Hello valaki tudna hozzá irni hogy a kör elején adjon 1db granatott és 2db flasht. Köszönöm.
/* Plugin generated by AMXX-Studio */
#include <amxmodx> #include <fun> #include <colorchat> #include <cstrike> #include <hamsandwich>
#define PLUGIN "Fegyvermenu" #define VERSION "2.0" #define AUTHOR "Ma[t]e *-*"
new const fegyvernevek[][] = { "M4A1 Csomag", "AK47 Csomag", "AWP Csomag", "Scout Csomag", "Sima shotgun Csomag", "IMI galil Csomag" }
new const fegyverertek[][] = { "weapon_m4a1", "weapon_ak47", "weapon_awp", "weapon_scout", "weapon_m3", "weapon_galil" }
new cEnable; new cOnspawn; new cOncommand; new cCommandpunish; new cPunishamount; new cCommandbuyzone; new cColorchat; new cWP; new cSecond; new cAdvert;
new gWP = 0; new bool:gBombas[33] = false; new bool:gHirdetes = false;
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR); RegisterHam(Ham_Spawn, "player", "fwUjraeled", 1); register_clcmd("say /fegyver", "parancs"); register_logevent("bomb_is_dropped", 3, "2=Dropped_The_Bomb"); register_logevent("logevent_round_end", 2, "1=Round_End") cEnable = register_cvar("fmenu_bekapcsolva", "1"); cOnspawn = register_cvar("fmenu_automenu", "1"); cOncommand = register_cvar("fmenu_parancs", "1"); cCommandpunish = register_cvar("fmenu_buntetes", "1"); cPunishamount = register_cvar("fmenu_mennyiseg", "15"); cCommandbuyzone = register_cvar("fmenu_buyzone", "1"); cColorchat = register_cvar("fmenu_szineschat", "1"); cWP = register_cvar("fmenu_wpkorlat", "4"); cSecond = register_cvar("fmenu_pisztoly", "deagle"); cAdvert = register_cvar("fmenu_hirdetes", "30.0"); register_dictionary("fegyvermenu.txt"); AdvertChck(); }
public logevent_round_end() { gWP = 0; new i = 0; while(i < 33) { gBombas[i] = false; i++ } } public AdvertChck() { if(get_pcvar_float(cAdvert) > 0.0 || !get_pcvar_num(cEnable)) { set_task(get_pcvar_float(cAdvert), "AdvertChck"); gHirdetes ? elso() : masodik(); } }
public elso() { if(get_pcvar_num(cColorchat)) ColorChat(0, BLUE, "%L", LANG_PLAYER, "HIRDETES", AUTHOR); else client_print(0, print_chat, "%L", LANG_PLAYER, "HIRDETES", AUTHOR); gHirdetes = false; }
public masodik() { if(get_pcvar_num(cColorchat)) ColorChat(0, BLUE, "%L", LANG_PLAYER, "HIRDETES2", AUTHOR); else client_print(0, print_chat, "%L", LANG_PLAYER, "HIRDETES2", AUTHOR); gHirdetes = true; } public fwUjraeled(id) { cs_set_user_money(id, 0, 0); if(get_pcvar_num(cOnspawn) && is_user_alive(id)) fegyvermenu(id); else return PLUGIN_CONTINUE; return PLUGIN_CONTINUE; } public parancs(id) { if(!get_pcvar_num(cEnable) || !get_pcvar_num(cOncommand)) return PLUGIN_CONTINUE; if(get_pcvar_num(cCommandbuyzone) && !cs_get_user_buyzone(id)) { if(get_pcvar_num(cColorchat)) ColorChat(id, RED, "%L", LANG_PLAYER, "CSAK_BUYZONE"); else client_print(id, print_chat, "%L", LANG_PLAYER, "CSAK_BUYZONE"); return PLUGIN_HANDLED; } switch(get_pcvar_num(cCommandpunish)) { case 0: semmi(); case 1: set_user_health(id, get_user_health(id)-get_pcvar_num(cPunishamount)); } fegyvermenu(id); return PLUGIN_HANDLED; }
semmi() { }
public fegyvermenu(id) { if(!get_pcvar_num(cEnable)) return PLUGIN_CONTINUE; new l_str[64]; format(l_str, charsmax(l_str), "%s v%s by: %s",PLUGIN, VERSION, AUTHOR); new menu = menu_create(l_str, "fegyvermenu_handler"); for(new i=0; i<sizeof(fegyvernevek); i++) { menu_additem(menu, fegyvernevek[i], fegyverertek[i], 0); } menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); return PLUGIN_HANDLED; }
public fegyvermenu_handler(id, menu, item) { if( item == MENU_EXIT ) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[15], szName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback); if(equal(data, "weapon_awp")) { if(gWP == get_pcvar_num(cWP)) { if(get_pcvar_num(cColorchat)) ColorChat(id, RED, "%L", LANG_PLAYER, "MAX_WP"); else client_print(id, print_chat, "%L", LANG_PLAYER, "MAX_WP"); fegyvermenu(id); return PLUGIN_HANDLED; } else { bombacheck(id); give_item(id, data); cs_set_user_bpammo(id, weapon_to_csw(data), 200); give_item(id, pisztolykell()) cs_set_user_bpammo(id, weapon_to_csw(pisztolykell()), 200); if(gBombas[id] == true) { give_item(id, "weapon_c4"); cs_set_user_plant(id, 1, 1); } if(get_pcvar_num(cColorchat)) ColorChat(id, GREEN, "%L", LANG_PLAYER, "KAPTAL_VMIT"); else client_print(id, print_chat, "%L", LANG_PLAYER, "KAPTAL_VMIT"); gWP++; return PLUGIN_HANDLED; } } bombacheck(id); give_item(id, data); cs_set_user_bpammo(id, weapon_to_csw(data), 200); give_item(id, pisztolykell()) cs_set_user_bpammo(id, weapon_to_csw(pisztolykell()), 200); if(gBombas[id] == true) { give_item(id, "weapon_c4"); cs_set_user_plant(id, 1, 1); } if(get_pcvar_num(cColorchat)) ColorChat(id, GREEN, "%L", LANG_PLAYER, "KAPTAL_VMIT"); else client_print(id, print_chat, "%L", LANG_PLAYER, "KAPTAL_VMIT"); return 0; }
public weapon_to_csw(weapon[]) { if(equal(weapon, "weapon_m4a1")) return CSW_M4A1; else if(equal(weapon, "weapon_ak47")) return CSW_AK47; else if(equal(weapon, "weapon_awp")) return CSW_AWP; else if(equal(weapon, "weapon_famas")) return CSW_FAMAS; else if(equal(weapon, "weapon_aug")) return CSW_AUG; else if(equal(weapon, "weapon_g3sg1")) return CSW_G3SG1; else if(equal(weapon, "weapon_galil")) return CSW_GALIL; else if(equal(weapon, "weapon_m249")) return CSW_M249; else if(equal(weapon, "weapon_m3")) return CSW_M3; else if(equal(weapon, "weapon_mac10")) return CSW_MAC10; else if(equal(weapon, "weapon_mp5navy")) return CSW_MP5NAVY; else if(equal(weapon, "weapon_p90")) return CSW_P90; else if(equal(weapon, "weapon_scout")) return CSW_SCOUT; else if(equal(weapon, "weapon_sg550")) return CSW_SG550; else if(equal(weapon, "weapon_sg552")) return CSW_SG552; else if(equal(weapon, "weapon_tmp")) return CSW_TMP; else if(equal(weapon, "weapon_ump45")) return CSW_UMP45; else if(equal(weapon, "weapon_xm1014")) return CSW_XM1014; else if(equal(weapon, "weapon_deagle")) return CSW_DEAGLE; else if(equal(weapon, "weapon_elite")) return CSW_ELITE; else if(equal(weapon, "weapon_fiveseven")) return CSW_FIVESEVEN; else if(equal(weapon, "weapon_glock18")) return CSW_GLOCK18; else if(equal(weapon, "weapon_p228")) return CSW_P228; else if(equal(weapon, "weapon_usp")) return CSW_USP; return -1; }
public pisztolykell() { new returnertek[15]; new cvarertek[10]; get_pcvar_string(cSecond, cvarertek, 9); format(returnertek, 14, "weapon_%s", cvarertek); return returnertek; }
public bombacheck(id) { if(user_has_weapon(id, CSW_C4)) gBombas[id] = true; strip_user_weapons(id); give_item(id, "weapon_knife"); }
public bomb_is_dropped() { new player = get_loguser_index(); gBombas[player] = false; }
stock get_loguser_index() { new loguser[80], name[32]; read_logargv(0, loguser, 79); parse_loguser(loguser, name, 31);
return get_user_index(name); } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par } */
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