/*================================================================================
-----------------------------------
-*- [BB] Default Zombie Classes -*-
-----------------------------------
~~~~~~~~~~~~~~~
- Description -
~~~~~~~~~~~~~~~
This plugin adds the default zombie classes from Zombie Plague
into Base Builder. All credit belongs to MeRcyLeZZ.
All classes have been balanced, but feel free to edit them if
you are not satisfied.
================================================================================*/
#include <amxmodx>
#include <basebuilder>
#include <hamsandwich>
#include <fun>
#include <cstrike>
/*================================================================================
[Plugin Customization]
=================================================================================*/
// Classic Zombie Attributes
new const zclass1_name[] = { "Alap zombi" }
new const zclass1_info[] = { "=Balanced=" }
new const zclass1_model[] = { "bb_classic" }
new const zclass1_clawmodel[] = { "v_bloodyhands" }
const zclass1_health = 3000
const zclass1_speed = 260
const Float:zclass1_gravity = 1.0
const zclass1_adminflags = ADMIN_ALL
// Fast Zombie Attributes
new const zclass2_name[] = { "Gyors Zombi" }
new const zclass2_info[] = { "HP-- Speed++" }
new const zclass2_model[] = { "bb_fast" }
new const zclass2_clawmodel[] = { "v_bloodyhands" }
const zclass2_health = 2000
const zclass2_speed = 325
const Float:zclass2_gravity = 1.0
const zclass2_adminflags = ADMIN_ALL
// Jumper Zombie Attributes
new const zclass3_name[] = { "Ugro Zombi" }
new const zclass3_info[] = { "HP- Jump+" }
new const zclass3_model[] = { "bb_jumper" }
new const zclass3_clawmodel[] = { "v_bloodyhands" }
const zclass3_health = 2500
const zclass3_speed = 285
const Float:zclass3_gravity = 0.5
const zclass3_adminflags = ADMIN_ALL
// Tanker Zombie Attributes
new const zclass4_name[] = { "Tank Zombi" }
new const zclass4_info[] = { "HP++ Speed-" }
new const zclass4_model[] = { "bb_tanker" }
new const zclass4_clawmodel[] = { "v_bloodyhands" }
const zclass4_health = 4000
const zclass4_speed = 210
const Float:zclass4_gravity = 1.0
const zclass4_adminflags = ADMIN_ALL
#define TANK_ARMOR 200
//Kuszo zombi
new const zclass5_name[] = { "Kuszo Zombi" }
new const zclass5_info[] = { " - " }
new const zclass5_model[] = { "bb_kuszo" }
new const zclass5_clawnmodel[] = { "v_Bloodyhands" }
const zclass5_helath = 3500
const zclass5_speed = 250
const Float: zclass5_gravity = 1.0
const zclass5_adminflags = ADMIN_ALL
//Slender Zombi
new const zclass6_name[] = { "Slender" }
new const zclass6_info[] = { " - " }
new const zclass6_model[] = { "bb_slender" }
new const zclass6_clawnmodel[] = { "v_Bloodyhands" }
const zclass6_helath = 3000
const zclass6_speed = 280
const Float: zclass6_gravity = 0.8
const zclass6_adminflags = ADMIN_ALL
//Pok zombi
new const zclass7_name[] = { "Pok zombi" }
new const zclass7_info[] = { " - " }
new const zclass7_model[] = { "bb_pok" }
new const zclass7_clawnmodel[] = { "v_Bloodyhands" }
const zclass7_helath = 2900
const zclass7_speed = 350
const Float: zclass7_gravity = 0.5
const zclass7_adminflags = ADMIN_ALL
//300-as zombi
new const zclass8_name[] = { "Mamut" }
new const zclass8_info[] = { " - " }
new const zclass8_model[] = { "bb_300" }
new const zclass8_clawnmodel[] = { "v_Bloodyhands" }
const zclass8_helath = 4000
const zclass8_speed = 200
const Float: zclass8_gravity = 1.0
const zclass8_adminflags = ADMIN_ALL
//VIP ugro
new const zclass9_name[] = { "VIP - Ugro" }
new const zclass9_info[] = { " - " }
new const zclass9_model[] = { "bb_vip_ugro" }
new const zclass9_clawnmodel[] = { "v_Bloodyhands" }
const zclass9_helath = 4000
const zclass9_speed = 300
const Float: zclass9_gravity = 0.5
const zclass5_adminflags = ADMIN_LEVEL_H
/*============================================================================*/
new g_zclass_tanker
new g_zclass5
new g_zclass6
new g_zclass7
new g_zclass8
new g_zclass9
// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
register_plugin("[BB] Default Zombie Classes", "6.5", "Tirant")
// Register all classes
bb_register_zombie_class(zclass1_name, zclass1_info, zclass1_model, zclass1_clawmodel, zclass1_health, zclass1_speed, zclass1_gravity, 0.0, zclass1_adminflags)
bb_register_zombie_class(zclass2_name, zclass2_info, zclass2_model, zclass2_clawmodel, zclass2_health, zclass2_speed, zclass2_gravity, 0.0, zclass2_adminflags)
bb_register_zombie_class(zclass3_name, zclass3_info, zclass3_model, zclass3_clawmodel, zclass3_health, zclass3_speed, zclass3_gravity, 0.0, zclass3_adminflags)
g_zclass_tanker = bb_register_zombie_class(zclass4_name, zclass4_info, zclass4_model, zclass4_clawmodel, zclass4_health, zclass4_speed, zclass4_gravity, 0.0, zclass4_adminflags)
bb_register_zombie_class(zclass5_name, zclass5_info, zclass5_model, zclass5_clawnmodel, zclass5_helath, zclass5_speed, zclass5_gravity, 0.0, zclass5_adminflags)
bb_register_zombie_class(zclass6_name, zclass6_info, zclass6_model, zclass6_clawnmodel, zclass6_helath, zclass6_speed, zclass6_gravity, 0.0, zclass6_adminflags)
bb_register_zombie_class(zclass7_name, zclass7_info, zclass7_model, zclass7_clawnmodel, zclass7_helath, zclass7_speed, zclass7_gravity, 0.0, zclass7_adminflags)
bb_register_zombie_class(zclass8_name, zclass8_info, zclass8_model, zclass8_clawnmodel, zclass8_helath, zclass8_speed, zclass8_gravity, 0.0, zclass8_adminflags)
bb_register_zombie_class(zclass9_name, zclass9_info, zclass9_model, zclass9_clawnmodel, zclass9_helath, zclass9_speed, zclass9_gravity, 0.0, zclass9_adminflags)
}
#if defined TANK_ARMOR
public plugin_init()
{
RegisterHam(Ham_Spawn, "player", "ham_PlayerSpawn_Post", 1)
}
public ham_PlayerSpawn_Post(id)
{
if (!is_user_alive(id))
return ;
if (bb_is_user_zombie(id) && bb_get_user_zombie_class(id) == g_zclass_tanker)
{
give_item(id, "item_assaultsuit");
cs_set_user_armor(id, TANK_ARMOR, CS_ARMOR_VESTHELM);
}
}
#endif