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						 #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <hamsandwich>
  #define PLUGIN "Fegyvermenu" #define VERSION "1.0" #define AUTHOR "RaZzoR"
  new const primary_weapons[][][] = { 	{ "M4A1", "weapon_m4a1", "90" }, 	{ "AK47", "weapon_ak47", "90" }, 	{ "AUG", "weapon_aug", "90" }, 	{ "SG552", "weapon_sg552", "90" }, 	{ "GALIL", "weapon_galil", "90" }, 	{ "FAMAS", "weapon_famas", "90" }, 	{ "SCOUT", "weapon_scout", "90" }, 	{ "AWP", "weapon_awp", "30" }, 	{ "SG550", "weapon_sg550", "90" }, 	{ "M249", "weapon_m249", "200" }, 	{ "G3SG1", "weapon_g3sg1", "90" }, 	{ "MP5NAVY", "weapon_mp5navy", "120" }, 	{ "M3", "weapon_m3", "32" }, 	{ "XM1014", "weapon_xm1014", "32" }, 	{ "TMP", "weapon_tmp", "120" }, 	{ "MAC10", "weapon_mac10", "100" }, 	{ "P90", "weapon_p90", "100" } }
  new const secondary_weapons[][][] = { 	{ "USP", "weapon_usp", "100" }, 	{ "GLOCK18", "weapon_glock18", "120" }, 	{ "DEAGLE", "weapon_deagle", "35" }, 	{ "P228", "weapon_p228", "52" }, 	{ "ELITE", "weapon_elite", "120" }, 	{ "FIVESEVEN", "weapon_fiveseven", "100" } }
  new save_weapons[33][2], bool:save_menu[33] = false
  public plugin_init() { 	register_plugin(PLUGIN, VERSION, AUTHOR) 	 	register_clcmd("say /fegyo", "clcmd_fegyo") 	RegisterHam(Ham_Spawn, "player", "Spawn", 1) }
  public client_connect(id) { 	save_weapons[id][0] = 0 	save_weapons[id][1] = 0 	save_menu[id] = false }
  public Spawn(id) { 	if(!is_user_alive(id)) return 	 	strip_user_weapons(id) 	give_item(id, "weapon_knife") 	 	if(save_menu[id] == true) give_previous_item(id) 	else open_weapon_menu(id) }
  public clcmd_fegyo(id) { 	if(save_menu[id] == true) { 		client_print(id, print_chat, "Következő körben újra engedélyezve lesz a Fegyvermenü!") 		save_menu[id] = false 	} 	 	else client_print(id, print_chat, "A Fegyvermenü engedélyezve van már!") }
  /* Main Menu */ public open_weapon_menu(id) { 	new menu = menu_create("Fegyvermenü:", "open_weapon_menu_handler") 	 	menu_additem(menu, "Új Fegyver", "0", 0) 	 	if(save_weapons[id][0] > 0 && save_weapons[id][1] > 0) { 		menu_additem(menu, "Előző Fegyver", "1", 0) 		menu_additem(menu, "Előző Fegyver + Mentés", "2", 0) 	} 	 	menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER) 	menu_display(id, menu, 0) 	 	return PLUGIN_HANDLED }
  public open_weapon_menu_handler(id, menu, item) { 	if(item == MENU_EXIT) { 		menu_destroy(menu) 		return PLUGIN_HANDLED 	} 	 	new data[64], szName[64] 	new access, callback 	menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback) 	 	switch(item) { 		case 0: open_primary_menu(id) 		case 1: give_previous_item(id) 		case 2: { 			give_previous_item(id) 			save_menu[id] = true 			client_print(id, print_chat, "Ha engedélyezni szeretnéd a Fegyvermenüt, írd chatbe: '/fegyo' !") 		}	 	} 	 	return PLUGIN_CONTINUE }
  /* Primary Menu */ public open_primary_menu(id) { 	new i_data[64] 	new menu = menu_create("Elsődleges Fegyverek:", "open_primary_menu_handler") 	 	for(new i=0; i < sizeof(primary_weapons); i++) { 		num_to_str(i, i_data, sizeof(i_data)) 		menu_additem(menu, primary_weapons[i][0], i_data, 0) 	} 	 	menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER) 	menu_display(id, menu, 0) 	 	return PLUGIN_HANDLED }
  public open_primary_menu_handler(id, menu, item) { 	if(item == MENU_EXIT) { 		menu_destroy(menu) 		return PLUGIN_HANDLED 	} 	 	new data[64], szName[64] 	new access, callback 	menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback) 	 	new key = str_to_num(data) 	new weapon_id = get_weaponid(primary_weapons[key][1]) 	new convert_to_num = str_to_num(primary_weapons[key][2]) 	 	give_item(id, primary_weapons[key][1]) 	cs_set_user_bpammo(id, weapon_id, convert_to_num) 	 	save_weapons[id][0] = key+1 	open_secondary_menu(id) 	 	return PLUGIN_CONTINUE }
  /* Secndary Menu */ public open_secondary_menu(id) { 	new i_data[64]	 	new menu = menu_create("Másodlagos Fegyverek:", "open_secondary_menu_handler") 	 	for(new i=0; i < sizeof(secondary_weapons); i++) { 		num_to_str(i, i_data, sizeof(i_data)) 		menu_additem(menu, secondary_weapons[i][0], i_data, 0) 	} 	 	menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER) 	menu_display(id, menu, 0) 	 	return PLUGIN_HANDLED }
  public open_secondary_menu_handler(id, menu, item) { 	if(item == MENU_EXIT) { 		menu_destroy(menu) 		return PLUGIN_HANDLED 	} 	 	new data[64], szName[64] 	new access, callback 	menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback) 	 	new key = str_to_num(data) 	new weapon_id = get_weaponid(secondary_weapons[key][1]) 	new convert_to_num = str_to_num(secondary_weapons[key][2]) 	 	give_item(id, secondary_weapons[key][1]) 	cs_set_user_bpammo(id, weapon_id, convert_to_num) 	give_item(id, "weapon_hegrenade") 	 	save_weapons[id][1] = key+1 	 	return PLUGIN_CONTINUE }
  public give_previous_item(id) { 	new pri_weapon_id = get_weaponid(primary_weapons[save_weapons[id][0]-1][1]) 	new pri_convert_to_num = str_to_num(primary_weapons[save_weapons[id][0]-1][2]) 	 	new sec_weapon_id = get_weaponid(secondary_weapons[save_weapons[id][1]-1][1]) 	new sec_convert_to_num = str_to_num(secondary_weapons[save_weapons[id][1]-1][2]) 	 	give_item(id, primary_weapons[save_weapons[id][0]-1][1]) 	cs_set_user_bpammo(id, pri_weapon_id, pri_convert_to_num) 	 	give_item(id, secondary_weapons[save_weapons[id][1]-1][1]) 	cs_set_user_bpammo(id, sec_weapon_id, sec_convert_to_num) 	give_item(id, "weapon_hegrenade") } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par } */ 						_________________  
  
						
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