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Event kérés https://hlmod.hu/viewtopic.php?f=29&t=27531 |
Oldal: 1 / 1 |
Szerző: | terminator100 [2017.04.08. 15:45 ] |
Hozzászólás témája: | Event kérés |
Sziasztok! Valaki tudna segíteni, abban hogy ez mysql-os legyen?: ![]() #include <cstrike> #include <engine> #include <fakemeta> #include <fakemeta_util> #include <fun> #include <hamsandwich> #include <colorchat> #include <amxmisc> #define PLUGIN "Halloween by TOMI [HUN]" #define VERSION "1.0" #define AUTHOR "TOMI [HUN]" new const ClassName[] = "Tok" new Tok[64] = "/models/szake_gud_2015/event/halloween.mdl" new cvar_antifurien_sebesseg new gold[33], cases[33], ckeys[33] new bool:vansebesseg[33] public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("HLTV", "RoundStart", "a", "1=0", "2=0") register_event("CurWeapon", "event_cur_weapon", "be", "1=1") register_event("DeathMsg", "Death", "a") RegisterHam(Ham_Spawn, "player", "Spawn", 1) register_clcmd("say /raktar", "boltmenu") register_forward(FM_CmdStart, "CmdStart") register_forward(FM_Touch, "Touch") goldstartsetter(); cvar_antifurien_sebesseg = register_cvar("amx_Tok_sebesseg", "400") } public goldstartsetter() { new i for (i=0; i<=32; i++) { gold[i] = 0 } } public plugin_precache() { precache_model(Tok) } public RoundStart() { new ent = FM_NULLENT static string_class[] = "classname" while ((ent = engfunc(EngFunc_FindEntityByString, ent, string_class, ClassName))) set_pev(ent, pev_flags, FL_KILLME) for(new id = 1; id < get_maxplayers();id++) { vansebesseg[id] = false } } public Spawn(id) { vansebesseg[id] = false } public Death() { new aldozat = read_data(2); Tokkeszit(aldozat) } public CmdStart(id, uc_handle, seed) { new ent = fm_find_ent_by_class(id, ClassName) if(is_valid_ent(ent)) { new classname[32] pev(ent, pev_classname, classname, 31) if (equal(classname, ClassName)) { if (pev(ent, pev_frame) >= 120) set_pev(ent, pev_frame, 0.0) else set_pev(ent, pev_frame, pev(ent, pev_frame) + 1.0) } } } public Tokkeszit(id) { if(is_user_connected(id) && cs_get_user_team(id) != CS_TEAM_SPECTATOR) { new ent = fm_create_entity("info_target") new origin[3] get_user_origin(id, origin, 0) set_pev(ent,pev_classname, ClassName) engfunc(EngFunc_SetModel,ent, Tok) set_pev(ent,pev_mins,Float:{-10.0,-10.0,0.0}) set_pev(ent,pev_maxs,Float:{10.0,10.0,25.0}) set_pev(ent,pev_size,Float:{-10.0,-10.0,0.0,10.0,10.0,25.0}) engfunc(EngFunc_SetSize,ent,Float:{-10.0,-10.0,0.0},Float:{10.0,10.0,25.0}) set_pev(ent,pev_solid,SOLID_BBOX) set_pev(ent,pev_movetype,MOVETYPE_TOSS) new Float:fOrigin[3] IVecFVec(origin, fOrigin) set_pev(ent, pev_origin, fOrigin) } } public Touch(toucher, touched) { if (!is_user_alive(toucher) || !pev_valid(touched)) return FMRES_IGNORED new classname[32] pev(touched, pev_classname, classname, 31) if (!equal(classname, ClassName)) return FMRES_IGNORED bonusz_adas(toucher) set_pev(touched, pev_effects, EF_NODRAW) set_pev(touched, pev_solid, SOLID_NOT) remove_entity(touched); return FMRES_IGNORED } public event_cur_weapon(id) { if(vansebesseg[id] && cs_get_user_team(id) == CS_TEAM_CT && get_user_maxspeed(id) < get_pcvar_float(cvar_antifurien_sebesseg)) { set_user_maxspeed(id, get_pcvar_float(cvar_antifurien_sebesseg)); } } public bonusz_adas(id) { switch (random_num(1,5)) { case 1: { new k = 1 cases[id] = cases[id] + k ColorChat(id, GREEN, "[Bonus]^1 Kaptal %d Ladat!",k) } case 2: { new k = 1 ckeys[id] = ckeys[id] + k ColorChat(id, GREEN, "[Bonus]^1 Kaptal %d Kulcsot!",k) } case 3..5: { new k = 3 gold[id] = gold[id] + k ColorChat(id, GREEN, "[Bonus]^1 Kaptal %d Aranyat!",k) } } } public boltmenu(id) { new menu = menu_create("Sz4k3Go Lada: %d, Kulcs: %d",cases[id], ckeys[id]); menu_additem(menu, "Lada nyitas (1lada-1kulcs)", "", 0); // case 0 menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); return PLUGIN_HANDLED; } public mh_MyMenu(id, menu, item) { if(item == MENU_EXIT) { menu_cancel(id); return PLUGIN_HANDLED; } new command[6], name[64], access, callback; menu_item_getinfo(menu, item, access, command, sizeof command - 1, name, sizeof name - 1, callback); switch (random_num(1,2)) { case 1: { if(cases[id] >= 1 && ckeys[id] >= 1) { gold[id] += 10 cases[id] = cases[id]-1 ckeys[id] = ckeys[id]-1 client_print(id, print_chat, "Kaptal 10pontot.") } else { client_print(id, print_chat, "Nincs eleg Ladad / Kulcsod!.") } } case 2: { if(cases[id] >= 1 && ckeys[id] >= 1) { gold[id] += 20 cases[id] = cases[id]-1 ckeys[id] = ckeys[id]-1 client_print(id, print_chat, "Kaptal 20pontot.") } else { client_print(id, print_chat, "Nincs eleg Ladad / Kulcsod!.") } } case 3: { if(cases[id] >= 1 && ckeys[id] >= 1) { cases[id] = cases[id]-1 ckeys[id] = ckeys[id]-1 client_print(id, print_chat, "Sajnos ures volt a lada.") } else { client_print(id, print_chat, "Nincs eleg Ladad / Kulcsod!.") } } } menu_destroy(menu); return PLUGIN_HANDLED; } Sajnos nem tudom hogyan csináljam meg...:/ A tököt akarom elmenteni... illetve ezeket a dolgokat amiket ad még. (mysql-ba). Köszönöm előre is a segítséget! |
Szerző: | PikHácsúú# [2017.04.08. 18:40 ] |
Hozzászólás témája: | Re: Event kérés |
terminator100 írta: Sziasztok! Valaki tudna segíteni, abban hogy ez mysql-os legyen?: ![]() #include <cstrike> #include <engine> #include <fakemeta> #include <fakemeta_util> #include <fun> #include <hamsandwich> #include <colorchat> #include <amxmisc> #define PLUGIN "Halloween by TOMI [HUN]" #define VERSION "1.0" #define AUTHOR "TOMI [HUN]" new const ClassName[] = "Tok" new Tok[64] = "/models/szake_gud_2015/event/halloween.mdl" new cvar_antifurien_sebesseg new gold[33], cases[33], ckeys[33] new bool:vansebesseg[33] public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("HLTV", "RoundStart", "a", "1=0", "2=0") register_event("CurWeapon", "event_cur_weapon", "be", "1=1") register_event("DeathMsg", "Death", "a") RegisterHam(Ham_Spawn, "player", "Spawn", 1) register_clcmd("say /raktar", "boltmenu") register_forward(FM_CmdStart, "CmdStart") register_forward(FM_Touch, "Touch") goldstartsetter(); cvar_antifurien_sebesseg = register_cvar("amx_Tok_sebesseg", "400") } public goldstartsetter() { new i for (i=0; i<=32; i++) { gold[i] = 0 } } public plugin_precache() { precache_model(Tok) } public RoundStart() { new ent = FM_NULLENT static string_class[] = "classname" while ((ent = engfunc(EngFunc_FindEntityByString, ent, string_class, ClassName))) set_pev(ent, pev_flags, FL_KILLME) for(new id = 1; id < get_maxplayers();id++) { vansebesseg[id] = false } } public Spawn(id) { vansebesseg[id] = false } public Death() { new aldozat = read_data(2); Tokkeszit(aldozat) } public CmdStart(id, uc_handle, seed) { new ent = fm_find_ent_by_class(id, ClassName) if(is_valid_ent(ent)) { new classname[32] pev(ent, pev_classname, classname, 31) if (equal(classname, ClassName)) { if (pev(ent, pev_frame) >= 120) set_pev(ent, pev_frame, 0.0) else set_pev(ent, pev_frame, pev(ent, pev_frame) + 1.0) } } } public Tokkeszit(id) { if(is_user_connected(id) && cs_get_user_team(id) != CS_TEAM_SPECTATOR) { new ent = fm_create_entity("info_target") new origin[3] get_user_origin(id, origin, 0) set_pev(ent,pev_classname, ClassName) engfunc(EngFunc_SetModel,ent, Tok) set_pev(ent,pev_mins,Float:{-10.0,-10.0,0.0}) set_pev(ent,pev_maxs,Float:{10.0,10.0,25.0}) set_pev(ent,pev_size,Float:{-10.0,-10.0,0.0,10.0,10.0,25.0}) engfunc(EngFunc_SetSize,ent,Float:{-10.0,-10.0,0.0},Float:{10.0,10.0,25.0}) set_pev(ent,pev_solid,SOLID_BBOX) set_pev(ent,pev_movetype,MOVETYPE_TOSS) new Float:fOrigin[3] IVecFVec(origin, fOrigin) set_pev(ent, pev_origin, fOrigin) } } public Touch(toucher, touched) { if (!is_user_alive(toucher) || !pev_valid(touched)) return FMRES_IGNORED new classname[32] pev(touched, pev_classname, classname, 31) if (!equal(classname, ClassName)) return FMRES_IGNORED bonusz_adas(toucher) set_pev(touched, pev_effects, EF_NODRAW) set_pev(touched, pev_solid, SOLID_NOT) remove_entity(touched); return FMRES_IGNORED } public event_cur_weapon(id) { if(vansebesseg[id] && cs_get_user_team(id) == CS_TEAM_CT && get_user_maxspeed(id) < get_pcvar_float(cvar_antifurien_sebesseg)) { set_user_maxspeed(id, get_pcvar_float(cvar_antifurien_sebesseg)); } } public bonusz_adas(id) { switch (random_num(1,5)) { case 1: { new k = 1 cases[id] = cases[id] + k ColorChat(id, GREEN, "[Bonus]^1 Kaptal %d Ladat!",k) } case 2: { new k = 1 ckeys[id] = ckeys[id] + k ColorChat(id, GREEN, "[Bonus]^1 Kaptal %d Kulcsot!",k) } case 3..5: { new k = 3 gold[id] = gold[id] + k ColorChat(id, GREEN, "[Bonus]^1 Kaptal %d Aranyat!",k) } } } public boltmenu(id) { new menu = menu_create("Sz4k3Go Lada: %d, Kulcs: %d",cases[id], ckeys[id]); menu_additem(menu, "Lada nyitas (1lada-1kulcs)", "", 0); // case 0 menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); return PLUGIN_HANDLED; } public mh_MyMenu(id, menu, item) { if(item == MENU_EXIT) { menu_cancel(id); return PLUGIN_HANDLED; } new command[6], name[64], access, callback; menu_item_getinfo(menu, item, access, command, sizeof command - 1, name, sizeof name - 1, callback); switch (random_num(1,2)) { case 1: { if(cases[id] >= 1 && ckeys[id] >= 1) { gold[id] += 10 cases[id] = cases[id]-1 ckeys[id] = ckeys[id]-1 client_print(id, print_chat, "Kaptal 10pontot.") } else { client_print(id, print_chat, "Nincs eleg Ladad / Kulcsod!.") } } case 2: { if(cases[id] >= 1 && ckeys[id] >= 1) { gold[id] += 20 cases[id] = cases[id]-1 ckeys[id] = ckeys[id]-1 client_print(id, print_chat, "Kaptal 20pontot.") } else { client_print(id, print_chat, "Nincs eleg Ladad / Kulcsod!.") } } case 3: { if(cases[id] >= 1 && ckeys[id] >= 1) { cases[id] = cases[id]-1 ckeys[id] = ckeys[id]-1 client_print(id, print_chat, "Sajnos ures volt a lada.") } else { client_print(id, print_chat, "Nincs eleg Ladad / Kulcsod!.") } } } menu_destroy(menu); return PLUGIN_HANDLED; } Sajnos nem tudom hogyan csináljam meg...:/ A tököt akarom elmenteni... illetve ezeket a dolgokat amiket ad még. (mysql-ba). Köszönöm előre is a segítséget! Őm. Létezik a fórumon egy gomb. Ha rákkantitassz, kapsz egy ablakot, és írhatsz bele olyat, hogy "mysql" nyomsz egy entert, vagy rákattintassz a küldés/keresés gombra, és végrehajta a varázslatot. Én MEDZSIK gombnak hívom. search.php Nekem bevállt. Ezt adta: SQL Tutorial |
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