#include <amxmodx>
#include <engine>
#include <nvault>
#include <cstrike>
#include <fun>
#include <fakemeta>
#include <hamsandwich>
#include <colorchat>
#define PLUGIN "usp pontert"
#define VERSION "1.0"
#define AUTHOR "asd"
new usp[33], vault, pont[33]
public plugin_precache() {
precache_model("models/BS/xmas_knife.mdl")
precache_model("models/BS/xmas_deagle.mdl")
}
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event("DeathMsg","death","a")
register_clcmd("say /karacsony","menu")
vault = nvault_open("kes_olessert")
register_event("CurWeapon", "ecw", "be", "1=1")
set_task(0.1, "kijelzo", 0, _, _, "b")
}
public ecw(id)
{
new fegyver = get_user_weapon(id)
if(usp[id] == 1 && fegyver == CSW_DEAGLE)
{
set_pev(id, pev_viewmodel2, "models/BS/xmas_deagle.mdl")
}
if(usp[id] == 2 && fegyver == CSW_KNIFE)
{
set_pev(id, pev_viewmodel2, "models/USP/xmas_knife.mdl")
}
}
public death(){
new killer = read_data(1)
new victim = read_data(2)
if(killer == victim)
{
return PLUGIN_HANDLED
}
pont[killer] += 2 // Mennyi pontot kapjon egy ölésért
return PLUGIN_HANDLED
}
public menu(id) {
new cim[121]
format(cim, charsmax(cim), "\r[BS] \yKarácsonyi menü: ^n\rPontjaid: \y%d", pont[id])
new menu = menu_create(cim, "menu_h")
if(pont[id] >= 100)
menu_additem(menu,"\yKarácsonyi Deagle \r[Feloldva]","1",0)
else
menu_additem(menu,"\yKarácsonyi Deagle \w[100 Pont]","0",0)
if(pont[id] >= 150)
menu_additem(menu,"\yKarácsonyi Kés \r[Feloldva]","2",0)
else
menu_additem(menu,"\yKarácsony Kés \w[150 Pont]","0",0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}
public menu_h(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[9], szName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,charsmax(data), szName,charsmax(szName), callback);
new key = str_to_num(data);
switch(key)
{
case 0: ColorChat(id, GREEN, "[BS] ^1 Sajnálom, nincs elég pontod.")
case 1:{
if(is_user_alive(id) && pont[id] >= 100)
{
pont[id] -= 100
strip_user_weapons(id)
give_item(id, "weapon_knife")
give_item(id, "weapon_deagle")
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
give_item(id, "ammo_50ae");
usp[id] = 1
ColorChat(id, GREEN, "[BS]^1 Sikeres várárlás!")
}
}
case 2:{
if(is_user_alive(id) && pont[id] >= 150)
{
pont[id] -= 150
strip_user_weapons(id)
give_item(id, "weapon_knife")
usp[id] = 2
ColorChat(id, GREEN, "[BS]^1 Sikeres várárlás!")
}
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public mentes(id)
{
new vaultkey[64],vaultdata[256], name[32]
get_user_name(id, name, 31)
format(vaultkey,63,"%s-KES", name)
format(vaultdata,255,"%i#%i", pont[id], usp[id])
nvault_set(vault,vaultkey,vaultdata)
return PLUGIN_CONTINUE
}
public betoltes(id)
{
new vaultkey[64],vaultdata[256], name[32]
get_user_name(id, name, 31)
format(vaultkey,63,"%s-KES", name)
format(vaultdata,255,"%i#%i", pont[id], usp[id])
nvault_get(vault,vaultkey,vaultdata,255)
replace_all(vaultdata, 255, "#", " ")
new m_o[32], u_o[32]
parse(vaultdata, m_o, 31, u_o, 31)
pont[id] = str_to_num(m_o)
usp[id] = str_to_num(u_o)
return PLUGIN_CONTINUE
}
public client_disconnect(id)
{
mentes(id)
}
public client_connect(id)
{
betoltes(id)
}