#include <amxmodx>
 
#define PLUGIN_NAME "Fire in the hole!"
#define PLUGIN_VERSION "0.1"
#define PLUGIN_AUTHOR "VEN"
 
enum grenade {
	GRENADE_HE,
	GRENADE_FLASH,
	GRENADE_SMOKE
}
 
// EDITABLE: grenade description
new const g_grenade_description[_:grenade][] = {
	"[Robbano]",
	"[Villano]",
	"[Fust]"
}
 
enum color {
	COLOR_NORMAL,
	COLOR_RED,
	COLOR_BLUE,
	COLOR_GRAY,
	COLOR_GREEN
}
 
// EDITABLE: grenade description text color
new const g_grenade_desccolor[_:grenade] = {
	COLOR_RED,
	COLOR_GRAY,
	COLOR_GREEN
}
 
new const g_grenade_weaponid[_:grenade] = {
	CSW_HEGRENADE,
	CSW_FLASHBANG,
	CSW_SMOKEGRENADE
}
 
#define COLORCODE_NORMAL 0x01
#define COLORCODE_TEAM 0x03
#define COLORCODE_LOCATION 0x04
 
new const g_color_code[_:color] = {
	COLORCODE_NORMAL,
	COLORCODE_TEAM,
	COLORCODE_TEAM,
	COLORCODE_TEAM,
	COLORCODE_LOCATION
}
 
new const g_color_teamname[_:color][] = {
	"",
	"TERRORIST",
	"CT",
	"SPECTATOR",
	""
}
 
#define RADIOTEXT_MSGARG_NUMBER 5
 
enum radiotext_msgarg {
	RADIOTEXT_MSGARG_PRINTDEST = 1,
	RADIOTEXT_MSGARG_CALLERID,
	RADIOTEXT_MSGARG_TEXTTYPE,
	RADIOTEXT_MSGARG_CALLERNAME,
	RADIOTEXT_MSGARG_RADIOTYPE,
}
 
new const g_required_radiotype[] = "#Vigyazz,granatot dobtam!"
new const g_radiotext_template[] = "%s (RADIO): Vigyazz,granatot dobtam!"
 
new g_msgid_saytext
new g_msgid_teaminfo
 
public plugin_init() {
	register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
 
	register_message(get_user_msgid("TextMsg"), "message_text")
 
	g_msgid_saytext = get_user_msgid("SayText")
	g_msgid_teaminfo = get_user_msgid("TeamInfo")
}
 
public message_text(msgid, dest, id) {
	if (get_msg_args() != RADIOTEXT_MSGARG_NUMBER || get_msg_argtype(RADIOTEXT_MSGARG_RADIOTYPE) != ARG_STRING)
		return PLUGIN_CONTINUE
 
	static arg[32]
	get_msg_arg_string(RADIOTEXT_MSGARG_RADIOTYPE, arg, sizeof arg - 1)
	if (!equal(arg, g_required_radiotype))
		return PLUGIN_CONTINUE
 
	get_msg_arg_string(RADIOTEXT_MSGARG_CALLERID, arg, sizeof arg - 1)
	new caller = str_to_num(arg)
	if (!is_user_alive(caller))
		return PLUGIN_CONTINUE
 
	new clip, ammo, weapon
	weapon = get_user_weapon(caller, clip, ammo)
	for (new i; i < sizeof g_grenade_weaponid; ++i) {
		if (g_grenade_weaponid[i] == weapon) {
			static text[192]
			new pos = 0
			text[pos++] = g_color_code[COLOR_NORMAL]
 
			get_msg_arg_string(RADIOTEXT_MSGARG_CALLERNAME, arg, sizeof arg - 1)
			pos += formatex(text[pos], sizeof text - pos - 1, g_radiotext_template, arg)
			copy(text[++pos], sizeof text - pos - 1, g_grenade_description[i])
 
			new desccolor = g_grenade_desccolor[i]
			if ((text[--pos] = g_color_code[desccolor]) == COLORCODE_TEAM) {
				static teamname[12]
				get_user_team(id, teamname, sizeof teamname - 1)
 
				if (!equal(teamname, g_color_teamname[desccolor])) {
					msg_teaminfo(id, g_color_teamname[desccolor])
					msg_saytext(id, text)
					msg_teaminfo(id, teamname)
 
					return PLUGIN_HANDLED
				}
			}
 
			msg_saytext(id, text)
 
			return PLUGIN_HANDLED
		}
	}
 
	return PLUGIN_CONTINUE
}
 
msg_teaminfo(id, teamname[]) {
	message_begin(MSG_ONE, g_msgid_teaminfo, _, id)
	write_byte(id)
	write_string(teamname)
	message_end()
}
 
msg_saytext(id, text[]) {
	message_begin(MSG_ONE, g_msgid_saytext, _, id)
	write_byte(id)
	write_string(text)
	message_end()
}
 
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par }
*/