Changelog:
     
    v1.9
    	* Finally fixed voice control
    	* Added cvar to disable team change
    	* Fixed OldStyle team menu issue
    	* Fixed crowbar user + he damage issue
     
    v1.8
    	* Fixed duel bug
    	* Fixed clcmd/concmd flags problem
    	* Added cell opener for maps with multi_manager 
    	* Added cvar to enable last request
    	* Added cvar to enable motd
     
    v1.7
    	* Fixed auto Simon mode
     
    v1.6
    	* Updated dictionary
    	* Fixed last request abuse bug
    	* Fixed voice mode bugs
    	* Added auto team transfer to Guards that never been Simon
    	* Added auto disconnect to Spectators that doesn't join any team in 3 rounds
    	* Added blocking for hints messages
    	* Added auto door open on freeday
    	* Added /open command only for Simon
     
    v1.5
    	* Improved team select code
    	* Improved team status code
    	* Updated dictionary
    	* Added custom model (using body+skin)
    	* Added sounds
    	* Added freeday menu command
    	* Added lastrequest menu command & functionalities
    	* Added help command
    	* Added last prisoner hud message
    	* Added cvar to change talk mode control (+simonvoice optional or required to talk)
    	* Added cvar to allow shooting func_button to activate it
    	* Added cvar to allow auto-freeday hud message after 60 seconds with no Simon selected
    	* Added cvar to force round end after some time of auto-freeday
    	* Added cvar to change game mode (classic counter for days)
    	* Added simon footsteps decals (controlled by cvar)
    	* Added restriction on HE for guards
     
    v1.3
    	* First public release
    */
 
    #include <amxmodx>
    #include <amxmisc>
    #include <engine>
    #include <fakemeta>
    #include <hamsandwich>
    #include <fun>
    #include <cstrike>
 
    #define PLUGIN_NAME	"JailBreak Extreme"
    #define PLUGIN_AUTHOR	"JoRoPiTo"
    #define PLUGIN_VERSION	"1.9"
    #define PLUGIN_CVAR	"jbextreme"
 
    #define TASK_STATUS	2487000
    #define TASK_FREEDAY	2487100
    #define TASK_ROUND	2487200
    #define TASK_HELP		2487300
    #define TASK_SAFETIME	2487400
    #define TASK_FREEEND	2487500
    #define TEAM_MENU		"#Team_Select_Spect"
    #define TEAM_MENU2	"#Team_Select_Spect"
    #define HUD_DELAY		Float:4.0
    #define CELL_RADIUS	Float:200.0
 
    #define get_bit(%1,%2) 		( %1 &   1 << ( %2 & 31 ) )
    #define set_bit(%1,%2)	 	%1 |=  ( 1 << ( %2 & 31 ) )
    #define clear_bit(%1,%2)	%1 &= ~( 1 << ( %2 & 31 ) )
 
    #define vec_len(%1)		floatsqroot(%1[0] * %1[0] + %1[1] * %1[1] + %1[2] * %1[2])
    #define vec_mul(%1,%2)		( %1[0] *= %2, %1[1] *= %2, %1[2] *= %2)
    #define vec_copy(%1,%2)		( %2[0] = %1[0], %2[1] = %1[1],%2[2] = %1[2])
 
    // Offsets
    #define m_iPrimaryWeapon	116
    #define m_iVGUI			510
    #define m_fGameHUDInitialized	349
    #define m_fNextHudTextArgsGameTime	198
 
    enum _hud { _hudsync, Float:_x, Float:_y, Float:_time }
    enum _lastrequest { _knife, _deagle, _freeday, _weapon }
    enum _duel { _name[16], _csw, _entname[32], _opt[32], _sel[32] }
 
    new gp_PrecacheSpawn
    new gp_PrecacheKeyValue
 
    new gp_CrowbarMax
    new gp_CrowbarMul
    new gp_TeamRatio
    new gp_CtMax
    new gp_BoxMax
    new gp_TalkMode
    new gp_VoiceBlock
    new gp_RetryTime
    new gp_RoundMax
    new gp_ButtonShoot
    new gp_SimonSteps
    new gp_SimonRandom
    new gp_GlowModels
    new gp_AutoLastresquest
    new gp_LastRequest
    new gp_Motd
    new gp_SpectRounds
    new gp_NosimonRounds
    new gp_AutoOpen
    new gp_TeamChange
 
    new g_MaxClients
    new g_MsgStatusText
    new g_MsgStatusIcon
    new g_MsgVGUIMenu
    new g_MsgShowMenu
    new g_MsgClCorpse
    new g_MsgMOTD
 
    new gc_TalkMode
    new gc_VoiceBlock
    new gc_SimonSteps
    new gc_ButtonShoot
    new Float:gc_CrowbarMul
 
    // Precache
    new const _FistModels[][] = { "models/p_bknuckles.mdl", "models/v_bknuckles.mdl" }
    new const _CrowbarModels[][] = { "models/p_crowbar.mdl", "models/v_crowbar.mdl" }
    new const _FistSounds[][] = { "weapons/cbar_hitbod2.wav", "weapons/cbar_hitbod1.wav", "weapons/bullet_hit1.wav", "weapons/bullet_hit2.wav" }
    new const _RemoveEntities[][] = {
    	"func_hostage_rescue", "info_hostage_rescue", "func_bomb_target", "info_bomb_target",
    	"hostage_entity", "info_vip_start", "func_vip_safetyzone", "func_escapezone"
    }
 
    new const _WeaponsFree[][] = { "weapon_scout", "weapon_deagle", "weapon_mac10", "weapon_elite", "weapon_ak47", "weapon_m4a1", "weapon_mp5navy" }
    new const _WeaponsFreeCSW[] = { CSW_SCOUT, CSW_DEAGLE, CSW_MAC10, CSW_ELITE, CSW_AK47, CSW_M4A1, CSW_MP5NAVY }
    new const _WeaponsFreeAmmo[] = { 90, 35, 100, 120, 90, 90, 120 }
 
    new const _Duel[][_duel] =
    {
    	{ "Deagle", CSW_DEAGLE, "weapon_deagle", "JBE_MENU_LASTREQ_OPT4", "JBE_MENU_LASTREQ_SEL4" },
    	{ "Scout", CSW_SCOUT, "weapon_scout", "JBE_MENU_LASTREQ_OPT5", "JBE_MENU_LASTREQ_SEL5" },
    	{ "Grenades", CSW_HEGRENADE, "weapon_hegrenade", "JBE_MENU_LASTREQ_OPT6", "JBE_MENU_LASTREQ_SEL6" },
    	{ "Awp", CSW_AWP, "weapon_awp", "JBE_MENU_LASTREQ_OPT7", "JBE_MENU_LASTREQ_SEL7" }
    }
 
    // Reasons
    new const g_Reasons[][] =  {
    	"",
    	"JBE_PRISONER_REASON_1",
    	"JBE_PRISONER_REASON_2",
    	"JBE_PRISONER_REASON_3",
    	"JBE_PRISONER_REASON_4",
    	"JBE_PRISONER_REASON_5",
    	"JBE_PRISONER_REASON_6"
    }
 
    // HudSync: 0=ttinfo / 1=info / 2=simon / 3=ctinfo / 4=player / 5=day / 6=center / 7=help / 8=timer
    new const g_HudSync[][_hud] =
    {
    	{0,  0.6,  0.2,  2.0},
    	{0, -1.0,  0.7,  5.0},
    	{0,  0.1,  0.2,  2.0},
    	{0,  0.1,  0.3,  2.0},
    	{0, -1.0,  0.9,  3.0},
    	{0,  0.6,  0.1,  3.0},
    	{0, -1.0,  0.6,  3.0},
    	{0,  0.8,  0.3, 20.0},
    	{0, -1.0,  0.4,  3.0}
    }
 
    // Colors: 0:Simon / 1:Freeday / 2:CT Duel / 3:TT Duel
    new const g_Colors[][3] = { {0, 255, 0}, {255, 140, 0}, {0, 0, 255}, {255, 0, 0} }
 
 
    new CsTeams:g_PlayerTeam[33]
    new Float:g_SimonRandom
    new Trie:g_CellManagers
    new g_HelpText[512]
    new g_JailDay
    new g_PlayerJoin
    new g_PlayerReason[33]
    new g_PlayerSpect[33]
    new g_PlayerSimon[33]
    new g_PlayerNomic
    new g_PlayerWanted
    new g_PlayerCrowbar
    new g_PlayerRevolt
    new g_PlayerHelp
    new g_PlayerFreeday
    new g_PlayerLast
    new g_FreedayAuto
    new g_FreedayNext
    new g_TeamCount[CsTeams]
    new g_TeamAlive[CsTeams]
    new g_BoxStarted
    new g_CrowbarCount
    new g_Simon
    new g_SimonAllowed
    new g_SimonTalking
    new g_SimonVoice
    new g_RoundStarted
    new g_LastDenied
    new g_Freeday
    new g_BlockWeapons
    new g_RoundEnd
    new g_Duel
    new g_DuelA
    new g_DuelB
    new g_SafeTime
    new g_Buttons[10]
 
    public plugin_init()
    {
    	unregister_forward(FM_Spawn, gp_PrecacheSpawn)
    	unregister_forward(FM_KeyValue, gp_PrecacheKeyValue)
 
    	register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR)
    	register_cvar(PLUGIN_CVAR, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY)
 
    	register_dictionary("jbextreme.txt")
 
    	g_MsgStatusText = get_user_msgid("StatusText")
    	g_MsgStatusIcon = get_user_msgid("StatusIcon")
    	g_MsgVGUIMenu = get_user_msgid("VGUIMenu")
    	g_MsgShowMenu = get_user_msgid("ShowMenu")
    	g_MsgMOTD = get_user_msgid("MOTD")
    	g_MsgClCorpse = get_user_msgid("ClCorpse")
 
    	register_message(g_MsgStatusText, "msg_statustext")
    	register_message(g_MsgStatusIcon, "msg_statusicon")
    	register_message(g_MsgVGUIMenu, "msg_vguimenu")
    	register_message(g_MsgShowMenu, "msg_showmenu")
    	register_message(g_MsgMOTD, "msg_motd")
    	register_message(g_MsgClCorpse, "msg_clcorpse")
 
    	register_event("CurWeapon", "current_weapon", "be", "1=1", "2=29")
    	register_event("StatusValue", "player_status", "be", "1=2", "2!0")
    	register_event("StatusValue", "player_status", "be", "1=1", "2=0")
 
    	register_impulse(100, "impulse_100")
 
    	RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
    	RegisterHam(Ham_TakeDamage, "player", "player_damage")
    	RegisterHam(Ham_TraceAttack, "player", "player_attack")
    	RegisterHam(Ham_TraceAttack, "func_button", "button_attack")
    	RegisterHam(Ham_Killed, "player", "player_killed", 1)
    	RegisterHam(Ham_Touch, "weapon_hegrenade", "player_touchweapon")
    	RegisterHam(Ham_Touch, "weaponbox", "player_touchweapon")
    	RegisterHam(Ham_Touch, "armoury_entity", "player_touchweapon")
 
    	register_forward(FM_SetClientKeyValue, "set_client_kv")
    	register_forward(FM_EmitSound, "sound_emit")
    	register_forward(FM_Voice_SetClientListening, "voice_listening")
    	register_forward(FM_CmdStart, "player_cmdstart", 1)
 
    	register_logevent("round_end", 2, "1=Round_End")
    	register_logevent("round_first", 2, "0=World triggered", "1&Restart_Round_")
    	register_logevent("round_first", 2, "0=World triggered", "1=Game_Commencing")
    	register_logevent("round_start", 2, "0=World triggered", "1=Round_Start")
 
    	register_menucmd(register_menuid(TEAM_MENU), 51, "team_select") 
    	register_menucmd(register_menuid(TEAM_MENU2), 51, "team_select") 
 
    	register_clcmd("jointeam", "cmd_jointeam")
    	register_clcmd("joinclass", "cmd_joinclass")
    	register_clcmd("+simonvoice", "cmd_voiceon")
    	register_clcmd("-simonvoice", "cmd_voiceoff")
 
    	register_clcmd("say /fd", "cmd_freeday")
    	register_clcmd("say /freeday", "cmd_freeday")
    	register_clcmd("say /day", "cmd_freeday")
    	register_clcmd("say /lr", "cmd_lastrequest")
    	register_clcmd("say /lastrequest", "cmd_lastrequest")
    	register_clcmd("say /duel", "cmd_lastrequest")
    	register_clcmd("say /simon", "cmd_simon")
    	register_clcmd("say /open", "cmd_open")
    	register_clcmd("say /nomic", "cmd_nomic")
    	register_clcmd("say /box", "cmd_box")
    	register_clcmd("say /help", "cmd_help")
 
    	register_clcmd("jbe_freeday", "adm_freeday", ADMIN_KICK)
    	register_concmd("jbe_nomic", "adm_nomic", ADMIN_KICK)
    	register_concmd("jbe_open", "adm_open", ADMIN_KICK)
    	register_concmd("jbe_box", "adm_box", ADMIN_KICK)
 
    	gp_GlowModels = register_cvar("jbe_glowmodels", "0")
    	gp_SimonSteps = register_cvar("jbe_simonsteps", "1")
    	gp_CrowbarMul = register_cvar("jbe_crowbarmultiplier", "25.0")
    	gp_CrowbarMax = register_cvar("jbe_maxcrowbar", "1")
    	gp_TeamRatio = register_cvar("jbe_teamratio", "3")
    	gp_TeamChange = register_cvar("jbe_teamchange", "0") // 0-disable team change for tt / 1-enable team change
    	gp_CtMax = register_cvar("jbe_maxct", "6")
    	gp_BoxMax = register_cvar("jbe_boxmax", "6")
    	gp_RetryTime = register_cvar("jbe_retrytime", "10.0")
    	gp_RoundMax = register_cvar("jbe_freedayround", "240.0")
    	gp_AutoLastresquest = register_cvar("jbe_autolastrequest", "1")
    	gp_LastRequest = register_cvar("jbe_lastrequest", "1")
    	gp_Motd = register_cvar("jbe_motd", "1")
    	gp_SpectRounds = register_cvar("jbe_spectrounds", "3")
    	gp_NosimonRounds = register_cvar("jbe_nosimonrounds", "7")
    	gp_SimonRandom = register_cvar("jbe_randomsimon", "0")
    	gp_AutoOpen = register_cvar("jbe_autoopen", "1")
    	gp_TalkMode = register_cvar("jbe_talkmode", "2")	// 0-alltak / 1-tt talk / 2-tt no talk
    	gp_VoiceBlock = register_cvar("jbe_blockvoice", "2")	// 0-dont block / 1-block voicerecord / 2-block voicerecord except simon
    	gp_ButtonShoot = register_cvar("jbe_buttonshoot", "1")	// 0-standard / 1-func_button shoots!
 
    	g_MaxClients = get_global_int(GL_maxClients)
 
    	for(new i = 0; i < sizeof(g_HudSync); i++)
    		g_HudSync[i][_hudsync] = CreateHudSyncObj()
 
    	formatex(g_HelpText, charsmax(g_HelpText), "%L^n^n%L^n^n%L^n^n%L",
    			LANG_SERVER, "JBE_HELP_TITLE",
    			LANG_SERVER, "JBE_HELP_BINDS",
    			LANG_SERVER, "JBE_HELP_GUARD_CMDS",
    			LANG_SERVER, "JBE_HELP_PRISONER_CMDS")
 
    	setup_buttons()
    }
 
    public plugin_precache()
    {
    	static i
    	precache_model("models/player/jbemodel/jbemodel.mdl")
 
    	for(i = 0; i < sizeof(_FistModels); i++)
    		precache_model(_FistModels[i])
 
    	for(i = 0; i < sizeof(_CrowbarModels); i++)
    		precache_model(_CrowbarModels[i])
 
    	for(i = 0; i < sizeof(_FistSounds); i++)
    		precache_sound(_FistSounds[i])
 
    	precache_sound("jbextreme/nm_goodbadugly.wav")
    	precache_sound("jbextreme/brass_bell_C.wav")
 
     	g_CellManagers = TrieCreate()
    	gp_PrecacheSpawn = register_forward(FM_Spawn, "precache_spawn", 1)
    	gp_PrecacheKeyValue = register_forward(FM_KeyValue, "precache_keyvalue", 1)
    }
 
    public precache_spawn(ent)
    {
    	if(is_valid_ent(ent))
    	{
    		static szClass[33]
    		entity_get_string(ent, EV_SZ_classname, szClass, sizeof(szClass))
    		for(new i = 0; i < sizeof(_RemoveEntities); i++)
    			if(equal(szClass, _RemoveEntities[i]))
    				remove_entity(ent)
    	}
    }
 
    public precache_keyvalue(ent, kvd_handle)
    {
    	static info[32]
    	if(!is_valid_ent(ent))
    		return FMRES_IGNORED
 
    	get_kvd(kvd_handle, KV_ClassName, info, charsmax(info))
    	if(!equal(info, "multi_manager"))
    		return FMRES_IGNORED
 
    	get_kvd(kvd_handle, KV_KeyName, info, charsmax(info))
    	TrieSetCell(g_CellManagers, info, ent)
    	return FMRES_IGNORED
    }
 
    public client_putinserver(id)
    {
    	clear_bit(g_PlayerJoin, id)
    	clear_bit(g_PlayerHelp, id)
    	clear_bit(g_PlayerCrowbar, id)
    	clear_bit(g_PlayerNomic, id)
    	clear_bit(g_PlayerWanted, id)
    	clear_bit(g_SimonTalking, id)
    	clear_bit(g_SimonVoice, id)
    	g_PlayerSpect[id] = 0
    	g_PlayerSimon[id] = 0
    }
 
    public client_disconnect(id)
    {
    	if(g_Simon == id)
    	{
    		g_Simon = 0
    		ClearSyncHud(0, g_HudSync[2][_hudsync])
    		player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_HASGONE")
    	}
    	else if(g_PlayerLast == id || (g_Duel && (id == g_DuelA || id == g_DuelB)))
    	{
    		g_Duel = 0
    		g_DuelA = 0
    		g_DuelB = 0
    		g_LastDenied = 0
    		g_BlockWeapons = 0
    		g_PlayerLast = 0
    	}
    	team_count()
    }
 
    public client_PostThink(id)
    {
    	if(id != g_Simon || !gc_SimonSteps || !is_user_alive(id) ||
    		!(entity_get_int(id, EV_INT_flags) & FL_ONGROUND) || entity_get_int(id, EV_ENT_groundentity))
    		return PLUGIN_CONTINUE
 
    	static Float:origin[3]
    	static Float:last[3]
 
    	entity_get_vector(id, EV_VEC_origin, origin)
    	if(get_distance_f(origin, last) < 32.0)
    	{
    		return PLUGIN_CONTINUE
    	}
 
    	vec_copy(origin, last)
    	if(entity_get_int(id, EV_INT_bInDuck))
    		origin[2] -= 18.0
    	else
    		origin[2] -= 36.0
 
 
    	message_begin(MSG_BROADCAST, SVC_TEMPENTITY, {0,0,0}, 0)
    	write_byte(TE_WORLDDECAL)
    	write_coord(floatround(origin[0]))
    	write_coord(floatround(origin[1]))
    	write_coord(floatround(origin[2]))
    	write_byte(105)
    	message_end()
 
    	return PLUGIN_CONTINUE
    }
 
 
    public msg_statustext(msgid, dest, id)
    {
    	return PLUGIN_HANDLED
    }
 
    public msg_statusicon(msgid, dest, id)
    {
    	static icon[5] 
    	get_msg_arg_string(2, icon, charsmax(icon))
    	if(icon[0] == 'b' && icon[2] == 'y' && icon[3] == 'z')
    	{
    		set_pdata_int(id, 235, get_pdata_int(id, 235) & ~(1<<0))
    		return PLUGIN_HANDLED
    	}
 
    	return PLUGIN_CONTINUE
    }
 
    public msg_vguimenu(msgid, dest, id)
    {
    	static msgarg1
    	static CsTeams:team
 
    	msgarg1 = get_msg_arg_int(1)
    	if(msgarg1 == 2)
    	{
    		team = cs_get_user_team(id)
    		if((team == CS_TEAM_T) && !is_user_admin(id) && (is_user_alive(id) || !get_pcvar_num(gp_TeamChange)))
    		{
    			client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
    			return PLUGIN_HANDLED
    		}
    		show_menu(id, 51, TEAM_MENU, -1)
    		return PLUGIN_HANDLED
    	}
 
    	return PLUGIN_CONTINUE
    }
 
    public msg_showmenu(msgid, dest, id)
    {
    	static msgarg1, roundloop
    	static CsTeams:team
    	msgarg1 = get_msg_arg_int(1)
 
    	if(msgarg1 != 531 && msgarg1 != 563)
    		return PLUGIN_CONTINUE
 
    	roundloop = floatround(get_pcvar_float(gp_RetryTime) / 2)
    	team = cs_get_user_team(id)
 
    	if(team == CS_TEAM_T)
    	{
    		if(!is_user_admin(id) && (is_user_alive(id) || (g_RoundStarted >= roundloop) || !get_pcvar_num(gp_TeamChange)))
    		{
    			client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTCHANGE")
    			return PLUGIN_HANDLED
    		}
    		else
    		{
    			show_menu(id, 51, TEAM_MENU, -1)
    			return PLUGIN_HANDLED
    		}
    	}
    	else
    	{
    		show_menu(id, 51, TEAM_MENU, -1)
    		return PLUGIN_HANDLED
    	}
 
    	return PLUGIN_CONTINUE
    }
 
    public msg_motd(msgid, dest, id)
    {
    	if(get_pcvar_num(gp_Motd))
    		return PLUGIN_HANDLED
 
    	return PLUGIN_CONTINUE
    }
 
    public msg_clcorpse(msgid, dest, id)
    {
    	return PLUGIN_HANDLED
    }
 
    public current_weapon(id)
    {
    	if(!is_user_alive(id))
    		return PLUGIN_CONTINUE
 
    	if(get_bit(g_PlayerCrowbar, id))
    	{
    		set_pev(id, pev_viewmodel2, _CrowbarModels[1])
    		set_pev(id, pev_weaponmodel2, _CrowbarModels[0])
    	}
    	else
    	{
    		set_pev(id, pev_viewmodel2, _FistModels[1])
    		set_pev(id, pev_weaponmodel2, _FistModels[0])
    	}
    	return PLUGIN_CONTINUE
    }
 
    public player_status(id)
    {
    	static type, player, CsTeams:team, name[32], health
    	type = read_data(1)
    	player = read_data(2)
    	switch(type)
    	{
    		case(1):
    		{
    			ClearSyncHud(id, g_HudSync[1][_hudsync])
    		}
    		case(2):
    		{
    			team = cs_get_user_team(player)
    			if((team != CS_TEAM_T) && (team != CS_TEAM_CT))
    				return PLUGIN_HANDLED
 
    			health = get_user_health(player)
    			get_user_name(player, name, charsmax(name))
    			player_hudmessage(id, 4, 2.0, {0, 255, 0}, "%L", LANG_SERVER,
    				(team == CS_TEAM_T) ? "JBE_PRISONER_STATUS" : "JBE_GUARD_STATUS", name, health)
    		}
    	}
 
    	return PLUGIN_HANDLED
    }
 
    public impulse_100(id)
    {
    	if(cs_get_user_team(id) == CS_TEAM_T)
    		return PLUGIN_HANDLED
 
    	return PLUGIN_CONTINUE
    }
 
    public player_spawn(id)
    {
    	static CsTeams:team
 
    	if(!is_user_connected(id))
    		return HAM_IGNORED
 
    	set_pdata_float(id, m_fNextHudTextArgsGameTime, get_gametime() + 999999.0)
    	player_strip_weapons(id)
    	if(g_RoundEnd)
    	{
    		g_RoundEnd = 0
    		g_JailDay++
    	}
 
    	set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
 
    	clear_bit(g_PlayerCrowbar, id)
    	clear_bit(g_PlayerWanted, id)
    	team = cs_get_user_team(id)
 
    	switch(team)
    	{
    		case(CS_TEAM_T):
    		{
    			g_PlayerLast = 0
    			if(!g_PlayerReason[id])
    				g_PlayerReason[id] = random_num(1, 6)
 
    			player_hudmessage(id, 0, 5.0, {255, 0, 255}, "%L %L", LANG_SERVER, "JBE_PRISONER_REASON",
    				LANG_SERVER, g_Reasons[g_PlayerReason[id]])
 
    			set_user_info(id, "model", "jbemodel")
    			entity_set_int(id, EV_INT_body, 2)
    			if(is_freeday() || get_bit(g_FreedayAuto, id))
    			{
    				freeday_set(0, id)
    				clear_bit(g_FreedayAuto, id)
    			}
    			else
    			{
    				entity_set_int(id, EV_INT_skin, random_num(0, 2))
    			}
 
    			if(g_CrowbarCount < get_pcvar_num(gp_CrowbarMax))
    			{
    				if(random_num(0, g_MaxClients) > (g_MaxClients / 2))
    				{
    					g_CrowbarCount++
    					set_bit(g_PlayerCrowbar, id)
    				}
    			}
    			cs_set_user_armor(id, 0, CS_ARMOR_NONE)
    		}
    		case(CS_TEAM_CT):
    		{
    			g_PlayerSimon[id]++
    			set_user_info(id, "model", "jbemodel")
    			entity_set_int(id, EV_INT_body, 3)
    			cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM)
    		}
    	}
    	first_join(id)
    	return HAM_IGNORED
    }
 
    public player_damage(victim, ent, attacker, Float:damage, bits)
    {
    	if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
    		return HAM_IGNORED
 
    	switch(g_Duel)
    	{
    		case(0):
    		{
    			if(attacker == ent && get_user_weapon(attacker) == CSW_KNIFE && get_bit(g_PlayerCrowbar, attacker) && cs_get_user_team(victim) != CS_TEAM_T)
    			{
    				SetHamParamFloat(4, damage * gc_CrowbarMul)
    				return HAM_OVERRIDE
    			}
    		}
    		case(2):
    		{
    			if(attacker != g_PlayerLast)
    				return HAM_SUPERCEDE
    		}
    		default:
    		{
    			if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
    				return HAM_IGNORED
 
    			return HAM_SUPERCEDE
    		}
    	}
 
    	return HAM_IGNORED
    }
 
    public player_attack(victim, attacker, Float:damage, Float:direction[3], tracehandle, damagebits)
    {
    	static CsTeams:vteam, CsTeams:ateam
    	if(!is_user_connected(victim) || !is_user_connected(attacker) || victim == attacker)
    		return HAM_IGNORED
 
    	vteam = cs_get_user_team(victim)
    	ateam = cs_get_user_team(attacker)
 
    	if(ateam == CS_TEAM_CT && vteam == CS_TEAM_CT)
    		return HAM_SUPERCEDE
 
    	switch(g_Duel)
    	{
    		case(0):
    		{
    			if(ateam == CS_TEAM_CT && vteam == CS_TEAM_T)
    			{
    				if(get_bit(g_PlayerRevolt, victim))
    				{
    					clear_bit(g_PlayerRevolt, victim)
    					hud_status(0)
    				}
    				return HAM_IGNORED
    			}
    		}
    		case(2):
    		{
    			if(attacker != g_PlayerLast)
    				return HAM_SUPERCEDE
    		}
    		default:
    		{
    			if((victim == g_DuelA && attacker == g_DuelB) || (victim == g_DuelB && attacker == g_DuelA))
    				return HAM_IGNORED
 
    			return HAM_SUPERCEDE
    		}
    	}
 
    	if(ateam == CS_TEAM_T && vteam == CS_TEAM_T && !g_BoxStarted)
    		return HAM_SUPERCEDE
 
    	if(ateam == CS_TEAM_T && vteam == CS_TEAM_CT)
    	{
    		if(!g_PlayerRevolt)
    			revolt_start()
 
    		set_bit(g_PlayerRevolt, attacker)
    	}
 
    	return HAM_IGNORED
    }
 
    public button_attack(button, id, Float:damage, Float:direction[3], tracehandle, damagebits)
    {
    	if(is_valid_ent(button) && gc_ButtonShoot)
    	{
    		ExecuteHamB(Ham_Use, button, id, 0, 2, 1.0)
    		entity_set_float(button, EV_FL_frame, 0.0)
    	}
 
    	return HAM_IGNORED
    }
 
    public player_killed(victim, attacker, shouldgib)
    {
    	static CsTeams:vteam, CsTeams:kteam
    	if(!(0 < attacker <= g_MaxClients) || !is_user_connected(attacker))
    		kteam = CS_TEAM_UNASSIGNED
    	else
    		kteam = cs_get_user_team(attacker)
 
    	vteam = cs_get_user_team(victim)
    	if(g_Simon == victim)
    	{
    		g_Simon = 0
    		ClearSyncHud(0, g_HudSync[2][_hudsync])
    		player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_KILLED")
    	}
 
    	switch(g_Duel)
    	{
    		case(0):
    		{
    			switch(vteam)
    			{
    				case(CS_TEAM_CT):
    				{
    					if(kteam == CS_TEAM_T && !get_bit(g_PlayerWanted, attacker))
    					{
    						set_bit(g_PlayerWanted, attacker)
    						entity_set_int(attacker, EV_INT_skin, 4)
    					}
    				}
    				case(CS_TEAM_T):
    				{
    					clear_bit(g_PlayerRevolt, victim)
    					clear_bit(g_PlayerWanted, victim)
    				}
    			}
    		}
    		default:
    		{
    			if(g_Duel != 2 && (attacker == g_DuelA || attacker == g_DuelB))
    			{
    				set_user_rendering(victim, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
    				set_user_rendering(attacker, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
    				g_Duel = 0
    				g_LastDenied = 0
    				g_BlockWeapons = 0
    				g_PlayerLast = 0
    				team_count()
    			}
    		}
    	}
    	hud_status(0)
    	return HAM_IGNORED
    }
 
    public player_touchweapon(id, ent)
    {
    	static model[32], class[32]
    	if(g_BlockWeapons)
    		return HAM_SUPERCEDE
 
    	if(is_valid_ent(id) && g_Duel != 6 && is_user_alive(ent) && cs_get_user_team(ent) == CS_TEAM_CT)
    	{
    		entity_get_string(id, EV_SZ_model, model, charsmax(model))
    		if(model[7] == 'w' && model[9] == 'h' && model[10] == 'e' && model[11] == 'g')
    		{
    			entity_get_string(id, EV_SZ_classname, class, charsmax(class))
    			if(equal(class, "weapon_hegrenade"))
    				remove_entity(id)
 
    			return HAM_SUPERCEDE
    		}
 
    	}
 
    	return HAM_IGNORED
    }
 
    public set_client_kv(id, const info[], const key[])
    {
    	if(equal(key, "model"))
    		return FMRES_SUPERCEDE
 
    	return FMRES_IGNORED
    }
 
    public sound_emit(id, channel, sample[])
    {
    	if(is_user_alive(id) && equal(sample, "weapons/knife_", 14))
    	{
    		switch(sample[17])
    		{
    			case('b'):
    			{
    				emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod2.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
    			}
    			case('w'):
    			{
    				emit_sound(id, CHAN_WEAPON, "weapons/cbar_hitbod1.wav", 1.0, ATTN_NORM, 0, PITCH_LOW)
    			}
    			case('1', '2'):
    			{
    				emit_sound(id, CHAN_WEAPON, "weapons/bullet_hit2.wav", random_float(0.5, 1.0), ATTN_NORM, 0, PITCH_NORM)
    			}
    		}
    		return FMRES_SUPERCEDE
    	}
    	return FMRES_IGNORED
    }
 
    public voice_listening(receiver, sender, bool:listen)
    {
    	if((receiver == sender))
    		return FMRES_IGNORED
 
    	if(is_user_admin(sender))
    	{
    		engfunc(EngFunc_SetClientListening, receiver, sender, true)
    		return FMRES_SUPERCEDE
    	}
 
    	switch(gc_VoiceBlock)
    	{
    		case(2):
    		{
    			if((sender != g_Simon) && (!get_bit(g_SimonVoice, sender) && gc_VoiceBlock))
    			{
    				engfunc(EngFunc_SetClientListening, receiver, sender, false)
    				return FMRES_SUPERCEDE
    			}
    		}
    		case(1):
    		{
    			if(!get_bit(g_SimonVoice, sender) && gc_VoiceBlock)
    			{
    				engfunc(EngFunc_SetClientListening, receiver, sender, false)
    				return FMRES_SUPERCEDE
    			}
    		}
    	}
    	if(!is_user_alive(sender))
    	{
    		engfunc(EngFunc_SetClientListening, receiver, sender, false)
    		return FMRES_SUPERCEDE
    	}
 
    	if(sender == g_Simon)
    	{
    		engfunc(EngFunc_SetClientListening, receiver, sender, true)
    		return FMRES_SUPERCEDE
    	}
 
    	listen = true
 
    	if(g_SimonTalking && (sender != g_Simon))
    	{
    		listen = false
    	}
    	else
    	{
    		static CsTeams:steam
    		steam = cs_get_user_team(sender)
    		switch(gc_TalkMode)
    		{
    			case(2):
    			{
    				listen = (steam == CS_TEAM_CT || is_user_admin(id))
    			}
    			case(1):
    			{
    				listen = (steam == CS_TEAM_CT || steam == CS_TEAM_T)
    			}
    		}
    	}
 
    	engfunc(EngFunc_SetClientListening, receiver, sender, listen)
    	return FMRES_SUPERCEDE
    }
 
    public player_cmdstart(id, uc, random)
    {
    	if(g_Duel > 3)
    	{
    		cs_set_user_bpammo(id, _Duel[g_Duel - 4][_csw], 1)
    	}
    }
 
    public round_first()
    {
    	g_JailDay = 0
    	for(new i = 1; i <= g_MaxClients; i++)
    		g_PlayerSimon[i] = 0
 
    	set_cvar_num("sv_alltalk", 1)
    	set_cvar_num("mp_roundtime", 2)
    	set_cvar_num("mp_limitteams", 0)
    	set_cvar_num("mp_autoteambalance", 0)
    	set_cvar_num("mp_tkpunish", 0)
    	set_cvar_num("mp_friendlyfire", 1)
    	round_end()
    }
 
    public round_end()
    {
    	static CsTeams:team
    	static maxnosimon, spectrounds
    	g_SafeTime = 0
    	g_PlayerRevolt = 0
    	g_PlayerFreeday = 0
    	g_PlayerLast = 0
    	g_BoxStarted = 0
    	g_CrowbarCount = 0
    	g_Simon = 0
    	g_SimonAllowed = 0
    	g_RoundStarted = 0
    	g_LastDenied = 0
    	g_BlockWeapons = 0
    	g_TeamCount[CS_TEAM_T] = 0
    	g_TeamCount[CS_TEAM_CT] = 0
    	g_Freeday = 0
    	g_FreedayNext = (random_num(0,99) >= 95)
    	g_RoundEnd = 1
    	g_Duel = 0
 
    	remove_task(TASK_STATUS)
    	remove_task(TASK_FREEDAY)
    	remove_task(TASK_FREEEND)
    	remove_task(TASK_ROUND)
    	maxnosimon = get_pcvar_num(gp_NosimonRounds)
    	spectrounds = get_pcvar_num(gp_SpectRounds)
    	for(new i = 1; i <= g_MaxClients; i++)
    	{
    		if(!is_user_connected(i))
    			continue
 
    		menu_cancel(i)
    		team = cs_get_user_team(i)
    		player_strip_weapons(i)
    		switch(team)
    		{
    			case(CS_TEAM_CT):
    			{
    				if(g_PlayerSimon[i] > maxnosimon)
    				{
    					cmd_nomic(i)
    				}
    			}
    			case(CS_TEAM_SPECTATOR,CS_TEAM_UNASSIGNED):
    			{
    				g_PlayerSpect[i]++
    				if(g_PlayerSpect[i] > spectrounds)
    				{
    					client_cmd(i, "disconnect")
    					server_print("JBE Disconnected spectator client #%i", i)
    				}
    				else
    				{
    					show_menu(i, 51, TEAM_MENU, -1)
    				}
    			}
    		}
    	}
    	for(new i = 0; i < sizeof(g_HudSync); i++)
    		ClearSyncHud(0, g_HudSync[i][_hudsync])
 
    }
 
    public round_start()
    {
    	if(g_RoundEnd)
    		return
 
    	team_count()
    	if(!g_Simon && is_freeday())
    	{
    		g_Freeday = 1
    		emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
    		check_freeday(TASK_FREEDAY)
    	}
    	else
    	{
    		set_task(60.0, "check_freeday", TASK_FREEDAY)
    	}
    	set_task(HUD_DELAY, "hud_status", TASK_STATUS, _, _, "b")
    	set_task(get_pcvar_float(gp_RetryTime) + 1.0, "safe_time", TASK_SAFETIME)
    	set_task(120.0, "freeday_end", TASK_FREEDAY)
    	g_SimonRandom = get_pcvar_num(gp_SimonRandom) ? random_float(15.0, 45.0) : 0.0
    	g_SimonAllowed = 1
    	g_FreedayNext = 0
    }
 
    public cmd_jointeam(id)
    {
    	return PLUGIN_HANDLED
    }
 
    public cmd_joinclass(id)
    {
    	return PLUGIN_HANDLED
    }
 
    public cmd_voiceon(id)
    {
    	client_cmd(id, "+voicerecord")
    	set_bit(g_SimonVoice, id)
    	if(g_Simon == id || is_user_admin(id))
    		set_bit(g_SimonTalking, id)
 
    	return PLUGIN_HANDLED
    }
 
    public cmd_voiceoff(id)
    {
    	client_cmd(id, "-voicerecord")
    	clear_bit(g_SimonVoice, id)
    	if(g_Simon == id || is_user_admin(id))
    		clear_bit(g_SimonTalking, id)
 
    	return PLUGIN_HANDLED
    }
 
    public cmd_simon(id)
    {
    	static CsTeams:team, name[32]
    	if(!is_user_connected(id))
    		return PLUGIN_HANDLED
 
    	team = cs_get_user_team(id)
    	if(g_SimonAllowed && !g_Freeday && is_user_alive(id) && team == CS_TEAM_CT && !g_Simon)
    	{
    		g_Simon = id
    		get_user_name(id, name, charsmax(name))
    		entity_set_int(id, EV_INT_body, 1)
    		g_PlayerSimon[id]--
    		if(get_pcvar_num(gp_GlowModels))
    			player_glow(id, g_Colors[0])
 
    		hud_status(0)
    	}
    	return PLUGIN_HANDLED
    }
 
    public cmd_open(id)
    {
    	if(id == g_Simon)
    		jail_open()
 
    	return PLUGIN_HANDLED
    }
 
    public cmd_nomic(id)
    {
    	static CsTeams:team
    	team = cs_get_user_team(id)
    	if(team == CS_TEAM_CT)
    	{
    		server_print("JBE Transfered guard to prisoners team client #%i", id)
    		if(g_Simon == id)
    		{
    			g_Simon = 0
    			player_hudmessage(0, 2, 5.0, _, "%L", LANG_SERVER, "JBE_SIMON_TRANSFERED")
    		}
    		if(!is_user_admin(id))
    			set_bit(g_PlayerNomic, id)
 
    		user_silentkill(id)
    		cs_set_user_team(id, CS_TEAM_T)
    	}
    	return PLUGIN_HANDLED
    }
 
    public cmd_box(id)
    {
    	static i
    	if((id < 0) || (is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT))
    	{
    		if(g_TeamAlive[CS_TEAM_T] <= get_pcvar_num(gp_BoxMax) && g_TeamAlive[CS_TEAM_T] > 1)
    		{
    			for(i = 1; i <= g_MaxClients; i++)
    				if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
    					set_user_health(i, 100)
 
    			set_cvar_num("mp_tkpunish", 0)
    			set_cvar_num("mp_friendlyfire", 1)
    			g_BoxStarted = 1
    			player_hudmessage(0, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_BOX")
    		}
    		else
    		{
    			player_hudmessage(id, 1, 3.0, _, "%L", LANG_SERVER, "JBE_GUARD_CANTBOX")
    		}
    	}
    	return PLUGIN_HANDLED
    }
 
    public cmd_help(id)
    {
    	if(id > g_MaxClients)
    		id -= TASK_HELP
 
    	remove_task(TASK_HELP + id)
    	switch(get_bit(g_PlayerHelp, id))
    	{
    		case(0):
    		{
    			set_bit(g_PlayerHelp, id)
    			player_hudmessage(id, 7, 15.0, {230, 100, 10}, "%s", g_HelpText)
    			set_task(15.0, "cmd_help", TASK_HELP + id)
    		}
    		default:
    		{
    			clear_bit(g_PlayerHelp, id)
    			ClearSyncHud(id, g_HudSync[7][_hudsync])
    		}
    	}
    }
 
    public cmd_freeday(id)
    {
    	static menu, menuname[32], option[64]
    	if(!is_freeday() && ((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id)))
    	{
    		formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_FREEDAY")
    		menu = menu_create(menuname, "freeday_choice")
 
    		formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_PLAYER")
    		menu_additem(menu, option, "1", 0)
 
    		formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_FREEDAY_ALL")
    		menu_additem(menu, option, "2", 0)
 
    		menu_display(id, menu)
    	}
    	return PLUGIN_HANDLED
    }
 
    public cmd_freeday_player(id)
    {
    	if((is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT) || is_user_admin(id))
    		menu_players(id, CS_TEAM_T, id, 1, "freeday_select", "%L", LANG_SERVER, "JBE_MENU_FREEDAY")
 
    	return PLUGIN_CONTINUE
    }
 
    public cmd_lastrequest(id)
    {
    	static i, num[5], menu, menuname[32], option[64]
    	if(!get_pcvar_num(gp_LastRequest) || g_Freeday || g_LastDenied || id != g_PlayerLast || g_RoundEnd || get_bit(g_PlayerWanted, id) || get_bit(g_PlayerFreeday, id) || !is_user_alive(id))
    		return PLUGIN_CONTINUE
 
    	formatex(menuname, charsmax(menuname), "%L", LANG_SERVER, "JBE_MENU_LASTREQ")
    	menu = menu_create(menuname, "lastrequest_select")
 
    	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT1")
    	menu_additem(menu, option, "1", 0)
 
    	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT2")
    	menu_additem(menu, option, "2", 0)
 
    	formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_OPT3")
    	menu_additem(menu, option, "3", 0)
 
    	for(i = 0; i < sizeof(_Duel); i++)
    	{
    		num_to_str(i + 4, num, charsmax(num))
    		formatex(option, charsmax(option), "%L", LANG_SERVER, _Duel[i][_opt])
    		menu_additem(menu, option, num, 0)
    	}
 
    	menu_display(id, menu)
    	return PLUGIN_CONTINUE
    }
 
    public adm_freeday(id)
    {
    	static player, user[32]
    	if(!is_user_admin(id))
    		return PLUGIN_CONTINUE
 
    	read_argv(1, user, charsmax(user))
    	player = cmd_target(id, user, 2)
    	if(is_user_connected(player) && cs_get_user_team(player) == CS_TEAM_T)
    	{
    		freeday_set(id, player)
    	}
    	return PLUGIN_HANDLED
    }
 
    public adm_nomic(id)
    {
    	static player, user[32]
    	if(id == 0 || is_user_admin(id))
    	{
    		read_argv(1, user, charsmax(user))
    		player = cmd_target(id, user, 3)
    		if(is_user_connected(player))
    		{
    			cmd_nomic(player)
    		}
    	}
    	return PLUGIN_HANDLED
    }
 
    public adm_open(id)
    {
    	if(!is_user_admin(id))
    		return PLUGIN_CONTINUE
 
    	jail_open()
    	return PLUGIN_HANDLED
    }
 
    public adm_box(id)
    {
    	if(!is_user_admin(id))
    		return PLUGIN_CONTINUE
 
    	cmd_box(-1)
    	return PLUGIN_HANDLED
    }
 
    public team_select(id, key)
    {
    	static CsTeams:team, roundloop, admin
 
    	roundloop = get_pcvar_num(gp_RetryTime) / 2
    	team = cs_get_user_team(id)
    	admin = is_user_admin(id)
    	team_count()
 
    	if(!admin && (team == CS_TEAM_UNASSIGNED) && (g_RoundStarted >= roundloop) && g_TeamCount[CS_TEAM_CT] && g_TeamCount[CS_TEAM_T] && !is_user_alive(id))
    	{
    		team_join(id, CS_TEAM_SPECTATOR)
    		client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CANTJOIN")
    		return PLUGIN_HANDLED
    	}
 
 
    	switch(key)
    	{
    		case(0):
    		{
    			if(team == CS_TEAM_T)
    				return PLUGIN_HANDLED
 
    			g_PlayerReason[id] = random_num(1, 6)
 
    			team_join(id, CS_TEAM_T)
    		}
    		case(1):
    		{
    			if(team == CS_TEAM_CT || (!admin && get_bit(g_PlayerNomic, id)))
    				return PLUGIN_HANDLED
 
    			if(g_TeamCount[CS_TEAM_CT] < ctcount_allowed() || admin)
    				team_join(id, CS_TEAM_CT)
    			else
    				client_print(id, print_center, "%L", LANG_SERVER, "JBE_TEAM_CTFULL")
    		}
    		case(5):
    		{
    			user_silentkill(id)
    			team_join(id, CS_TEAM_SPECTATOR)
    		}
    	}
    	return PLUGIN_HANDLED
    }
 
    public team_join(id, CsTeams:team)
    {
    	static restore, vgui, msgblock
 
    	restore = get_pdata_int(id, m_iVGUI)
    	vgui = restore & (1<<0)
    	if(vgui)
    		set_pdata_int(id, m_iVGUI, restore & ~(1<<0))
 
    	switch(team)
    	{
    		case CS_TEAM_SPECTATOR:
    		{
    			msgblock = get_msg_block(g_MsgShowMenu)
    			set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
    			dllfunc(DLLFunc_ClientPutInServer, id)
    			set_msg_block(g_MsgShowMenu, msgblock)
    			set_pdata_int(id, m_fGameHUDInitialized, 1)
    			engclient_cmd(id, "jointeam", "6")
    		}
    		case CS_TEAM_T, CS_TEAM_CT:
    		{
    			msgblock = get_msg_block(g_MsgShowMenu)
    			set_msg_block(g_MsgShowMenu, BLOCK_ONCE)
    			engclient_cmd(id, "jointeam", (team == CS_TEAM_CT) ? "2" : "1")
    			engclient_cmd(id, "joinclass", "1")
    			set_msg_block(g_MsgShowMenu, msgblock)
    			g_PlayerSpect[id] = 0
    		}
    	}
 
    	if(vgui)
    		set_pdata_int(id, m_iVGUI, restore)
    }
 
    public team_count()
    {
    	static CsTeams:team, last
    	g_TeamCount[CS_TEAM_UNASSIGNED] = 0
    	g_TeamCount[CS_TEAM_T] = 0
    	g_TeamCount[CS_TEAM_CT] = 0
    	g_TeamCount[CS_TEAM_SPECTATOR] = 0
    	g_TeamAlive[CS_TEAM_UNASSIGNED] = 0
    	g_TeamAlive[CS_TEAM_T] = 0
    	g_TeamAlive[CS_TEAM_CT] = 0
    	g_TeamAlive[CS_TEAM_SPECTATOR] = 0
    	for(new i = 1; i <= g_MaxClients; i++)
    	{
    		if(is_user_connected(i))
    		{
    			team = cs_get_user_team(i)
    			g_TeamCount[team]++
    			g_PlayerTeam[i] = team
    			if(is_user_alive(i))
    			{
    				g_TeamAlive[team]++
    				if(team == CS_TEAM_T)
    					last = i
    			}
    		}
    		else
    		{
    			g_PlayerTeam[i] = CS_TEAM_UNASSIGNED
    		}
    	}
    	if(g_TeamAlive[CS_TEAM_T] == 1)
    	{
    		if(last != g_PlayerLast && g_SafeTime)
    		{
    			prisoner_last(last)
    		}
    	}
    	else
    	{
    		if(g_Duel || g_DuelA || g_DuelB)
    		{
    			if(is_user_alive(g_DuelA))
    			{
    				set_user_rendering(g_DuelA, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
    				player_strip_weapons(g_DuelA)
    			}
 
    			if(is_user_alive(g_DuelB))
    			{
    				set_user_rendering(g_DuelB, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
    				player_strip_weapons(g_DuelB)
    			}
 
    		}
    		g_PlayerLast = 0
    		g_DuelA = 0
    		g_DuelB = 0
    		g_Duel = 0
    	}
    }
 
    public revolt_start()
    {
    	client_cmd(0,"speak ambience/siren")
    	set_task(8.0, "stop_sound")
    	hud_status(0)
    }
 
    public stop_sound(task)
    {
    	client_cmd(0, "stopsound")
    }
 
    public hud_status(task)
    {
    	static i, n
    	new name[32], szStatus[64], wanted[1024]
 
    	if(g_RoundStarted < (get_pcvar_num(gp_RetryTime) / 2))
    		g_RoundStarted++
 
    	if(!g_Freeday && !g_Simon && g_SimonAllowed && (0.0 < g_SimonRandom < get_gametime()))
    	{
    		cmd_simon(random_num(1, g_MaxClients))
    	}
 
    	n = 0
    	formatex(wanted, charsmax(wanted), "%L", LANG_SERVER, "JBE_PRISONER_WANTED")
    	n = strlen(wanted)
    	for(i = 0; i < g_MaxClients; i++)
    	{
    		if(get_bit(g_PlayerWanted, i) && is_user_alive(i) && n < charsmax(wanted))
    		{
    			get_user_name(i, name, charsmax(name))
    			n += copy(wanted[n], charsmax(wanted) - n, "^n^t")
    			n += copy(wanted[n], charsmax(wanted) - n, name)
    		}
    	}
 
    	team_count()
    	formatex(szStatus, charsmax(szStatus), "%L", LANG_SERVER, "JBE_STATUS", g_TeamAlive[CS_TEAM_T], g_TeamCount[CS_TEAM_T])
    	message_begin(MSG_BROADCAST, get_user_msgid("StatusText"), {0,0,0}, 0)
    	write_byte(0)
    	write_string(szStatus)
    	message_end()
 
    	if(g_Simon)
    	{
    		get_user_name(g_Simon, name, charsmax(name))
    		player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_SIMON_FOLLOW", name)
    	}
    	else if(g_Freeday)
    	{
    		player_hudmessage(0, 2, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_FREEDAY")
    	}
 
    	if(g_PlayerWanted)
    		player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%s", wanted)
    	else if(g_PlayerRevolt)
    		player_hudmessage(0, 3, HUD_DELAY + 1.0, {255, 25, 50}, "%L", LANG_SERVER, "JBE_PRISONER_REVOLT")
 
    	player_hudmessage(0, 5, HUD_DELAY + 1.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_DAY", g_JailDay)
 
    	gc_TalkMode = get_pcvar_num(gp_TalkMode)
    	gc_VoiceBlock = get_pcvar_num(gp_VoiceBlock)
    	gc_SimonSteps = get_pcvar_num(gp_SimonSteps)
    	gc_ButtonShoot = get_pcvar_num(gp_ButtonShoot)
    	gc_CrowbarMul = get_pcvar_float(gp_CrowbarMul)
 
    }
 
    public safe_time(task)
    {
    	g_SafeTime = 1
    }
 
    public check_freeday(task)
    {
    	static Float:roundmax, i
    	if(!g_Simon && !g_PlayerLast)
    	{
    		g_Freeday = 1
    		hud_status(0)
    		roundmax = get_pcvar_float(gp_RoundMax)
    		if(roundmax > 0.0)
    		{
    			for(i = 1; i <= g_MaxClients; i++)
    			{
    				if(is_user_alive(i) && cs_get_user_team(i) == CS_TEAM_T)
    					freeday_set(0, i)
    			}
    			emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
    			player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
    			remove_task(TASK_ROUND)
    			set_task(roundmax - 60.0, "check_end", TASK_ROUND)
    		}
    	}
 
    	if(get_pcvar_num(gp_AutoOpen))
    		jail_open()
    }
 
    public freeday_end(task)
    {
    	if(g_Freeday || g_PlayerFreeday)
    	{
    		emit_sound(0, CHAN_AUTO, "jbextreme/brass_bell_C.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
    		player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDFREEDAY")
    	}
    }
 
    public check_end(task)
    {
    	team_count()
    	for(new i = 1; i <= g_MaxClients; i++)
    	{
    		if(g_PlayerTeam[i] == CS_TEAM_T && is_user_alive(i))
    		{
    			user_silentkill(i)
    			cs_set_user_deaths(i, get_user_deaths(i) - 1)
    		}
    	}
    	for(new i = 1; i <= g_MaxClients; i++)
    	{
    		if(g_PlayerTeam[i] == CS_TEAM_CT && is_user_alive(i))
    		{
    			user_silentkill(i)
    			cs_set_user_deaths(i, get_user_deaths(i) - 1)
    		}
    	}
    	player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ROUNDEND")
    }
 
    public prisoner_last(id)
    {
    	static name[32], Float:roundmax
    	if(is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_T)
    	{
    		roundmax = get_pcvar_float(gp_RoundMax)
    		get_user_name(id, name, charsmax(name))
    		g_PlayerLast = id
    		player_hudmessage(0, 6, 5.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_LAST", name)
    		remove_task(TASK_ROUND)
    		if(roundmax > 0.0)
    		{
    			player_hudmessage(0, 8, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_STATUS_ENDTIMER", floatround(roundmax - 60.0))
    			set_task(roundmax - 60.0, "check_end", TASK_ROUND)
    		}
    		if((g_TeamAlive[CS_TEAM_CT] > 0) && get_pcvar_num(gp_AutoLastresquest))
    			cmd_lastrequest(id)
    	}
    }
 
    public freeday_select(id, menu, item)
    {
    	if(item == MENU_EXIT)
    	{
    		menu_destroy(menu)
    		return PLUGIN_HANDLED
    	}
 
    	static dst[32], data[5], player, access, callback
 
    	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    	player = str_to_num(data)
    	freeday_set(id, player)
    	return PLUGIN_HANDLED
    }
 
    public duel_knives(id, menu, item)
    {
    	if(item == MENU_EXIT)
    	{
    		menu_destroy(menu)
    		g_LastDenied = 0
    		return PLUGIN_HANDLED
    	}
 
    	static dst[32], data[5], access, callback, option[128], player, src[32]
 
    	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    	get_user_name(id, src, charsmax(src))
    	player = str_to_num(data)
    	formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL3", src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
    	player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
 
    	g_DuelA = id
    	clear_bit(g_PlayerCrowbar, id)
    	player_strip_weapons(id)
    	player_glow(id, g_Colors[3])
    	set_user_health(id, 100)
 
    	g_DuelB = player
    	player_strip_weapons(player)
    	player_glow(player, g_Colors[2])
    	set_user_health(player, 100)
    	g_BlockWeapons = 1
    	return PLUGIN_HANDLED
    }
 
    public duel_guns(id, menu, item)
    {
    	if(item == MENU_EXIT)
    	{
    		menu_destroy(menu)
    		g_LastDenied = 0
    		g_Duel = 0
    		return PLUGIN_HANDLED
    	}
 
    	static gun, dst[32], data[5], access, callback, option[128], player, src[32]
 
    	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    	get_user_name(id, src, charsmax(src))
    	player = str_to_num(data)
    	formatex(option, charsmax(option), "%L^n%L", LANG_SERVER, _Duel[g_Duel - 4][_sel], src, LANG_SERVER, "JBE_MENU_DUEL_SEL", src, dst)
    	emit_sound(0, CHAN_AUTO, "jbextreme/nm_goodbadugly.wav", 1.0, ATTN_NORM, 0, PITCH_NORM)
    	player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
 
    	g_DuelA = id
    	clear_bit(g_PlayerCrowbar, id)
    	player_strip_weapons(id)
    	gun = give_item(id, _Duel[g_Duel - 4][_entname])
    	cs_set_weapon_ammo(gun, 1)
    	set_user_health(id, 100)
    	player_glow(id, g_Colors[3])
 
    	g_DuelB = player
    	player_strip_weapons(player)
    	gun = give_item(player, _Duel[g_Duel - 4][_entname])
    	cs_set_weapon_ammo(gun, 1)
    	set_user_health(player, 100)
    	player_glow(player, g_Colors[2])
 
    	g_BlockWeapons = 1
    	return PLUGIN_HANDLED
    }
 
    public freeday_choice(id, menu, item)
    {
    	if(item == MENU_EXIT)
    	{
    		menu_destroy(menu)
    		return PLUGIN_HANDLED
    	}
 
    	static dst[32], data[5], access, callback
 
    	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    	menu_destroy(menu)
    	get_user_name(id, dst, charsmax(dst))
    	switch(data[0])
    	{
    		case('1'):
    		{
    			cmd_freeday_player(id)
    		}
    		case('2'):
    		{
    			if((id == g_Simon) || is_user_admin(id))
    			{
    				g_Simon = 0
    				get_user_name(id, dst, charsmax(dst))
    				client_print(0, print_console, "%s mindenkinek szabadnapot adott", dst)
    				server_print("JBE Client %i mindenkinek szabadnapot adott", id)
    				check_freeday(TASK_FREEDAY)
    			}
    		}
    	}
    	return PLUGIN_HANDLED
    }
 
    public lastrequest_select(id, menu, item)
    {
    	if(item == MENU_EXIT)
    	{
    		menu_destroy(menu)
    		return PLUGIN_HANDLED
    	}
 
    	static i, dst[32], data[5], access, callback, option[64]
 
    	menu_item_getinfo(menu, item, access, data, charsmax(data), dst, charsmax(dst), callback)
    	get_user_name(id, dst, charsmax(dst))
    	switch(data[0])
    	{
    		case('1'):
    		{
    			formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL1", dst)
    			player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
    			set_bit(g_FreedayAuto, id)
    			user_silentkill(id)
    		}
    		case('2'):
    		{
    			formatex(option, charsmax(option), "%L", LANG_SERVER, "JBE_MENU_LASTREQ_SEL2", dst)
    			player_hudmessage(0, 6, 3.0, {0, 255, 0}, option)
    			g_Duel = 2
    			player_strip_weapons_all()
    			i = random_num(0, sizeof(_WeaponsFree) - 1)
    			give_item(id, _WeaponsFree[i])
    			g_BlockWeapons = 1
    			cs_set_user_bpammo(id, _WeaponsFreeCSW[i], _WeaponsFreeAmmo[i])
    		}
    		case('3'):
    		{
    			g_Duel = 3
    			menu_players(id, CS_TEAM_CT, 0, 1, "duel_knives", "%L", LANG_SERVER, "JBE_MENU_DUEL")
    		}
    		default:
    		{
    			g_Duel = str_to_num(data)
    			menu_players(id, CS_TEAM_CT, 0, 1, "duel_guns", "%L", LANG_SERVER, "JBE_MENU_DUEL")
    		}
    	}
    	g_LastDenied = 1
    	menu_destroy(menu)
    	return PLUGIN_HANDLED
    }
 
    public setup_buttons()
    {
    	new ent[3]
    	new Float:origin[3]
    	new info[32]
    	new pos
 
    	while((pos <= sizeof(g_Buttons)) && (ent[0] = engfunc(EngFunc_FindEntityByString, ent[0], "classname", "info_player_deathmatch")))
    	{
    		pev(ent[0], pev_origin, origin)
    		while((ent[1] = engfunc(EngFunc_FindEntityInSphere, ent[1], origin, CELL_RADIUS)))
    		{
    			if(!is_valid_ent(ent[1]))
    				continue
 
    			entity_get_string(ent[1], EV_SZ_classname, info, charsmax(info))
    			if(!equal(info, "func_door"))
    				continue
 
    			entity_get_string(ent[1], EV_SZ_targetname, info, charsmax(info))
    			if(!info[0])
    				continue
 
    			if(TrieKeyExists(g_CellManagers, info))
    			{
    				TrieGetCell(g_CellManagers, info, ent[2])
    			}
    			else
    			{
    				ent[2] = engfunc(EngFunc_FindEntityByString, 0, "target", info)
    			}
 
    			if(is_valid_ent(ent[2]) && (in_array(ent[2], g_Buttons, sizeof(g_Buttons)) < 0))
    			{
    				g_Buttons[pos] = ent[2]
    				pos++
    				break
    			}
    		}
    	}
    	TrieDestroy(g_CellManagers)
    }
 
    stock in_array(needle, data[], size)
    {
    	for(new i = 0; i < size; i++)
    	{
    		if(data[i] == needle)
    			return i
    	}
    	return -1
    }
 
    stock freeday_set(id, player)
    {
    	static src[32], dst[32]
    	get_user_name(player, dst, charsmax(dst))
 
    	if(is_user_alive(player) && !get_bit(g_PlayerWanted, player))
    	{
    		set_bit(g_PlayerFreeday, player)
    		entity_set_int(player, EV_INT_skin, 3)
    		if(get_pcvar_num(gp_GlowModels))
    			player_glow(player, g_Colors[1])
 
    		if(0 < id <= g_MaxClients)
    		{
    			get_user_name(id, src, charsmax(src))
    			player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_GUARD_FREEDAYGIVE", src, dst)
    		}
    		else if(!is_freeday())
    		{
    			player_hudmessage(0, 6, 3.0, {0, 255, 0}, "%L", LANG_SERVER, "JBE_PRISONER_HASFREEDAY", dst)
    		}
    	}
    }
 
    stock first_join(id)
    {
    	if(!get_bit(g_PlayerJoin, id))
    	{
    		set_bit(g_PlayerJoin, id)
    		clear_bit(g_PlayerHelp, id)
    		set_task(5.0, "cmd_help", TASK_HELP + id)
    	}
    }
 
    stock ctcount_allowed()
    {
    	static count
    	count = ((g_TeamCount[CS_TEAM_T] + g_TeamCount[CS_TEAM_CT]) / get_pcvar_num(gp_TeamRatio))
    	if(count < 2)
    		count = 2
    	else if(count > get_pcvar_num(gp_CtMax))
    		count = get_pcvar_num(gp_CtMax)
 
    	return count
    }
 
    stock player_hudmessage(id, hudid, Float:time = 0.0, color[3] = {0, 255, 0}, msg[], any:...)
    {
    	static text[512], Float:x, Float:y
    	x = g_HudSync[hudid][_x]
    	y = g_HudSync[hudid][_y]
 
    	if(time > 0)
    		set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, time, 0.00, 0.00)
    	else
    		set_hudmessage(color[0], color[1], color[2], x, y, 0, 0.00, g_HudSync[hudid][_time], 0.00, 0.00)
 
    	vformat(text, charsmax(text), msg, 6)
    	ShowSyncHudMsg(id, g_HudSync[hudid][_hudsync], text)
    }
 
    stock menu_players(id, CsTeams:team, skip, alive, callback[], title[], any:...)
    {
    	static i, name[32], num[5], menu, menuname[32]
    	vformat(menuname, charsmax(menuname), title, 7)
    	menu = menu_create(menuname, callback)
    	for(i = 1; i <= g_MaxClients; i++)
    	{
    		if(!is_user_connected(i) || (alive && !is_user_alive(i)) || (skip == i))
    			continue
 
     		if(!(team == CS_TEAM_T || team == CS_TEAM_CT) || ((team == CS_TEAM_T || team == CS_TEAM_CT) && (cs_get_user_team(i) == team)))
    		{
    			get_user_name(i, name, charsmax(name))
    			num_to_str(i, num, charsmax(num))
    			menu_additem(menu, name, num, 0)
    		}
    	}
    	menu_display(id, menu)
    }
 
    stock player_glow(id, color[3], amount=40)
    {
    	set_user_rendering(id, kRenderFxGlowShell, color[0], color[1], color[2], kRenderNormal, amount)
    }
 
    stock player_strip_weapons(id)
    {
    	strip_user_weapons(id)
    	give_item(id, "weapon_knife")
    	set_pdata_int(id, m_iPrimaryWeapon, 0)
    }
 
    stock player_strip_weapons_all()
    {
    	for(new i = 1; i <= g_MaxClients; i++)
    	{
    		if(is_user_alive(i))
    		{
    			player_strip_weapons(i)
    		}
    	}
    }
 
    stock is_freeday()
    {
    	return (g_FreedayNext || g_Freeday || (g_JailDay == 1))
    }
 
    public jail_open()
    {
    	static i
    	for(i = 0; i < sizeof(g_Buttons); i++)
    	{
    		if(g_Buttons[i])
    		{
    			ExecuteHamB(Ham_Use, g_Buttons[i], 0, 0, 1, 1.0)
    			entity_set_float(g_Buttons[i], EV_FL_frame, 0.0)
    		}
    	}
    }