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Csatlakozott: 2015.06.29. 10:05 Hozzászólások: 3
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#include <amxmodx> #include <amxmisc> #define PLUGIN "Admin Chat Colors" #define VERSION "2.0" #define AUTHOR "Arion" #define ACCESS_LEVEL ADMIN_IMMUNITY #define ADMIN_LISTEN ADMIN_LEVEL_C new message[192] new sayText new teamInfo new maxPlayers new g_AdminListen new strName[191] new alive[11] new const g_szTag[][] = { "", "[*Tulajdonos*]", "[Admin]", "[VIP]" } public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) g_AdminListen = register_cvar("amx_listen", "1") // Set whether admins see or not all messages(Alive, dead and team-only) sayText = get_user_msgid("SayText") teamInfo = get_user_msgid("TeamInfo") maxPlayers = get_maxplayers() register_clcmd("say", "hook_say") register_clcmd("say_team", "hook_teamsay") } public hook_say(id) { read_args(message, 191) remove_quotes(message) // Gungame commands and empty messages if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands, return PLUGIN_CONTINUE new name[32] get_user_name(id, name, 31) new admin = 0, iFlags = get_user_flags(id) if(iFlags & ADMIN_IMMUNITY) admin = 1 else if(iFlags & ADMIN_BAN) admin = 2 else if(iFlags & ADMIN_RESERVATION) admin = 3 new isAlive if(is_user_alive(id)) { isAlive = 1 alive = "^x01" } else { isAlive = 0 alive = "^x01*DEAD* " } static color[10] if(admin) { get_user_team(id, color, 9) format(strName, 191, "^x04%s %s^x03%s", g_szTag[admin], alive, name) format(message, 191, "%s ^x01:^x04 %s", strName, message) } else // Player is not admin. Team-color name : Yellow message { get_user_team(id, color, 9) format(strName, 191, "%s^x03%s", alive, name) format(message, 191, "^%s^x01 : %s", strName, message) } sendMessage(color, isAlive) // Sends the colored message return PLUGIN_HANDLED } public hook_teamsay(id) { new playerTeam = get_user_team(id) new playerTeamName[19] switch(playerTeam) // Team names which appear on team-only messages { case 1: copy(playerTeamName, 11, "Terrorists") case 2: copy(playerTeamName, 18, "Counter-Terrorists") default: copy(playerTeamName, 9, "Spectator") } read_args(message, 191) remove_quotes(message) // Gungame commands and empty messages if(message[0] == '@' || message[0] == '/' || message[0] == '!' || equal(message, "")) // Ignores Admin Hud Messages, Admin Slash commands, return PLUGIN_CONTINUE new name[32] get_user_name(id, name, 31) new admin = 0, iFlags = get_user_flags(id) if(iFlags & ADMIN_IMMUNITY) admin = 1 else if(iFlags & ADMIN_BAN) admin = 2 else if(iFlags & ADMIN_RESERVATION) admin = 3 new isAlive if(is_user_alive(id)) { isAlive = 1 alive = "^x01" } else { isAlive = 0 alive = "^x01*DEAD* " } static color[10] if(admin) { get_user_team(id, color, 9) format(strName, 191, "%s(%s)^x04%s ^x03%s", alive, playerTeamName, g_szTag[admin], name) format(message, 191, "%s ^x01: ^x04%s", strName, message) } else // Player is not admin. Team-color name : Yellow message { get_user_team(id, color, 9) format(strName, 191, "%s(%s) ^x03%s", alive, playerTeamName, name) format(message, 191, "%s ^x01: %s", strName, message) } sendTeamMessage(color, isAlive, playerTeam) // Sends the colored message return PLUGIN_HANDLED } public sendMessage(color[], alive) { new teamName[10] for(new player = 1; player < maxPlayers; player++) { if(!is_user_connected(player)) continue if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message changeTeamInfo(player, color) // Changes user's team according to color choosen writeMessage(player, message) // Writes the message on player's chat changeTeamInfo(player, teamName) // Changes user's team back to original } } } public sendTeamMessage(color[], alive, playerTeam) { new teamName[10] for(new player = 1; player < maxPlayers; player++) { if(!is_user_connected(player)) continue if(get_user_team(player) == playerTeam || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { if(alive && is_user_alive(player) || !alive && !is_user_alive(player) || get_pcvar_num(g_AdminListen) && get_user_flags(player) & ADMIN_LISTEN) { get_user_team(player, teamName, 9) // Stores user's team name to change back after sending the message changeTeamInfo(player, color) // Changes user's team according to color choosen writeMessage(player, message) // Writes the message on player's chat changeTeamInfo(player, teamName) // Changes user's team back to original } } } } public changeTeamInfo(player, team[]) { message_begin(MSG_ONE, teamInfo, _, player) // Tells to to modify teamInfo(Which is responsable for which time player is) write_byte(player) // Write byte needed write_string(team) // Changes player's team message_end() // Also Needed } public writeMessage(player, message[]) { message_begin(MSG_ONE, sayText, {0, 0, 0}, player) // Tells to modify sayText(Which is responsable for writing colored messages) write_byte(player) // Write byte needed write_string(message) // Effectively write the message, finally, afterall message_end() // Needed as always }
Ezt ösze tudná valaki irni nekem ezzel az sma kodal? #include <amxmodx> #include <amxmisc> #include <nvault> #define PLUGIN "HLMOD.Hus Rangok" #define VERSION "1.0" #define AUTHOR "ExTraaaa and qKKKJ;>" new message[192] new nev[32] new Temp[192] static color[10] new g_vault new olesek[33] new szint[33] #define ASD 15 //Ha az ASD értéke 15 akkor a szamoknal 15 szám a rangoknál 16 szöveg new const szamok[ASD] = { 15, 20, 30, 45, 55, 65, 75, 85, 90, 105, 115, 120, 125, 135, 140 } new const rangok[ASD+1][] = { "[Alap(os)][lvl:1]", "[Béna][lvl:2]", "[Félelmetes][lvl:3]", "[Szét Csaplak][lvl:4]", "[Rossz][lvl:5]", "[Bolond][lvl:6]", "[Nemes][lvl:7]", "[Nagyúr][lvl:8]", "[Wh-s][lvl:9]", "[Félisten][lvl:10]", "[Király][lvl:11]", "[Veterán][lvl:12]", "[GoldMan][lvl:13]", "[Pró][lvl:14]", "[ISTEN][lvl:15]", "[Legendary][lvl:16 MAX]" } public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_clcmd("say /rang", "hud") register_clcmd("say", "sayhook") register_clcmd("say_team", "tshook") register_event("DeathMsg", "halal", "a") g_vault = nvault_open("namerang") } public hud(id) { if(szint[id] != ASD+1) { client_print(id, print_chat, "Prefix: %s^nÖlések: %d^nKell még: %d",rangok[szint[id]], olesek[id],szamok[szint[id]]-olesek[id] ) } else { client_print(id, print_chat, "Prefix: %s^nÖlések: %d^nKell még: 0",rangok[szint[id]], olesek[id]) } } public sayhook(id) { read_args (message, 191) remove_quotes (message) if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) { return PLUGIN_CONTINUE } get_user_name(id, nev, 31) if(is_user_alive(id)) { get_user_team(id, color, 9) formatex(Temp, 191, "^x04[%s] ^x03%s^x01: %s", rangok[szint[id]], nev, message) } else { get_user_team(id, color, 9) formatex(Temp, 191, "^x04*Halott* [%s] ^x03%s^x01: %s", rangok[szint[id]], nev, message) } sendmessage(color) return PLUGIN_HANDLED } public tshook(id) { read_args (message, 191) remove_quotes (message) if (message[0] == '@' || message[0] == '/' || message[0] == '!' || equal (message, "")) { return PLUGIN_CONTINUE } get_user_name(id, nev, 31) new playerTeam = get_user_team(id) new playerTeamName[19] switch (playerTeam) { case 1: { copy (playerTeamName, 11, "*Terrorista*") } case 2: { copy (playerTeamName, 18, "*Anti-Terrorista*") } default: copy (playerTeamName, 9, "*Néző*") } if(is_user_alive(id)) { get_user_team(id, color, 9) formatex(Temp, 191, "^x03(%s) ^x04[%s] ^x03%s^x01: %s",playerTeamName, rangok[szint[id]], nev, message) } else { get_user_team(id, color, 9) formatex(Temp, 191, "^x04*Halott* ^x03(%s) ^x04[%s] ^x03%s^x01: %s",playerTeamName, rangok[szint[id]], nev, message) } sendtmessage(color, playerTeam) return PLUGIN_HANDLED } public sendmessage(color[]) { new teamName[10] for(new player = 1; player < get_maxplayers(); player++) { get_user_team (player, teamName, 9) teamf (player, color) elkuldes(player, Temp) teamf(player, teamName) } } public sendtmessage(color[], playerTeam) { new teamName[10] for (new player = 1; player < get_maxplayers(); player++) { if(get_user_team(player) == playerTeam) { get_user_team (player, teamName, 9) elkuldes(player, Temp) teamf (player, teamName) teamf (player, color) } } } public teamf(player, team[]) { message_begin(MSG_ONE, get_user_msgid("TeamInfo"), _, player) write_byte(player) write_string(team) message_end() } public elkuldes(player, Temp[]) { message_begin( MSG_ONE, get_user_msgid( "SayText" ), _, player) write_byte( player ) write_string( Temp ) message_end() } public client_connect(id) { LoadData(id) } public client_disconnect(id) SaveData(id) public SaveData(id) { new name[32] get_user_name(id, name, 31) new vaultkey[64],vaultdata[256] format(vaultkey,63,"%s-rang", name) format(vaultdata,255,"%i#%i#",olesek[id],szint[id]) nvault_set(g_vault,vaultkey,vaultdata) return PLUGIN_CONTINUE } public LoadData(id) { new name[32] get_user_name(id, name, 31) new vaultkey[64],vaultdata[256] format(vaultkey,63,"%s-rang", name) format(vaultdata,255,"%i#%i#",olesek[id],szint[id]) nvault_get(g_vault,vaultkey,vaultdata,255) replace_all(vaultdata, 255, "#", " ") new oles[32], level[32] parse(vaultdata, oles, 31, level, 31) olesek[id] = str_to_num(oles) szint[id] = str_to_num(level) return PLUGIN_CONTINUE } public halal() { new killer = read_data(1) new victim = read_data(2) if(killer != victim) olesek[killer]++ while(olesek[killer] >= szamok[szint[killer]]) { szint[killer]++ } }
Előre is köszönöm szépen!
_________________ [mozgo]Üdv: Street:)[/mozgo]
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