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						 Itt az sma-ja!!
  [code#include <amxmodx>
  #define PLUGIN "Auto Restart vl" #define VERSION "1.1" #define AUTHOR "vato loco [GE-S]"
  #define TIMER_TASK        123456 #define RESTART_TASK      789123
  new g_counter  
  new g_autorestart new g_autoenabled
  new g_SyncGameStart new g_SyncRestartTimer
  new bool:g_bRoundStart 
  public plugin_init()  { 	register_plugin(PLUGIN, VERSION, AUTHOR) 	 	register_logevent("RoundStart", 2, "1=Round_Start") 	register_event("TextMsg","RestartTask","a","2&#Game_C")    	 	register_dictionary("auto_restart_vl.txt") 	 	g_autoenabled = register_cvar("amx_autorr_enable","1") 	g_autorestart = register_cvar("amx_auto_restart","20.0") 	 	g_SyncGameStart = CreateHudSyncObj() 	g_SyncRestartTimer = CreateHudSyncObj() }
  public RoundStart() { 	if(!get_pcvar_num(g_autoenabled)) 		return PLUGIN_HANDLED 	 	if(g_bRoundStart) 	{ 		set_hudmessage( 0, 255, 0, -1.0, 0.40, 1, 5.0, 8.0, 0.0, 0.0, -1) 		ShowSyncHudMsg( 0, g_SyncGameStart, "%L",LANG_PLAYER, "GAME_STARTED") 	} 	g_bRoundStart = false 	 	return PLUGIN_CONTINUE }
  public RestartTask()  { 	if(!get_pcvar_num(g_autoenabled)) 		return PLUGIN_HANDLED 	 	set_task(1.0,"TimeCounter",TIMER_TASK,_,_,"a",get_pcvar_num(g_autorestart)) 	set_task(get_pcvar_float(g_autorestart),"RestartRound",RESTART_TASK) 	 	return PLUGIN_CONTINUE }
  public TimeCounter()  { 	g_counter++ 	 	new Float:iRestartTime = get_pcvar_float(g_autorestart) - g_counter 	new Float:fSec 	fSec = iRestartTime  	 	set_hudmessage( 0, 255, 255, -1.0, 0.25, 0, 0.0, 1.0, 0.0, 0.0, -1) 	ShowSyncHudMsg( 0, g_SyncRestartTimer, "%L",LANG_PLAYER, "AUTO_RESTART", fSec) 	 	if(g_counter == get_pcvar_num(g_autorestart)) 	{ 		g_bRoundStart = true 	} }
  public RestartRound()  { 	server_cmd("sv_restartround 1") } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par } */ ][/code] 
  
						
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