}
public halal(id){
new killer = read_data(1)
new victim = read_data(2)
if(killer != victim)
{
pont[killer] += 10
}
}
public ecw(id){
new fegyver = get_user_weapon(id)
if(kes[id] == 1 && fegyver == CSW_KNIFE)
{
set_pev(id, pev_viewmodel2, v_sebzes)
}
}
public boltmenu(id){
new cim[121]
format(cim, charsmax(cim),"Bolt^nPontjaid: %d",pont[id])
new menu = menu_create(cim, "menu_h")
menu_additem(menu,"Kes","2",0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0)
}
public menu_h(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key){
case 1:{
if(pont[id] >= 10)
kes[id] = 1
}
}
}
public csomag( victim,inflictor,attacker,Float:damage, DamageBits )
{
new fegyver = get_user_weapon(attacker)
if(is_user_alive(victim) && is_user_alive(attacker) && fegyver == CSW_KNIFE && csomag[attacker])
{
SetHamParamFloat(4, damage * 15.5)
}
return HAM_IGNORED
}