#include <amxmodx>
#include <amxmisc>
#define PLUGIN "asd"
#define VERSION "1.0"
#define AUTHOR "asd"
new round
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_logevent("round_start", 2, "1=Round_Start")
register_event("TextMsg", "game_restart", "a", "2&#Game_C", "2&#Game_w")
}
public game_restart()
{
round = 0
}
public round_start(){
new mapname[32]
get_mapname(mapname, 31)
round++
if(round == 50){
server_cmd("changelevel de_dust2")
}
print_color(0, "!gKör: !t%d!y/!t50 !y| !gPálya: !t%s !y| !gJátékosok: !t%d!y/!t%d !y| !t%d. !gkör elkezdődött, jó játékot!",round,mapname, get_playersnum(), get_maxplayers(), round)
set_hudmessage(random(256), random(256), random(256), 0.29, 0.42,0,6.0,12.0,0.1,0.2)
show_hudmessage(0, "%d. kör, jó játékot!", round)
}
stock print_color(const id, const input[], any:...)
{
new count = 1, players[32]
static msg[191]
vformat(msg, 190, input, 3)
replace_all(msg, 190, "!g", "^4")
replace_all(msg, 190, "!y", "^1")
replace_all(msg, 190, "!t", "^3")
replace_all(msg, 190, "á", "á")
replace_all(msg, 190, "é", "Ă©")
replace_all(msg, 190, "í", "Ă")
replace_all(msg, 190, "ó", "Ăł")
replace_all(msg, 190, "ö", "ö")
replace_all(msg, 190, "ő", "Ĺ‘")
replace_all(msg, 190, "ú", "Ăş")
replace_all(msg, 190, "ü", "ĂĽ")
replace_all(msg, 190, "ű", "ű")
replace_all(msg, 190, "Á", "Ă")
replace_all(msg, 190, "É", "É")
replace_all(msg, 190, "Í", "ĂŤ")
replace_all(msg, 190, "Ó", "Ă“")
replace_all(msg, 190, "Ö", "Ă–")
replace_all(msg, 190, "Ő", "Ĺ")
replace_all(msg, 190, "Ú", "Ăš")
replace_all(msg, 190, "Ü", "Ăś")
replace_all(msg, 190, "Ű", "Ű")
if (id) players[0] = id; else get_players(players, count, "ch")
{
for (new i = 0; i < count; i++)
{
if (is_user_connected(players[i]))
{
message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i])
write_byte(players[i])
write_string(msg)
message_end()
}
}
}
return PLUGIN_HANDLED
}