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MSG_WELCOME_TITLE = !n**** !gZombie Scenario 2: Hero of Survival (%s) !n****
MSG_PLAYERMENU = !g[ZBS] !nNyomd meg az !g'M' !nbetut a Jatekos menuhez.
SHOP_ITEM_LVAPPROVED = \w%s - \y$%i
SHOP_ITEM_LVREQUIRED = \d%s (\rElert szint: %i\d)
SHOP_ITEM_BUY = !g[ZBS] !nVasaroltal: !g%s
UPGRADES_LIMIT = !g[ZBS] !nElerte a frissitesi hatart.
CMD_GIVEEXP = !g[ZBS] !nAdmin adott !g+%i EXP
CMD_REMOVEEXP = !g[ZBS] !nAdmin felvett !g-%i EXP
HERO_NOTDROP = Hosok nem dobjak el a fegyvert.
HERO_BLOCK_BUY_CMD = !g[ZBS] !nHosok fegyvereit nem lehet megvenni.
PLAYERMENU_HERO = !g[ZBS] !nNem lephetsz be ide.
PLAYERMENU_NOTALIVE = !g[ZBS] !nHalott vagy, nem lephetsz be.
PLAYERMENU_NULLROUND = !g[ZBS] !nAmig a jatek indul nem lephetsz be.
PLAYERMENU_INBUYZONE = !g[ZBS] !nBent kell lenni a !gVasarlasi zonaba !na menu eleresehez.
BOSS_ROUND = BOSS KOR
BONUS_ROUND = BONUSZ KOR
COUNTDOWN_FIRSTROUND = Hatralevo ido a kor kezdeteig: %iSec
COUNTDOWN_NEXTROUND = Hatralevo ido a kovetkezo kor kezdeteig: %iSec
COUNTDOWN_FINALROUND = Hatralevo ido az utolso kor kezdeteig: %iSec
COUNTDOWN_BONUSROUND = Hatralevo ido a bonuszkor kezdeteig: %iSec
COUNTDOWN_RESPAWN = [%i sec] ujraeledes.
BLOCK_BUY_CMD = !g[ZBS] !nNem lehet megvasarolni.
NO_MONEY = !g[ZBS] !nNincs eleg penzed.
NO_LEVEL = !g[ZBS] !nNem rendelkezel elegendo szinttel.
NO_ALIVE = !g[ZBS] !nHalott vagy, ezt nem vasarolhatod meg.
NO_PLAYERS = Nincs jatekos... Jatek ujrainditasa!
NO_COMPATIBLE_MAP = [!] A palya nem tamogatott [!]
BOSS_EXP = !g[ZBS] !nMegolted a BOSS-t! Jutalom: !g+%i EXP
ROUNDCLEAR_REWARD = !g[ZBS] !nTulelted a hullamot, jutalom: !g+%i EXP
HPMEDICINE_HELP = !g[ZBS] !nTo recover your life by !gEmergency Medicine!n, go to !g'Extra Items' !nand click on
!g'Emergency Medicine'
HPMEDICINE_NOTHAVE = !g[ZBS] !nTo use the !gEmergency Medicine!n, you must have one.
HPMEDICINE_USED = !g[ZBS] !nMedicinet használod
HPMEDICINE_LIMIT = !g[ZBS] !nYou can't use !gEmergency Medicine !nnow.
HPMEDICINE_FORALL_USED = !g[ZBS] !n%s has used !gEmergency Medicine
BATTLEREVIVAL_HELP = !g[ZBS] !nTo respawn immediately, go to !g'Extra Items' !nand click on !g'Battle Revival'
BATTLEREVIVAL_NOTHAVE = !g[ZBS] !nTo use the !gBattle Revival!n, you must have one.
BATTLEREVIVAL_NOALIVE = !g[ZBS] !nYou must be dead to use !gBattle Revival
BATTLEREVIVAL_USED = !g[ZBS] !nYou've used !gBattle Revival
BATTLEREVIVAL_FORALL_USED = !g[ZBS] !n%s has used !gBattle Revival
MONEYEXTRACTOR_HELP = !g[ZBS] !nTo earn double money, go to !g'Extra Items' !nand click on !g'Money Extractor'
MONEYEXTRACTOR_NOTHAVE = !g[ZBS] !nTo use the !gMoney Extractor!n, you must have one.
MONEYEXTRACTOR_USED = !g[ZBS] !nYou've used !gMoney Extractor
MONEYEXTRACTOR_FORALL_USED = !g[ZBS] !n%s has used !gMoney Extractor
MONEYEXTRACTOR_ALREADYUSE = You are already using Money Extractor.
EXPEXTRACTOR_HELP = !g[ZBS] !nTo earn double experience, go to !g'Extra Items' !nand click on !g'Experience
Extractor'
EXPEXTRACTOR_NOTHAVE = !g[ZBS] !nTo use the !gExperience Extractor!n, you must have one.
EXPEXTRACTOR_USED = !g[ZBS] !nYou've used !gExperience Extractor
EXPEXTRACTOR_FORALL_USED = !g[ZBS] !n%s has used !gExperience Extractor
EXPEXTRACTOR_ALREADYUSE = You are already using Experience Extractor.
STAMINADRUG_HELP = !g[ZBS] !nTo run fast, go to !g'Extra Items' !nand click on !g'Stamina Drug'
STAMINADRUG_NOTHAVE = !g[ZBS] !nTo use the !gStamina Drug!n, you must have one.
STAMINADRUG_USED = !g[ZBS] !nYou've used !gStamina Drug
STAMINADRUG_FORALL_USED = !g[ZBS] !n%s has used !gStamina Drug
STAMINADRUG_ALREADYUSE = You are already using Stamina Drug.
STAMINADRUG_SPEEDUP = Your speed has increased.
FULLPOWERATTACK_USED = Your Attack Power has increased to the maximum !!!
FULLPOWERHEALTH_USED = Your Health Power has increased to the maximum !!!
HUD_HP_LEVELMAX = Health: Level MAX
HUD_HP_CURRENTLEVEL = Health: Level %d
HUD_ATTACK_LEVELMAX = Attack Power: Level MAX
HUD_ATTACK_CURRENTLEVEL = Attack Power: Level %d
SUPPLYBOX_EXP = !t[Supplies] !nYou've received !g+%i EXP !nfrom the Supply Box.
SUPPLYBOX_STAMINADRUG = !t[Supplies] !nYou've received the following item !gStamina Drug !nfrom the Supply Box.
SUPPLYBOX_EXPEXTRACTOR = !t[Supplies] !nYou've received the following item !gExperience Extractor !nfrom the Supply
Box.
SUPPLYBOX_MONEYEXTRACTOR = !t[Supplies] !nYou've received the following item !gMoney Extractor !nfrom the Supply Box.
SUPPLYBOX_HPMEDICINE = !t[Supplies] !nYou've received the following item !gEmergency Medicine (+30 Percent) !nfrom
the Supply Box.
SUPPLYBOX_HPMEDICINE_B = !t[Supplies] !nYou've received the following item !gEmergency Medicine (+60 Percent) !nfrom
the Supply Box.
SUPPLYBOX_BATTLEREVIVAL = !t[Supplies] !nYou've received the following item !gBattle Revival !nfrom the Supply Box.
SUPPLYBOX_FULLPOWERATTACK = !t[Supplies] !nYou've received the following item !gFull Attack Power !nfrom the Supply
Box.
SUPPLYBOX_FULLPOWERHEALTH = !t[Supplies] !nYou've received the following item !gFull Health Power !nfrom the Supply
Box.
SUPPLYBOX_HE_3Q = !t[Supplies] !nYou've received the following item !gHE Grenade (3 Quantity) !nfrom the Supply Box.
SUPPLYBOX_HE_6Q = !t[Supplies] !nYou've received the following item !gHE Grenade (6 Quantity) !nfrom the Supply Box.
SUPPLYBOX_PLASMA = !t[Supplies] !nYou've received the following item !gPlasma Gun !nfrom the Supply Box.
SUPPLYBOX_DUALINFINITY = !t[Supplies] !nYou've received the following item !gDual Infinity !nfrom the Supply Box.
SUPPLYBOX_GATLING = !t[Supplies] !nYou've received the following item !gGatling !nfrom the Supply Box.
SUPPLYBOX_BALROG3 = !t[Supplies] !nYou've received the following item !gBalrog-III !nfrom the Supply Box.
SUPPLYBOX_WATERPISTOL = !t[Supplies] !nYou've received the following item !gWater Pistol !nfrom the Supply Box.
SUPPLYBOX_MG3 = !t[Supplies] !nYou've received the following item !gMG3 !nfrom the Supply Box.
SUPPLYBOX_DRAGONCANNON = !t[Supplies] !nYou've received the following item !gDragon Cannon !nfrom the Supply Box.
SUPPLYBOX_THUNDERBOLT = !t[Supplies] !nYou've received the following item !gThunderbolt !nfrom the Supply Box.
SUPPLYBOX_BALROG11 = !t[Supplies] !nYou've received the following item !gBalrog-XI !nfrom the Supply Box.
AMMOBOX_LEVELREQUIRED = You must be level %i to use the Ammo Box.
NPC_TALK01 = It's time to fight with the final boss. Beware, it's very powerful.
NPC_TALK02 = Teamwork will be useful in this latest round. Remember work together.
NPC_TALK03 = TIP: Use weapons that causing great damage. It'll be easier to kill the boss.
NPC_TALK04 = The boss is approaching... Good luck to all !!!
NPC_TALK05 = Beware! A horde of zombies is approaching...
ACCOUNT_PASSWORD_ERROR = !t[System] !nYour password contains some errors.
ACCOUNT_PASSWORD_CONTINUE = !t[System] !nPlease, confirm your password to continue.
ACCOUNT_PASSWORD_NOTMATCH = !t[System] !nSorry, but the password entered doesn't match the account.
ACCOUNT_PASSWORD_ALREADYCHANGED = !t[System] !nYou can't change your password again, wait until the next map.
ACCOUNT_PASSWORD_CONFIRMCHANGE = !t[System] !nPlease, confirm your password to change.
ACCOUNT_LOGIN_SUCCESS = !t[System] !nWelcome !g%s!n, you've entered correctly to your account.
ACCOUNT_MENU_INVALIDOPTION = !t[System] !nThis action is invalid.
ACCOUNT_MENU_REGISTER = !t[System] !nTo register, you must enter a password.
ACCOUNT_MENU_NEWPASSWORD = !t[System] !nPlease, enter your new password.
ACCOUNT_MENU_NEWPASSWORD_INVALID = !t[System] !nFailed to change password: You aren't logged in or you've already
changed your password in the map.
ACCOUNT_MENU_ABOUT = Cooperate and survive with your team, to the constant waves^nof zombies until you reach the
final boss.
ACCOUNT_MENU_CONFIRM_PASSWORDCHANGE_SUCCESS = !t[System] !nYour password was changed successfully.
ACCOUNT_MENU_REGISTERSUCCESS = !t[System] !nYour account has been successfully created.
ACCOUNT_MENU_PASSWORDREWRITE = !t[System] !nPlease, enter your new password.
ACCOUNT_MENU_PASSWORDACCOUNT = !t[System] !nPlease, enter the password to create your account.
HERO_SELECTED = You have been selected as 'Hero Survival'
HERO_SELECTED_FORALL = [%s] has been selected as a Hero Survival.
PLAYER_INFO = [Health: %d | Armor: %d] [Level: %d | EXP: %d/%d]
PLAYER_CONNECTED = %s connected
PLAYER_LEFTGAME = %s has left the game